1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
17 float gamestart_sv_cheats;
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
31 gamestart_sv_cheats = autocvar_sv_cheats;
38 void CheatInitClient()
42 void CheatShutdownClient()
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
48 // dead people cannot cheat
49 if(self.deadflag != DEAD_NO)
51 if(self.classname != "player")
55 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56 if(self.lip < sv_clones)
64 if(gamestart_sv_cheats && autocvar_sv_cheats)
67 // if we get here, player is not allowed to cheat. Log it.
69 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
71 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
73 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
75 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
80 #define BEGIN_CHEAT_FUNCTION() \
81 float cheating, attempting; \
82 cheating = 0; attempting = 0
85 #define ADD_CHEATS(e,n) \
86 cheatcount_total += n; \
88 #define END_CHEAT_FUNCTION() \
89 ADD_CHEATS(self,cheating); \
91 #define IS_CHEAT(i,argc,fr) \
92 if((++attempting, !CheatsAllowed(i,argc,fr))) \
95 float CheatImpulse(float i)
97 BEGIN_CHEAT_FUNCTION();
103 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
104 // shared with regular waypoint init, so this is not a cheat by itself
107 self.personal = spawn();
108 self.personal.classname = "personal_wp";
110 self.personal.origin = self.origin;
111 self.personal.v_angle = self.v_angle;
112 self.personal.velocity = self.velocity;
113 self.personal.ammo_rockets = self.ammo_rockets;
114 self.personal.ammo_nails = self.ammo_nails;
115 self.personal.ammo_cells = self.ammo_cells;
116 self.personal.ammo_shells = self.ammo_shells;
117 self.personal.ammo_fuel = self.ammo_fuel;
118 self.personal.health = self.health;
119 self.personal.armorvalue = self.armorvalue;
120 self.personal.weapons = self.weapons;
121 self.personal.items = self.items;
122 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
123 self.personal.pauserothealth_finished = self.pauserothealth_finished;
124 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
125 self.personal.pauseregen_finished = self.pauseregen_finished;
126 self.personal.strength_finished = self.strength_finished;
127 self.personal.invincible_finished = self.invincible_finished;
128 self.personal.teleport_time = time;
129 break; // this part itself doesn't cheat, so let's not count this
130 case CHIMPULSE_CLONE_MOVING:
132 makevectors (self.v_angle);
133 self.velocity = self.velocity + v_forward * 300;
136 self.velocity = self.velocity - v_forward * 300;
139 case CHIMPULSE_CLONE_STANDING:
145 case CHIMPULSE_GIVE_ALL:
147 CheatCommand(tokenize_console("give all"));
148 break; // already counted as cheat
149 case CHIMPULSE_SPEEDRUN:
153 self.speedrunning = TRUE;
154 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
157 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
161 // Abort speedrun, teleport back
162 setorigin(self, self.personal.origin);
163 self.oldvelocity = self.velocity = self.personal.velocity;
164 self.angles = self.personal.v_angle;
165 self.fixangle = TRUE;
168 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
169 ReturnFlag(self.flagcarried);
174 self.ammo_rockets = 999;
175 self.ammo_nails = 999;
176 self.ammo_cells = 999;
177 self.ammo_shells = 999;
178 self.ammo_fuel = 999;
179 self.health = start_health;
180 self.armorvalue = start_armorvalue;
181 self.weapons |= weaponsInMap;
182 self.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
183 self.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
184 self.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
185 self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen_spawn;
186 self.strength_finished = 0;
187 self.invincible_finished = 0;
191 self.ammo_rockets = self.personal.ammo_rockets;
192 self.ammo_nails = self.personal.ammo_nails;
193 self.ammo_cells = self.personal.ammo_cells;
194 self.ammo_shells = self.personal.ammo_shells;
195 self.ammo_fuel = self.personal.ammo_fuel;
196 self.health = self.personal.health;
197 self.armorvalue = self.personal.armorvalue;
198 self.weapons = self.personal.weapons;
199 self.items = self.personal.items;
200 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
201 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
202 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
203 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
204 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
205 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
210 if(self.deadflag != DEAD_NO)
211 sprint(self, "UR DEAD AHAHAH))\n");
213 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
215 case CHIMPULSE_TELEPORT:
217 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
219 self.angles_x = -self.angles_x;
220 self.fixangle = TRUE;
221 self.velocity = '0 0 0';
225 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
