4 #include <common/effects/all.qh>
9 #include "getreplies.qh"
10 #include "radarmap.qh"
12 #include "../anticheat.qh"
13 #include "../campaign.qh"
14 #include "../client.qh"
15 #include "../player.qh"
16 #include "../g_world.qh"
17 #include "../ipban.qh"
18 #include "../teamplay.qh"
20 #include "../bot/api.qh"
22 #include <server/mutators/_mod.qh>
23 #include <common/gamemodes/_mod.qh>
25 #include <common/constants.qh>
26 #include <common/net_linked.qh>
27 #include <common/mapinfo.qh>
28 #include <common/notifications/all.qh>
29 #include <common/teams.qh>
30 #include <common/util.qh>
32 #include <common/monsters/sv_monsters.qh>
34 // used by GameCommand_make_mapinfo()
35 void make_mapinfo_Think(entity this)
37 if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
39 LOG_INFO("Done rebuiling mapinfos.");
40 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
45 setthink(this, make_mapinfo_Think);
46 this.nextthink = time;
50 // used by GameCommand_extendmatchtime() and GameCommand_reducematchtime()
51 void changematchtime(float delta, float mi, float ma)
57 if (delta == 0) return;
58 if (autocvar_timelimit < 0) return;
60 if (mi <= 10) mi = 10; // at least ten sec in the future
61 cur = time - game_starttime;
62 if (cur > 0) mi += cur; // from current time!
64 lim = autocvar_timelimit * 60;
68 if (lim == 0) return; // cannot increase any further
69 else if (lim < ma) update = min(ma, lim + delta);
70 else // already above maximum: FAIL
75 if (lim == 0) // infinite: try reducing to max, if we are allowed to
77 else if (lim > mi) // above minimum: decrease
78 update = max(mi, lim + delta);
79 else // already below minimum: FAIL
83 cvar_set("timelimit", ftos(update / 60));
87 // =======================
88 // Command Sub-Functions
89 // =======================
91 void GameCommand_adminmsg(int request, int argc)
95 case CMD_REQUEST_COMMAND:
100 string targets = strreplace(",", " ", argv(1));
101 string original_targets = strreplace(" ", ", ", targets);
102 string admin_message = argv(2);
103 float infobartime = stof(argv(3));
105 string successful, t;
106 successful = string_null;
108 if ((targets) && (admin_message))
113 targets = cdr(targets);
115 // Check to see if the player is a valid target
116 client = GetFilteredEntity(t);
117 accepted = VerifyClientEntity(client, true, false);
121 LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
125 // send the centerprint/console print or infomessage
128 stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", infobartime, MakeConsoleSafe(admin_message)));
132 centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
133 sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
136 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
137 LOG_TRACE("Message sent to ", playername(client, false));
141 if (successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
142 else LOG_INFO("No players given (", original_targets, ") could receive the message.");
149 LOG_INFO("Incorrect parameters for ^2adminmsg^7");
150 case CMD_REQUEST_USAGE:
152 LOG_INFO("Usage:^3 sv_cmd adminmsg clients \"message\" [infobartime]");
153 LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
154 LOG_INFO(" If infobartime is provided, the message will be sent to infobar.");
155 LOG_INFO(" Otherwise, it will just be sent as a centerprint message.");
156 LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
157 LOG_INFO(" adminmsg 2,5 \"this message will be a centerprint\"");
163 void GameCommand_allready(int request)
167 case CMD_REQUEST_COMMAND:
174 case CMD_REQUEST_USAGE:
176 LOG_INFO("Usage:^3 sv_cmd allready");
177 LOG_INFO(" No arguments required.");
183 void GameCommand_allspec(int request, int argc)
187 case CMD_REQUEST_COMMAND:
189 string reason = argv(1);
191 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
192 if (it.caplayer) it.caplayer = 0;
193 PutObserverInServer(it);
196 if (n) bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
197 else LOG_INFO("No players found to spectate.");
202 case CMD_REQUEST_USAGE:
204 LOG_INFO("Usage:^3 sv_cmd allspec [reason]");
205 LOG_INFO(" Where 'reason' is an optional argument for explanation of allspec command.");
206 LOG_INFO("See also: ^2moveplayer, shuffleteams^7");
212 void GameCommand_anticheat(int request, int argc)
216 case CMD_REQUEST_COMMAND:
218 entity client = GetIndexedEntity(argc, 1);
219 float accepted = VerifyClientEntity(client, false, false);
223 anticheat_report_to_eventlog(client);
228 LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".");
233 LOG_INFO("Incorrect parameters for ^2anticheat^7");
234 case CMD_REQUEST_USAGE:
236 LOG_INFO("Usage:^3 sv_cmd anticheat client");
237 LOG_INFO(" 'client' is the entity number or name of the player.");
243 void GameCommand_bbox(int request)
247 case CMD_REQUEST_COMMAND:
249 vector size_min = '0 0 0';
250 vector size_max = '0 0 0';
251 tracebox('1 0 0' * world.absmin.x,
252 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
253 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
