3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
38 // =========================================================
39 // Server side networked commands code, reworked by Samual
40 // Last updated: December 28th, 2011
41 // =========================================================
43 bool SV_ParseClientCommand_floodcheck(entity this)
45 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
47 if (!timeout_status) // not while paused
49 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
51 store.cmd_floodcount += 1;
52 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
56 store.cmd_floodtime = time;
57 store.cmd_floodcount = 1;
60 return true; // continue, as we're not flooding yet
64 // =======================
65 // Command Sub-Functions
66 // =======================
68 void ClientCommand_autoswitch(entity caller, int request, int argc)
72 case CMD_REQUEST_COMMAND:
76 CS_CVAR(caller).autoswitch = InterpretBoolean(argv(1));
77 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).autoswitch ? "on" : "off"), ".\n"));
83 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
84 case CMD_REQUEST_USAGE:
86 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
87 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
93 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
97 case CMD_REQUEST_COMMAND:
101 if (IS_CLIENT(caller))
103 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
105 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
107 CS(caller).version_mismatch = true;
108 ClientKill_TeamChange(caller, -2); // observe
110 else if (autocvar_g_campaign || autocvar_g_balance_teams)
112 // JoinBestTeam(caller, false, true);
114 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
116 TRANSMUTE(Observer, caller); // really?
117 stuffcmd(caller, "menu_showteamselect\n");
126 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
127 case CMD_REQUEST_USAGE:
129 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
130 sprint(caller, " Where 'version' is the game version reported by caller.\n");
136 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
140 case CMD_REQUEST_COMMAND:
144 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
151 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
152 case CMD_REQUEST_USAGE:
154 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
155 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
161 void ClientCommand_wpeditor(entity caller, int request, int argc)
165 case CMD_REQUEST_COMMAND:
167 if (!autocvar_g_waypointeditor)
169 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
175 if (argv(1) == "spawn")
178 if (!IS_PLAYER(caller))
179 sprint(caller, "ERROR: this command works only if you are player\n");
181 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
184 else if (argv(1) == "remove")
186 if (!IS_PLAYER(caller))
187 sprint(caller, "ERROR: this command works only if you are player\n");
189 waypoint_remove_fromeditor(caller);
192 else if (argv(1) == "hardwire")
195 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
198 else if (argv(1) == "lock")
200 waypoint_lock(caller);
203 else if (argv(1) == "unreachable")
205 if (!IS_PLAYER(caller))
206 sprint(caller, "ERROR: this command works only if you are player\n");
208 waypoint_unreachable(caller);
211 else if (argv(1) == "saveall")
216 else if (argv(1) == "relinkall")
218 waypoint_schedulerelinkall();
221 else if (argv(1) == "symaxis")
223 if (argv(2) == "set" || argv(2) == "get")
225 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
229 else if (argv(1) == "symorigin")
231 if (argv(2) == "set" || argv(2) == "get")
233 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
241 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
242 case CMD_REQUEST_USAGE:
244 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
245 sprint(caller, " Where 'action' can be:\n");
246 sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
247 sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
248 sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
249 sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
250 sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
251 sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
252 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
253 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
254 sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
255 sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
256 sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
257 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
258 sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
259 sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
260 sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
261 sprint(caller, " ^5symorigin get|set\n");
262 sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
263 sprint(caller, " ^5symaxis get|set p1 p2\n");
264 sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
265 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
266 sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
272 void ClientCommand_join(entity caller, int request)
276 case CMD_REQUEST_COMMAND:
278 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
280 if (joinAllowed(caller))
282 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
283 CS(caller).autojoin_checked = -1;
286 return; // never fall through to usage
290 case CMD_REQUEST_USAGE:
292 sprint(caller, "\nUsage:^3 cmd join\n");
293 sprint(caller, " No arguments required.\n");
299 void ClientCommand_kill(entity caller, int request)
303 case CMD_REQUEST_COMMAND:
305 if(IS_SPEC(caller) || IS_OBSERVER(caller))
306 return; // no point warning about this, command does nothing
308 if(GetResource(caller, RES_HEALTH) <= 0)
310 sprint(caller, "Can't die - you are already dead!\n");
316 return; // never fall through to usage
320 case CMD_REQUEST_USAGE:
322 sprint(caller, "\nUsage:^3 cmd kill\n");
323 sprint(caller, " No arguments required.\n");
329 void ClientCommand_physics(entity caller, int request, int argc)
333 case CMD_REQUEST_COMMAND:
335 string command = strtolower(argv(1));
337 if (!autocvar_g_physics_clientselect)
339 sprint(caller, "Client physics selection is currently disabled.\n");
343 if (command == "list" || command == "help")
345 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
349 if (Physics_Valid(command) || command == "default")
351 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
352 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
358 sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
359 case CMD_REQUEST_USAGE:
361 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
362 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
363 sprint(caller, " Argument 'default' resets to standard physics.\n");
369 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
373 case CMD_REQUEST_COMMAND:
375 if (IS_CLIENT(caller))
377 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
379 if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
381 if (time < game_starttime) // game is already restarting
383 if (caller.ready) // toggle
385 caller.ready = false;
386 if(IS_PLAYER(caller) || caller.caplayer == 1)
387 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
392 if(IS_PLAYER(caller) || caller.caplayer == 1)
393 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
396 // cannot reset the game while a timeout is active!
