2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
105 struct layout_globals_t
107 WindowPosition m_position;
117 m_position( -1, -1, 640, 480 ),
123 nState( GDK_WINDOW_STATE_MAXIMIZED ){
127 layout_globals_t g_layout_globals;
128 glwindow_globals_t g_glwindow_globals;
133 bool g_vfsInitialized = false;
136 if ( g_vfsInitialized ) return;
138 GlobalFileSystem().initialise();
139 g_vfsInitialized = true;
143 if ( !g_vfsInitialized ) return;
144 GlobalFileSystem().shutdown();
145 g_vfsInitialized = false;
149 if ( !g_vfsInitialized ) return;
150 GlobalFileSystem().clear();
152 GlobalFileSystem().refresh();
153 g_vfsInitialized = true;
154 // also refresh models
156 // also refresh texture browser
157 TextureBrowser_RefreshShaders();
165 class VFSModuleObserver : public ModuleObserver
177 VFSModuleObserver g_VFSModuleObserver;
179 void VFS_Construct(){
180 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
184 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
192 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
193 #define qREFKNOWNFOLDERID GUID
194 #define qKF_FLAG_CREATE 0x8000
195 #define qKF_FLAG_NO_ALIAS 0x1000
196 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
197 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
200 void HomePaths_Realise(){
203 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
204 if ( !string_empty( prefix ) ) {
205 StringOutputStream path( 256 );
209 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
210 if ( file_is_directory( path.c_str() ) ) {
211 g_qeglobals.m_userEnginePath = path.c_str();
215 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
219 TCHAR mydocsdir[MAX_PATH + 1];
221 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
223 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
226 qSHGetKnownFolderPath = NULL;
228 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
229 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
230 memset( mydocsdir, 0, sizeof( mydocsdir ) );
231 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
232 CoTaskMemFree( mydocsdirw );
234 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
235 if ( file_is_directory( path.c_str() ) ) {
236 g_qeglobals.m_userEnginePath = path.c_str();
238 FreeLibrary( shfolder );
244 FreeLibrary( shfolder );
246 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
248 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
249 // win32: only add it if it already exists
250 if ( file_is_directory( path.c_str() ) ) {
251 g_qeglobals.m_userEnginePath = path.c_str();
259 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
260 g_qeglobals.m_userEnginePath = path.c_str();
265 g_qeglobals.m_userEnginePath = EnginePath_get();
269 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
272 StringOutputStream path( 256 );
273 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
274 g_qeglobals.m_userGamePath = path.c_str();
276 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
277 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
280 ModuleObservers g_homePathObservers;
282 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
283 g_homePathObservers.attach( observer );
286 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
287 g_homePathObservers.detach( observer );
290 class HomePathsModuleObserver : public ModuleObserver
292 std::size_t m_unrealised;
294 HomePathsModuleObserver() : m_unrealised( 1 ){
298 if ( --m_unrealised == 0 ) {
300 g_homePathObservers.realise();
305 if ( ++m_unrealised == 1 ) {
306 g_homePathObservers.unrealise();
311 HomePathsModuleObserver g_HomePathsModuleObserver;
313 void HomePaths_Construct(){
314 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
317 void HomePaths_Destroy(){
318 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
324 CopiedString g_strEnginePath;
325 ModuleObservers g_enginePathObservers;
326 std::size_t g_enginepath_unrealised = 1;
328 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
329 g_enginePathObservers.attach( observer );
332 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
333 g_enginePathObservers.detach( observer );
337 void EnginePath_Realise(){
338 if ( --g_enginepath_unrealised == 0 ) {
339 g_enginePathObservers.realise();
344 const char* EnginePath_get(){
345 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
346 return g_strEnginePath.c_str();
349 void EnginePath_Unrealise(){
350 if ( ++g_enginepath_unrealised == 1 ) {
351 g_enginePathObservers.unrealise();
355 void setEnginePath( const char* path ){
356 StringOutputStream buffer( 256 );
357 buffer << DirectoryCleaned( path );
358 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
360 while ( !ConfirmModified( "Paths Changed" ) )
362 if ( Map_Unnamed( g_map ) ) {
373 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
375 EnginePath_Unrealise();
377 g_strEnginePath = buffer.c_str();
379 EnginePath_Realise();
385 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
386 ModuleObservers g_pakPathObservers[g_pakPathCount];
387 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
389 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
390 g_pakPathObservers[num].attach( observer );
393 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
394 g_pakPathObservers[num].detach( observer );
398 void PakPath_Realise( int num ){
399 if ( --g_pakpath_unrealised[num] == 0 ) {
400 g_pakPathObservers[num].realise();
404 const char* PakPath_get( int num ){
405 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
406 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
407 return g_strPakPath[num].c_str();
410 void PakPath_Unrealise( int num ){
411 if ( ++g_pakpath_unrealised[num] == 1 ) {
412 g_pakPathObservers[num].unrealise();
416 void setPakPath( int num, const char* path ){
417 if (!g_strcmp0( path, "")) {
418 g_strPakPath[num] = "";
422 StringOutputStream buffer( 256 );
423 buffer << DirectoryCleaned( path );
424 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
425 std::string message = "Changing Pak Path " + std::to_string(num);
426 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
428 PakPath_Unrealise(num);
430 g_strPakPath[num] = buffer.c_str();
432 PakPath_Realise(num);
439 CopiedString g_strAppPath; ///< holds the full path of the executable
441 const char* AppPath_get(){
442 return g_strAppPath.c_str();
445 /// the path to the local rc-dir
446 const char* LocalRcPath_get( void ){
447 static CopiedString rc_path;
448 if ( rc_path.empty() ) {
449 StringOutputStream stream( 256 );
450 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
451 rc_path = stream.c_str();
453 return rc_path.c_str();
456 /// directory for temp files
457 /// NOTE: on *nix this is were we check for .pid
458 CopiedString g_strSettingsPath;
460 const char* SettingsPath_get(){
461 return g_strSettingsPath.c_str();
466 points to the game tools directory, for instance
467 C:/Program Files/Quake III Arena/GtkRadiant
469 this is one of the main variables that are configured by the game selection on startup
470 [GameToolsPath]/plugins
471 [GameToolsPath]/modules
474 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
476 const char* GameToolsPath_get(){
477 return g_strGameToolsPath.c_str();
481 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
482 returnz(self.c_str());
485 static void Import(CopiedString &self, const char *value) {
486 setEnginePath( value );
491 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
492 returnz( self.c_str() );
495 static void Import( CopiedString &self, const char *value ) {
496 setPakPath( 0, value );
501 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
502 returnz( self.c_str() );
505 static void Import( CopiedString &self, const char *value ) {
506 setPakPath( 1, value );
511 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
512 returnz( self.c_str() );
515 static void Import( CopiedString &self, const char *value ) {
516 setPakPath( 2, value );
521 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
522 returnz( self.c_str() );
525 static void Import( CopiedString &self, const char *value ) {
526 setPakPath( 3, value );
531 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
532 returnz( self.c_str() );
535 static void Import( CopiedString &self, const char *value ) {
536 setPakPath( 4, value );
540 bool g_disableEnginePath = false;
541 bool g_disableHomePath = false;
543 void Paths_constructPreferences( PreferencesPage& page ){
544 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
547 "", "Do not use Engine Path",
552 "", "Do not use Home Path",
556 for ( int i = 0; i < g_pakPathCount; i++ ) {
557 std::string label = "Pak Path " + std::to_string(i);
560 page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
563 page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
566 page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
569 page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
572 page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
578 void Paths_constructPage( PreferenceGroup& group ){
579 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
580 Paths_constructPreferences( page );
583 void Paths_registerPreferencesPage(){
584 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
588 class PathsDialog : public Dialog
591 ui::Window BuildDialog(){
592 auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
594 auto vbox2 = create_dialog_vbox( 0, 4 );
598 PreferencesPage preferencesPage( *this, vbox2 );
599 Paths_constructPreferences( preferencesPage );
602 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
606 PathsDialog g_PathsDialog;
608 void EnginePath_verify(){
609 if ( !file_exists( g_strEnginePath.c_str() ) ) {
610 g_PathsDialog.Create();
611 g_PathsDialog.DoModal();
612 g_PathsDialog.Destroy();
618 CopiedString g_gamename;
619 CopiedString g_gamemode;
620 ModuleObservers g_gameNameObservers;
621 ModuleObservers g_gameModeObservers;
624 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
625 g_gameNameObservers.attach( observer );
628 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
629 g_gameNameObservers.detach( observer );
632 const char* basegame_get(){
633 return g_pGameDescription->getRequiredKeyValue( "basegame" );
636 const char* gamename_get(){
637 const char* gamename = g_gamename.c_str();
638 if ( string_empty( gamename ) ) {
639 return basegame_get();
644 void gamename_set( const char* gamename ){
645 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
646 g_gameNameObservers.unrealise();
647 g_gamename = gamename;
648 g_gameNameObservers.realise();
652 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
653 g_gameModeObservers.attach( observer );
656 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
657 g_gameModeObservers.detach( observer );