254 '1 0 0' * world.absmax.x,
257 size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
259 tracebox('0 1 0' * world.absmin.y,
260 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
261 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
262 '0 1 0' * world.absmax.y,
265 size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
267 tracebox('0 0 1' * world.absmin.z,
268 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
269 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
270 '0 0 1' * world.absmax.z,
273 size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
275 tracebox('1 0 0' * world.absmax.x,
276 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
277 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
278 '1 0 0' * world.absmin.x,
281 size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
283 tracebox('0 1 0' * world.absmax.y,
284 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
285 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
286 '0 1 0' * world.absmin.y,
289 size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
291 tracebox('0 0 1' * world.absmax.z,
292 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
293 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
294 '0 0 1' * world.absmin.z,
297 size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
299 LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
300 LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
301 LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
306 case CMD_REQUEST_USAGE:
308 LOG_INFO("Usage:^3 sv_cmd bbox");
309 LOG_INFO(" No arguments required.");
310 LOG_INFO("See also: ^2gettaginfo, trace^7");
316 void GameCommand_bot_cmd(int request, int argc, string command)
320 case CMD_REQUEST_COMMAND:
324 if (argv(1) == "reset")
329 else if (argv(1) == "setbots")
331 cvar_settemp("bot_vs_human", "0");
332 cvar_settemp("minplayers", "0");
333 cvar_settemp("bot_number", "0");
335 cvar_settemp("bot_number", argv(2));
336 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
339 else if (argv(1) == "load" && argc == 3)
343 fh = fopen(argv(2), FILE_READ);
346 LOG_INFO("cannot open the file");
351 while ((s = fgets(fh)))
353 argc = tokenize_console(s);
355 if (argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
357 if (argv(2) == "reset")
361 else if (argv(2) == "setbots")
363 cvar_settemp("bot_vs_human", "0");
364 cvar_settemp("minplayers", "0");
365 cvar_settemp("bot_number", "0");
367 cvar_settemp("bot_number", argv(3));
368 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
372 if(argv(2) == "*" || argv(2) == "all")
373 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
374 bot_queuecommand(it, substring(s, argv_start_index(3), -1));
378 bot = find_bot_by_number(stof(argv(2)));
379 if (bot == NULL) bot = find_bot_by_name(argv(2));
380 if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
386 localcmd(strcat(s, "\n"));
391 LOG_INFO(ftos(i), " commands read");
395 else if (argv(1) == "help")
397 if (argv(2)) bot_cmdhelp(argv(2));
398 else bot_list_commands();
401 else if (argc >= 3) // this comes last
403 if(argv(1) == "*" || argv(1) == "all")
406 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
407 bot_queuecommand(it, substring(command, argv_start_index(2), -1));
411 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")");
416 bot = find_bot_by_number(stof(argv(1)));
417 if (bot == NULL) bot = find_bot_by_name(argv(1));
420 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname);
421 bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
426 LOG_INFO("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?"); // don't return so that usage is shown
433 LOG_INFO("Incorrect parameters for ^2bot_cmd^7");
434 case CMD_REQUEST_USAGE:
436 LOG_INFO("Usage:^3 sv_cmd bot_cmd client command [argument]");
437 LOG_INFO(" 'client' can be either the name of the bot or a progressive number (not the entity number!)");
438 LOG_INFO(" can also be '*' or 'all' to allow sending the command to all the bots");
439 LOG_INFO(" For full list of commands, see bot_cmd help [command].");
440 LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
441 LOG_INFO(" sv_cmd bot_cmd 1 presskey jump");
442 LOG_INFO(" sv_cmd bot_cmd * pause");
448 void GameCommand_cointoss(int request, int argc)
452 case CMD_REQUEST_COMMAND:
454 string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
455 string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
456 string choice = ((random() > 0.5) ? result1 : result2);
458 Send_Notification(NOTIF_ALL, NULL, MSG_MULTI, MULTI_COINTOSS, choice);
463 case CMD_REQUEST_USAGE:
465 LOG_INFO("Usage:^3 sv_cmd cointoss [result1 result2]");
466 LOG_INFO(" Where 'result1' and 'result2' are user created options.");
472 void GameCommand_database(int request, int argc)
476 case CMD_REQUEST_COMMAND:
480 if (argv(1) == "save")
482 db_save(ServerProgsDB, argv(2));
483 LOG_INFO("Copied serverprogs database to '", argv(2), "' in the data directory.");
486 else if (argv(1) == "dump")
488 db_dump(ServerProgsDB, argv(2));