397 if (!timeout_status) ReadyCount();
401 sprint(caller, "^1Game has already been restarted\n");
405 return; // never fall through to usage
409 case CMD_REQUEST_USAGE:
411 sprint(caller, "\nUsage:^3 cmd ready\n");
412 sprint(caller, " No arguments required.\n");
418 void ClientCommand_say(entity caller, int request, int argc, string command)
422 case CMD_REQUEST_COMMAND:
424 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
425 return; // never fall through to usage
429 case CMD_REQUEST_USAGE:
431 sprint(caller, "\nUsage:^3 cmd say <message>\n");
432 sprint(caller, " Where 'message' is the string of text to say.\n");
438 void ClientCommand_say_team(entity caller, int request, int argc, string command)
442 case CMD_REQUEST_COMMAND:
445 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
446 return; // never fall through to usage
450 case CMD_REQUEST_USAGE:
452 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
453 sprint(caller, " Where 'message' is the string of text to say.\n");
460 void ClientCommand_selectteam(entity caller, int request, int argc)
464 case CMD_REQUEST_COMMAND:
470 if (!IS_CLIENT(caller))
476 sprint(caller, "^7selectteam can only be used in teamgames\n");
479 if (Player_GetForcedTeamIndex(caller) > 0)
481 sprint(caller, "^7selectteam can not be used as your team is forced\n");
486 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
490 float team_num = Team_ColorToTeam(argv(1));
491 if (team_num == -1) // invalid
493 if (caller.team == team_num && team_num && !IS_DEAD(caller))
495 sprint(caller, "^7You already are on that team.\n");
498 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
500 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
503 if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
505 entity balance = TeamBalance_CheckAllowedTeams(caller);
506 TeamBalance_GetTeamCounts(balance, caller);
507 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
508 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
510 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
511 TeamBalance_Destroy(balance);
514 TeamBalance_Destroy(balance);
517 ClientKill_TeamChange(caller, team_num);
519 ClientKill_TeamChange(caller, -1);
521 if (!IS_PLAYER(caller))
523 caller.team_selected = true; // avoids asking again for team selection on join
528 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
529 case CMD_REQUEST_USAGE:
531 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
532 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
533 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
539 void ClientCommand_selfstuff(entity caller, int request, string command)
543 case CMD_REQUEST_COMMAND:
547 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
553 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554 case CMD_REQUEST_USAGE:
556 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
557 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
563 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
567 case CMD_REQUEST_COMMAND:
574 if (argc == 2) // undefined cvar: use the default value on the server then
576 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
580 GetCvars(caller, CS_CVAR(caller), 1);
587 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
588 case CMD_REQUEST_USAGE:
590 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
591 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
597 void ClientCommand_spectate(entity caller, int request)
601 case CMD_REQUEST_COMMAND:
603 if (!intermission_running && IS_CLIENT(caller))
607 if(IS_SPEC(caller) || IS_OBSERVER(caller))
609 entity client = GetFilteredEntity(argv(1));
610 int spec_accepted = VerifyClientEntity(client, false, false);
611 if(spec_accepted > 0 && IS_PLAYER(client))
613 bool caller_is_observer = (IS_OBSERVER(caller));
614 Spectate(caller, client);
615 if (caller_is_observer)
616 TRANSMUTE(Spectator, caller);
619 sprint(caller, "Can't spectate ", argv(1), "^7\n");
622 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
626 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
628 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
630 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
631 if (autocvar_sv_spectate == 1)
632 ClientKill_TeamChange(caller, -2); // observe
634 return; // never fall through to usage
638 case CMD_REQUEST_USAGE:
640 sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
641 sprint(caller, " Where 'client' can be the player to spectate.\n");
647 void ClientCommand_suggestmap(entity caller, int request, int argc)
651 case CMD_REQUEST_COMMAND:
655 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
661 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
662 case CMD_REQUEST_USAGE:
664 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
665 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
671 void ClientCommand_tell(entity caller, int request, int argc, string command)
675 case CMD_REQUEST_COMMAND:
679 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
681 print_to(caller, "You can't ^2tell^7 a message while connecting.");
685 entity tell_to = GetIndexedEntity(argc, 1);
686 float tell_accepted = VerifyClientEntity(tell_to, true, false);
688 if (tell_accepted > 0) // the target is a real client
690 if (tell_to != caller) // and we're allowed to send to them :D
692 // workaround for argv indexes indexing ascii chars instead of utf8 chars
693 // In this case when the player name contains utf8 chars
694 // the message gets partially trimmed in the beginning.
