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1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams && !gameover)
154                                 {
155                                         if(self.caplayer)
156                                                 return;
157                                         if(nJoinAllowed(self))
158                                         {
159                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
160
161                                                 self.classname = "player";
162                                                 PlayerScore_Clear(self);
163                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
164                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
165                                                 PutClientInServer();
166                                         }
167                                         else
168                                         {
169                                                 //player may not join because of g_maxplayers is set
170                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
171                                         }
172                                 }
173                         }
174                         return; // never fall through to usage
175                 }
176
177                 default:
178                 case CMD_REQUEST_USAGE:
179                 {
180                         sprint(self, "\nUsage:^3 cmd join\n");
181                         sprint(self, "  No arguments required.\n");
182                         return;
183                 }
184         }
185 }
186
187 void ClientCommand_mobedit(float request, float argc)
188 {
189         switch(request)
190         {
191                 case CMD_REQUEST_COMMAND:
192                 {
193                         if(argv(1) && argv(2))
194                         {
195                                 makevectors(self.v_angle);
196                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
197                                 
198                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
199                                 if(trace_ent.flags & FL_MONSTER)
200                                 {
201                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
202                                         switch(argv(1))
203                                         {
204                                                 case "skin":
205                                                 {
206                                                         if(trace_ent.monsterid != MON_MAGE)
207                                                                 trace_ent.skin = stof(argv(2));
208                                                         return;
209                                                 }
210                                                 case "movetarget":
211                                                 {
212                                                         trace_ent.monster_moveflags = stof(argv(2));
213                                                         return;
214                                                 }
215                                         }
216                                 }
217                         }
218                 }
219                 default:
220                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
221                 case CMD_REQUEST_USAGE:
222                 {
223                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
224                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
225                         sprint(self, "  Aim at your monster to edit its properties.\n");
226                         return;
227                 }
228         }
229 }
230
231 void ClientCommand_mobkill(float request)
232 {
233         switch(request)
234         {
235                 case CMD_REQUEST_COMMAND:
236                 {
237                         makevectors(self.v_angle);
238                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
239                         
240                         if(trace_ent.flags & FL_MONSTER)
241                         {
242                                 if(trace_ent.realowner != self)
243                                 {
244                                         sprint(self, "That monster does not belong to you.\n");
245                                         return;
246                                 }
247                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
248                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
249                                 return;
250                         }
251                 }
252         
253                 default:
254                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
255                 case CMD_REQUEST_USAGE:
256                 {
257                         sprint(self, "\nUsage:^3 cmd mobkill\n");
258                         sprint(self, "  Aim at your monster to kill it.\n");
259                         return;
260                 }
261         }
262 }
263
264 void ClientCommand_mobspawn(float request, float argc)
265 {
266         switch(request)
267         {
268                 case CMD_REQUEST_COMMAND:
269                 {
270                         entity e;
271                         string tospawn;
272                         float moveflag, monstercount = 0;
273                         
274                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
275                         tospawn = strtolower(argv(1));
276                         
277                         if(tospawn == "list")
278                         {
279                                 sprint(self, monsterlist_reply);
280                                 return;
281                         }
282                         
283                         FOR_EACH_MONSTER(e)
284                         {
285                                 if(e.realowner == self)
286                                         ++monstercount;
287                         }
288                         
289                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
290                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
291                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
292                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
293                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
294                         else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
295                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
296                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
297                         else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
298                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
299                         else if(tospawn != "")
300                         {
301                                 float found = 0, i;
302                                 entity mon;
303                                 
304                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
305                                 {
306                                         mon = get_monsterinfo(i);
307                                         if(mon.netname == tospawn)
308                                         {
309                                                 found = TRUE;
310                                                 break;
311                                         }
312                                 }
313
314                                 if(found || tospawn == "random")
315                                 {
316                                         totalspawned += 1;
317                                 
318                                         makevectors(self.v_angle);
319                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
320                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
321                                 
322                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, FALSE, moveflag);
323                                         
324                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
325                                         
326                                         return;
327                                 }