660 const char* gamemode_get(){
661 return g_gamemode.c_str();
664 void gamemode_set( const char* gamemode ){
665 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
666 g_gameModeObservers.unrealise();
667 g_gamemode = gamemode;
668 g_gameModeObservers.realise();
675 const char* const c_library_extension =
676 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
677 CMAKE_SHARED_MODULE_SUFFIX
678 #elif GDEF_OS_WINDOWS
682 #elif GDEF_OS_LINUX || GDEF_OS_BSD
687 void Radiant_loadModules( const char* path ){
688 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
690 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
691 strcpy(fullname, path);
692 strcat(fullname, name);
693 globalOutputStream() << "Found '" << fullname << "'\n";
694 GlobalModuleServer_loadModule(fullname);
698 void Radiant_loadModulesFromRoot( const char* directory ){
700 StringOutputStream path( 256 );
701 path << directory << g_pluginsDir;
702 Radiant_loadModules( path.c_str() );
705 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
706 StringOutputStream path( 256 );
707 path << directory << g_modulesDir;
708 Radiant_loadModules( path.c_str() );
712 //! Make COLOR_BRUSHES override worldspawn eclass colour.
713 void SetWorldspawnColour( const Vector3& colour ){
714 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
715 eclass_release_state( worldspawn );
716 worldspawn->color = colour;
717 eclass_capture_state( worldspawn );
721 class WorldspawnColourEntityClassObserver : public ModuleObserver
723 std::size_t m_unrealised;
725 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
729 if ( --m_unrealised == 0 ) {
730 SetWorldspawnColour( g_xywindow_globals.color_brushes );
735 if ( ++m_unrealised == 1 ) {
740 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
743 ModuleObservers g_gameToolsPathObservers;
745 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
746 g_gameToolsPathObservers.attach( observer );
749 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
750 g_gameToolsPathObservers.detach( observer );
753 void Radiant_Initialise(){
754 GlobalModuleServer_Initialise();
756 Radiant_loadModulesFromRoot( AppPath_get() );
760 bool success = Radiant_Construct( GlobalModuleServer_get() );
761 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
763 g_gameToolsPathObservers.realise();
764 g_gameModeObservers.realise();
765 g_gameNameObservers.realise();
768 void Radiant_Shutdown(){
769 g_gameNameObservers.unrealise();
770 g_gameModeObservers.unrealise();
771 g_gameToolsPathObservers.unrealise();
773 if ( !g_preferences_globals.disable_ini ) {
774 globalOutputStream() << "Start writing prefs\n";
776 globalOutputStream() << "Done prefs\n";
781 GlobalModuleServer_Shutdown();
785 if ( ConfirmModified( "Exit Radiant" ) ) {
792 GlobalUndoSystem().undo();
797 GlobalUndoSystem().redo();
801 void deleteSelection(){
802 UndoableCommand undo( "deleteSelected" );
806 void Map_ExportSelected( TextOutputStream& ostream ){
807 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
810 void Map_ImportSelected( TextInputStream& istream ){
811 Map_ImportSelected( istream, Map_getFormat( g_map ) );
814 void Selection_Copy(){
815 clipboard_copy( Map_ExportSelected );
818 void Selection_Paste(){
819 clipboard_paste( Map_ImportSelected );
823 if ( SelectedFaces_empty() ) {
828 SelectedFaces_copyTexture();
833 if ( SelectedFaces_empty() ) {
834 UndoableCommand undo( "paste" );
836 GlobalSelectionSystem().setSelectedAll( false );
841 SelectedFaces_pasteTexture();
845 void PasteToCamera(){
846 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
847 GlobalSelectionSystem().setSelectedAll( false );
849 UndoableCommand undo( "pasteToCamera" );
853 // Work out the delta
855 Select_GetMid( mid );
856 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
859 GlobalSelectionSystem().translateSelected( delta );
863 void ColorScheme_Original(){
864 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
866 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
867 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
868 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
870 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
871 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
872 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
873 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
874 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
875 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
876 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
877 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
878 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
879 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
880 SetWorldspawnColour( g_xywindow_globals.color_brushes );
881 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
882 XY_UpdateAllWindows();
885 void ColorScheme_QER(){
886 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
888 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
889 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
890 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
892 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
893 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
894 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
895 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
896 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
897 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
898 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
899 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
900 SetWorldspawnColour( g_xywindow_globals.color_brushes );
901 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
902 XY_UpdateAllWindows();
905 void ColorScheme_Black(){
906 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
908 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
909 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
910 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
912 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
913 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
914 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
915 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
916 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
917 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
918 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
919 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
920 SetWorldspawnColour( g_xywindow_globals.color_brushes );
921 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
922 XY_UpdateAllWindows();
925 /* ydnar: to emulate maya/max/lightwave color schemes */
926 void ColorScheme_Ydnar(){
927 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
929 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
930 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
931 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
933 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
934 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
935 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
936 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
937 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
938 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
939 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
940 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
941 SetWorldspawnColour( g_xywindow_globals.color_brushes );
942 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
943 XY_UpdateAllWindows();
946 /* color scheme to fit the GTK Adwaita Dark theme */
947 void ColorScheme_AdwaitaDark()
950 // GlobalTextureBrowser().color_textureback
951 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
954 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
956 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
957 CamWnd_Update(*g_pParentWnd->GetCamWnd());
960 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
962 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
964 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
966 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
968 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
970 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
972 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
974 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
976 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
979 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
981 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
983 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
984 SetWorldspawnColour(g_xywindow_globals.color_brushes);
986 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
987 XY_UpdateAllWindows();
990 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
993 typedef Callback<void(Vector3&)> GetColourCallback;
994 typedef Callback<void(const Vector3&)> SetColourCallback;
998 GetColourCallback m_get;
999 SetColourCallback m_set;
1001 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1002 : m_get( get ), m_set( set ){
1008 color_dialog( MainFrame_getWindow(), colour );
1014 void Colour_get( const Vector3& colour, Vector3& other ){
1018 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1020 void Colour_set( Vector3& colour, const Vector3& other ){
1022 SceneChangeNotify();
1025 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1027 void BrushColour_set( const Vector3& other ){
1028 g_xywindow_globals.color_brushes = other;
1029 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1030 SceneChangeNotify();
1033 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1035 void ClipperColour_set( const Vector3& other ){
1036 g_xywindow_globals.color_clipper = other;
1037 Brush_clipperColourChanged();
1038 SceneChangeNotify();
1041 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1043 void TextureBrowserColour_get( Vector3& other ){
1044 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1047 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1049 void TextureBrowserColour_set( const Vector3& other ){
1050 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1053 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1059 ChooseColour m_textureback;
1060 ChooseColour m_xyback;
1061 ChooseColour m_gridmajor;
1062 ChooseColour m_gridminor;
1063 ChooseColour m_gridmajor_alt;
1064 ChooseColour m_gridminor_alt;
1065 ChooseColour m_gridtext;
1066 ChooseColour m_gridblock;
1067 ChooseColour m_cameraback;
1068 ChooseColour m_brush;
1069 ChooseColour m_selectedbrush;
1070 ChooseColour m_selectedbrush3d;
1071 ChooseColour m_clipper;
1072 ChooseColour m_viewname;