695 // Potentially this bug affects any substring call that uses
696 // argv_start_index and argv_end_index.
698 string utf8_enable_save = cvar_string("utf8_enable");
699 cvar_set("utf8_enable", "0");
700 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
701 cvar_set("utf8_enable", utf8_enable_save);
703 Say(caller, false, tell_to, msg, true);
706 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
708 else if (argv(1) == "#0")
710 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
713 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
718 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
719 case CMD_REQUEST_USAGE:
721 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
722 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
728 void ClientCommand_voice(entity caller, int request, int argc, string command)
732 case CMD_REQUEST_COMMAND:
736 entity e = GetVoiceMessage(argv(1));
739 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
744 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
745 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
748 if (IS_SPEC(caller) || IS_OBSERVER(caller))
750 // observers/spectators have no player model of their own to play taunts from
751 // again, allow them to see warnings
756 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
757 VoiceMessage(caller, e, msg);
764 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
765 case CMD_REQUEST_USAGE:
767 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
768 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
769 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
775 /* use this when creating a new command, making sure to place it in alphabetical order... also,
776 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
777 void ClientCommand_(entity caller, int request)
781 case CMD_REQUEST_COMMAND:
784 return; // never fall through to usage
788 case CMD_REQUEST_USAGE:
790 sprint(caller, "\nUsage:^3 cmd \n");
791 sprint(caller, " No arguments required.\n");
799 // =====================================
800 // Macro system for networked commands
801 // =====================================
803 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
804 #define CLIENT_COMMANDS(ent, request, arguments, command) \
805 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
806 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
807 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
808 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
809 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
810 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
811 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
812 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
813 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
814 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
815 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
816 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
817 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
818 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
819 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
820 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
821 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
822 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
825 void ClientCommand_macro_help(entity caller)
827 #define CLIENT_COMMAND(name, function, description) \
828 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
830 CLIENT_COMMANDS(NULL, 0, 0, "");
831 #undef CLIENT_COMMAND
834 float ClientCommand_macro_command(int argc, entity caller, string command)
836 #define CLIENT_COMMAND(name, function, description) \
837 { if (name == strtolower(argv(0))) { function; return true; } }
839 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
840 #undef CLIENT_COMMAND
845 float ClientCommand_macro_usage(int argc, entity caller)
847 #define CLIENT_COMMAND(name, function, description) \
848 { if (name == strtolower(argv(1))) { function; return true; } }
850 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
851 #undef CLIENT_COMMAND
856 void ClientCommand_macro_write_aliases(float fh)
858 #define CLIENT_COMMAND(name, function, description) \
859 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
861 CLIENT_COMMANDS(NULL, 0, 0, "");
862 #undef CLIENT_COMMAND
865 // ======================================
866 // Main Function Called By Engine (cmd)
867 // ======================================
868 // If this function exists, server game code parses clientcommand before the engine code gets it.
870 void SV_ParseClientCommand(entity this, string command)
872 // If invalid UTF-8, don't even parse it
873 string command2 = "";
874 float len = strlen(command);
876 for (i = 0; i < len; ++i)
877 command2 = strcat(command2, chr2str(str2chr(command, i)));
878 if (command != command2) return;
880 // if we're banned, don't even parse the command
881 if (Ban_MaybeEnforceBanOnce(this)) return;
883 int argc = tokenize_console(command);
885 // Guide for working with argc arguments by example:
886 // argc: 1 - 2 - 3 - 4
887 // argv: 0 - 1 - 2 - 3
888 // cmd vote - master - login - password
891 switch (strtolower(argv(0)))
893 // exempt commands which are not subject to floodcheck
894 case "begin": break; // handled by engine in host_cmd.c
895 case "download": break; // handled by engine in cl_parse.c
896 case "mv_getpicture": break; // handled by server in this file
897 case "wpeditor": break; // handled by server in this file
898 case "pause": break; // handled by engine in host_cmd.c
899 case "prespawn": break; // handled by engine in host_cmd.c
900 case "sentcvar": break; // handled by server in this file
901 case "spawn": break; // handled by engine in host_cmd.c
902 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
903 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
906 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
907 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
910 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
911 if (argv(0) == "help")
915 sprint(this, "\nClient networked commands:\n");
916 ClientCommand_macro_help(this);
918 sprint(this, "\nCommon networked commands:\n");
919 CommonCommand_macro_help(this);
921 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
922 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
925 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
929 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
934 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
936 return; // handled by a mutator
938 else if (CheatCommand(this, argc))
940 return; // handled by server/cheats.qc
942 else if (CommonCommand_macro_command(argc, this, command))
944 return; // handled by server/command/common.qc
946 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
948 return; // handled by one of the above ClientCommand_* functions
952 clientcommand(this, command);