2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
110 #ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
111 /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
112 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
114 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
117 struct layout_globals_t
119 WindowPosition m_position;
129 m_position( -1, -1, 640, 480 ),
135 nState( GDK_WINDOW_STATE_MAXIMIZED ){
139 layout_globals_t g_layout_globals;
140 glwindow_globals_t g_glwindow_globals;
145 bool g_vfsInitialized = false;
148 if ( g_vfsInitialized ) return;
150 GlobalFileSystem().initialise();
151 g_vfsInitialized = true;
155 if ( !g_vfsInitialized ) return;
156 GlobalFileSystem().shutdown();
157 g_vfsInitialized = false;
161 if ( !g_vfsInitialized ) return;
162 GlobalFileSystem().clear();
164 GlobalFileSystem().refresh();
165 g_vfsInitialized = true;
166 // also refresh models
168 // also refresh texture browser
169 TextureBrowser_RefreshShaders();
177 class VFSModuleObserver : public ModuleObserver
189 VFSModuleObserver g_VFSModuleObserver;
191 void VFS_Construct(){
192 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
196 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
204 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
205 #define qREFKNOWNFOLDERID GUID
206 #define qKF_FLAG_CREATE 0x8000
207 #define qKF_FLAG_NO_ALIAS 0x1000
208 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
209 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
212 void HomePaths_Realise(){
215 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
216 if ( !string_empty( prefix ) ) {
217 StringOutputStream path( 256 );
221 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
222 if ( file_is_directory( path.c_str() ) ) {
223 g_qeglobals.m_userEnginePath = path.c_str();
227 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
228 #elif GDEF_OS_WINDOWS
229 TCHAR mydocsdir[MAX_PATH + 1];
231 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
233 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
236 qSHGetKnownFolderPath = NULL;
238 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
239 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
240 memset( mydocsdir, 0, sizeof( mydocsdir ) );
241 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
242 CoTaskMemFree( mydocsdirw );
244 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
245 if ( file_is_directory( path.c_str() ) ) {
246 g_qeglobals.m_userEnginePath = path.c_str();
248 FreeLibrary( shfolder );
254 FreeLibrary( shfolder );
256 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
258 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
259 // win32: only add it if it already exists
260 if ( file_is_directory( path.c_str() ) ) {
261 g_qeglobals.m_userEnginePath = path.c_str();
267 path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
268 if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
269 g_qeglobals.m_userEnginePath = path.c_str();
274 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
275 g_qeglobals.m_userEnginePath = path.c_str();
281 g_qeglobals.m_userEnginePath = EnginePath_get();
285 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
288 StringOutputStream path( 256 );
289 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
290 g_qeglobals.m_userGamePath = path.c_str();
292 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
293 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
296 ModuleObservers g_homePathObservers;
298 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
299 g_homePathObservers.attach( observer );
302 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
303 g_homePathObservers.detach( observer );
306 class HomePathsModuleObserver : public ModuleObserver
308 std::size_t m_unrealised;
310 HomePathsModuleObserver() : m_unrealised( 1 ){
314 if ( --m_unrealised == 0 ) {
316 g_homePathObservers.realise();
321 if ( ++m_unrealised == 1 ) {
322 g_homePathObservers.unrealise();
327 HomePathsModuleObserver g_HomePathsModuleObserver;
329 void HomePaths_Construct(){
330 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
333 void HomePaths_Destroy(){
334 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
340 CopiedString g_strEnginePath;
341 ModuleObservers g_enginePathObservers;
342 std::size_t g_enginepath_unrealised = 1;
344 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
345 g_enginePathObservers.attach( observer );
348 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
349 g_enginePathObservers.detach( observer );
353 void EnginePath_Realise(){
354 if ( --g_enginepath_unrealised == 0 ) {
355 g_enginePathObservers.realise();
360 const char* EnginePath_get(){
361 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
362 return g_strEnginePath.c_str();
365 void EnginePath_Unrealise(){
366 if ( ++g_enginepath_unrealised == 1 ) {
367 g_enginePathObservers.unrealise();
371 void setEnginePath( const char* path ){
372 StringOutputStream buffer( 256 );
373 buffer << DirectoryCleaned( path );
374 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
376 while ( !ConfirmModified( "Paths Changed" ) )
378 if ( Map_Unnamed( g_map ) ) {
389 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
391 EnginePath_Unrealise();
393 g_strEnginePath = buffer.c_str();
395 EnginePath_Realise();
401 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
402 ModuleObservers g_pakPathObservers[g_pakPathCount];
403 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
405 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
406 g_pakPathObservers[num].attach( observer );
409 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
410 g_pakPathObservers[num].detach( observer );
414 void PakPath_Realise( int num ){
415 if ( --g_pakpath_unrealised[num] == 0 ) {
416 g_pakPathObservers[num].realise();
420 const char* PakPath_get( int num ){
421 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
422 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
423 return g_strPakPath[num].c_str();
426 void PakPath_Unrealise( int num ){
427 if ( ++g_pakpath_unrealised[num] == 1 ) {
428 g_pakPathObservers[num].unrealise();
432 void setPakPath( int num, const char* path ){
433 if (!g_strcmp0( path, "")) {
434 g_strPakPath[num] = "";
438 StringOutputStream buffer( 256 );
439 buffer << DirectoryCleaned( path );
440 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
441 std::string message = "Changing Pak Path " + std::to_string(num);
442 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
444 PakPath_Unrealise(num);
446 g_strPakPath[num] = buffer.c_str();
448 PakPath_Realise(num);
453 // executable file path (full path)
454 CopiedString g_strAppFilePath;
457 CopiedString g_strAppPath;
458 CopiedString g_strLibPath;
459 CopiedString g_strDataPath;
461 const char* AppFilePath_get(){
462 return g_strAppFilePath.c_str();
465 const char* AppPath_get(){
466 return g_strAppPath.c_str();
469 const char *LibPath_get()
471 return g_strLibPath.c_str();
474 const char *DataPath_get()
476 return g_strDataPath.c_str();
479 /// the path to the local rc-dir
480 const char* LocalRcPath_get( void ){
481 static CopiedString rc_path;
482 if ( rc_path.empty() ) {
483 StringOutputStream stream( 256 );
484 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
485 rc_path = stream.c_str();
487 return rc_path.c_str();
490 /// directory for temp files
491 /// NOTE: on *nix this is were we check for .pid
492 CopiedString g_strSettingsPath;
494 const char* SettingsPath_get(){
495 return g_strSettingsPath.c_str();
500 points to the game tools directory, for instance
501 C:/Program Files/Quake III Arena/GtkRadiant
503 this is one of the main variables that are configured by the game selection on startup
504 [GameToolsPath]/plugins
505 [GameToolsPath]/modules
508 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
510 const char* GameToolsPath_get(){
511 return g_strGameToolsPath.c_str();
515 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
516 returnz(self.c_str());
519 static void Import(CopiedString &self, const char *value) {
520 setEnginePath( value );
525 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
526 returnz( self.c_str() );
529 static void Import( CopiedString &self, const char *value ) {
530 setPakPath( 0, value );
535 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
536 returnz( self.c_str() );
539 static void Import( CopiedString &self, const char *value ) {
540 setPakPath( 1, value );
545 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
546 returnz( self.c_str() );
549 static void Import( CopiedString &self, const char *value ) {
550 setPakPath( 2, value );
555 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
556 returnz( self.c_str() );
