4 #include "../../dpdefs/progsdefs.qh"
5 #include "../../dpdefs/dpextensions.qh"
6 #include "../../warpzonelib/common.qh"
7 #include "../../common/constants.qh"
8 #include "../../common/teams.qh"
9 #include "../../common/util.qh"
10 #include "../../common/command/shared_defs.qh"
11 #include "../../common/monsters/monsters.qh"
12 #include "../../common/monsters/sv_monsters.qh"
13 #include "../../common/monsters/spawn.qh"
14 #include "../autocvars.qh"
16 #include "../../common/notifications.qh"
17 #include "../../common/deathtypes.qh"
18 #include "../mutators/mutators_include.qh"
19 #include "../vehicles/vehicles_def.qh"
20 #include "../campaign.qh"
21 #include "../../common/mapinfo.qh"
25 #include "../cheats.qh"
26 #include "../scores.qh"
27 #include "../ipban.qh"
30 // =========================================================
31 // Server side networked commands code, reworked by Samual
32 // Last updated: December 28th, 2011
33 // =========================================================
35 float SV_ParseClientCommand_floodcheck()
37 if (!timeout_status) // not while paused
39 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
41 self.cmd_floodcount += 1;
42 if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return false; } // too much spam, halt
46 self.cmd_floodtime = time;
47 self.cmd_floodcount = 1;
50 return true; // continue, as we're not flooding yet
54 // =======================
55 // Command Sub-Functions
56 // =======================
58 void ClientCommand_autoswitch(float request, float argc)
62 case CMD_REQUEST_COMMAND:
66 self.autoswitch = InterpretBoolean(argv(1));
67 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
73 sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
74 case CMD_REQUEST_USAGE:
76 sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
77 sprint(self, " Where 'selection' controls if autoswitch is on or off.\n");
83 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
87 case CMD_REQUEST_COMMAND:
89 printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
91 return; // never fall through to usage
95 sprint(self, "Incorrect parameters for ^2checkfail^7\n");
96 case CMD_REQUEST_USAGE:
98 sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
99 sprint(self, " Where 'message' is the message reported by client about the fail.\n");
105 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
109 case CMD_REQUEST_COMMAND:
115 self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
117 if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
119 self.version_mismatch = 1;
120 ClientKill_TeamChange(-2); // observe
122 else if(autocvar_g_campaign || autocvar_g_balance_teams)
124 //JoinBestTeam(self, false, true);
126 else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
128 self.classname = "observer"; // really?
129 stuffcmd(self, "menu_showteamselect\n");
138 sprint(self, "Incorrect parameters for ^2clientversion^7\n");
139 case CMD_REQUEST_USAGE:
141 sprint(self, "\nUsage:^3 cmd clientversion version\n");
142 sprint(self, " Where 'version' is the game version reported by self.\n");
148 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
152 case CMD_REQUEST_COMMAND:
156 if(intermission_running)
157 MapVote_SendPicture(stof(argv(1)));
164 sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
165 case CMD_REQUEST_USAGE:
167 sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
168 sprint(self, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
174 void ClientCommand_join(float request)
178 case CMD_REQUEST_COMMAND:
182 if(!IS_PLAYER(self) && !lockteams && !gameover)
186 if(nJoinAllowed(self))
188 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
190 self.classname = "player";
191 PlayerScore_Clear(self);
192 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
193 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
198 //player may not join because of g_maxplayers is set
199 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
203 return; // never fall through to usage
207 case CMD_REQUEST_USAGE:
209 sprint(self, "\nUsage:^3 cmd join\n");
210 sprint(self, " No arguments required.\n");
216 void ClientCommand_mobedit(float request, float argc)
220 case CMD_REQUEST_COMMAND:
222 if(argv(1) && argv(2))
224 makevectors(self.v_angle);
225 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
227 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
228 if(trace_ent.flags & FL_MONSTER)
230 if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
235 if(trace_ent.monsterid != MON_MAGE)
236 trace_ent.skin = stof(argv(2));
241 trace_ent.monster_moveflags = stof(argv(2));
249 sprint(self, "Incorrect parameters for ^2mobedit^7\n");
250 case CMD_REQUEST_USAGE:
252 sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
253 sprint(self, " Where 'argument' can be skin or movetarget.\n");
254 sprint(self, " Aim at your monster to edit its properties.\n");
260 void ClientCommand_mobkill(float request)
264 case CMD_REQUEST_COMMAND:
266 makevectors(self.v_angle);
267 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
269 if(trace_ent.flags & FL_MONSTER)
271 if(trace_ent.realowner != self)
273 sprint(self, "That monster does not belong to you.\n");
276 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
277 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
283 sprint(self, "Incorrect parameters for ^2mobkill^7\n");
284 case CMD_REQUEST_USAGE:
286 sprint(self, "\nUsage:^3 cmd mobkill\n");
287 sprint(self, " Aim at your monster to kill it.\n");
293 void ClientCommand_mobspawn(float request, float argc)
297 case CMD_REQUEST_COMMAND:
301 float moveflag, monstercount = 0;
303 moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
304 tospawn = strtolower(argv(1));
306 if(tospawn == "list")
308 sprint(self, monsterlist_reply);
314 if(e.realowner == self)
318 if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
319 else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
320 else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
321 else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
322 else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
323 else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
324 else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
325 else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
326 else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
327 else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
328 else if(tospawn != "")
333 for(i = MON_FIRST; i <= MON_LAST; ++i)
335 mon = get_monsterinfo(i);
336 if(mon.netname == tospawn)
343 if(found || tospawn == "random")
347 makevectors(self.v_angle);
348 WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, true, self);
349 //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
351 e = spawnmonster(tospawn, 0, self, self, trace_endpos, false, false, moveflag);
353 sprint(self, strcat("Spawned ", e.monster_name, "\n"));
361 sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
362 case CMD_REQUEST_USAGE:
364 sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
365 sprint(self, " See 'cmd mobspawn list' for available monsters.\n");
366 sprint(self, " Argument 'random' spawns a random monster.\n");
367 sprint(self, " Monster will follow the owner if second argument is not defined.\n");
373 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
377 case CMD_REQUEST_COMMAND:
381 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
383 if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
385 if(time < game_starttime) // game is already restarting
387 if (self.ready) // toggle
390 bprint(self.netname, "^2 is ^1NOT^2 ready\n");
395 bprint(self.netname, "^2 is ready\n");
398 // cannot reset the game while a timeout is active!
