2 void CheckAllowedTeams (entity for_whom);
4 // NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE
5 // scores that should be in all modes:
6 float ScoreRules_teams;
7 void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabled)
10 for(i = 0; i < MAX_SCORE; ++i)
11 ScoreInfo_SetLabel_PlayerScore(i, "", 0);
12 for(i = 0; i < MAX_TEAMSCORE; ++i)
13 ScoreInfo_SetLabel_TeamScore(i, "", 0);
15 ScoreRules_teams = teams;
18 ScoreInfo_SetLabel_TeamScore (ST_SCORE, "score", stprio);
20 if not(independent_players)
21 ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "kills", 0);
23 ScoreInfo_SetLabel_PlayerScore(SP_DEATHS, "deaths", SFL_LOWER_IS_BETTER);
25 if not(independent_players)
26 ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES, "suicides", SFL_LOWER_IS_BETTER);
29 ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio);
31 void ScoreRules_basics_end()
33 ScoreInfo_Init(ScoreRules_teams);
35 void ScoreRules_generic()
39 CheckAllowedTeams(world);
40 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
43 ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
44 ScoreRules_basics_end();
50 #define SP_CTF_PICKUPS 5
51 #define SP_CTF_DROPS 6
52 #define SP_CTF_FCKILLS 7
53 #define SP_CTF_RETURNS 8
56 float sp_score, sp_caps;
57 sp_score = sp_caps = 0;
58 switch(g_ctf_win_mode)
61 sp_caps = SFL_SORT_PRIO_PRIMARY;
63 case 1: // caps, then score
64 sp_caps = SFL_SORT_PRIO_PRIMARY;
65 sp_score = SFL_SORT_PRIO_SECONDARY;
69 sp_caps = SFL_SORT_PRIO_SECONDARY; // looks better ;)
70 sp_score = SFL_SORT_PRIO_PRIMARY;
74 CheckAllowedTeams(world);
75 ScoreRules_basics(2 + (c3>=0), SFL_SORT_PRIO_PRIMARY, sp_score, TRUE); // NOTE this assumes that the rogue team is team 3
76 ScoreInfo_SetLabel_TeamScore (ST_CTF_CAPS, "caps", sp_caps);
77 ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
78 ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS, "pickups", 0);
79 ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS, "fckills", 0);
80 ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS, "returns", 0);
81 ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS, "drops", SFL_LOWER_IS_BETTER);
82 ScoreRules_basics_end();
86 #define ST_DOM_TICKS 1
87 #define SP_DOM_TICKS 4
88 #define SP_DOM_TAKES 5
91 float sp_domticks, sp_score;
92 sp_score = sp_domticks = 0;
93 if(autocvar_g_domination_disable_frags)
94 sp_domticks = SFL_SORT_PRIO_PRIMARY;
96 sp_score = SFL_SORT_PRIO_PRIMARY;
97 CheckAllowedTeams(world);
98 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), sp_score, sp_score, TRUE);
99 ScoreInfo_SetLabel_TeamScore (ST_DOM_TICKS, "ticks", sp_domticks);
100 ScoreInfo_SetLabel_PlayerScore(SP_DOM_TICKS, "ticks", sp_domticks);
101 ScoreInfo_SetLabel_PlayerScore(SP_DOM_TAKES, "takes", 0);
102 ScoreRules_basics_end();
106 #define SP_LMS_LIVES 4
107 #define SP_LMS_RANK 5
108 void ScoreRules_lms()
110 ScoreRules_basics(0, 0, 0, FALSE);
111 ScoreInfo_SetLabel_PlayerScore(SP_LMS_LIVES, "lives", SFL_SORT_PRIO_SECONDARY);
112 ScoreInfo_SetLabel_PlayerScore(SP_LMS_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_SORT_PRIO_PRIMARY | SFL_ALLOW_HIDE);
113 ScoreRules_basics_end();
119 #define SP_KH_PUSHES 5
120 #define SP_KH_DESTROYS 6
121 #define SP_KH_PICKUPS 7
122 #define SP_KH_KCKILLS 8
123 #define SP_KH_LOSSES 9