559 static void Import( CopiedString &self, const char *value ) {
560 setPakPath( 3, value );
565 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
566 returnz( self.c_str() );
569 static void Import( CopiedString &self, const char *value ) {
570 setPakPath( 4, value );
574 bool g_disableEnginePath = false;
575 bool g_disableHomePath = false;
577 void Paths_constructPreferences( PreferencesPage& page ){
578 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
581 "", "Do not use Engine Path",
586 "", "Do not use Home Path",
590 for ( int i = 0; i < g_pakPathCount; i++ ) {
591 std::string label = "Pak Path " + std::to_string(i);
594 page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
597 page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
600 page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
603 page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
606 page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
612 void Paths_constructPage( PreferenceGroup& group ){
613 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
614 Paths_constructPreferences( page );
617 void Paths_registerPreferencesPage(){
618 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
622 class PathsDialog : public Dialog
625 ui::Window BuildDialog(){
626 auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
628 auto vbox2 = create_dialog_vbox( 0, 4 );
632 PreferencesPage preferencesPage( *this, vbox2 );
633 Paths_constructPreferences( preferencesPage );
636 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
640 PathsDialog g_PathsDialog;
642 void EnginePath_verify(){
643 if ( !file_exists( g_strEnginePath.c_str() ) ) {
644 g_PathsDialog.Create();
645 g_PathsDialog.DoModal();
646 g_PathsDialog.Destroy();
652 CopiedString g_gamename;
653 CopiedString g_gamemode;
654 ModuleObservers g_gameNameObservers;
655 ModuleObservers g_gameModeObservers;
658 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
659 g_gameNameObservers.attach( observer );
662 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
663 g_gameNameObservers.detach( observer );
666 const char* basegame_get(){
667 return g_pGameDescription->getRequiredKeyValue( "basegame" );
670 const char* gamename_get(){
671 const char* gamename = g_gamename.c_str();
672 if ( string_empty( gamename ) ) {
673 return basegame_get();
678 void gamename_set( const char* gamename ){
679 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
680 g_gameNameObservers.unrealise();
681 g_gamename = gamename;
682 g_gameNameObservers.realise();
686 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
687 g_gameModeObservers.attach( observer );
690 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
691 g_gameModeObservers.detach( observer );
694 const char* gamemode_get(){
695 return g_gamemode.c_str();
698 void gamemode_set( const char* gamemode ){
699 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
700 g_gameModeObservers.unrealise();
701 g_gamemode = gamemode;
702 g_gameModeObservers.realise();
709 const char* const c_library_extension =
710 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
711 CMAKE_SHARED_MODULE_SUFFIX
712 #elif GDEF_OS_WINDOWS
716 #elif GDEF_OS_LINUX || GDEF_OS_BSD
721 void Radiant_loadModules( const char* path ){
722 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
724 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
725 strcpy(fullname, path);
726 strcat(fullname, name);
727 globalOutputStream() << "Found '" << fullname << "'\n";
728 GlobalModuleServer_loadModule(fullname);
732 void Radiant_loadModulesFromRoot( const char* directory ){
734 StringOutputStream path( 256 );
735 path << directory << g_pluginsDir;
736 Radiant_loadModules( path.c_str() );
739 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
740 StringOutputStream path( 256 );
741 path << directory << g_modulesDir;
742 Radiant_loadModules( path.c_str() );
746 //! Make COLOR_BRUSHES override worldspawn eclass colour.
747 void SetWorldspawnColour( const Vector3& colour ){
748 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
749 eclass_release_state( worldspawn );
750 worldspawn->color = colour;
751 eclass_capture_state( worldspawn );
755 class WorldspawnColourEntityClassObserver : public ModuleObserver
757 std::size_t m_unrealised;
759 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
763 if ( --m_unrealised == 0 ) {
764 SetWorldspawnColour( g_xywindow_globals.color_brushes );
769 if ( ++m_unrealised == 1 ) {
774 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
777 ModuleObservers g_gameToolsPathObservers;
779 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
780 g_gameToolsPathObservers.attach( observer );
783 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
784 g_gameToolsPathObservers.detach( observer );
787 void Radiant_Initialise(){
788 GlobalModuleServer_Initialise();
790 Radiant_loadModulesFromRoot( LibPath_get() );
794 bool success = Radiant_Construct( GlobalModuleServer_get() );
795 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
797 g_gameToolsPathObservers.realise();
798 g_gameModeObservers.realise();
799 g_gameNameObservers.realise();
802 void Radiant_Shutdown(){
803 g_gameNameObservers.unrealise();
804 g_gameModeObservers.unrealise();
805 g_gameToolsPathObservers.unrealise();
807 if ( !g_preferences_globals.disable_ini ) {
808 globalOutputStream() << "Start writing prefs\n";
810 globalOutputStream() << "Done prefs\n";
815 GlobalModuleServer_Shutdown();
819 if ( ConfirmModified( "Exit Radiant" ) ) {
826 GlobalUndoSystem().undo();
831 GlobalUndoSystem().redo();
835 void deleteSelection(){
836 UndoableCommand undo( "deleteSelected" );
840 void Map_ExportSelected( TextOutputStream& ostream ){
841 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
844 void Map_ImportSelected( TextInputStream& istream ){
845 Map_ImportSelected( istream, Map_getFormat( g_map ) );
848 void Selection_Copy(){
849 clipboard_copy( Map_ExportSelected );
852 void Selection_Paste(){
853 clipboard_paste( Map_ImportSelected );
857 if ( SelectedFaces_empty() ) {
862 SelectedFaces_copyTexture();
867 if ( SelectedFaces_empty() ) {
868 UndoableCommand undo( "paste" );
870 GlobalSelectionSystem().setSelectedAll( false );
875 SelectedFaces_pasteTexture();
879 void PasteToCamera(){
880 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
881 GlobalSelectionSystem().setSelectedAll( false );
883 UndoableCommand undo( "pasteToCamera" );
887 // Work out the delta
889 Select_GetMid( mid );
890 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
893 GlobalSelectionSystem().translateSelected( delta );
897 void ColorScheme_Original(){
898 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
900 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
901 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
902 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
904 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
905 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
906 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
907 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
908 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
909 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
910 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
911 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
912 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
913 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
914 SetWorldspawnColour( g_xywindow_globals.color_brushes );
915 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
916 XY_UpdateAllWindows();
919 void ColorScheme_QER(){
920 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
922 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
923 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
924 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
926 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
927 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
928 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
929 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
930 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
931 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
932 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
933 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
934 SetWorldspawnColour( g_xywindow_globals.color_brushes );
935 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
936 XY_UpdateAllWindows();
939 void ColorScheme_Black(){
940 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
942 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
943 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
944 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
946 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