1075 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1076 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1077 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1078 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1079 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1080 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1081 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1082 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1083 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1084 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1085 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1086 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1087 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1088 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1092 ColoursMenu g_ColoursMenu;
1094 ui::MenuItem create_colours_menu(){
1095 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1096 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1097 if ( g_Layout_enableDetachableMenus.m_value ) {
1098 menu_tearoff( menu_in_menu );
1101 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1102 if ( g_Layout_enableDetachableMenus.m_value ) {
1103 menu_tearoff( menu_3 );
1106 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1107 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1108 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1109 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1110 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1112 menu_separator( menu_in_menu );
1114 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1115 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1116 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1117 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1118 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1119 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1120 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1121 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1122 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1123 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1124 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1125 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1126 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1127 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1129 return colours_menu_item;
1134 PluginsMenu_clear();
1135 PluginToolbar_clear();
1138 Radiant_Initialise();
1140 PluginsMenu_populate();
1142 PluginToolbar_populate();
1146 void thunk_OnSleep(){
1147 g_pParentWnd->OnSleep();
1151 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1154 void OpenBugReportURL(){
1155 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1159 ui::Widget g_page_console{ui::null};
1161 void Console_ToggleShow(){
1162 GroupDialog_showPage( g_page_console );
1165 ui::Widget g_page_entity{ui::null};
1167 void EntityInspector_ToggleShow(){
1168 GroupDialog_showPage( g_page_entity );
1172 void SetClipMode( bool enable );
1174 void ModeChangeNotify();
1176 typedef void ( *ToolMode )();
1178 ToolMode g_currentToolMode = 0;
1179 bool g_currentToolModeSupportsComponentEditing = false;
1180 ToolMode g_defaultToolMode = 0;
1183 void SelectionSystem_DefaultMode(){
1184 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1185 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1191 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1192 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1196 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1197 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1201 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1202 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1205 template<bool( *BoolFunction ) ( )>
1206 class BoolFunctionExport
1209 static void apply( const Callback<void(bool)> & importCallback ){
1210 importCallback( BoolFunction() );
1214 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1215 EdgeModeApplyCaller g_edgeMode_button_caller;
1216 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1217 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1219 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1220 VertexModeApplyCaller g_vertexMode_button_caller;
1221 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1222 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1224 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1225 FaceModeApplyCaller g_faceMode_button_caller;
1226 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1227 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1229 void ComponentModeChanged(){
1230 g_edgeMode_button.update();
1231 g_vertexMode_button.update();
1232 g_faceMode_button.update();
1235 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1236 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1237 && GlobalSelectionSystem().countSelected() == 0 ) {
1238 SelectionSystem_DefaultMode();
1239 ComponentModeChanged();
1243 void SelectEdgeMode(){
1245 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1246 GlobalSelectionSystem().Select( false );
1251 SelectionSystem_DefaultMode();
1253 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1254 if ( !g_currentToolModeSupportsComponentEditing ) {
1255 g_defaultToolMode();
1258 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1259 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1262 ComponentModeChanged();
1267 void SelectVertexMode(){
1269 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1270 GlobalSelectionSystem().Select( false );
1274 if ( VertexMode() ) {
1275 SelectionSystem_DefaultMode();
1277 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1278 if ( !g_currentToolModeSupportsComponentEditing ) {
1279 g_defaultToolMode();
1282 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1283 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1286 ComponentModeChanged();
1291 void SelectFaceMode(){
1293 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1294 GlobalSelectionSystem().Select( false );
1299 SelectionSystem_DefaultMode();
1301 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1302 if ( !g_currentToolModeSupportsComponentEditing ) {
1303 g_defaultToolMode();
1306 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1307 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1310 ComponentModeChanged();
1316 class CloneSelected : public scene::Graph::Walker
1319 NodeSmartReference worldspawn;
1321 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1324 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1325 if ( path.size() == 1 ) {
1329 // ignore worldspawn, but keep checking children
1330 NodeSmartReference me( path.top().get() );
1331 if ( me == worldspawn ) {
1335 if ( !path.top().get().isRoot() ) {
1336 Selectable* selectable = Instance_getSelectable( instance );
1337 if ( selectable != 0
1338 && selectable->isSelected() ) {
1346 void post( const scene::Path& path, scene::Instance& instance ) const {
1347 if ( path.size() == 1 ) {
1351 // ignore worldspawn, but keep checking children
1352 NodeSmartReference me( path.top().get() );
1353 if ( me == worldspawn ) {
1357 if ( !path.top().get().isRoot() ) {
1358 Selectable* selectable = Instance_getSelectable( instance );
1359 if ( selectable != 0
1360 && selectable->isSelected() ) {
1361 NodeSmartReference clone( Node_Clone( path.top() ) );
1362 if ( doMakeUnique ) {
1363 Map_gatherNamespaced( clone );
1365 Node_getTraversable( path.parent().get() )->insert( clone );
1371 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1372 graph.traverse( CloneSelected( doMakeUnique ) );
1374 Map_mergeClonedNames();
1377 enum ENudgeDirection
1391 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1392 : x( x_ ), y( y_ ), z( z_ ){
1396 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1400 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1402 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1404 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1407 ERROR_MESSAGE( "invalid viewtype" );
1408 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1411 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1412 switch ( direction )
1415 return vector3_negated( axes.x );
1421 return vector3_negated( axes.y );
1424 ERROR_MESSAGE( "invalid direction" );
1425 return Vector3( 0, 0, 0 );
1428 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1429 AxisBase axes( AxisBase_forViewType( viewtype ) );
1430 Vector3 view_direction( vector3_negated( axes.z ) );
1431 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1432 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1435 void Selection_Clone(){
1436 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1437 UndoableCommand undo( "cloneSelected" );
1439 Scene_Clone_Selected( GlobalSceneGraph(), false );
1441 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1442 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1446 void Selection_Clone_MakeUnique(){
1447 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1448 UndoableCommand undo( "cloneSelectedMakeUnique" );
1450 Scene_Clone_Selected( GlobalSceneGraph(), true );
1452 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1453 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1457 // called when the escape key is used (either on the main window or on an inspector)
1458 void Selection_Deselect(){
1459 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1460 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1461 GlobalSelectionSystem().setSelectedAllComponents( false );
1465 SelectionSystem_DefaultMode();
1466 ComponentModeChanged();
1471 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1472 GlobalSelectionSystem().setSelectedAllComponents( false );
1476 GlobalSelectionSystem().setSelectedAll( false );
1482 void Selection_NudgeUp(){
1483 UndoableCommand undo( "nudgeSelectedUp" );
1484 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1487 void Selection_NudgeDown(){
1488 UndoableCommand undo( "nudgeSelectedDown" );
1489 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1492 void Selection_NudgeLeft(){
1493 UndoableCommand undo( "nudgeSelectedLeft" );
1494 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1497 void Selection_NudgeRight(){
1498 UndoableCommand undo( "nudgeSelectedRight" );
1499 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1503 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1504 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1507 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1508 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1511 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1512 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1515 void DragToolExport( const Callback<void(bool)> & importCallback ){