124 void ScoreRules_kh(float teams)
126 ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
127 ScoreInfo_SetLabel_TeamScore (ST_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
128 ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
129 ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES, "pushes", 0);
130 ScoreInfo_SetLabel_PlayerScore(SP_KH_DESTROYS, "destroyed", SFL_LOWER_IS_BETTER);
131 ScoreInfo_SetLabel_PlayerScore(SP_KH_PICKUPS, "pickups", 0);
132 ScoreInfo_SetLabel_PlayerScore(SP_KH_KCKILLS, "kckills", 0);
133 ScoreInfo_SetLabel_PlayerScore(SP_KH_LOSSES, "losses", SFL_LOWER_IS_BETTER);
134 ScoreRules_basics_end();
138 #define ST_RACE_LAPS 1
139 #define SP_RACE_LAPS 4
140 #define SP_RACE_FASTEST 5
141 #define SP_RACE_TIME 5
142 //#define SP_RACE_RANK 6
143 void ScoreRules_race()
145 ScoreRules_basics(race_teams, 0, 0, FALSE);
148 ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
149 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
150 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
151 //ScoreInfo_SetLabel_PlayerScore(SP_RACE_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_ALLOW_HIDE);
153 else if(g_race_qualifying)
155 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
159 //ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", 0);
160 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
161 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
163 ScoreRules_basics_end();
167 #define ST_ASSAULT_OBJECTIVES 1
168 #define SP_ASSAULT_OBJECTIVES 4
169 void ScoreRules_assault()
171 ScoreRules_basics(2, SFL_SORT_PRIO_SECONDARY, SFL_SORT_PRIO_SECONDARY, TRUE);
172 ScoreInfo_SetLabel_TeamScore( ST_ASSAULT_OBJECTIVES, "objectives", SFL_SORT_PRIO_PRIMARY);
173 ScoreInfo_SetLabel_PlayerScore(SP_ASSAULT_OBJECTIVES, "objectives", SFL_SORT_PRIO_PRIMARY);
174 ScoreRules_basics_end();
178 #define ST_NEXBALL_GOALS 1
179 #define SP_NEXBALL_GOALS 4
180 #define SP_NEXBALL_FAULTS 5
181 void ScoreRules_nexball(float teams)
183 ScoreRules_basics(teams, 0, 0, TRUE);
184 ScoreInfo_SetLabel_TeamScore( ST_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
185 ScoreInfo_SetLabel_PlayerScore( SP_NEXBALL_GOALS, "goals", SFL_SORT_PRIO_PRIMARY);
186 ScoreInfo_SetLabel_PlayerScore(SP_NEXBALL_FAULTS, "faults", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER);
187 ScoreRules_basics_end();
191 #define SP_KEEPAWAY_PICKUPS 4
192 #define SP_KEEPAWAY_CARRIERKILLS 5
193 #define SP_KEEPAWAY_DROPS 6
194 #define SP_KEEPAWAY_TIME 7
195 void ScoreRules_keepaway()
197 ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, 0, TRUE); // SFL_SORT_PRIO_PRIMARY
198 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_PICKUPS, "pickups", 0);
199 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_CARRIERKILLS, "bckills", 0);
200 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_DROPS, "drops", SFL_LOWER_IS_BETTER);
201 ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_TIME, "time", SFL_SORT_PRIO_SECONDARY);
202 ScoreRules_basics_end();
206 #define SP_FREEZETAG_REVIVALS 4
207 void ScoreRules_freezetag()
209 CheckAllowedTeams(world);
210 ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE); // SFL_SORT_PRIO_PRIMARY
211 ScoreInfo_SetLabel_PlayerScore(SP_FREEZETAG_REVIVALS, "revivals", 0);
212 ScoreRules_basics_end();