402 sprint(self, "^1Game has already been restarted\n");
406 return; // never fall through to usage
410 case CMD_REQUEST_USAGE:
412 sprint(self, "\nUsage:^3 cmd ready\n");
413 sprint(self, " No arguments required.\n");
419 void ClientCommand_say(float request, float argc, string command)
423 case CMD_REQUEST_COMMAND:
425 if(argc >= 2) { Say(self, false, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
426 return; // never fall through to usage
430 case CMD_REQUEST_USAGE:
432 sprint(self, "\nUsage:^3 cmd say <message>\n");
433 sprint(self, " Where 'message' is the string of text to say.\n");
439 void ClientCommand_say_team(float request, float argc, string command)
443 case CMD_REQUEST_COMMAND:
445 if(argc >= 2) { Say(self, true, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
446 return; // never fall through to usage
450 case CMD_REQUEST_USAGE:
452 sprint(self, "\nUsage:^3 cmd say_team <message>\n");
453 sprint(self, " Where 'message' is the string of text to say.\n");
459 void ClientCommand_selectteam(float request, float argc)
463 case CMD_REQUEST_COMMAND:
470 if(self.team_forced <= 0)
477 case "red": selection = NUM_TEAM_1; break;
478 case "blue": selection = NUM_TEAM_2; break;
479 case "yellow": selection = NUM_TEAM_3; break;
480 case "pink": selection = NUM_TEAM_4; break;
481 case "auto": selection = (-1); break;
483 default: selection = 0; break;
488 if(self.team == selection && self.deadflag == DEAD_NO)
489 sprint(self, "^7You already are on that team.\n");
490 else if(self.wasplayer && autocvar_g_changeteam_banned)
491 sprint(self, "^1You cannot change team, forbidden by the server.\n");
494 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
496 CheckAllowedTeams(self);
498 if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
500 Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
504 ClientKill_TeamChange(selection);
509 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
511 sprint(self, "^7selectteam can not be used as your team is forced\n");
513 sprint(self, "^7selectteam can only be used in teamgames\n");
520 sprint(self, "Incorrect parameters for ^2selectteam^7\n");
521 case CMD_REQUEST_USAGE:
523 sprint(self, "\nUsage:^3 cmd selectteam team\n");
524 sprint(self, " Where 'team' is the prefered team to try and join.\n");
525 sprint(self, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
531 void ClientCommand_selfstuff(float request, string command)
535 case CMD_REQUEST_COMMAND:
539 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
545 sprint(self, "Incorrect parameters for ^2selectteam^7\n");
546 case CMD_REQUEST_USAGE:
548 sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
549 sprint(self, " Where 'command' is the string to be stuffed to your client.\n");
555 void ClientCommand_sentcvar(float request, float argc, string command)
559 case CMD_REQUEST_COMMAND:
566 if(argc == 2) // undefined cvar: use the default value on the server then
568 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
579 sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
580 case CMD_REQUEST_USAGE:
582 sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
583 sprint(self, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
589 void ClientCommand_spectate(float request)
593 case CMD_REQUEST_COMMAND:
599 if(self.lms_spectate_warning)
601 // for the forfeit message...