1516 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1519 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1520 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1523 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1524 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1525 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1527 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1528 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1529 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1531 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1532 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1533 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1535 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1536 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1537 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1539 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1540 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1541 ToggleItem g_clipper_button( g_clipper_button_callback );
1544 g_translatemode_button.update();
1545 g_rotatemode_button.update();
1546 g_scalemode_button.update();
1547 g_dragmode_button.update();
1548 g_clipper_button.update();
1551 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1554 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1555 g_defaultToolMode();
1559 g_currentToolMode = DragMode;
1560 g_currentToolModeSupportsComponentEditing = true;
1562 OnClipMode( false );
1564 Sys_Status( c_ResizeMode_status );
1565 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1572 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1574 void TranslateMode(){
1575 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1576 g_defaultToolMode();
1580 g_currentToolMode = TranslateMode;
1581 g_currentToolModeSupportsComponentEditing = true;
1583 OnClipMode( false );
1585 Sys_Status( c_TranslateMode_status );
1586 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1592 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1595 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1596 g_defaultToolMode();
1600 g_currentToolMode = RotateMode;
1601 g_currentToolModeSupportsComponentEditing = true;
1603 OnClipMode( false );
1605 Sys_Status( c_RotateMode_status );
1606 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1612 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1615 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1616 g_defaultToolMode();
1620 g_currentToolMode = ScaleMode;
1621 g_currentToolModeSupportsComponentEditing = true;
1623 OnClipMode( false );
1625 Sys_Status( c_ScaleMode_status );
1626 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1633 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1637 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1638 g_defaultToolMode();
1642 g_currentToolMode = ClipperMode;
1643 g_currentToolModeSupportsComponentEditing = false;
1645 SelectionSystem_DefaultMode();
1649 Sys_Status( c_ClipperMode_status );
1650 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1657 void Texdef_Rotate( float angle ){
1658 StringOutputStream command;
1659 command << "brushRotateTexture -angle " << angle;
1660 UndoableCommand undo( command.c_str() );
1661 Select_RotateTexture( angle );
1664 void Texdef_RotateClockwise(){
1665 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1668 void Texdef_RotateAntiClockwise(){
1669 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1672 void Texdef_Scale( float x, float y ){
1673 StringOutputStream command;
1674 command << "brushScaleTexture -x " << x << " -y " << y;
1675 UndoableCommand undo( command.c_str() );
1676 Select_ScaleTexture( x, y );
1679 void Texdef_ScaleUp(){
1680 Texdef_Scale( 0, g_si_globals.scale[1] );
1683 void Texdef_ScaleDown(){
1684 Texdef_Scale( 0, -g_si_globals.scale[1] );
1687 void Texdef_ScaleLeft(){
1688 Texdef_Scale( -g_si_globals.scale[0],0 );
1691 void Texdef_ScaleRight(){
1692 Texdef_Scale( g_si_globals.scale[0],0 );
1695 void Texdef_Shift( float x, float y ){
1696 StringOutputStream command;
1697 command << "brushShiftTexture -x " << x << " -y " << y;
1698 UndoableCommand undo( command.c_str() );
1699 Select_ShiftTexture( x, y );
1702 void Texdef_ShiftLeft(){
1703 Texdef_Shift( -g_si_globals.shift[0], 0 );
1706 void Texdef_ShiftRight(){
1707 Texdef_Shift( g_si_globals.shift[0], 0 );
1710 void Texdef_ShiftUp(){
1711 Texdef_Shift( 0, g_si_globals.shift[1] );
1714 void Texdef_ShiftDown(){
1715 Texdef_Shift( 0, -g_si_globals.shift[1] );
1720 class SnappableSnapToGridSelected : public scene::Graph::Walker
1724 SnappableSnapToGridSelected( float snap )
1728 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1729 if ( path.top().get().visible() ) {
1730 Snappable* snappable = Node_getSnappable( path.top() );
1732 && Instance_getSelectable( instance )->isSelected() ) {
1733 snappable->snapto( m_snap );
1740 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1741 graph.traverse( SnappableSnapToGridSelected( snap ) );
1744 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1748 ComponentSnappableSnapToGridSelected( float snap )
1752 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1753 if ( path.top().get().visible() ) {
1754 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1755 if ( componentSnappable != 0
1756 && Instance_getSelectable( instance )->isSelected() ) {
1757 componentSnappable->snapComponents( m_snap );
1764 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1765 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1768 void Selection_SnapToGrid(){
1769 StringOutputStream command;
1770 command << "snapSelected -grid " << GetGridSize();
1771 UndoableCommand undo( command.c_str() );
1773 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1774 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1778 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1783 static gint qe_every_second( gpointer data ){
1784 GdkModifierType mask;
1786 gdk_window_get_pointer( 0, 0, 0, &mask );
1788 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1795 guint s_qe_every_second_id = 0;
1797 void EverySecondTimer_enable(){
1798 if ( s_qe_every_second_id == 0 ) {
1799 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1803 void EverySecondTimer_disable(){
1804 if ( s_qe_every_second_id != 0 ) {
1805 g_source_remove( s_qe_every_second_id );
1806 s_qe_every_second_id = 0;
1810 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1811 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1818 ui::Window m_window{ui::null};
1819 ui::Label m_label{ui::null};
1822 WaitDialog create_wait_dialog( const char* title, const char* text ){
1825 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1826 gtk_window_set_resizable( dialog.m_window, FALSE );
1827 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1828 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1830 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1833 dialog.m_label = ui::Label( text );
1834 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1835 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1836 dialog.m_label.show();
1837 dialog.m_label.dimensions(200, -1);
1839 dialog.m_window.add(dialog.m_label);
1846 clock_t g_lastRedrawTime = 0;
1847 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1849 bool redrawRequired(){
1850 clock_t currentTime = std::clock();
1851 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1852 g_lastRedrawTime = currentTime;
1859 bool MainFrame_isActiveApp(){
1860 //globalOutputStream() << "listing\n";
1861 GList* list = gtk_window_list_toplevels();
1862 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1864 //globalOutputStream() << "toplevel.. ";
1865 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1866 //globalOutputStream() << "is active\n";
1869 //globalOutputStream() << "not active\n";
1874 typedef std::list<CopiedString> StringStack;
1875 StringStack g_wait_stack;
1878 bool ScreenUpdates_Enabled(){
1879 return g_wait_stack.empty();
1882 void ScreenUpdates_process(){
1883 if ( redrawRequired() && g_wait.m_window.visible() ) {
1889 void ScreenUpdates_Disable( const char* message, const char* title ){
1890 if ( g_wait_stack.empty() ) {
1891 EverySecondTimer_disable();
1895 bool isActiveApp = MainFrame_isActiveApp();
1897 g_wait = create_wait_dialog( title, message );
1898 gtk_grab_add( g_wait.m_window );
1900 if ( isActiveApp ) {
1901 g_wait.m_window.show();
1902 ScreenUpdates_process();
1905 else if ( g_wait.m_window.visible() ) {
1906 g_wait.m_label.text(message);
1907 ScreenUpdates_process();
1909 g_wait_stack.push_back( message );
1912 void ScreenUpdates_Enable(){
1913 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1914 g_wait_stack.pop_back();
1915 if ( g_wait_stack.empty() ) {
1916 EverySecondTimer_enable();
1917 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1919 gtk_grab_remove( g_wait.m_window );
1920 destroy_floating_window( g_wait.m_window );
1921 g_wait.m_window = ui::Window{ui::null};
1923 //gtk_window_present(MainFrame_getWindow());
1925 else if ( g_wait.m_window.visible() ) {
1926 g_wait.m_label.text(g_wait_stack.back().c_str());
1927 ScreenUpdates_process();
1932 void GlobalCamera_UpdateWindow(){
1933 if ( g_pParentWnd != 0 ) {
1934 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1938 void XY_UpdateWindow( MainFrame& mainframe ){
1939 if ( mainframe.GetXYWnd() != 0 ) {
1940 XYWnd_Update( *mainframe.GetXYWnd() );
1944 void XZ_UpdateWindow( MainFrame& mainframe ){
1945 if ( mainframe.GetXZWnd() != 0 ) {
1946 XYWnd_Update( *mainframe.GetXZWnd() );
1950 void YZ_UpdateWindow( MainFrame& mainframe ){
1951 if ( mainframe.GetYZWnd() != 0 ) {
1952 XYWnd_Update( *mainframe.GetYZWnd() );
1956 void XY_UpdateAllWindows( MainFrame& mainframe ){
1957 XY_UpdateWindow( mainframe );
1958 XZ_UpdateWindow( mainframe );
1959 YZ_UpdateWindow( mainframe );
1962 void XY_UpdateAllWindows(){
1963 if ( g_pParentWnd != 0 ) {
1964 XY_UpdateAllWindows( *g_pParentWnd );
1968 void UpdateAllWindows(){
1969 GlobalCamera_UpdateWindow();
1970 XY_UpdateAllWindows();
1974 void ModeChangeNotify(){
1975 SceneChangeNotify();
1978 void ClipperChangeNotify(){
1979 GlobalCamera_UpdateWindow();
1980 XY_UpdateAllWindows();
1984 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
1985 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
1986 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
1987 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
1990 ui::MenuItem create_file_menu(){
1992 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
1993 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
1994 if ( g_Layout_enableDetachableMenus.m_value ) {
1995 menu_tearoff( menu );
1998 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
1999 menu_separator( menu );
2002 //++timo temporary experimental stuff for sleep mode..