947 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
948 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
949 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
950 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
951 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
952 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
953 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
954 SetWorldspawnColour( g_xywindow_globals.color_brushes );
955 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
956 XY_UpdateAllWindows();
959 /* ydnar: to emulate maya/max/lightwave color schemes */
960 void ColorScheme_Ydnar(){
961 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
963 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
964 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
965 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
967 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
968 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
969 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
970 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
971 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
972 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
973 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
974 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
975 SetWorldspawnColour( g_xywindow_globals.color_brushes );
976 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
977 XY_UpdateAllWindows();
980 /* color scheme to fit the GTK Adwaita Dark theme */
981 void ColorScheme_AdwaitaDark()
984 // GlobalTextureBrowser().color_textureback
985 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
988 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
990 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
991 CamWnd_Update(*g_pParentWnd->GetCamWnd());
994 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
996 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
998 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
1000 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
1002 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
1004 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
1006 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
1008 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
1010 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
1013 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
1015 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
1017 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1018 SetWorldspawnColour(g_xywindow_globals.color_brushes);
1020 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1021 XY_UpdateAllWindows();
1024 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1027 typedef Callback<void(Vector3&)> GetColourCallback;
1028 typedef Callback<void(const Vector3&)> SetColourCallback;
1032 GetColourCallback m_get;
1033 SetColourCallback m_set;
1035 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1036 : m_get( get ), m_set( set ){
1042 color_dialog( MainFrame_getWindow(), colour );
1048 void Colour_get( const Vector3& colour, Vector3& other ){
1052 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1054 void Colour_set( Vector3& colour, const Vector3& other ){
1056 SceneChangeNotify();
1059 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1061 void BrushColour_set( const Vector3& other ){
1062 g_xywindow_globals.color_brushes = other;
1063 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1064 SceneChangeNotify();
1067 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1069 void ClipperColour_set( const Vector3& other ){
1070 g_xywindow_globals.color_clipper = other;
1071 Brush_clipperColourChanged();
1072 SceneChangeNotify();
1075 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1077 void TextureBrowserColour_get( Vector3& other ){
1078 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1081 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1083 void TextureBrowserColour_set( const Vector3& other ){
1084 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1087 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1093 ChooseColour m_textureback;
1094 ChooseColour m_xyback;
1095 ChooseColour m_gridmajor;
1096 ChooseColour m_gridminor;
1097 ChooseColour m_gridmajor_alt;
1098 ChooseColour m_gridminor_alt;
1099 ChooseColour m_gridtext;
1100 ChooseColour m_gridblock;
1101 ChooseColour m_cameraback;
1102 ChooseColour m_brush;
1103 ChooseColour m_selectedbrush;
1104 ChooseColour m_selectedbrush3d;
1105 ChooseColour m_clipper;
1106 ChooseColour m_viewname;
1109 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1110 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1111 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1112 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1113 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1114 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1115 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1116 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1117 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1118 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1119 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1120 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1121 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1122 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1126 ColoursMenu g_ColoursMenu;
1128 ui::MenuItem create_colours_menu(){
1129 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1130 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1131 if ( g_Layout_enableDetachableMenus.m_value ) {
1132 menu_tearoff( menu_in_menu );
1135 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1136 if ( g_Layout_enableDetachableMenus.m_value ) {
1137 menu_tearoff( menu_3 );
1140 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1141 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1142 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1143 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1144 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1146 menu_separator( menu_in_menu );
1148 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1149 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1150 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1151 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1152 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1153 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1154 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1155 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1156 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1157 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1158 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1159 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1160 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1161 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1163 return colours_menu_item;
1168 PluginsMenu_clear();
1169 PluginToolbar_clear();
1172 Radiant_Initialise();
1174 PluginsMenu_populate();
1176 PluginToolbar_populate();
1180 void thunk_OnSleep(){
1181 g_pParentWnd->OnSleep();
1185 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1188 void OpenBugReportURL(){
1189 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1193 ui::Widget g_page_console{ui::null};
1195 void Console_ToggleShow(){
1196 GroupDialog_showPage( g_page_console );
1199 ui::Widget g_page_entity{ui::null};
1201 void EntityInspector_ToggleShow(){
1202 GroupDialog_showPage( g_page_entity );
1206 void SetClipMode( bool enable );
1208 void ModeChangeNotify();
1210 typedef void ( *ToolMode )();
1212 ToolMode g_currentToolMode = 0;
1213 bool g_currentToolModeSupportsComponentEditing = false;
1214 ToolMode g_defaultToolMode = 0;
1217 void SelectionSystem_DefaultMode(){
1218 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1219 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1225 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1226 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1230 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1231 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1235 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1236 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1239 template<bool( *BoolFunction ) ( )>
1240 class BoolFunctionExport
1243 static void apply( const Callback<void(bool)> & importCallback ){
1244 importCallback( BoolFunction() );
1248 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1249 EdgeModeApplyCaller g_edgeMode_button_caller;