489 LOG_INFO("DB dumped."); // wtf does this do?
492 else if (argv(1) == "load")
494 db_close(ServerProgsDB);
495 ServerProgsDB = db_load(argv(2));
496 LOG_INFO("Loaded '", argv(2), "' as new serverprogs database.");
503 LOG_INFO("Incorrect parameters for ^2database^7");
504 case CMD_REQUEST_USAGE:
506 LOG_INFO("Usage:^3 sv_cmd database action filename");
507 LOG_INFO(" Where 'action' is the command to complete,");
508 LOG_INFO(" and 'filename' is what it acts upon.");
509 LOG_INFO(" Full list of commands here: \"save, dump, load.\"");
515 void GameCommand_defer_clear(int request, int argc)
519 case CMD_REQUEST_COMMAND:
526 client = GetIndexedEntity(argc, 1);
527 accepted = VerifyClientEntity(client, true, false);
531 stuffcmd(client, "defer clear\n");
532 LOG_INFO("defer clear stuffed to ", playername(client, false));
534 else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), "."); }
541 LOG_INFO("Incorrect parameters for ^2defer_clear^7");
542 case CMD_REQUEST_USAGE:
544 LOG_INFO("Usage:^3 sv_cmd defer_clear client");
545 LOG_INFO(" 'client' is the entity number or name of the player.");
546 LOG_INFO("See also: ^2defer_clear_all^7");
552 void GameCommand_defer_clear_all(int request)
556 case CMD_REQUEST_COMMAND:
561 FOREACH_CLIENT(true, {
562 argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
563 GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
566 if (n) LOG_INFO("Successfully stuffed defer clear to all clients (", ftos(n), ")"); // should a message be added if no players were found?
571 case CMD_REQUEST_USAGE:
573 LOG_INFO("Usage:^3 sv_cmd defer_clear_all");
574 LOG_INFO(" No arguments required.");
575 LOG_INFO("See also: ^2defer_clear^7");
581 void GameCommand_delrec(int request, int argc) // perhaps merge later with records and printstats and such?
585 case CMD_REQUEST_COMMAND:
589 if (argv(2)) race_deleteTime(argv(2), stof(argv(1)));
590 else race_deleteTime(GetMapname(), stof(argv(1)));
596 LOG_INFO("Incorrect parameters for ^2delrec^7");
597 case CMD_REQUEST_USAGE:
599 LOG_INFO("Usage:^3 sv_cmd delrec ranking [map]");
600 LOG_INFO(" 'ranking' is which ranking level to clear up to, ");
601 LOG_INFO(" it will clear all records up to nth place.");
602 LOG_INFO(" if 'map' is not provided it will use current map.");
608 void GameCommand_effectindexdump(int request)
612 case CMD_REQUEST_COMMAND:
618 LOG_INFO("begin of effects list");
619 db_put(d, "TE_GUNSHOT", "1");
620 LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")));
621 db_put(d, "TE_GUNSHOTQUAD", "1");
622 LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")));
623 db_put(d, "TE_SPIKE", "1");
624 LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")));
625 db_put(d, "TE_SPIKEQUAD", "1");
626 LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")));
627 db_put(d, "TE_SUPERSPIKE", "1");
628 LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")));
629 db_put(d, "TE_SUPERSPIKEQUAD", "1");
630 LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")));
631 db_put(d, "TE_WIZSPIKE", "1");
632 LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")));
633 db_put(d, "TE_KNIGHTSPIKE", "1");
634 LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")));
635 db_put(d, "TE_EXPLOSION", "1");
636 LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")));
637 db_put(d, "TE_EXPLOSIONQUAD", "1");
638 LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")));
639 db_put(d, "TE_TAREXPLOSION", "1");
640 LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")));
641 db_put(d, "TE_TELEPORT", "1");
642 LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")));
643 db_put(d, "TE_LAVASPLASH", "1");
644 LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")));
645 db_put(d, "TE_SMALLFLASH", "1");
646 LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")));
647 db_put(d, "TE_FLAMEJET", "1");
648 LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")));
649 db_put(d, "EF_FLAME", "1");
650 LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")));
651 db_put(d, "TE_BLOOD", "1");
652 LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")));
653 db_put(d, "TE_SPARK", "1");
654 LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")));
655 db_put(d, "TE_PLASMABURN", "1");
656 LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")));
657 db_put(d, "TE_TEI_G3", "1");
658 LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")));
659 db_put(d, "TE_TEI_SMOKE", "1");
660 LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")));
661 db_put(d, "TE_TEI_BIGEXPLOSION", "1");
662 LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")));
663 db_put(d, "TE_TEI_PLASMAHIT", "1");
664 LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")));
665 db_put(d, "EF_STARDUST", "1");
666 LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")));
667 db_put(d, "TR_ROCKET", "1");
668 LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")));
669 db_put(d, "TR_GRENADE", "1");
670 LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")));
671 db_put(d, "TR_BLOOD", "1");
672 LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")));
673 db_put(d, "TR_WIZSPIKE", "1");
674 LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")));
675 db_put(d, "TR_SLIGHTBLOOD", "1");
676 LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")));
677 db_put(d, "TR_KNIGHTSPIKE", "1");
678 LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")));
679 db_put(d, "TR_VORESPIKE", "1");
680 LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")));
681 db_put(d, "TR_NEHAHRASMOKE", "1");
682 LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")));
683 db_put(d, "TR_NEXUIZPLASMA", "1");