231 get_model_parameters(e.playermodel, e.skinindex);
232 if(get_model_parameters_sex == "Female")
234 makevectors(e.angles);
235 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
242 org = normalize(org);
243 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
246 org = findbetterlocation(trace_endpos, 12);
250 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
251 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
252 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
255 print("404 Sportsmanship not found.\n");
260 END_CHEAT_FUNCTION();
263 void DragBox_Think();
265 float CheatCommand(float argc)
267 BEGIN_CHEAT_FUNCTION();
277 case "pointparticles":
278 IS_CHEAT(0, argc, 0);
283 // origin (0..1, on crosshair line)
286 effectnum = particleeffectnum(argv(1));
288 crosshair_trace(self);
289 start = (1-f) * self.origin + f * trace_endpos;
292 pointparticles(effectnum, start, end, f);
296 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
298 case "trailparticles":
299 IS_CHEAT(0, argc, 0);
304 effectnum = particleeffectnum(argv(1));
305 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
306 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
307 trailparticles(self, effectnum, w_shotorg, trace_endpos);
311 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
314 IS_CHEAT(0, argc, 0);
320 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
321 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
322 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
324 sprint(self, "cannot make stuff there (bad surface)\n");
329 e.model = strzone(argv(1));
330 e.mdl = "rocket_explode";
332 setorigin(e, trace_endpos);
333 e.effects = EF_NOMODELFLAGS;
336 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
337 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
341 spawnfunc_func_breakable();
346 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
350 sprint(self, "cannot make stuff there (no space)\n");
360 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
363 IS_CHEAT(0, argc, 0);
366 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
370 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
372 case "dragbox_spawn":
373 IS_CHEAT(0, argc, 0);
375 e.classname = "dragbox_box";
376 e.think = DragBox_Think;
378 e.solid = -1; // black
379 setmodel(e, "null"); // network it
381 e.cnt = stof(argv(1));
383 e.cnt = max(0, drag_lastcnt);
386 e.aiment.classname = "dragbox_corner_1";
388 setmodel(e.aiment, "models/marker.md3");
390 setsize(e.aiment, '0 0 0', '0 0 0');
392 setorigin(e.aiment, stov(argv(2)));
395 crosshair_trace(self);
396 setorigin(e.aiment, trace_endpos);
400 e.enemy.classname = "dragbox_corner_2";
402 setmodel(e.enemy, "models/marker.md3");
404 setsize(e.enemy, '0 0 0', '0 0 0');
405 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
406 end_x = (end_x > 0) * 2 - 1;
407 end_y = (end_y > 0) * 2 - 1;
408 end_z = (end_z > 0) * 2 - 1;
410 setorigin(e.enemy, stov(argv(3)));
412 setorigin(e.enemy, e.aiment.origin + 32 * end);
414 e.killindicator = spawn();
415 e.killindicator.classname = "drag_digit";
416 e.killindicator.owner = e;
417 setattachment(e.killindicator, e, "");
418 setorigin(e.killindicator, '0 0 -8');
419 e.killindicator.killindicator = spawn();
420 e.killindicator.killindicator.classname = "drag_digit";
421 e.killindicator.killindicator.owner = e;
422 setattachment(e.killindicator.killindicator, e, "");
423 setorigin(e.killindicator.killindicator, '0 0 8');
426 case "dragpoint_spawn":
427 IS_CHEAT(0, argc, 0);
429 e.classname = "dragpoint";
430 e.think = DragBox_Think;
432 e.solid = 0; // nothing special
433 setmodel(e, "models/marker.md3");
434 setsize(e, PL_MIN, PL_MAX);
437 e.cnt = stof(argv(1));
439 e.cnt = drag_lastcnt;
441 setorigin(e, stov(argv(2)));
444 crosshair_trace(self);
445 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
446 move_out_of_solid(e);
449 e.killindicator = spawn();
450 e.killindicator.classname = "drag_digit";
451 e.killindicator.owner = e;
452 setattachment(e.killindicator, e, "");
453 setorigin(e.killindicator, '0 0 40');
454 e.killindicator.killindicator = spawn();
455 e.killindicator.killindicator.classname = "drag_digit";
456 e.killindicator.killindicator.owner = e;
457 setattachment(e.killindicator.killindicator, e, "");
458 setorigin(e.killindicator.killindicator, '0 0 56');
462 IS_CHEAT(0, argc, 0);
463 RandomSelection_Init();
464 crosshair_trace(self);
465 for(e = world; (e = find(e, classname, "dragbox_box")); )
466 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
467 for(e = world; (e = find(e, classname, "dragpoint")); )
468 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
469 if(RandomSelection_chosen_ent)
471 remove(RandomSelection_chosen_ent.killindicator.killindicator);
472 remove(RandomSelection_chosen_ent.killindicator);
473 if(RandomSelection_chosen_ent.aiment)
474 remove(RandomSelection_chosen_ent.aiment);