1250 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1251 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1253 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1254 VertexModeApplyCaller g_vertexMode_button_caller;
1255 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1256 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1258 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1259 FaceModeApplyCaller g_faceMode_button_caller;
1260 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1261 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1263 void ComponentModeChanged(){
1264 g_edgeMode_button.update();
1265 g_vertexMode_button.update();
1266 g_faceMode_button.update();
1269 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1270 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1271 && GlobalSelectionSystem().countSelected() == 0 ) {
1272 SelectionSystem_DefaultMode();
1273 ComponentModeChanged();
1277 void SelectEdgeMode(){
1279 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1280 GlobalSelectionSystem().Select( false );
1285 SelectionSystem_DefaultMode();
1287 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1288 if ( !g_currentToolModeSupportsComponentEditing ) {
1289 g_defaultToolMode();
1292 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1293 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1296 ComponentModeChanged();
1301 void SelectVertexMode(){
1303 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1304 GlobalSelectionSystem().Select( false );
1308 if ( VertexMode() ) {
1309 SelectionSystem_DefaultMode();
1311 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1312 if ( !g_currentToolModeSupportsComponentEditing ) {
1313 g_defaultToolMode();
1316 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1317 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1320 ComponentModeChanged();
1325 void SelectFaceMode(){
1327 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1328 GlobalSelectionSystem().Select( false );
1333 SelectionSystem_DefaultMode();
1335 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1336 if ( !g_currentToolModeSupportsComponentEditing ) {
1337 g_defaultToolMode();
1340 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1341 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1344 ComponentModeChanged();
1350 class CloneSelected : public scene::Graph::Walker
1353 NodeSmartReference worldspawn;
1355 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1358 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1359 if ( path.size() == 1 ) {
1363 // ignore worldspawn, but keep checking children
1364 NodeSmartReference me( path.top().get() );
1365 if ( me == worldspawn ) {
1369 if ( !path.top().get().isRoot() ) {
1370 Selectable* selectable = Instance_getSelectable( instance );
1371 if ( selectable != 0
1372 && selectable->isSelected() ) {
1380 void post( const scene::Path& path, scene::Instance& instance ) const {
1381 if ( path.size() == 1 ) {
1385 // ignore worldspawn, but keep checking children
1386 NodeSmartReference me( path.top().get() );
1387 if ( me == worldspawn ) {
1391 if ( !path.top().get().isRoot() ) {
1392 Selectable* selectable = Instance_getSelectable( instance );
1393 if ( selectable != 0
1394 && selectable->isSelected() ) {
1395 NodeSmartReference clone( Node_Clone( path.top() ) );
1396 if ( doMakeUnique ) {
1397 Map_gatherNamespaced( clone );
1399 Node_getTraversable( path.parent().get() )->insert( clone );
1405 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1406 graph.traverse( CloneSelected( doMakeUnique ) );
1408 Map_mergeClonedNames();
1411 enum ENudgeDirection
1425 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1426 : x( x_ ), y( y_ ), z( z_ ){
1430 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1434 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1436 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1438 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1441 ERROR_MESSAGE( "invalid viewtype" );
1442 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1445 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1446 switch ( direction )
1449 return vector3_negated( axes.x );
1455 return vector3_negated( axes.y );
1458 ERROR_MESSAGE( "invalid direction" );
1459 return Vector3( 0, 0, 0 );
1462 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1463 AxisBase axes( AxisBase_forViewType( viewtype ) );
1464 Vector3 view_direction( vector3_negated( axes.z ) );
1465 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1466 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1469 void Selection_Clone(){
1470 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1471 UndoableCommand undo( "cloneSelected" );
1473 Scene_Clone_Selected( GlobalSceneGraph(), false );
1475 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1476 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1480 void Selection_Clone_MakeUnique(){
1481 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1482 UndoableCommand undo( "cloneSelectedMakeUnique" );
1484 Scene_Clone_Selected( GlobalSceneGraph(), true );
1486 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1487 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1491 // called when the escape key is used (either on the main window or on an inspector)
1492 void Selection_Deselect(){
1493 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1494 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1495 GlobalSelectionSystem().setSelectedAllComponents( false );
1499 SelectionSystem_DefaultMode();
1500 ComponentModeChanged();
1505 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1506 GlobalSelectionSystem().setSelectedAllComponents( false );
1510 GlobalSelectionSystem().setSelectedAll( false );
1516 void Selection_NudgeUp(){
1517 UndoableCommand undo( "nudgeSelectedUp" );
1518 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1521 void Selection_NudgeDown(){
1522 UndoableCommand undo( "nudgeSelectedDown" );
1523 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1526 void Selection_NudgeLeft(){
1527 UndoableCommand undo( "nudgeSelectedLeft" );
1528 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1531 void Selection_NudgeRight(){
1532 UndoableCommand undo( "nudgeSelectedRight" );
1533 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1537 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1538 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1541 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1542 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1545 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1546 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1549 void DragToolExport( const Callback<void(bool)> & importCallback ){
1550 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1553 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1554 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1557 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1558 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1559 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1561 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1562 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1563 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1565 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1566 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1567 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1569 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1570 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1571 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1573 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1574 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1575 ToggleItem g_clipper_button( g_clipper_button_callback );
1578 g_translatemode_button.update();
1579 g_rotatemode_button.update();
1580 g_scalemode_button.update();
1581 g_dragmode_button.update();
1582 g_clipper_button.update();
1585 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1588 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1589 g_defaultToolMode();
1593 g_currentToolMode = DragMode;
1594 g_currentToolModeSupportsComponentEditing = true;
1596 OnClipMode( false );
1598 Sys_Status( c_ResizeMode_status );
1599 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1606 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1608 void TranslateMode(){
1609 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1610 g_defaultToolMode();
1614 g_currentToolMode = TranslateMode;
1615 g_currentToolModeSupportsComponentEditing = true;
1617 OnClipMode( false );
1619 Sys_Status( c_TranslateMode_status );
1620 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1626 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1629 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1630 g_defaultToolMode();