684 LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")));
685 db_put(d, "TR_GLOWTRAIL", "1");
686 LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")));
687 db_put(d, "TR_SEEKER", "1");
688 LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")));
689 db_put(d, "SVC_PARTICLE", "1");
690 LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")));
692 fh = fopen("effectinfo.txt", FILE_READ);
693 while ((s = fgets(fh)))
696 if (argv(0) == "effect")
698 if (db_get(d, argv(1)) != "1")
700 int i = _particleeffectnum(argv(1));
701 if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i));
702 db_put(d, argv(1), "1");
706 LOG_INFO("end of effects list");
713 case CMD_REQUEST_USAGE:
715 LOG_INFO("Usage:^3 sv_cmd effectindexdump");
716 LOG_INFO(" No arguments required.");
722 void GameCommand_extendmatchtime(int request)
726 case CMD_REQUEST_COMMAND:
728 changematchtime(autocvar_timelimit_increment * 60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
733 case CMD_REQUEST_USAGE:
735 LOG_INFO("Usage:^3 sv_cmd extendmatchtime");
736 LOG_INFO(" No arguments required.");
737 LOG_INFO("See also: ^2reducematchtime^7");
743 void GameCommand_gametype(int request, int argc)
747 case CMD_REQUEST_COMMAND:
752 Gametype t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
756 MapInfo_SwitchGameType(t);
757 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
758 if (MapInfo_count > 0)
760 // update lsmaps in case the gametype changed, this way people can easily list maps for it
761 if (lsmaps_reply != "") strunzone(lsmaps_reply);
762 lsmaps_reply = strzone(getlsmaps());
763 bprint("Game type successfully switched to ", s, "\n");
767 bprint("Cannot use this game type: no map for it found\n");
768 MapInfo_SwitchGameType(tsave);
769 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
774 bprint("Game type switch to ", s, " failed: this type does not exist!\n");
782 LOG_INFO("Incorrect parameters for ^2gametype^7");
783 case CMD_REQUEST_USAGE:
785 LOG_INFO("Usage:^3 sv_cmd gametype mode");
786 LOG_INFO(" Where 'mode' is the gametype mode to switch to.");
787 LOG_INFO("See also: ^2gotomap^7");
793 void GameCommand_gettaginfo(int request, int argc)
797 case CMD_REQUEST_COMMAND:
805 tmp_entity = spawn();
808 .entity weaponentity = weaponentities[0];
809 _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
813 precache_model(argv(1));
814 _setmodel(tmp_entity, argv(1));
816 tmp_entity.frame = stof(argv(2));
817 if (substring(argv(3), 0, 1) == "#") i = stof(substring(argv(3), 1, -1));
818 else i = gettagindex(tmp_entity, argv(3));
821 v = gettaginfo(tmp_entity, i);
823 "model %s frame %s tag %s index %s parent %s",
824 tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
826 LOG_INFOF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
827 LOG_INFOF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
828 LOG_INFOF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
829 LOG_INFOF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
830 LOG_INFOF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
834 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
839 LOG_INFO("bone not found");
848 LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
849 case CMD_REQUEST_USAGE:
851 LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
852 LOG_INFO("See also: ^2bbox, trace^7");
858 void GameCommand_animbench(int request, int argc)
862 case CMD_REQUEST_COMMAND:
868 tmp_entity = spawn();
871 .entity weaponentity = weaponentities[0];
872 _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
876 precache_model(argv(1));
877 _setmodel(tmp_entity, argv(1));
879 float f1 = stof(argv(2));
880 float f2 = stof(argv(3));
888 tmp_entity.frame = f1;
889 t0 = gettime(GETTIME_HIRES);
890 getsurfacepoint(tmp_entity, 0, 0);
891 t1 += gettime(GETTIME_HIRES) - t0;
892 tmp_entity.frame = f2;
893 t0 = gettime(GETTIME_HIRES);
894 getsurfacepoint(tmp_entity, 0, 0);
895 t2 += gettime(GETTIME_HIRES) - t0;
898 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s");
899 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s");
907 LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
908 case CMD_REQUEST_USAGE:
910 LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
911 LOG_INFO("See also: ^2bbox, trace^7");
917 void GameCommand_gotomap(int request, int argc)
921 case CMD_REQUEST_COMMAND:
925 LOG_INFO(GotoMap(argv(1)));
931 LOG_INFO("Incorrect parameters for ^2gotomap^7");
932 case CMD_REQUEST_USAGE:
934 LOG_INFO("Usage:^3 sv_cmd gotomap map");
935 LOG_INFO(" Where 'map' is the *.bsp file to change to.");
936 LOG_INFO("See also: ^2gametype^7");
942 void GameCommand_lockteams(int request)
946 case CMD_REQUEST_COMMAND:
951 bprint("^1The teams are now locked.\n");
955 bprint("lockteams command can only be used in a team-based gamemode.\n");
961 case CMD_REQUEST_USAGE:
963 LOG_INFO("Usage:^3 sv_cmd lockteams");
964 LOG_INFO(" No arguments required.");
965 LOG_INFO("See also: ^2unlockteams^7");
971 void GameCommand_make_mapinfo(int request)
975 case CMD_REQUEST_COMMAND:
979 tmp_entity = new(make_mapinfo);
980 setthink(tmp_entity, make_mapinfo_Think);
981 tmp_entity.nextthink = time;
987 case CMD_REQUEST_USAGE:
989 LOG_INFO("Usage:^3 sv_cmd make_mapinfo");
990 LOG_INFO(" No arguments required.");
991 LOG_INFO("See also: ^2radarmap^7");
997 void GameCommand_moveplayer(int request, int argc)
1001 case CMD_REQUEST_COMMAND:
1006 string targets = strreplace(",", " ", argv(1));
1007 string original_targets = strreplace(" ", ", ", targets);
1008 string destination = argv(2);
1010 string successful, t;
1011 successful = string_null;
1013 // lets see if the target(s) even actually exist.