602 self.lms_spectate_warning = 2;
603 // mark player as spectator
604 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
608 self.lms_spectate_warning = 1;
609 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
614 if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
616 if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
617 Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_LEAVE);
618 ClientKill_TeamChange(-2); // observe
621 return; // never fall through to usage
625 case CMD_REQUEST_USAGE:
627 sprint(self, "\nUsage:^3 cmd spectate\n");
628 sprint(self, " No arguments required.\n");
634 void ClientCommand_suggestmap(float request, float argc)
638 case CMD_REQUEST_COMMAND:
642 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
648 sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
649 case CMD_REQUEST_USAGE:
651 sprint(self, "\nUsage:^3 cmd suggestmap map\n");
652 sprint(self, " Where 'map' is the name of the map to suggest.\n");
658 void ClientCommand_tell(float request, float argc, string command)
662 case CMD_REQUEST_COMMAND:
666 entity tell_to = GetIndexedEntity(argc, 1);
667 float tell_accepted = VerifyClientEntity(tell_to, true, false);
669 if(tell_accepted > 0) // the target is a real client
671 if(tell_to != self) // and we're allowed to send to them :D
673 Say(self, false, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), true);
676 else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
678 else if(argv(1) == "#0")
680 trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
683 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
688 sprint(self, "Incorrect parameters for ^2tell^7\n");
689 case CMD_REQUEST_USAGE:
691 sprint(self, "\nUsage:^3 cmd tell client <message>\n");
692 sprint(self, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
698 void ClientCommand_voice(float request, float argc, string command)
702 case CMD_REQUEST_COMMAND:
707 VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
709 VoiceMessage(argv(1), "");
716 sprint(self, "Incorrect parameters for ^2voice^7\n");
717 case CMD_REQUEST_USAGE:
719 sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
720 sprint(self, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
721 sprint(self, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
727 /* use this when creating a new command, making sure to place it in alphabetical order... also,
728 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
729 void ClientCommand_(float request)
733 case CMD_REQUEST_COMMAND:
736 return; // never fall through to usage
740 case CMD_REQUEST_USAGE:
742 sprint(self, "\nUsage:^3 cmd \n");
743 sprint(self, " No arguments required.\n");
751 // =====================================
752 // Macro system for networked commands
753 // =====================================
755 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
756 #define CLIENT_COMMANDS(request,arguments,command) \
757 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
758 CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
759 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
760 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
761 CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
762 CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
763 CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
764 CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
765 CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
766 CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
767 CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
768 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
769 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
770 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
771 CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
772 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
773 CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
774 CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
777 void ClientCommand_macro_help()
779 #define CLIENT_COMMAND(name,function,description) \
780 { sprint(self, " ^2", name, "^7: ", description, "\n"); }
782 CLIENT_COMMANDS(0, 0, "");
783 #undef CLIENT_COMMAND
788 float ClientCommand_macro_command(float argc, string command)
790 #define CLIENT_COMMAND(name,function,description) \
791 { if(name == strtolower(argv(0))) { function; return true; } }
793 CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
794 #undef CLIENT_COMMAND
799 float ClientCommand_macro_usage(float argc)
801 #define CLIENT_COMMAND(name,function,description) \
802 { if(name == strtolower(argv(1))) { function; return true; } }
804 CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "");
805 #undef CLIENT_COMMAND
810 void ClientCommand_macro_write_aliases(float fh)
812 #define CLIENT_COMMAND(name,function,description) \
813 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
815 CLIENT_COMMANDS(0, 0, "");
816 #undef CLIENT_COMMAND
821 // ======================================
822 // Main Function Called By Engine (cmd)
823 // ======================================
824 // If this function exists, server game code parses clientcommand before the engine code gets it.
826 void SV_ParseClientCommand(string command)
828 // if we're banned, don't even parse the command
829 if(Ban_MaybeEnforceBanOnce(self))
832 float argc = tokenize_console(command);
834 // for the mutator hook system
835 cmd_name = strtolower(argv(0));
837 cmd_string = command;
839 // Guide for working with argc arguments by example:
840 // argc: 1 - 2 - 3 - 4
841 // argv: 0 - 1 - 2 - 3
842 // cmd vote - master - login - password
845 switch(strtolower(argv(0)))
847 // exempt commands which are not subject to floodcheck
848 case "begin": break; // handled by engine in host_cmd.c
849 case "download": break; // handled by engine in cl_parse.c
850 case "mv_getpicture": break; // handled by server in this file
851 case "pause": break; // handled by engine in host_cmd.c
852 case "prespawn": break; // handled by engine in host_cmd.c
853 case "sentcvar": break; // handled by server in this file
854 case "spawn": break; // handled by engine in host_cmd.c
857 if(SV_ParseClientCommand_floodcheck())
858 break; // "true": continue, as we're not flooding yet
860 return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
863 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
864 if(argv(0) == "help")
868 sprint(self, "\nClient networked commands:\n");
869 ClientCommand_macro_help();
871 sprint(self, "\nCommon networked commands:\n");
872 CommonCommand_macro_help(self);
874 sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
875 sprint(self, "For help about a specific command, type cmd help COMMAND\n");
878 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
882 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
887 else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
889 return; // handled by a mutator
891 else if(CheatCommand(argc))
893 return; // handled by server/cheats.qc
895 else if(CommonCommand_macro_command(argc, self, command))
897 return; // handled by server/command/common.qc
899 else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
901 return; // handled by one of the above ClientCommand_* functions
904 clientcommand(self, command);