2003 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2004 menu_separator( menu );
2008 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2010 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2011 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2012 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2013 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2014 menu_separator( menu );
2015 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2016 menu_separator( menu );
2017 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2018 menu_separator( menu );
2019 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2020 menu_separator( menu );
2021 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2022 menu_separator( menu );
2023 MRU_constructMenu( menu );
2024 menu_separator( menu );
2025 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2027 return file_menu_item;
2030 ui::MenuItem create_edit_menu(){
2032 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2033 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2034 if ( g_Layout_enableDetachableMenus.m_value ) {
2035 menu_tearoff( menu );
2037 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2038 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2039 menu_separator( menu );
2040 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2041 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2042 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2043 menu_separator( menu );
2044 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2045 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2046 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2047 menu_separator( menu );
2048 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2049 menu_separator( menu );
2050 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2051 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2052 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2053 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2055 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2056 if ( g_Layout_enableDetachableMenus.m_value ) {
2057 menu_tearoff( convert_menu );
2059 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2061 menu_separator( menu );
2062 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2064 return edit_menu_item;
2067 void fill_view_xy_top_menu( ui::Menu menu ){
2068 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2072 void fill_view_yz_side_menu( ui::Menu menu ){
2073 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2077 void fill_view_xz_front_menu( ui::Menu menu ){
2078 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2082 ui::Widget g_toggle_z_item{ui::null};
2083 ui::Widget g_toggle_console_item{ui::null};
2084 ui::Widget g_toggle_entity_item{ui::null};
2085 ui::Widget g_toggle_entitylist_item{ui::null};
2087 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2089 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2090 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2091 if ( g_Layout_enableDetachableMenus.m_value ) {
2092 menu_tearoff( menu );
2095 if ( style == MainFrame::eFloating ) {
2096 fill_view_camera_menu( menu );
2097 fill_view_xy_top_menu( menu );
2098 fill_view_yz_side_menu( menu );
2099 fill_view_xz_front_menu( menu );
2101 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2102 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2103 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2104 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2108 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2110 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2111 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2113 menu_separator( menu );
2115 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2116 if ( g_Layout_enableDetachableMenus.m_value ) {
2117 menu_tearoff( camera_menu );
2119 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2120 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2121 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2122 menu_separator( camera_menu );
2123 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2124 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2125 menu_separator( camera_menu );
2126 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2127 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2128 menu_separator( camera_menu );
2129 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2130 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2132 menu_separator( menu );
2134 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2135 if ( g_Layout_enableDetachableMenus.m_value ) {
2136 menu_tearoff( orthographic_menu );
2138 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2139 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2140 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2141 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2142 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2143 menu_separator( orthographic_menu );
2146 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2147 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2148 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2151 menu_separator( menu );
2154 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2155 if ( g_Layout_enableDetachableMenus.m_value ) {
2156 menu_tearoff( menu_in_menu );
2158 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2159 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2160 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2161 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2162 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2163 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2164 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2165 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2169 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2170 if ( g_Layout_enableDetachableMenus.m_value ) {
2171 menu_tearoff( menu_in_menu );
2173 Filters_constructMenu( menu_in_menu );
2175 menu_separator( menu );
2177 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2178 if ( g_Layout_enableDetachableMenus.m_value ) {
2179 menu_tearoff( menu_in_menu );
2181 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2182 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2184 menu_separator( menu );
2186 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2187 if ( g_Layout_enableDetachableMenus.m_value ) {
2188 menu_tearoff( menu_in_menu );
2190 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2191 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2192 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2193 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2196 command_connect_accelerator( "CenterXYView" );
2198 return view_menu_item;
2201 ui::MenuItem create_selection_menu(){
2203 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2204 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2205 if ( g_Layout_enableDetachableMenus.m_value ) {
2206 menu_tearoff( menu );
2210 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2211 if ( g_Layout_enableDetachableMenus.m_value ) {
2212 menu_tearoff( menu_in_menu );
2214 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2215 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2216 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2219 menu_separator( menu );
2222 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2223 if ( g_Layout_enableDetachableMenus.m_value ) {
2224 menu_tearoff( menu_in_menu );
2226 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2227 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2228 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2229 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2232 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2233 if ( g_Layout_enableDetachableMenus.m_value ) {
2234 menu_tearoff( menu_in_menu );
2236 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2237 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2238 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2241 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2242 if ( g_Layout_enableDetachableMenus.m_value ) {
2243 menu_tearoff( menu_in_menu );
2245 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2246 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2247 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2249 menu_separator( menu );
2250 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2251 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2253 return selection_menu_item;
2256 ui::MenuItem create_bsp_menu(){
2258 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2259 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2261 if ( g_Layout_enableDetachableMenus.m_value ) {
2262 menu_tearoff( menu );
2265 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2267 menu_separator( menu );
2269 Build_constructMenu( menu );
2273 return bsp_menu_item;
2276 ui::MenuItem create_grid_menu(){
2278 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2279 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2280 if ( g_Layout_enableDetachableMenus.m_value ) {
2281 menu_tearoff( menu );
2284 Grid_constructMenu( menu );
2286 return grid_menu_item;
2289 ui::MenuItem create_misc_menu(){
2291 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2292 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2293 if ( g_Layout_enableDetachableMenus.m_value ) {
2294 menu_tearoff( menu );
2298 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2300 menu.add(create_colours_menu());
2302 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2303 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2304 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2305 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2306 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2307 return misc_menu_item;
2310 ui::MenuItem create_entity_menu(){
2312 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2313 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2314 if ( g_Layout_enableDetachableMenus.m_value ) {
2315 menu_tearoff( menu );
2318 Entity_constructMenu( menu );
2320 return entity_menu_item;
2323 ui::MenuItem create_brush_menu(){
2325 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2326 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2327 if ( g_Layout_enableDetachableMenus.m_value ) {
2328 menu_tearoff( menu );
2331 Brush_constructMenu( menu );
2333 return brush_menu_item;
2336 ui::MenuItem create_patch_menu(){
2338 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2339 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2340 if ( g_Layout_enableDetachableMenus.m_value ) {
2341 menu_tearoff( menu );
2344 Patch_constructMenu( menu );
2346 return patch_menu_item;
2349 ui::MenuItem create_help_menu(){
2351 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2352 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2353 if ( g_Layout_enableDetachableMenus.m_value ) {
2354 menu_tearoff( menu );
2357 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2359 // this creates all the per-game drop downs for the game pack helps
2360 // it will take care of hooking the Sys_OpenURL calls etc.