1634 g_currentToolMode = RotateMode;
1635 g_currentToolModeSupportsComponentEditing = true;
1637 OnClipMode( false );
1639 Sys_Status( c_RotateMode_status );
1640 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1646 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1649 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1650 g_defaultToolMode();
1654 g_currentToolMode = ScaleMode;
1655 g_currentToolModeSupportsComponentEditing = true;
1657 OnClipMode( false );
1659 Sys_Status( c_ScaleMode_status );
1660 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1667 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1671 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1672 g_defaultToolMode();
1676 g_currentToolMode = ClipperMode;
1677 g_currentToolModeSupportsComponentEditing = false;
1679 SelectionSystem_DefaultMode();
1683 Sys_Status( c_ClipperMode_status );
1684 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1691 void Texdef_Rotate( float angle ){
1692 StringOutputStream command;
1693 command << "brushRotateTexture -angle " << angle;
1694 UndoableCommand undo( command.c_str() );
1695 Select_RotateTexture( angle );
1698 void Texdef_RotateClockwise(){
1699 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1702 void Texdef_RotateAntiClockwise(){
1703 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1706 void Texdef_Scale( float x, float y ){
1707 StringOutputStream command;
1708 command << "brushScaleTexture -x " << x << " -y " << y;
1709 UndoableCommand undo( command.c_str() );
1710 Select_ScaleTexture( x, y );
1713 void Texdef_ScaleUp(){
1714 Texdef_Scale( 0, g_si_globals.scale[1] );
1717 void Texdef_ScaleDown(){
1718 Texdef_Scale( 0, -g_si_globals.scale[1] );
1721 void Texdef_ScaleLeft(){
1722 Texdef_Scale( -g_si_globals.scale[0],0 );
1725 void Texdef_ScaleRight(){
1726 Texdef_Scale( g_si_globals.scale[0],0 );
1729 void Texdef_Shift( float x, float y ){
1730 StringOutputStream command;
1731 command << "brushShiftTexture -x " << x << " -y " << y;
1732 UndoableCommand undo( command.c_str() );
1733 Select_ShiftTexture( x, y );
1736 void Texdef_ShiftLeft(){
1737 Texdef_Shift( -g_si_globals.shift[0], 0 );
1740 void Texdef_ShiftRight(){
1741 Texdef_Shift( g_si_globals.shift[0], 0 );
1744 void Texdef_ShiftUp(){
1745 Texdef_Shift( 0, g_si_globals.shift[1] );
1748 void Texdef_ShiftDown(){
1749 Texdef_Shift( 0, -g_si_globals.shift[1] );
1754 class SnappableSnapToGridSelected : public scene::Graph::Walker
1758 SnappableSnapToGridSelected( float snap )
1762 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1763 if ( path.top().get().visible() ) {
1764 Snappable* snappable = Node_getSnappable( path.top() );
1766 && Instance_getSelectable( instance )->isSelected() ) {
1767 snappable->snapto( m_snap );
1774 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1775 graph.traverse( SnappableSnapToGridSelected( snap ) );
1778 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1782 ComponentSnappableSnapToGridSelected( float snap )
1786 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1787 if ( path.top().get().visible() ) {
1788 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1789 if ( componentSnappable != 0
1790 && Instance_getSelectable( instance )->isSelected() ) {
1791 componentSnappable->snapComponents( m_snap );
1798 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1799 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1802 void Selection_SnapToGrid(){
1803 StringOutputStream command;
1804 command << "snapSelected -grid " << GetGridSize();
1805 UndoableCommand undo( command.c_str() );
1807 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1808 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1812 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1817 static gint qe_every_second( gpointer data ){
1818 GdkModifierType mask;
1820 gdk_window_get_pointer( 0, 0, 0, &mask );
1822 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1829 guint s_qe_every_second_id = 0;
1831 void EverySecondTimer_enable(){
1832 if ( s_qe_every_second_id == 0 ) {
1833 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1837 void EverySecondTimer_disable(){
1838 if ( s_qe_every_second_id != 0 ) {
1839 g_source_remove( s_qe_every_second_id );
1840 s_qe_every_second_id = 0;
1844 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1845 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1852 ui::Window m_window{ui::null};
1853 ui::Label m_label{ui::null};
1856 WaitDialog create_wait_dialog( const char* title, const char* text ){
1859 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1860 gtk_window_set_resizable( dialog.m_window, FALSE );
1861 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1862 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1864 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1867 dialog.m_label = ui::Label( text );
1868 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1869 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1870 dialog.m_label.show();
1871 dialog.m_label.dimensions(200, -1);
1873 dialog.m_window.add(dialog.m_label);
1880 clock_t g_lastRedrawTime = 0;
1881 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1883 bool redrawRequired(){
1884 clock_t currentTime = std::clock();
1885 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1886 g_lastRedrawTime = currentTime;
1893 bool MainFrame_isActiveApp(){
1894 //globalOutputStream() << "listing\n";
1895 GList* list = gtk_window_list_toplevels();
1896 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1898 //globalOutputStream() << "toplevel.. ";
1899 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1900 //globalOutputStream() << "is active\n";
1903 //globalOutputStream() << "not active\n";
1908 typedef std::list<CopiedString> StringStack;
1909 StringStack g_wait_stack;
1912 bool ScreenUpdates_Enabled(){
1913 return g_wait_stack.empty();
1916 void ScreenUpdates_process(){
1917 if ( redrawRequired() && g_wait.m_window.visible() ) {
1923 void ScreenUpdates_Disable( const char* message, const char* title ){
1924 if ( g_wait_stack.empty() ) {
1925 EverySecondTimer_disable();
1929 bool isActiveApp = MainFrame_isActiveApp();
1931 g_wait = create_wait_dialog( title, message );
1932 gtk_grab_add( g_wait.m_window );
1934 if ( isActiveApp ) {
1935 g_wait.m_window.show();
1936 ScreenUpdates_process();
1939 else if ( g_wait.m_window.visible() ) {
1940 g_wait.m_label.text(message);
1941 ScreenUpdates_process();
1943 g_wait_stack.push_back( message );
1946 void ScreenUpdates_Enable(){
1947 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1948 g_wait_stack.pop_back();
1949 if ( g_wait_stack.empty() ) {
1950 EverySecondTimer_enable();
1951 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1953 gtk_grab_remove( g_wait.m_window );
1954 destroy_floating_window( g_wait.m_window );
1955 g_wait.m_window = ui::Window{ui::null};
1957 //gtk_window_present(MainFrame_getWindow());
1959 else if ( g_wait.m_window.visible() ) {
1960 g_wait.m_label.text(g_wait_stack.back().c_str());
1961 ScreenUpdates_process();
1966 void GlobalCamera_UpdateWindow(){
1967 if ( g_pParentWnd != 0 ) {
1968 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1972 void XY_UpdateWindow( MainFrame& mainframe ){
1973 if ( mainframe.GetXYWnd() != 0 ) {
1974 XYWnd_Update( *mainframe.GetXYWnd() );
1978 void XZ_UpdateWindow( MainFrame& mainframe ){
1979 if ( mainframe.GetXZWnd() != 0 ) {
1980 XYWnd_Update( *mainframe.GetXZWnd() );
1984 void YZ_UpdateWindow( MainFrame& mainframe ){
1985 if ( mainframe.GetYZWnd() != 0 ) {
1986 XYWnd_Update( *mainframe.GetYZWnd() );
1990 void XY_UpdateAllWindows( MainFrame& mainframe ){
1991 XY_UpdateWindow( mainframe );
1992 XZ_UpdateWindow( mainframe );
1993 YZ_UpdateWindow( mainframe );
1996 void XY_UpdateAllWindows(){
1997 if ( g_pParentWnd != 0 ) {
1998 XY_UpdateAllWindows( *g_pParentWnd );
2002 void UpdateAllWindows(){
2003 GlobalCamera_UpdateWindow();
2004 XY_UpdateAllWindows();
2008 void ModeChangeNotify(){
2009 SceneChangeNotify();
2012 void ClipperChangeNotify(){
2013 GlobalCamera_UpdateWindow();
2014 XY_UpdateAllWindows();
2018 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2019 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2020 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2021 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2024 ui::MenuItem create_file_menu(){
2026 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2027 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2028 if ( g_Layout_enableDetachableMenus.m_value ) {
2029 menu_tearoff( menu );
2032 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2033 menu_separator( menu );
2036 //++timo temporary experimental stuff for sleep mode..
