3 // =================================================
4 // Declarations for server side game commands
5 // Last updated: December 25th, 2011
6 // =================================================
8 string GotoMap(string m);
10 void race_deleteTime(string map, float pos);
12 const float SHUFFLETEAMS_MAX_PLAYERS = 255;
13 const float SHUFFLETEAMS_MAX_TEAMS = 4;
14 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
15 float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
17 // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
18 void GameCommand_macro_write_aliases(float fh);