2361 create_game_help_menu( menu );
2363 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2364 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2365 create_menu_item_with_mnemonic( menu, "_About", makeCallbackF(DoAbout) );
2367 return help_menu_item;
2370 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2371 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2374 menu_bar.add(create_file_menu());
2375 menu_bar.add(create_edit_menu());
2376 menu_bar.add(create_view_menu(style));
2377 menu_bar.add(create_selection_menu());
2378 menu_bar.add(create_bsp_menu());
2379 menu_bar.add(create_grid_menu());
2380 menu_bar.add(create_misc_menu());
2381 menu_bar.add(create_entity_menu());
2382 menu_bar.add(create_brush_menu());
2383 menu_bar.add(create_patch_menu());
2384 menu_bar.add(create_plugins_menu());
2385 menu_bar.add(create_help_menu());
2391 void PatchInspector_registerShortcuts(){
2392 command_connect_accelerator( "PatchInspector" );
2395 void Patch_registerShortcuts(){
2396 command_connect_accelerator( "InvertCurveTextureX" );
2397 command_connect_accelerator( "InvertCurveTextureY" );
2398 command_connect_accelerator( "PatchInsertInsertColumn" );
2399 command_connect_accelerator( "PatchInsertInsertRow" );
2400 command_connect_accelerator( "PatchDeleteLastColumn" );
2401 command_connect_accelerator( "PatchDeleteLastRow" );
2402 command_connect_accelerator( "NaturalizePatch" );
2403 //command_connect_accelerator("CapCurrentCurve");
2406 void Manipulators_registerShortcuts(){
2407 toggle_add_accelerator( "MouseRotate" );
2408 toggle_add_accelerator( "MouseTranslate" );
2409 toggle_add_accelerator( "MouseScale" );
2410 toggle_add_accelerator( "MouseDrag" );
2411 toggle_add_accelerator( "ToggleClipper" );
2414 void TexdefNudge_registerShortcuts(){
2415 command_connect_accelerator( "TexRotateClock" );
2416 command_connect_accelerator( "TexRotateCounter" );
2417 command_connect_accelerator( "TexScaleUp" );
2418 command_connect_accelerator( "TexScaleDown" );
2419 command_connect_accelerator( "TexScaleLeft" );
2420 command_connect_accelerator( "TexScaleRight" );
2421 command_connect_accelerator( "TexShiftUp" );
2422 command_connect_accelerator( "TexShiftDown" );
2423 command_connect_accelerator( "TexShiftLeft" );
2424 command_connect_accelerator( "TexShiftRight" );
2427 void SelectNudge_registerShortcuts(){
2428 command_connect_accelerator( "MoveSelectionDOWN" );
2429 command_connect_accelerator( "MoveSelectionUP" );
2430 //command_connect_accelerator("SelectNudgeLeft");
2431 //command_connect_accelerator("SelectNudgeRight");
2432 //command_connect_accelerator("SelectNudgeUp");
2433 //command_connect_accelerator("SelectNudgeDown");
2436 void SnapToGrid_registerShortcuts(){
2437 command_connect_accelerator( "SnapToGrid" );
2440 void SelectByType_registerShortcuts(){
2441 command_connect_accelerator( "SelectAllOfType" );
2444 void SurfaceInspector_registerShortcuts(){
2445 command_connect_accelerator( "FitTexture" );
2449 void register_shortcuts(){
2450 PatchInspector_registerShortcuts();
2451 Patch_registerShortcuts();
2452 Grid_registerShortcuts();
2453 XYWnd_registerShortcuts();
2454 CamWnd_registerShortcuts();
2455 Manipulators_registerShortcuts();
2456 SurfaceInspector_registerShortcuts();
2457 TexdefNudge_registerShortcuts();
2458 SelectNudge_registerShortcuts();
2459 SnapToGrid_registerShortcuts();
2460 SelectByType_registerShortcuts();
2463 void File_constructToolbar( ui::Toolbar toolbar ){
2464 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2465 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2468 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2469 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2470 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2473 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2474 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2475 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2476 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2477 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2478 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2479 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2482 void Select_constructToolbar( ui::Toolbar toolbar ){
2483 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2484 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2487 void CSG_constructToolbar( ui::Toolbar toolbar ){
2488 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2489 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2490 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2491 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2494 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2495 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2496 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2497 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2500 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2502 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2505 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2506 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2509 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2510 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2511 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2512 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2513 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2515 Clipper_constructToolbar( toolbar );
2518 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2519 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2520 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2521 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2525 auto space = [&]() {
2526 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2531 File_constructToolbar( toolbar );
2535 UndoRedo_constructToolbar( toolbar );
2539 RotateFlip_constructToolbar( toolbar );
2543 Select_constructToolbar( toolbar );
2547 CSG_constructToolbar( toolbar );
2551 ComponentModes_constructToolbar( toolbar );
2553 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2556 XYWnd_constructToolbar( toolbar );
2561 CamWnd_constructToolbar( toolbar );
2565 Manipulators_constructToolbar( toolbar );
2567 if ( g_Layout_enablePatchToolbar.m_value ) {
2570 Patch_constructToolbar( toolbar );
2575 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2579 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2580 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2581 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2582 // TODO: call light inspector
2583 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2586 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2589 // disable the console and texture button in the regular layouts
2590 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2591 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2592 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2598 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2599 auto table = ui::Table( 1, c_count_status, FALSE );
2603 auto label = ui::Label( "Label" );
2604 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2605 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2607 table.attach(label, {0, 1, 0, 1});
2608 pStatusLabel[c_command_status] = ui::Widget(label );
2611 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2613 auto frame = ui::Frame();
2615 table.attach(frame, {i, i + 1, 0, 1});
2616 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2618 auto label = ui::Label( "Label" );
2619 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2620 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2621 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2624 pStatusLabel[i] = ui::Widget(label );
2627 return ui::Widget(table );
2633 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2635 class WindowFocusPrinter
2639 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2640 globalOutputStream() << self->m_name << " frame_event\n";
2643 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2644 globalOutputStream() << self->m_name << " keys_changed\n";
2647 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2648 if ( gtk_window_is_active( window ) ) {
2649 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2653 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2658 WindowFocusPrinter( const char* name ) : m_name( name ){
2660 void connect( ui::Window toplevel_window ){
2661 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2662 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2663 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2664 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2668 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2672 class MainWindowActive
2674 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2675 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2676 g_wait.m_window.show();
2683 void connect( ui::Window toplevel_window ){
2684 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2688 MainWindowActive g_MainWindowActive;
2690 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2691 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2694 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2695 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2698 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2699 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2702 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2703 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2706 // =============================================================================
2709 MainFrame* g_pParentWnd = 0;
2711 ui::Window MainFrame_getWindow()
2713 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2716 std::vector<ui::Widget> g_floating_windows;
2718 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2726 for (auto &n : m_pStatusLabel) {
2730 m_bSleeping = false;
2735 MainFrame::~MainFrame(){
2742 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2750 void MainFrame::SetActiveXY( XYWnd* p ){
2751 if ( m_pActiveXY ) {
2752 m_pActiveXY->SetActive( false );
2757 if ( m_pActiveXY ) {
2758 m_pActiveXY->SetActive( true );
2763 void MainFrame::ReleaseContexts(){
2766 m_pXYWnd->DestroyContext();
2769 m_pYZWnd->DestroyContext();
2772 m_pXZWnd->DestroyContext();
2775 m_pCamWnd->DestroyContext();
2778 m_pTexWnd->DestroyContext();
2781 m_pZWnd->DestroyContext();
2786 void MainFrame::CreateContexts(){
2789 m_pCamWnd->CreateContext();
2792 m_pXYWnd->CreateContext();
2795 m_pYZWnd->CreateContext();
2798 m_pXZWnd->CreateContext();