1014 if ((targets) && (destination))
1019 targets = cdr(targets);
1021 // Check to see if the player is a valid target
1022 client = GetFilteredEntity(t);
1023 accepted = VerifyClientEntity(client, false, false);
1027 LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
1031 // Where are we putting this player?
1032 if (destination == "spec" || destination == "spectator")
1034 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1036 if (client.caplayer) client.caplayer = 0;
1037 PutObserverInServer(client);
1039 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1043 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.");
1049 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1055 int save = Player_GetForcedTeamIndex(client);
1056 Player_SetForcedTeamIndex(client, TEAM_FORCE_DEFAULT);
1058 // find the team to move the player to
1059 team_id = Team_ColorToTeam(destination);
1061 if (team_id == client.team) // already on the destination team
1063 // keep the forcing undone
1064 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7."));
1067 else if (team_id == 0) // auto team
1069 balance = TeamBalance_CheckAllowedTeams(client);
1070 team_id = Team_IndexToTeam(TeamBalance_FindBestTeam(balance, client, false));
1074 balance = TeamBalance_CheckAllowedTeams(client);
1076 Player_SetForcedTeamIndex(client, save);
1078 // Check to see if the destination team is even available
1083 if (!TeamBalance_IsTeamAllowed(balance, 1))
1085 LOG_INFO("Sorry, can't move player to red team if it doesn't exist.");
1086 TeamBalance_Destroy(balance);
1089 TeamBalance_Destroy(balance);
1094 if (!TeamBalance_IsTeamAllowed(balance, 2))
1096 LOG_INFO("Sorry, can't move player to blue team if it doesn't exist.");
1097 TeamBalance_Destroy(balance);
1100 TeamBalance_Destroy(balance);
1105 if (!TeamBalance_IsTeamAllowed(balance, 3))
1107 LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist.");
1108 TeamBalance_Destroy(balance);
1111 TeamBalance_Destroy(balance);
1116 if (!TeamBalance_IsTeamAllowed(balance, 4))
1118 LOG_INFO("Sorry, can't move player to pink team if it doesn't exist.");
1119 TeamBalance_Destroy(balance);
1122 TeamBalance_Destroy(balance);
1127 LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.");
1132 // If so, lets continue and finally move the player
1133 Player_SetForcedTeamIndex(client, TEAM_FORCE_DEFAULT);
1134 if (MoveToTeam(client, Team_TeamToIndex(team_id), 6))
1136 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1137 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.");
1141 LOG_INFO("Unable to move player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ")");
1147 LOG_INFO("Can't change teams when currently not playing a team game.");
1153 LOG_INFO("Can't change teams if the player isn't in the game."); // well technically we could, but should we allow that? :P
1159 if (successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
1160 else LOG_INFO("No players given (", original_targets, ") are able to move.");
1162 return; // still correct parameters so return to avoid usage print
1167 LOG_INFO("Incorrect parameters for ^2moveplayer^7");
1168 case CMD_REQUEST_USAGE:
1170 LOG_INFO("Usage:^3 sv_cmd moveplayer clients destination");
1171 LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
1172 LOG_INFO(" 'destination' is what to send the player to, be it team or spectating");
1173 LOG_INFO(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"");
1174 LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3");
1175 LOG_INFO(" sv_cmd moveplayer 2 spec ");
1176 LOG_INFO("See also: ^2allspec, shuffleteams^7");
1182 void GameCommand_nospectators(int request)
1186 case CMD_REQUEST_COMMAND:
1188 blockSpectators = 1;
1189 // give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
1190 FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
1193 CS(it).spectatortime = time;
1194 Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
1197 bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
1202 case CMD_REQUEST_USAGE:
1204 LOG_INFO("Usage:^3 sv_cmd nospectators");
1205 LOG_INFO(" No arguments required.");
1211 void GameCommand_printstats(int request)
1215 case CMD_REQUEST_COMMAND:
1218 LOG_INFO("stats dumped.");
1223 case CMD_REQUEST_USAGE:
1225 LOG_INFO("Usage:^3 sv_cmd printstats");
1226 LOG_INFO(" No arguments required.");
1232 void GameCommand_radarmap(int request, int argc)
1236 case CMD_REQUEST_COMMAND:
1238 if (RadarMap_Make(argc)) return;
1242 LOG_INFO("Incorrect parameters for ^2radarmap^7");
1243 case CMD_REQUEST_USAGE:
1245 LOG_INFO("Usage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]");
1246 LOG_INFO(" The quality factor Q is roughly proportional to the time taken.");
1247 LOG_INFO(" trace supports no quality factor; its result should look like --block with infinite quality factor.");
1248 LOG_INFO("See also: ^2make_mapinfo^7");
1254 void GameCommand_reducematchtime(int request)
1258 case CMD_REQUEST_COMMAND:
1260 changematchtime(autocvar_timelimit_decrement * -60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
1265 case CMD_REQUEST_USAGE:
1267 LOG_INFO("Usage:^3 sv_cmd reducematchtime");
1268 LOG_INFO(" No arguments required.");
1269 LOG_INFO("See also: ^2extendmatchtime^7");
1275 void GameCommand_setbots(int request, int argc)
1279 case CMD_REQUEST_COMMAND:
1283 cvar_settemp("minplayers", "0");
1284 cvar_settemp("bot_number", argv(1));
1291 LOG_INFO("Incorrect parameters for ^2setbots^7");
1292 case CMD_REQUEST_USAGE:
1294 LOG_INFO("Usage:^3 sv_cmd setbots botnumber");
1295 LOG_INFO(" Where 'botnumber' is the amount of bots to set bot_number cvar to.");
1296 LOG_INFO("See also: ^2bot_cmd^7");
1302 void GameCommand_shuffleteams(int request)
1306 case CMD_REQUEST_COMMAND:
1310 LOG_INFO("Can't shuffle teams when currently not playing a team game.");
1314 FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
1315 if (Player_HasRealForcedTeam(it)) {
1316 // we could theoretically assign forced players to their teams
1317 // and shuffle the rest to fill the empty spots but in practise
1318 // either all players or none are gonna have forced teams
1319 LOG_INFO("Can't shuffle teams because at least one player has a forced team.");
1324 int number_of_teams = 0;
1325 entity balance = TeamBalance_CheckAllowedTeams(NULL);
1326 for (int i = 1; i <= NUM_TEAMS; ++i)
1328 if (TeamBalance_IsTeamAllowed(balance, i))
1330 number_of_teams = max(i, number_of_teams);
1333 TeamBalance_Destroy(balance);
1336 FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
1337 int target_team_index = team_index + 1;
1338 if (Entity_GetTeamIndex(it) != target_team_index)
1340 MoveToTeam(it, target_team_index, 6);
1342 team_index = (team_index + 1) % number_of_teams;
1345 bprint("Successfully shuffled the players around randomly.\n");
1350 case CMD_REQUEST_USAGE:
1352 LOG_INFO("Usage:^3 sv_cmd shuffleteams");
1353 LOG_INFO(" No arguments required.");
1354 LOG_INFO("See also: ^2moveplayer, allspec^7");
1360 void GameCommand_stuffto(int request, int argc)
1362 // This... is a fairly dangerous and powerful command... - It allows any arguments to be sent to a client via rcon.
1363 // Because of this, it is disabled by default and must be enabled by the server owner when doing compilation. That way,
1364 // we can be certain they understand the risks of it... So to enable, compile server with -DSTUFFTO_ENABLED argument.
1366 #ifdef STUFFTO_ENABLED
1369 case CMD_REQUEST_COMMAND:
1373 entity client = GetIndexedEntity(argc, 1);
1374 float accepted = VerifyClientEntity(client, true, false);
1378 stuffcmd(client, strcat("\n", argv(next_token), "\n"));
1379 LOG_INFO("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").");
1383 LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".");
1391 LOG_INFO("Incorrect parameters for ^2stuffto^7");
1392 case CMD_REQUEST_USAGE:
1394 LOG_INFO("Usage:^3 sv_cmd stuffto client \"command\"");
1395 LOG_INFO(" 'client' is the entity number or name of the player,");
1396 LOG_INFO(" and 'command' is the command to be sent to that player.");
1403 LOG_INFO("stuffto command is not enabled on this server.");
1409 void GameCommand_trace(int request, int argc)
1413 case CMD_REQUEST_COMMAND:
1416 vector org, delta, start, end, p, q, q0, pos, vv, dv;
1417 float i, f, safe, unsafe, dq, dqf;
1424 LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.");
1425 float worst_endpos_bug = 0;
1429 delta = world.maxs - world.mins;
1431 start.x = org.x + random() * delta.x;
1432 start.y = org.y + random() * delta.y;
1433 start.z = org.z + random() * delta.z;
1435 end.x = org.x + random() * delta.x;
1436 end.y = org.y + random() * delta.y;
1437 end.z = org.z + random() * delta.z;
1439 start = stov(vtos(start));
1440 end = stov(vtos(end));
1442 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1443 if (!trace_startsolid && trace_fraction < 1)
1446 tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
1447 if (trace_startsolid)
1449 rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
1450 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1452 // how much do we need to back off?