2037 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2038 menu_separator( menu );
2042 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2044 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2045 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2046 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2047 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2048 menu_separator( menu );
2049 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2050 menu_separator( menu );
2051 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2052 menu_separator( menu );
2053 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2054 menu_separator( menu );
2055 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2056 menu_separator( menu );
2057 MRU_constructMenu( menu );
2058 menu_separator( menu );
2059 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2061 return file_menu_item;
2064 ui::MenuItem create_edit_menu(){
2066 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2067 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2068 if ( g_Layout_enableDetachableMenus.m_value ) {
2069 menu_tearoff( menu );
2071 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2072 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2073 menu_separator( menu );
2074 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2075 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2076 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2077 menu_separator( menu );
2078 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2079 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2080 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2081 menu_separator( menu );
2082 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2083 menu_separator( menu );
2084 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2085 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2086 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2087 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2089 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2090 if ( g_Layout_enableDetachableMenus.m_value ) {
2091 menu_tearoff( convert_menu );
2093 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2095 menu_separator( menu );
2096 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2098 return edit_menu_item;
2101 void fill_view_xy_top_menu( ui::Menu menu ){
2102 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2106 void fill_view_yz_side_menu( ui::Menu menu ){
2107 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2111 void fill_view_xz_front_menu( ui::Menu menu ){
2112 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2116 ui::Widget g_toggle_z_item{ui::null};
2117 ui::Widget g_toggle_console_item{ui::null};
2118 ui::Widget g_toggle_entity_item{ui::null};
2119 ui::Widget g_toggle_entitylist_item{ui::null};
2121 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2123 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2124 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2125 if ( g_Layout_enableDetachableMenus.m_value ) {
2126 menu_tearoff( menu );
2129 if ( style == MainFrame::eFloating ) {
2130 fill_view_camera_menu( menu );
2131 fill_view_xy_top_menu( menu );
2132 fill_view_yz_side_menu( menu );
2133 fill_view_xz_front_menu( menu );
2135 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2136 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2137 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2138 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2142 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2144 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2145 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2147 menu_separator( menu );
2149 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2150 if ( g_Layout_enableDetachableMenus.m_value ) {
2151 menu_tearoff( camera_menu );
2153 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2154 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2155 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2156 menu_separator( camera_menu );
2157 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2158 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2159 menu_separator( camera_menu );
2160 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2161 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2162 menu_separator( camera_menu );
2163 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2164 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2166 menu_separator( menu );
2168 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2169 if ( g_Layout_enableDetachableMenus.m_value ) {
2170 menu_tearoff( orthographic_menu );
2172 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2173 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2174 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2175 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2176 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2177 menu_separator( orthographic_menu );
2180 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2181 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2182 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2185 menu_separator( menu );
2188 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2189 if ( g_Layout_enableDetachableMenus.m_value ) {
2190 menu_tearoff( menu_in_menu );
2192 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2193 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2194 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2195 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2196 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2197 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2198 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2199 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2203 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2204 if ( g_Layout_enableDetachableMenus.m_value ) {
2205 menu_tearoff( menu_in_menu );
2207 Filters_constructMenu( menu_in_menu );
2209 menu_separator( menu );
2211 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2212 if ( g_Layout_enableDetachableMenus.m_value ) {
2213 menu_tearoff( menu_in_menu );
2215 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2216 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2218 menu_separator( menu );
2220 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2221 if ( g_Layout_enableDetachableMenus.m_value ) {
2222 menu_tearoff( menu_in_menu );
2224 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2225 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2226 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2227 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2230 command_connect_accelerator( "CenterXYView" );
2232 return view_menu_item;
2235 ui::MenuItem create_selection_menu(){
2237 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2238 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2239 if ( g_Layout_enableDetachableMenus.m_value ) {
2240 menu_tearoff( menu );
2244 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2245 if ( g_Layout_enableDetachableMenus.m_value ) {
2246 menu_tearoff( menu_in_menu );
2248 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2249 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2250 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2253 menu_separator( menu );
2256 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2257 if ( g_Layout_enableDetachableMenus.m_value ) {
2258 menu_tearoff( menu_in_menu );
2260 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2261 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2262 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2263 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2266 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2267 if ( g_Layout_enableDetachableMenus.m_value ) {
2268 menu_tearoff( menu_in_menu );
2270 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2271 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2272 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2275 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2276 if ( g_Layout_enableDetachableMenus.m_value ) {
2277 menu_tearoff( menu_in_menu );
2279 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2280 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2281 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2283 menu_separator( menu );
2284 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2285 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2287 return selection_menu_item;
2290 ui::MenuItem create_bsp_menu(){
2292 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2293 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2295 if ( g_Layout_enableDetachableMenus.m_value ) {
2296 menu_tearoff( menu );
2299 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2301 menu_separator( menu );
2303 Build_constructMenu( menu );
2307 return bsp_menu_item;
2310 ui::MenuItem create_grid_menu(){
2312 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2313 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2314 if ( g_Layout_enableDetachableMenus.m_value ) {
2315 menu_tearoff( menu );
2318 Grid_constructMenu( menu );
2320 return grid_menu_item;
2323 ui::MenuItem create_misc_menu(){
2325 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2326 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2327 if ( g_Layout_enableDetachableMenus.m_value ) {
2328 menu_tearoff( menu );
2332 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2334 menu.add(create_colours_menu());
2336 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2337 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2338 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2339 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2340 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2341 return misc_menu_item;
2344 ui::MenuItem create_entity_menu(){
2346 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2347 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2348 if ( g_Layout_enableDetachableMenus.m_value ) {
2349 menu_tearoff( menu );
2352 Entity_constructMenu( menu );
2354 return entity_menu_item;
2357 ui::MenuItem create_brush_menu(){
2359 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2360 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2361 if ( g_Layout_enableDetachableMenus.m_value ) {
2362 menu_tearoff( menu );
2365 Brush_constructMenu( menu );
2367 return brush_menu_item;
2370 ui::MenuItem create_patch_menu(){
2372 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2373 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2374 if ( g_Layout_enableDetachableMenus.m_value ) {
2375 menu_tearoff( menu );
2378 Patch_constructMenu( menu );
2380 return patch_menu_item;
2383 ui::MenuItem create_help_menu(){
2385 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2386 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2387 if ( g_Layout_enableDetachableMenus.m_value ) {
2388 menu_tearoff( menu );
2391 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2393 // this creates all the per-game drop downs for the game pack helps
2394 // it will take care of hooking the Sys_OpenURL calls etc.