328                         }
329                 }
330         
331                 default:
332                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
333                 case CMD_REQUEST_USAGE:
334                 {
335                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
336                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
337                         sprint(self, "  Argument 'random' spawns a random monster.\n");
338                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
339                         return;
340                 }
341         }
342 }
343
344 void ClientCommand_physics(float request, float argc)
345 {
346         switch(request)
347         {
348                 case CMD_REQUEST_COMMAND:
349                 {
350                         string command = strtolower(argv(1));
351                         
352                         if(!autocvar_g_physics_clientselect)
353                         {
354                                 sprint(self, "Client physics selection is currently disabled.\n");
355                                 return;
356                         }
357
358                         if(command == "list" || command == "help")
359                         {
360                                 sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
361                                 return;
362                         }
363                         
364                         if(Physics_Valid(command) || command == "default")
365                         {
366                                 stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
367                                 sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
368                                 return;
369                         }
370                 }
371         
372                 default:
373                         sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
374                 case CMD_REQUEST_USAGE:
375                 {
376                         sprint(self, "\nUsage:^3 cmd physics <physics>\n");
377                         sprint(self, "  See 'cmd physics list' for available physics sets.\n");
378                         sprint(self, "  Argument 'default' resets to standard physics.\n");
379                         return;
380                 }
381         }
382 }
383
384 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
385 {
386         switch(request)
387         {
388                 case CMD_REQUEST_COMMAND:
389                 {
390                         if(IS_CLIENT(self))
391                         {
392                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
393                                 {
394                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
395                                         {
396                                                 if(time < game_starttime) // game is already restarting
397                                                         return;
398                                                 if (self.ready) // toggle
399                                                 {
400                                                         self.ready = FALSE;
401                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
402                                                 }
403                                                 else
404                                                 {
405                                                         self.ready = TRUE;
406                                                         bprint(self.netname, "^2 is ready\n");
407                                                 }
408
409                                                 // cannot reset the game while a timeout is active!
410                                                 if (!timeout_status)
411                                                         ReadyCount();
412                                         } else {
413                                                 sprint(self, "^1Game has already been restarted\n");
414                                         }
415                                 }
416                         }
417                         return; // never fall through to usage
418                 }
419
420                 default:
421                 case CMD_REQUEST_USAGE:
422                 {
423                         sprint(self, "\nUsage:^3 cmd ready\n");
424                         sprint(self, "  No arguments required.\n");
425                         return;
426                 }
427         }
428 }
429
430 void ClientCommand_say(float request, float argc, string command)
431 {
432         switch(request)
433         {
434                 case CMD_REQUEST_COMMAND:
435                 {
436                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
437                         return; // never fall through to usage
438                 }
439
440                 default:
441                 case CMD_REQUEST_USAGE:
442                 {
443                         sprint(self, "\nUsage:^3 cmd say <message>\n");
444                         sprint(self, "  Where 'message' is the string of text to say.\n");
445                         return;
446                 }
447         }
448 }
449
450 void ClientCommand_say_team(float request, float argc, string command)
451 {
452         switch(request)
453         {
454                 case CMD_REQUEST_COMMAND:
455                 {
456                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
457                         return; // never fall through to usage
458                 }
459
460                 default:
461                 case CMD_REQUEST_USAGE:
462                 {
463                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
464                         sprint(self, "  Where 'message' is the string of text to say.\n");
465                         return;
466                 }
467         }
468 }
469
470 void ClientCommand_selectteam(float request, float argc)
471 {
472         switch(request)
473         {
474                 case CMD_REQUEST_COMMAND:
475                 {
476                         if(argv(1) != "")
477                         {
478                                 if(IS_CLIENT(self))
479                                 {
480                                         if(teamplay)
481                                                 if(self.team_forced <= 0)
482                                                         if (!lockteams)
483                                                         {
484                                                                 float selection;
485
486                                                                 switch(argv(1))
487                                                                 {
488                                                                         case "red": selection = NUM_TEAM_1; break;
489                                                                         case "blue": selection = NUM_TEAM_2; break;
490                                                                         case "yellow": selection = NUM_TEAM_3; break;
491                                                                         case "pink": selection = NUM_TEAM_4; break;
492                                                                         case "auto": selection = (-1); break;
493
494                                                                         default: selection = 0; break;
495                                                                 }
496
497                                                                 if(selection)
498                                                                 {
499                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
500                                                                                 sprint(self, "^7You already are on that team.\n");
501                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
502                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
503                                                                         else
504                                                                         {
505                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
506                                                                                 {