1457 pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
1458 tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
1459 if (trace_startsolid)
1461 if ((safe + unsafe) * 0.5 == unsafe) break;
1462 unsafe = (safe + unsafe) * 0.5;
1466 if ((safe + unsafe) * 0.5 == safe) break;
1467 safe = (safe + unsafe) * 0.5;
1471 LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu");
1472 LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu");
1474 tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
1475 if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1476 else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1477 if (++hitcount >= 10) break;
1486 q = p + normalize(end - p) * (dq + dqf);
1488 tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
1489 if (trace_startsolid) error("THIS ONE cannot happen");
1490 if (trace_fraction > 0) dq += dqf * trace_fraction;
1494 if (dq > worst_endpos_bug)
1496 worst_endpos_bug = dq;
1497 LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1498 LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q));
1499 if (++hitcount >= 10) break;
1510 tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
1512 if (trace_fraction == 1)
1514 LOG_INFO("not above ground, aborting");
1518 for (i = 0; i < 100000; ++i)
1521 if (dv.z > 0) dv = -1 * dv;
1522 tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
1523 if (trace_startsolid) LOG_INFO("bug 1");
1524 if (trace_fraction == 1)
1528 LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
1529 LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)");
1534 LOG_INFO("highest possible dist: ", ftos(f));
1540 if (argc == 4 || argc == 5)
1543 int dphitcontentsmask_save = e.dphitcontentsmask;
1544 e.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
1545 if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), stof(argv(4)), MOVE_NORMAL))
1546 LOG_INFO("can walk");
1548 LOG_INFO("cannot walk");
1549 e.dphitcontentsmask = dphitcontentsmask_save;
1560 traceline(vv, dv, MOVE_NORMAL, NULL);
1561 __trailparticles(NULL, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
1562 __trailparticles(NULL, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
1567 // no default case, just go straight to invalid
1572 LOG_INFO("Incorrect parameters for ^2trace^7");
1573 case CMD_REQUEST_USAGE:
1575 LOG_INFO("Usage:^3 sv_cmd trace command [startpos endpos] [endpos_height]");
1576 LOG_INFO(" Where startpos and endpos are parameters for 'walk' and 'showline' commands,");
1577 LOG_INFO(" 'endpos_height' is an optional parameter for 'walk' command,");
1578 LOG_INFO(" Full list of commands here: \"debug, debug2, walk, showline.\"");
1579 LOG_INFO("See also: ^2bbox, gettaginfo^7");
1585 void GameCommand_unlockteams(int request)
1589 case CMD_REQUEST_COMMAND:
1594 bprint("^1The teams are now unlocked.\n");
1598 bprint("unlockteams command can only be used in a team-based gamemode.\n");
1604 case CMD_REQUEST_USAGE:
1606 LOG_INFO("Usage:^3 sv_cmd unlockteams");
1607 LOG_INFO(" No arguments required.");
1608 LOG_INFO("See also: ^2lockteams^7");
1614 void GameCommand_warp(int request, int argc)
1618 case CMD_REQUEST_COMMAND:
1620 if (autocvar_g_campaign)
1624 CampaignLevelWarp(stof(argv(1)));
1625 LOG_INFO("Successfully warped to campaign level ", argv(1), ".");
1629 CampaignLevelWarp(-1);
1630 LOG_INFO("Successfully warped to next campaign level.");
1635 LOG_INFO("Not in campaign, can't level warp");
1641 case CMD_REQUEST_USAGE:
1643 LOG_INFO("Usage:^3 sv_cmd warp [level]");
1644 LOG_INFO(" 'level' is the level to change campaign mode to.");
1645 LOG_INFO(" if 'level' is not provided it will change to the next level.");
1651 /* use this when creating a new command, making sure to place it in alphabetical order... also,
1652 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
1653 void GameCommand_(int request)
1657 case CMD_REQUEST_COMMAND:
1664 case CMD_REQUEST_USAGE:
1666 print("\nUsage:^3 sv_cmd \n");
1667 print(" No arguments required.\n");
1675 // ==================================
1676 // Macro system for server commands
1677 // ==================================
1679 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
1680 SERVER_COMMAND(adminmsg, "Send an admin message to a client directly") { GameCommand_adminmsg(request, arguments); }
1681 SERVER_COMMAND(allready, "Restart the server and reset the players") { GameCommand_allready(request); }
1682 SERVER_COMMAND(allspec, "Force all players to spectate") { GameCommand_allspec(request, arguments); }
1683 SERVER_COMMAND(anticheat, "Create an anticheat report for a client") { GameCommand_anticheat(request, arguments); }
1684 SERVER_COMMAND(animbench, "Benchmark model animation (LAGS)") { GameCommand_animbench(request, arguments); }
1685 SERVER_COMMAND(bbox, "Print detailed information about world size") { GameCommand_bbox(request); }
1686 SERVER_COMMAND(bot_cmd, "Control and send commands to bots") { GameCommand_bot_cmd(request, arguments, command); }