475 if(RandomSelection_chosen_ent.enemy)
476 remove(RandomSelection_chosen_ent.enemy);
477 remove(RandomSelection_chosen_ent);
482 IS_CHEAT(0, argc, 0);
485 RandomSelection_Init();
486 crosshair_trace(self);
487 for(e = world; (e = find(e, classname, "dragbox_box")); )
488 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
489 for(e = world; (e = find(e, classname, "dragpoint")); )
490 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
491 if(RandomSelection_chosen_ent)
493 if(substring(argv(1), 0, 1) == "*")
494 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
496 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
501 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
504 IS_CHEAT(0, argc, 0);
507 f = fopen(argv(1), FILE_WRITE);
508 fputs(f, "cmd drag_clear\n");
509 for(e = world; (e = find(e, classname, "dragbox_box")); )
511 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
513 for(e = world; (e = find(e, classname, "dragpoint")); )
515 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
521 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
523 case "drag_saveraceent":
524 IS_CHEAT(0, argc, 0);
527 f = fopen(argv(1), FILE_WRITE);
528 for(e = world; (e = find(e, classname, "dragbox_box")); )
531 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
532 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
533 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
534 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
535 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
538 for(e = world; (e = find(e, classname, "dragpoint")); )
542 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
544 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
546 start = start + oldself.origin;
550 start *= 1 / effectnum;
552 fputs(f, "\"classname\" \"info_player_race\"\n");
553 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
554 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
557 fputs(f, "\"target\" \"checkpoint0\"\n");
558 fputs(f, "\"race_place\" \"0\"\n");
562 fputs(f, "\"target\" \"checkpoint0\"\n");
563 fputs(f, "\"race_place\" \"-1\"\n");
567 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
570 // these need race_place
573 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
576 if(vlen(oldself.origin - start) < vlen(e.origin - start))
578 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
581 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
590 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
593 IS_CHEAT(0, argc, 0);
594 for(e = world; (e = find(e, classname, "dragbox_box")); )
596 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
598 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
600 for(e = world; (e = find(e, classname, "dragpoint")); )
602 for(e = world; (e = find(e, classname, "drag_digit")); )
607 IS_CHEAT(0, argc, 0);
608 BITXOR_ASSIGN(self.flags, FL_GODMODE);
609 if(self.flags & FL_GODMODE)
611 sprint(self, "godmode ON\n");
615 sprint(self, "godmode OFF\n");
618 IS_CHEAT(0, argc, 0);
619 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
620 if(self.flags & FL_NOTARGET)
622 sprint(self, "notarget ON\n");
626 sprint(self, "notarget OFF\n");
629 IS_CHEAT(0, argc, 0);
630 if(self.movetype != MOVETYPE_NOCLIP)
632 self.movetype = MOVETYPE_NOCLIP;
633 sprint(self, "noclip ON\n");
638 self.movetype = MOVETYPE_WALK;
639 sprint(self, "noclip OFF\n");
643 IS_CHEAT(0, argc, 0);
644 if(self.movetype != MOVETYPE_FLY)
646 self.movetype = MOVETYPE_FLY;
647 sprint(self, "flymode ON\n");
652 self.movetype = MOVETYPE_WALK;
653 sprint(self, "flymode OFF\n");
657 IS_CHEAT(0, argc, 0);
658 if(GiveItems(self, 1, argc))
663 END_CHEAT_FUNCTION();
666 float Drag(entity e, float grab, float ischeat);
667 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
668 void Drag_Finish(entity dragger);
669 float Drag_IsDraggable(entity draggee);
670 float Drag_MayChangeAngles(entity draggee);
671 void Drag_MoveForward(entity dragger);
672 void Drag_SetSpeed(entity dragger, float s);
673 void Drag_MoveBackward(entity dragger);
674 void Drag_Update(entity dragger);
675 float Drag_CanDrag(entity dragger);
676 float Drag_IsDragging(entity dragger);
677 void Drag_MoveDrag(entity from, entity to);
682 BEGIN_CHEAT_FUNCTION();
684 // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
685 // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
686 // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
687 // grabbing itself no longer being accounted as cheating.
692 if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
694 // use cheat dragging if cheats are enabled
695 crosshair_trace_plusvisibletriggers(self);
696 Drag(trace_ent, TRUE, TRUE);
700 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
701 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
702 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
703 // it goes out of range while slinging it around.