2801 m_pTexWnd->CreateContext();
2804 m_pZWnd->CreateContext();
2813 void MainFrame::OnSleep(){
2816 if ( m_bSleeping ) {
2817 // useful when trying to debug crashes in the sleep code
2818 globalOutputStream() << "Going into sleep mode..\n";
2820 globalOutputStream() << "Dispatching sleep msg...";
2821 DispatchRadiantMsg( RADIANT_SLEEP );
2822 globalOutputStream() << "Done.\n";
2824 gtk_window_iconify( m_window );
2825 GlobalSelectionSystem().setSelectedAll( false );
2827 GlobalShaderCache().unrealise();
2829 GlobalOpenGL_debugAssertNoErrors();
2830 ScreenUpdates_Disable();
2833 globalOutputStream() << "Releasing contexts...";
2835 globalOutputStream() << "Done.\n";
2839 globalOutputStream() << "Waking up\n";
2841 gtk_window_deiconify( m_window );
2844 globalOutputStream() << "Creating contexts...";
2846 globalOutputStream() << "Done.\n";
2848 globalOutputStream() << "Making current on camera...";
2849 m_pCamWnd->MakeCurrent();
2850 globalOutputStream() << "Done.\n";
2852 globalOutputStream() << "Reloading shaders...";
2854 GlobalShaderCache().realise();
2855 globalOutputStream() << "Done.\n";
2857 ScreenUpdates_Enable();
2859 globalOutputStream() << "Dispatching wake msg...";
2860 DispatchRadiantMsg( RADIANT_WAKEUP );
2861 globalOutputStream() << "Done\n";
2867 ui::Window create_splash(){
2868 auto window = ui::Window( ui::window_type::TOP );
2869 gtk_window_set_decorated(window, false);
2870 gtk_window_set_resizable(window, false);
2871 gtk_window_set_modal(window, true);
2872 gtk_window_set_default_size( window, -1, -1 );
2873 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2874 gtk_container_set_border_width(window, 0);
2876 auto image = new_local_image( "splash.png" );
2880 window.dimensions(-1, -1);
2886 static ui::Window splash_screen{ui::null};
2889 splash_screen = create_splash();
2895 splash_screen.destroy();
2898 WindowPositionTracker g_posCamWnd;
2899 WindowPositionTracker g_posXYWnd;
2900 WindowPositionTracker g_posXZWnd;
2901 WindowPositionTracker g_posYZWnd;
2903 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2904 if ( ConfirmModified( "Exit Radiant" ) ) {
2911 void MainFrame::Create(){
2912 ui::Window window = ui::Window( ui::window_type::TOP );
2914 GlobalWindowObservers_connectTopLevel( window );
2916 gtk_window_set_transient_for( splash_screen, window );
2918 #if !GDEF_OS_WINDOWS
2920 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2921 if ( pixbuf != 0 ) {
2922 gtk_window_set_icon( window, pixbuf );
2923 g_object_unref( pixbuf );
2928 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2929 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2931 m_position_tracker.connect( window );
2934 g_mainframeWidgetFocusPrinter.connect( window );
2935 g_mainframeFocusPrinter.connect( window );
2938 g_MainWindowActive.connect( window );
2940 GetPlugInMgr().Init( window );
2942 auto vbox = ui::VBox( FALSE, 0 );
2946 global_accel_connect_window( window );
2948 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2950 register_shortcuts();
2952 auto main_menu = create_main_menu( CurrentStyle() );
2953 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2955 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2956 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2958 auto plugin_toolbar = create_plugin_toolbar();
2959 if ( !g_Layout_enablePluginToolbar.m_value ) {
2960 plugin_toolbar.hide();
2962 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2964 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2965 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
2967 GroupDialog_constructWindow( window );
2968 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
2970 if ( FloatingGroupDialog() ) {
2971 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
2975 if ( g_multimon_globals.m_bStartOnPrimMon ) {
2976 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
2977 window_set_position( window, g_layout_globals.m_position );
2981 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
2982 gtk_window_maximize( window );
2983 WindowPosition default_position( -1, -1, 640, 480 );
2984 window_set_position( window, default_position );
2988 window_set_position( window, g_layout_globals.m_position );
2995 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
2997 ui::Widget vsplit = ui::VPaned(ui::New);
2999 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3003 ui::Widget console_window = Console_constructWindow( window );
3004 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3007 ui::Widget hsplit = ui::HPaned(ui::New);
3010 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3013 m_pXYWnd = new XYWnd();
3014 m_pXYWnd->SetViewType( XY );
3015 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3018 ui::Widget vsplit2 = ui::VPaned(ui::New);
3020 m_vSplit2 = vsplit2;
3022 if ( CurrentStyle() == eRegular ) {
3023 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3024 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3028 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3029 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3034 m_pCamWnd = NewCamWnd();
3035 GlobalCamera_setCamWnd( *m_pCamWnd );
3036 CamWnd_setParent( *m_pCamWnd, window );
3037 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3039 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3042 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3044 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3049 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3051 if ( CurrentStyle() == eRegular ) {
3052 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3056 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3059 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3061 else if ( CurrentStyle() == eFloating ) {
3063 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3064 global_accel_connect_window( window );
3065 g_posCamWnd.connect( window );
3069 m_pCamWnd = NewCamWnd();
3070 GlobalCamera_setCamWnd( *m_pCamWnd );
3073 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3076 CamWnd_setParent( *m_pCamWnd, window );
3078 g_floating_windows.push_back( window );
3082 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3083 global_accel_connect_window( window );
3084 g_posXYWnd.connect( window );
3086 m_pXYWnd = new XYWnd();
3087 m_pXYWnd->m_parent = window;
3088 m_pXYWnd->SetViewType( XY );
3092 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3095 XY_Top_Shown_Construct( window );
3097 g_floating_windows.push_back( window );
3101 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3102 global_accel_connect_window( window );
3103 g_posXZWnd.connect( window );
3105 m_pXZWnd = new XYWnd();
3106 m_pXZWnd->m_parent = window;
3107 m_pXZWnd->SetViewType( XZ );
3110 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3114 XZ_Front_Shown_Construct( window );
3116 g_floating_windows.push_back( window );
3120 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3121 global_accel_connect_window( window );
3122 g_posYZWnd.connect( window );
3124 m_pYZWnd = new XYWnd();
3125 m_pYZWnd->m_parent = window;
3126 m_pYZWnd->SetViewType( YZ );
3129 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3133 YZ_Side_Shown_Construct( window );
3135 g_floating_windows.push_back( window );
3139 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3140 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3147 m_pCamWnd = NewCamWnd();
3148 GlobalCamera_setCamWnd( *m_pCamWnd );
3149 CamWnd_setParent( *m_pCamWnd, window );
3151 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3153 m_pYZWnd = new XYWnd();
3154 m_pYZWnd->SetViewType( YZ );
3156 ui::Widget yz = m_pYZWnd->GetWidget();
3158 m_pXYWnd = new XYWnd();
3159 m_pXYWnd->SetViewType( XY );
3161 ui::Widget xy = m_pXYWnd->GetWidget();
3163 m_pXZWnd = new XYWnd();
3164 m_pXZWnd->SetViewType( XZ );
3166 ui::Widget xz = m_pXZWnd->GetWidget();
3168 auto split = create_split_views( camera, yz, xy, xz );
3169 vbox.pack_start( split, TRUE, TRUE, 0 );
3172 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3173 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3177 EntityList_constructWindow( window );
3178 PreferencesDialog_constructWindow( window );
3179 FindTextureDialog_constructWindow( window );
3180 SurfaceInspector_constructWindow( window );
3181 PatchInspector_constructWindow( window );
3183 SetActiveXY( m_pXYWnd );
3185 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3186 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3188 g_defaultToolMode = DragMode;
3189 g_defaultToolMode();
3190 SetStatusText( m_command_status, c_TranslateMode_status );
3192 EverySecondTimer_enable();
3194 //GlobalShortcuts_reportUnregistered();
3197 void MainFrame::SaveWindowInfo(){
3198 if ( !FloatingGroupDialog() ) {
3199 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3201 if ( CurrentStyle() != eRegular ) {
3202 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3206 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3209 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3212 g_layout_globals.m_position = m_position_tracker.getPosition();
3214 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3217 void MainFrame::Shutdown(){
3218 EverySecondTimer_disable();
3220 EntityList_destroyWindow();
3229 TextureBrowser_destroyWindow();
3231 DeleteCamWnd( m_pCamWnd );
3234 PreferencesDialog_destroyWindow();
3235 SurfaceInspector_destroyWindow();
3236 FindTextureDialog_destroyWindow();
3237 PatchInspector_destroyWindow();
3239 g_DbgDlg.destroyWindow();
3241 // destroying group-dialog last because it may contain texture-browser
3242 GroupDialog_destroyWindow();
3245 void MainFrame::RedrawStatusText(){
3246 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3247 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3248 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3249 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3250 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3253 void MainFrame::UpdateStatusText(){
3254 m_idleRedrawStatusText.queueDraw();
3257 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3258 status_text = pText;
3262 void Sys_Status( const char* status ){
3263 if ( g_pParentWnd != 0 ) {
3264 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3268 int getRotateIncrement(){
3269 return static_cast<int>( g_si_globals.rotate );
3272 int getFarClipDistance(){
3273 return g_camwindow_globals.m_nCubicScale;
3276 float ( *GridStatus_getGridSize )() = GetGridSize;
3278 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3280 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3282 bool ( *GridStatus_getTextureLockEnabled )();