1687 SERVER_COMMAND(cointoss, "Flip a virtual coin and give random result") { GameCommand_cointoss(request, arguments); }
1688 SERVER_COMMAND(database, "Extra controls of the serverprogs database") { GameCommand_database(request, arguments); }
1689 SERVER_COMMAND(defer_clear, "Clear all queued defer commands for a specific client") { GameCommand_defer_clear(request, arguments); }
1690 SERVER_COMMAND(defer_clear_all, "Clear all queued defer commands for all clients") { GameCommand_defer_clear_all(request); }
1691 SERVER_COMMAND(delrec, "Delete race time record for a map") { GameCommand_delrec(request, arguments); }
1692 SERVER_COMMAND(effectindexdump, "Dump list of effects from code and effectinfo.txt") { GameCommand_effectindexdump(request); }
1693 SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { GameCommand_extendmatchtime(request); }
1694 SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); }
1695 SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); }
1696 SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); }
1697 SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter teams") { GameCommand_lockteams(request); }
1698 SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); }
1699 SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); }
1700 SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); }
1701 SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); }
1702 SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); }
1703 SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); }
1704 SERVER_COMMAND(setbots, "Adjust how many bots are in the match") { GameCommand_setbots(request, arguments); }
1705 SERVER_COMMAND(shuffleteams, "Randomly move players to different teams") { GameCommand_shuffleteams(request); }
1706 SERVER_COMMAND(stuffto, "Send a command to be executed on a client") { GameCommand_stuffto(request, arguments); }
1707 SERVER_COMMAND(trace, "Various debugging tools with tracing") { GameCommand_trace(request, arguments); }
1708 SERVER_COMMAND(unlockteams, "Enable the ability for players to switch or enter teams") { GameCommand_unlockteams(request); }
1709 SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(request, arguments); }
1711 void GameCommand_macro_help()
1713 FOREACH(SERVER_COMMANDS, true, { LOG_INFOF(" ^2%s^7: %s", it.m_name, it.m_description); });
1716 float GameCommand_macro_command(int argc, string command)
1718 string c = strtolower(argv(0));
1719 FOREACH(SERVER_COMMANDS, it.m_name == c, {
1720 it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
1726 float GameCommand_macro_usage(int argc)
1728 string c = strtolower(argv(1));
1729 FOREACH(SERVER_COMMANDS, it.m_name == c, {
1730 it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
1736 void GameCommand_macro_write_aliases(float fh)
1738 FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
1742 // =========================================
1743 // Main Function Called By Engine (sv_cmd)
1744 // =========================================
1745 // If this function exists, game code handles gamecommand instead of the engine code.
1747 void GameCommand(string command)
1749 int argc = tokenize_console(command);
1751 // Guide for working with argc arguments by example:
1752 // argc: 1 - 2 - 3 - 4
1753 // argv: 0 - 1 - 2 - 3
1754 // cmd vote - master - login - password
1756 if (strtolower(argv(0)) == "help")
1760 LOG_INFO("Server console commands:");
1761 GameCommand_macro_help();
1763 LOG_INFO("\nBanning commands:");
1764 BanCommand_macro_help();
1766 LOG_INFO("\nCommon networked commands:");
1767 CommonCommand_macro_help(NULL);
1769 LOG_INFO("\nGeneric commands shared by all programs:");
1770 GenericCommand_macro_help();
1773 "\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"
1774 "For help about a specific command, type sv_cmd help COMMAND"
1779 else if (BanCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
1783 else if (CommonCommand_macro_usage(argc, NULL)) // same here, but for common commands instead
1787 else if (GenericCommand_macro_usage(argc)) // same here, but for generic commands instead
1791 else if (GameCommand_macro_usage(argc)) // finally try for normal commands too
1796 else if (MUTATOR_CALLHOOK(SV_ParseServerCommand, strtolower(argv(0)), argc, command))
1798 return; // handled by a mutator
1800 else if (BanCommand(command))
1802 return; // handled by server/command/ipban.qc
1804 else if (CommonCommand_macro_command(argc, NULL, command))
1806 return; // handled by server/command/common.qc
1808 else if (GenericCommand(command))
1810 return; // handled by common/command/generic.qc
1812 else if (GameCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
1814 return; // handled by one of the above GameCommand_* functions
1817 // nothing above caught the command, must be invalid
1818 LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.");