2395 create_game_help_menu( menu );
2397 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2398 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2399 create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
2401 return help_menu_item;
2404 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2405 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2408 menu_bar.add(create_file_menu());
2409 menu_bar.add(create_edit_menu());
2410 menu_bar.add(create_view_menu(style));
2411 menu_bar.add(create_selection_menu());
2412 menu_bar.add(create_bsp_menu());
2413 menu_bar.add(create_grid_menu());
2414 menu_bar.add(create_misc_menu());
2415 menu_bar.add(create_entity_menu());
2416 menu_bar.add(create_brush_menu());
2417 menu_bar.add(create_patch_menu());
2418 menu_bar.add(create_plugins_menu());
2419 menu_bar.add(create_help_menu());
2425 void PatchInspector_registerShortcuts(){
2426 command_connect_accelerator( "PatchInspector" );
2429 void Patch_registerShortcuts(){
2430 command_connect_accelerator( "InvertCurveTextureX" );
2431 command_connect_accelerator( "InvertCurveTextureY" );
2432 command_connect_accelerator( "PatchInsertInsertColumn" );
2433 command_connect_accelerator( "PatchInsertInsertRow" );
2434 command_connect_accelerator( "PatchDeleteLastColumn" );
2435 command_connect_accelerator( "PatchDeleteLastRow" );
2436 command_connect_accelerator( "NaturalizePatch" );
2437 //command_connect_accelerator("CapCurrentCurve");
2440 void Manipulators_registerShortcuts(){
2441 toggle_add_accelerator( "MouseRotate" );
2442 toggle_add_accelerator( "MouseTranslate" );
2443 toggle_add_accelerator( "MouseScale" );
2444 toggle_add_accelerator( "MouseDrag" );
2445 toggle_add_accelerator( "ToggleClipper" );
2448 void TexdefNudge_registerShortcuts(){
2449 command_connect_accelerator( "TexRotateClock" );
2450 command_connect_accelerator( "TexRotateCounter" );
2451 command_connect_accelerator( "TexScaleUp" );
2452 command_connect_accelerator( "TexScaleDown" );
2453 command_connect_accelerator( "TexScaleLeft" );
2454 command_connect_accelerator( "TexScaleRight" );
2455 command_connect_accelerator( "TexShiftUp" );
2456 command_connect_accelerator( "TexShiftDown" );
2457 command_connect_accelerator( "TexShiftLeft" );
2458 command_connect_accelerator( "TexShiftRight" );
2461 void SelectNudge_registerShortcuts(){
2462 command_connect_accelerator( "MoveSelectionDOWN" );
2463 command_connect_accelerator( "MoveSelectionUP" );
2464 //command_connect_accelerator("SelectNudgeLeft");
2465 //command_connect_accelerator("SelectNudgeRight");
2466 //command_connect_accelerator("SelectNudgeUp");
2467 //command_connect_accelerator("SelectNudgeDown");
2470 void SnapToGrid_registerShortcuts(){
2471 command_connect_accelerator( "SnapToGrid" );
2474 void SelectByType_registerShortcuts(){
2475 command_connect_accelerator( "SelectAllOfType" );
2478 void SurfaceInspector_registerShortcuts(){
2479 command_connect_accelerator( "FitTexture" );
2483 void register_shortcuts(){
2484 PatchInspector_registerShortcuts();
2485 Patch_registerShortcuts();
2486 Grid_registerShortcuts();
2487 XYWnd_registerShortcuts();
2488 CamWnd_registerShortcuts();
2489 Manipulators_registerShortcuts();
2490 SurfaceInspector_registerShortcuts();
2491 TexdefNudge_registerShortcuts();
2492 SelectNudge_registerShortcuts();
2493 SnapToGrid_registerShortcuts();
2494 SelectByType_registerShortcuts();
2497 void File_constructToolbar( ui::Toolbar toolbar ){
2498 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2499 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2502 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2503 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2504 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2507 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2508 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2509 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2510 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2511 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2512 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2513 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2516 void Select_constructToolbar( ui::Toolbar toolbar ){
2517 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2518 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2521 void CSG_constructToolbar( ui::Toolbar toolbar ){
2522 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2523 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2524 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2525 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2528 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2529 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2530 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2531 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2534 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2536 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2539 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2540 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2543 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2544 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2545 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2546 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2547 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2549 Clipper_constructToolbar( toolbar );
2552 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2553 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2554 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2555 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2559 auto space = [&]() {
2560 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2565 File_constructToolbar( toolbar );
2569 UndoRedo_constructToolbar( toolbar );
2573 RotateFlip_constructToolbar( toolbar );
2577 Select_constructToolbar( toolbar );
2581 CSG_constructToolbar( toolbar );
2585 ComponentModes_constructToolbar( toolbar );
2587 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2590 XYWnd_constructToolbar( toolbar );
2595 CamWnd_constructToolbar( toolbar );
2599 Manipulators_constructToolbar( toolbar );
2601 if ( g_Layout_enablePatchToolbar.m_value ) {
2604 Patch_constructToolbar( toolbar );
2609 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2613 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2614 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2615 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2616 // TODO: call light inspector
2617 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2620 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2623 // disable the console and texture button in the regular layouts
2624 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2625 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2626 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2632 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2633 auto table = ui::Table( 1, c_count_status, FALSE );
2637 auto label = ui::Label( "Label" );
2638 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2639 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2641 table.attach(label, {0, 1, 0, 1});
2642 pStatusLabel[c_command_status] = ui::Widget(label );
2645 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2647 auto frame = ui::Frame();
2649 table.attach(frame, {i, i + 1, 0, 1});
2650 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2652 auto label = ui::Label( "Label" );
2653 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2654 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2655 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2658 pStatusLabel[i] = ui::Widget(label );
2661 return ui::Widget(table );
2667 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2669 class WindowFocusPrinter
2673 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2674 globalOutputStream() << self->m_name << " frame_event\n";
2677 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2678 globalOutputStream() << self->m_name << " keys_changed\n";
2681 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2682 if ( gtk_window_is_active( window ) ) {
2683 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2687 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2692 WindowFocusPrinter( const char* name ) : m_name( name ){
2694 void connect( ui::Window toplevel_window ){