706 crosshair_trace_plusvisibletriggers(self);
707 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
709 switch(trace_ent.grab)
711 case 0: // can't grab
713 case 1: // owner can grab
714 if(trace_ent.owner == self || trace_ent.realowner == self)
717 case 2: // owner and team mates can grab
718 if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
721 case 3: // anyone can grab
728 Drag(trace_ent, drag, FALSE); // execute dragging
733 END_CHEAT_FUNCTION();
742 float Drag(entity e, float pick, float ischeat)
744 BEGIN_CHEAT_FUNCTION();
746 // returns TRUE when an entity has been picked up
747 // If pick is TRUE, the object can also be picked up if it's not being held already
748 // If pick is FALSE, only keep dragging the object if it's already being held
753 if(Drag_IsDragging(self))
757 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
759 Drag_MoveForward(self);
762 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
764 Drag_MoveBackward(self);
767 else if(self.impulse >= 1 && self.impulse <= 9)
769 Drag_SetSpeed(self, self.impulse - 1);
771 else if(self.impulse == 14)
773 Drag_SetSpeed(self, 9);
786 if(Drag_CanDrag(self))
787 if(self.BUTTON_DRAG && pick)
790 if(Drag_IsDraggable(e))
793 IS_CHEAT(0, 0, CHRAME_DRAG);
795 Drag_Finish(e.draggedby);
797 detach_sameorigin(e);
798 Drag_Begin(self, e, trace_endpos);
812 .float dragspeed; // speed of mouse wheel action
813 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
814 .vector draglocalvector; // local attachment vector of the dragentity
815 .float draglocalangle;
819 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
823 draggee.dragmovetype = draggee.movetype;
824 draggee.draggravity = draggee.gravity;
825 draggee.movetype = MOVETYPE_WALK;
826 draggee.gravity = 0.00001;
827 draggee.flags &~= FL_ONGROUND;
828 draggee.draggedby = dragger;
830 dragger.dragentity = draggee;
832 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
833 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
834 touchpoint = touchpoint - gettaginfo(draggee, 0);
835 tagscale = pow(vlen(v_forward), -2);
836 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
837 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
838 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
840 dragger.dragspeed = 64;
843 void Drag_Finish(entity dragger)
846 draggee = dragger.dragentity;
848 dragger.dragentity = world;
849 draggee.draggedby = world;
850 draggee.movetype = draggee.dragmovetype;
851 draggee.gravity = draggee.draggravity;
853 switch(draggee.movetype)
858 case MOVETYPE_FLYMISSILE:
859 case MOVETYPE_BOUNCE:
860 case MOVETYPE_BOUNCEMISSILE:
861 case MOVETYPE_PHYSICS:
864 draggee.velocity = '0 0 0';
868 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
870 draggee.velocity = '0 0 0';
871 draggee.flags |= FL_ONGROUND; // floating items are FUN
875 float Drag_IsDraggable(entity draggee)
877 // TODO add more checks for bad stuff here
880 if(draggee.classname == "func_bobbing")
882 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
884 if(draggee.classname == "plat")
886 if(draggee.classname == "func_button")
888 // if(draggee.model == "")
890 if(draggee.classname == "spectator")
892 if(draggee.classname == "observer")
894 if(draggee.classname == "exteriorweaponentity")
896 if(draggee.classname == "weaponentity")
902 float Drag_MayChangeAngles(entity draggee)
904 // TODO add more checks for bad stuff here
905 if(substring(draggee.model, 0, 1) == "*")
910 void Drag_MoveForward(entity dragger)
912 dragger.dragdistance += dragger.dragspeed;
915 void Drag_SetSpeed(entity dragger, float s)
917 dragger.dragspeed = pow(2, s);
920 void Drag_MoveBackward(entity dragger)
922 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
925 void Drag_Update(entity dragger)
927 vector curorigin, neworigin, goodvelocity;
931 draggee = dragger.dragentity;
932 draggee.flags &~= FL_ONGROUND;
934 curorigin = gettaginfo(draggee, 0);
935 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
936 makevectors(dragger.v_angle);
937 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
938 goodvelocity = (neworigin - curorigin) * (1 / frametime);
940 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
941 dragger.draglocalangle += 360;
942 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
943 dragger.draglocalangle -= 360;
945 f = min(frametime * 10, 1);
946 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
948 if(Drag_MayChangeAngles(draggee))
949 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
951 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
953 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
956 float Drag_CanDrag(entity dragger)
958 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
961 float Drag_IsDragging(entity dragger)
963 if(!dragger.dragentity)
965 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
967 dragger.dragentity = world;
970 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
972 Drag_Finish(dragger);
978 void Drag_MoveDrag(entity from, entity to)
982 to.draggedby = from.draggedby;
983 to.draggedby.dragentity = to;
984 from.draggedby = world;
990 if(self.aiment && self.enemy)
992 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
993 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
994 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
995 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
996 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
997 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
998 self.mins = -1 * self.maxs;
999 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1002 if(self.cnt == -1) // actually race_place -1
1004 // show "10 10" for qualifying spawns
1005 setmodel(self.killindicator, "models/sprites/10.spr32");
1006 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1008 else if(self.cnt == -2) // actually race_place 0
1010 // show "10 0" for loser spawns
1011 setmodel(self.killindicator, "models/sprites/10.spr32");
1012 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1016 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1017 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1020 self.nextthink = time;