1 #include "weaponstats.qh"
3 #include <common/weapons/_all.qh>
4 #include <common/stats.qh>
5 #include <server/miscfunctions.qh>
8 #include <common/weapons/_all.qh>
10 void WeaponStats_Init()
12 weaponstats_buffer = ((autocvar_sv_weaponstats_file != "") ? buf_create() : -1);
15 void WeaponStats_ready(entity fh, entity pass, float status)
17 float i, j, n, ibot, jbot, idx;
22 case URL_READY_CANWRITE:
24 prefix = strcat(autocvar_hostname, "\t", GetGametype(), "_", GetMapname(), "\t");
25 url_fputs(fh, "#begin statsfile\n");
26 url_fputs(fh, strcat("#date ", strftime(true, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
28 url_fputs(fh, strcat("#version ", WATERMARK, "\n"));
30 url_fputs(fh, strcat("#config ", ftos(crc16(false, cvar_purechanges)), "\n"));
31 url_fputs(fh, strcat("#cvar_purechanges ", ftos(cvar_purechanges_count), "\n"));
32 n = tokenizebyseparator(cvar_purechanges, "\n");
33 for(i = 0; i < n; ++i)
34 url_fputs(fh, strcat("#cvar_purechange ", argv(i), "\n"));
35 for(i = WEP_FIRST; i <= WEP_LAST; ++i) for(ibot = 0; ibot <= 1; ++ibot)
36 for(j = WEP_FIRST; j <= WEP_LAST; ++j) for(jbot = 0; jbot <= 1; ++jbot)
38 idx = WEAPONSTATS_GETINDEX(i, ibot, j, jbot);
39 v = stov(bufstr_get(weaponstats_buffer, idx));
42 //vector is: kills hits damage
43 url_fputs(fh, sprintf("%s%d %d\t%d %d\t", prefix, i, ibot, j, jbot));
44 url_fputs(fh, sprintf("%d %d %g\n", v.x, v.y, v.z));
47 url_fputs(fh, "#end\n\n");
50 case URL_READY_CANREAD:
51 // url_fclose is processing, we got a response for writing the data
52 // this must come from HTTP
53 LOG_INFO("Got response from weapon stats server:");
54 while((s = url_fgets(fh)))
56 LOG_INFO("End of response.");
59 case URL_READY_CLOSED:
60 // url_fclose has finished
61 LOG_INFO("Weapon stats written");
62 buf_del(weaponstats_buffer);
63 weaponstats_buffer = -1;
67 LOG_INFO("Weapon stats writing failed: ", ftos(status));
68 buf_del(weaponstats_buffer);
69 weaponstats_buffer = -1;
74 void WeaponStats_Shutdown()
76 if(weaponstats_buffer < 0)
78 if(autocvar_sv_weaponstats_file != "")
80 url_multi_fopen(autocvar_sv_weaponstats_file, FILE_APPEND, WeaponStats_ready, NULL);
84 buf_del(weaponstats_buffer);
85 weaponstats_buffer = -1;
89 void WeaponStats_LogItem(float awep, float abot, float vwep, float vbot, vector item)
92 if(weaponstats_buffer < 0)
94 if(awep < WEP_FIRST || vwep < WEP_FIRST)
96 if(awep > WEP_LAST || vwep > WEP_LAST)
98 idx = WEAPONSTATS_GETINDEX(awep,abot,vwep,vbot);
99 bufstr_set(weaponstats_buffer, idx, vtos(stov(bufstr_get(weaponstats_buffer, idx)) + item));
102 void WeaponStats_LogDamage(float awep, float abot, float vwep, float vbot, float damage)
105 error("negative damage?");
106 WeaponStats_LogItem(awep, abot, vwep, vbot, '0 0 1' * damage + '0 1 0');
109 void WeaponStats_LogKill(float awep, float abot, float vwep, float vbot)
111 WeaponStats_LogItem(awep, abot, vwep, vbot, '1 0 0');