3284 void MainFrame::SetGridStatus(){
3285 StringOutputStream status( 64 );
3286 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3287 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3288 << " R:" << GridStatus_getRotateIncrement()
3289 << " C:" << GridStatus_getFarClipDistance()
3291 SetStatusText( m_grid_status, status.c_str() );
3294 void GridStatus_onTextureLockEnabledChanged(){
3295 if ( g_pParentWnd != 0 ) {
3296 g_pParentWnd->SetGridStatus();
3300 void GlobalGL_sharedContextCreated(){
3301 GLFont *g_font = NULL;
3303 // report OpenGL information
3304 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3305 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3306 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3307 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3308 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3310 QGL_sharedContextCreated( GlobalOpenGL() );
3312 ShaderCache_extensionsInitialised();
3314 GlobalShaderCache().realise();
3318 /* win32 is dodgy here, just use courier new then */
3319 g_font = glfont_create( "arial 9" );
3321 auto settings = gtk_settings_get_default();
3323 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3324 g_font = glfont_create( fontname );
3327 GlobalOpenGL().m_font = g_font;
3330 void GlobalGL_sharedContextDestroyed(){
3331 Textures_Unrealise();
3332 GlobalShaderCache().unrealise();
3334 QGL_sharedContextDestroyed( GlobalOpenGL() );
3338 void Layout_constructPreferences( PreferencesPage& page ){
3340 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3341 page.appendRadioIcons(
3343 STRING_ARRAY_RANGE( layouts ),
3344 make_property( g_Layout_viewStyle )
3347 page.appendCheckBox(
3348 "", "Detachable Menus",
3349 make_property( g_Layout_enableDetachableMenus )
3351 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3352 page.appendCheckBox(
3353 "", "Patch Toolbar",
3354 make_property( g_Layout_enablePatchToolbar )
3357 page.appendCheckBox(
3358 "", "Plugin Toolbar",
3359 make_property( g_Layout_enablePluginToolbar )
3363 void Layout_constructPage( PreferenceGroup& group ){
3364 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3365 Layout_constructPreferences( page );
3368 void Layout_registerPreferencesPage(){
3369 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3373 #include "preferencesystem.h"
3374 #include "stringio.h"
3376 void MainFrame_Construct(){
3377 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3379 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3380 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3381 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3382 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3383 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3384 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3385 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3386 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3387 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3388 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3389 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3391 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3392 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3393 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3394 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3395 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3396 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3397 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3398 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3399 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3400 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3401 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3402 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3403 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3404 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3405 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3407 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3408 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3409 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3411 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3412 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3414 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3415 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3416 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3418 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3419 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3420 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3421 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3422 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3423 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3425 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3426 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3428 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3430 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3432 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3435 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3437 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3438 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3439 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3440 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3442 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3443 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3444 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3445 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3446 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3447 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3448 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3449 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3450 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3451 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3452 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3453 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3454 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3455 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3456 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3457 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3458 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3459 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3460 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3463 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3464 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3465 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3466 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3468 Grid_registerCommands();
3470 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3472 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3474 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3475 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3476 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3477 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3478 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3479 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3480 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3481 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3482 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3483 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3485 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3486 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3488 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3489 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3490 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3491 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3493 Patch_registerCommands();
3494 XYShow_registerCommands();
3496 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3497 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3499 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3500 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3501 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3502 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3503 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3504 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3505 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3506 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3508 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3509 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3510 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3511 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3512 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3514 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3515 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3516 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3517 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3520 const char* ENGINEPATH_ATTRIBUTE =
3525 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3528 #error "unknown platform"
3531 StringOutputStream path( 256 );
3532 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3533 g_strEnginePath = path.c_str();
3536 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3538 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3539 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3541 for ( int i = 0; i < g_pakPathCount; i++ ) {
3542 std::string label = "PakPath" + std::to_string( i );
3543 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3546 g_Layout_viewStyle.useLatched();
3547 g_Layout_enableDetachableMenus.useLatched();
3548 g_Layout_enablePatchToolbar.useLatched();
3549 g_Layout_enablePluginToolbar.useLatched();
3551 Layout_registerPreferencesPage();
3552 Paths_registerPreferencesPage();
3554 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3555 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3556 GlobalEntityCreator().setCounter( &g_entityCount );
3558 GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3559 GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3561 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3564 void MainFrame_Destroy(){
3565 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3567 GlobalEntityCreator().setCounter( 0 );
3568 g_entityCount.setCountChangedCallback( Callback<void()>() );
3569 g_brushCount.setCountChangedCallback( Callback<void()>() );
3573 void GLWindow_Construct(){
3574 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3577 void GLWindow_Destroy(){