507                                                                                         CheckAllowedTeams(self);
508                                                                                         GetTeamCounts(self);
509                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
510                                                                                         {
511                                                                                                 Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
512                                                                                                 return;
513                                                                                         }
514                                                                                 }
515                                                                                 ClientKill_TeamChange(selection);
516                                                                         }
517                                                                 }
518                                                         }
519                                                         else
520                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
521                                                 else
522                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
523                                         else
524                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
525                                 }
526                                 return;
527                         }
528                 }
529
530                 default:
531                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
532                 case CMD_REQUEST_USAGE:
533                 {
534                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
535                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
536                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
537                         return;
538                 }
539         }
540 }
541
542 void ClientCommand_selfstuff(float request, string command)
543 {
544         switch(request)
545         {
546                 case CMD_REQUEST_COMMAND:
547                 {
548                         if(argv(1) != "")
549                         {
550                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
551                                 return;
552                         }
553                 }
554
555                 default:
556                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
557                 case CMD_REQUEST_USAGE:
558                 {
559                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
560                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
561                         return;
562                 }
563         }
564 }
565
566 void ClientCommand_sentcvar(float request, float argc, string command)
567 {
568         switch(request)
569         {
570                 case CMD_REQUEST_COMMAND:
571                 {
572                         if(argv(1) != "")
573                         {
574                                 //float tokens;
575                                 string s;
576
577                                 if(argc == 2) // undefined cvar: use the default value on the server then
578                                 {
579                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
580                                         tokenize_console(s);
581                                 }
582
583                                 GetCvars(1);
584
585                                 return;
586                         }
587                 }
588
589                 default:
590                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
591                 case CMD_REQUEST_USAGE:
592                 {
593                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
594                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
595                         return;
596                 }
597         }
598 }
599
600 void ClientCommand_spectate(float request)
601 {
602         switch(request)
603         {
604                 case CMD_REQUEST_COMMAND:
605                 {
606                         if(IS_CLIENT(self))
607                         {
608                                 if(g_lms)
609                                 {
610                                         if(self.lms_spectate_warning)
611                                         {
612                                                 // for the forfeit message...
613                                                 self.lms_spectate_warning = 2;
614                                                 // mark player as spectator
615                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
616                                         }
617                                         else
618                                         {
619                                                 self.lms_spectate_warning = 1;
620                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
621                                                 return;
622                                         }
623                                 }
624
625                                 if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
626                                 {
627                                         if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
628                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_LEAVE);
629                                         ClientKill_TeamChange(-2); // observe
630                                 }
631                         }
632                         return; // never fall through to usage
633                 }
634
635                 default:
636                 case CMD_REQUEST_USAGE:
637                 {
638                         sprint(self, "\nUsage:^3 cmd spectate\n");
639                         sprint(self, "  No arguments required.\n");
640                         return;
641                 }
642         }
643 }
644
645 void ClientCommand_suggestmap(float request, float argc)
646 {
647         switch(request)
648         {
649                 case CMD_REQUEST_COMMAND:
650                 {
651                         if(argv(1) != "")
652                         {
653                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
654                                 return;
655                         }
656                 }
657
658                 default:
659                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
660                 case CMD_REQUEST_USAGE:
661                 {
662                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
663                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
664                         return;
665                 }
666         }
667 }
668
669 void ClientCommand_tell(float request, float argc, string command)
670 {
671         switch(request)
672         {
673                 case CMD_REQUEST_COMMAND:
674                 {
675                         if(argc >= 3)
676                         {
677                                 entity tell_to = GetIndexedEntity(argc, 1);
678                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
679
680                                 if(tell_accepted > 0) // the target is a real client
681                                 {
682                                         if(tell_to != self) // and we're allowed to send to them :D
683                                         {
684                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
685                                                 return;
686                                         }
687                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
688                                 }
689                                 else if(argv(1) == "#0")
690                                 {
691                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
692                                         return;
693                                 }
694                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
695                         }
696                 }
697
698                 default:
699                         sprint(self, "Incorrect parameters for ^2tell^7\n");
700                 case CMD_REQUEST_USAGE:
701                 {
702                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
703                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
704                         return;
705                 }
706         }
707 }
708
709 void ClientCommand_voice(float request, float argc, string command)
710 {
711         switch(request)
712         {
713                 case CMD_REQUEST_COMMAND:
714                 {
715                         if(argv(1) != "")
716                         {
717                                 if(argc >= 3)
718                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
719                                 else
720                                         VoiceMessage(argv(1), "");
721
722                                 return;
723                         }
724                 }
725
726                 default:
727                         sprint(self, "Incorrect parameters for ^2voice^7\n");
728                 case CMD_REQUEST_USAGE:
729                 {
730                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
731                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
732                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
733                         return;
734                 }
735         }
736 }
737
738 /* use this when creating a new command, making sure to place it in alphabetical order... also,
739 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
740 void ClientCommand_(float request)
741 {
742         switch(request)
743         {
744                 case CMD_REQUEST_COMMAND:
745                 {
746
747                         return; // never fall through to usage
748                 }
749
750                 default:
751                 case CMD_REQUEST_USAGE:
752                 {
753                         sprint(self, "\nUsage:^3 cmd \n");
754                         sprint(self, "  No arguments required.\n");
755                         return;
756                 }
757         }
758 }
759 */
760
761
762 // =====================================
763 //  Macro system for networked commands
764 // =====================================
765
766 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
767 #define CLIENT_COMMANDS(request,arguments,command) \
768         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
769         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
770         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
771         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
772         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
773         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
774         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
775         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
776         CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
777         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
778         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
779         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
780         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
781         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
782         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
783         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
784         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
785         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
786         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
787         /* nothing */
788
789 void ClientCommand_macro_help()
790 {
791         #define CLIENT_COMMAND(name,function,description) \
792                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
793
794         CLIENT_COMMANDS(0, 0, "")
795         #undef CLIENT_COMMAND
796
797         return;
798 }
799
800 float ClientCommand_macro_command(float argc, string command)
801 {
802         #define CLIENT_COMMAND(name,function,description) \
803                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
804
805         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
806         #undef CLIENT_COMMAND
807
808         return FALSE;
809 }
810
811 float ClientCommand_macro_usage(float argc)
812 {
813         #define CLIENT_COMMAND(name,function,description) \
814                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
815
816         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
817         #undef CLIENT_COMMAND
818
819         return FALSE;
820 }
821
822 void ClientCommand_macro_write_aliases(float fh)
823 {
824         #define CLIENT_COMMAND(name,function,description) \
825                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
826
827         CLIENT_COMMANDS(0, 0, "")
828         #undef CLIENT_COMMAND
829
830         return;
831 }
832
833 // ======================================
834 //  Main Function Called By Engine (cmd)
835 // ======================================
836 // If this function exists, server game code parses clientcommand before the engine code gets it.
837
838 void SV_ParseClientCommand(string command)
839 {
840         // if we're banned, don't even parse the command
841         if(Ban_MaybeEnforceBanOnce(self))
842                 return;
843
844         float argc = tokenize_console(command);
845
846         // for the mutator hook system
847         cmd_name = strtolower(argv(0));
848         cmd_argc = argc;
849         cmd_string = command;
850
851         // Guide for working with argc arguments by example:
852         // argc:   1    - 2      - 3     - 4
853         // argv:   0    - 1      - 2     - 3
854         // cmd     vote - master - login - password
855
856         // for floodcheck
857         switch(strtolower(argv(0)))
858         {
859                 // exempt commands which are not subject to floodcheck
860                 case "begin": break; // handled by engine in host_cmd.c
861                 case "download": break; // handled by engine in cl_parse.c
862                 case "mv_getpicture": break; // handled by server in this file
863                 case "pause": break; // handled by engine in host_cmd.c
864                 case "prespawn": break; // handled by engine in host_cmd.c
865                 case "sentcvar": break; // handled by server in this file
866                 case "spawn": break; // handled by engine in host_cmd.c
867
868                 default:
869                         if(SV_ParseClientCommand_floodcheck())
870                                 break; // "TRUE": continue, as we're not flooding yet
871                         else
872                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
873         }
874
875         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
876         if(argv(0) == "help")
877         {
878                 if(argc == 1)
879                 {
880                         sprint(self, "\nClient networked commands:\n");
881                         ClientCommand_macro_help();
882
883                         sprint(self, "\nCommon networked commands:\n");
884                         CommonCommand_macro_help(self);
885
886                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
887                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
888                         return;
889                 }
890                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
891                 {
892                         return;
893                 }
894                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
895                 {
896                         return;
897                 }
898         }
899         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
900         {
901                 return; // handled by a mutator
902         }
903         else if(CheatCommand(argc))
904         {
905                 return; // handled by server/cheats.qc
906         }
907         else if(CommonCommand_macro_command(argc, self, command))
908         {
909                 return; // handled by server/command/common.qc
910         }
911         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
912         {
913                 return; // handled by one of the above ClientCommand_* functions
914         }
915         else
916                 clientcommand(self, command);
917 }