2695 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2696 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2697 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2698 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2702 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2706 class MainWindowActive
2708 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2709 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2710 g_wait.m_window.show();
2717 void connect( ui::Window toplevel_window ){
2718 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2722 MainWindowActive g_MainWindowActive;
2724 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2725 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2728 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2729 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2732 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2733 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2736 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2737 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2740 // =============================================================================
2743 MainFrame* g_pParentWnd = 0;
2745 ui::Window MainFrame_getWindow()
2747 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2750 std::vector<ui::Widget> g_floating_windows;
2752 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2760 for (auto &n : m_pStatusLabel) {
2764 m_bSleeping = false;
2769 MainFrame::~MainFrame(){
2776 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2784 void MainFrame::SetActiveXY( XYWnd* p ){
2785 if ( m_pActiveXY ) {
2786 m_pActiveXY->SetActive( false );
2791 if ( m_pActiveXY ) {
2792 m_pActiveXY->SetActive( true );
2797 void MainFrame::ReleaseContexts(){
2800 m_pXYWnd->DestroyContext();
2803 m_pYZWnd->DestroyContext();
2806 m_pXZWnd->DestroyContext();
2809 m_pCamWnd->DestroyContext();
2812 m_pTexWnd->DestroyContext();
2815 m_pZWnd->DestroyContext();
2820 void MainFrame::CreateContexts(){
2823 m_pCamWnd->CreateContext();
2826 m_pXYWnd->CreateContext();
2829 m_pYZWnd->CreateContext();
2832 m_pXZWnd->CreateContext();
2835 m_pTexWnd->CreateContext();
2838 m_pZWnd->CreateContext();
2847 void MainFrame::OnSleep(){
2850 if ( m_bSleeping ) {
2851 // useful when trying to debug crashes in the sleep code
2852 globalOutputStream() << "Going into sleep mode..\n";
2854 globalOutputStream() << "Dispatching sleep msg...";
2855 DispatchRadiantMsg( RADIANT_SLEEP );
2856 globalOutputStream() << "Done.\n";
2858 gtk_window_iconify( m_window );
2859 GlobalSelectionSystem().setSelectedAll( false );
2861 GlobalShaderCache().unrealise();
2863 GlobalOpenGL_debugAssertNoErrors();
2864 ScreenUpdates_Disable();
2867 globalOutputStream() << "Releasing contexts...";
2869 globalOutputStream() << "Done.\n";
2873 globalOutputStream() << "Waking up\n";
2875 gtk_window_deiconify( m_window );
2878 globalOutputStream() << "Creating contexts...";
2880 globalOutputStream() << "Done.\n";
2882 globalOutputStream() << "Making current on camera...";
2883 m_pCamWnd->MakeCurrent();
2884 globalOutputStream() << "Done.\n";
2886 globalOutputStream() << "Reloading shaders...";
2888 GlobalShaderCache().realise();
2889 globalOutputStream() << "Done.\n";
2891 ScreenUpdates_Enable();
2893 globalOutputStream() << "Dispatching wake msg...";
2894 DispatchRadiantMsg( RADIANT_WAKEUP );
2895 globalOutputStream() << "Done\n";
2901 ui::Window create_splash(){
2902 auto window = ui::Window( ui::window_type::TOP );
2903 gtk_window_set_decorated(window, false);
2904 gtk_window_set_resizable(window, false);
2905 gtk_window_set_modal(window, true);
2906 gtk_window_set_default_size( window, -1, -1 );
2907 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2908 gtk_container_set_border_width(window, 0);
2910 auto image = new_local_image( "splash.png" );
2914 window.dimensions(-1, -1);
2920 static ui::Window splash_screen{ui::null};
2923 splash_screen = create_splash();
2929 splash_screen.destroy();
2932 WindowPositionTracker g_posCamWnd;
2933 WindowPositionTracker g_posXYWnd;
2934 WindowPositionTracker g_posXZWnd;
2935 WindowPositionTracker g_posYZWnd;
2937 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2938 if ( ConfirmModified( "Exit Radiant" ) ) {
2945 void MainFrame::Create(){
2946 ui::Window window = ui::Window( ui::window_type::TOP );
2948 GlobalWindowObservers_connectTopLevel( window );
2950 gtk_window_set_transient_for( splash_screen, window );
2952 #if !GDEF_OS_WINDOWS
2954 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2955 if ( pixbuf != 0 ) {
2956 gtk_window_set_icon( window, pixbuf );
2957 g_object_unref( pixbuf );
2962 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2963 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2965 m_position_tracker.connect( window );
2968 g_mainframeWidgetFocusPrinter.connect( window );
2969 g_mainframeFocusPrinter.connect( window );
2972 g_MainWindowActive.connect( window );
2974 GetPlugInMgr().Init( window );
2976 auto vbox = ui::VBox( FALSE, 0 );
2980 global_accel_connect_window( window );
2982 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2984 register_shortcuts();
2986 auto main_menu = create_main_menu( CurrentStyle() );
2987 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2989 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2990 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2992 auto plugin_toolbar = create_plugin_toolbar();
2993 if ( !g_Layout_enablePluginToolbar.m_value ) {
2994 plugin_toolbar.hide();
2996 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2998 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2999 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
3001 GroupDialog_constructWindow( window );
3002 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
3004 if ( FloatingGroupDialog() ) {
3005 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
3009 if ( g_multimon_globals.m_bStartOnPrimMon ) {
3010 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
3011 window_set_position( window, g_layout_globals.m_position );
3015 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
3016 gtk_window_maximize( window );
3017 WindowPosition default_position( -1, -1, 640, 480 );
3018 window_set_position( window, default_position );
3022 window_set_position( window, g_layout_globals.m_position );
3029 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
3031 ui::Widget vsplit = ui::VPaned(ui::New);
3033 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3037 ui::Widget console_window = Console_constructWindow( window );
3038 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3041 ui::Widget hsplit = ui::HPaned(ui::New);
3044 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3047 m_pXYWnd = new XYWnd();
3048 m_pXYWnd->SetViewType( XY );
3049 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3052 ui::Widget vsplit2 = ui::VPaned(ui::New);
3054 m_vSplit2 = vsplit2;
3056 if ( CurrentStyle() == eRegular ) {
3057 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3058 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3062 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3063 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3068 m_pCamWnd = NewCamWnd();
3069 GlobalCamera_setCamWnd( *m_pCamWnd );
3070 CamWnd_setParent( *m_pCamWnd, window );
3071 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3073 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3076 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3078 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3083 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3085 if ( CurrentStyle() == eRegular ) {
3086 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3090 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3093 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3095 else if ( CurrentStyle() == eFloating ) {
3097 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3098 global_accel_connect_window( window );
3099 g_posCamWnd.connect( window );
3103 m_pCamWnd = NewCamWnd();
3104 GlobalCamera_setCamWnd( *m_pCamWnd );
3107 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3110 CamWnd_setParent( *m_pCamWnd, window );
3112 WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
3114 g_floating_windows.push_back( window );
3118 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3119 global_accel_connect_window( window );
3120 g_posXYWnd.connect( window );
3122 m_pXYWnd = new XYWnd();
3123 m_pXYWnd->m_parent = window;
3124 m_pXYWnd->SetViewType( XY );
3128 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3131 XY_Top_Shown_Construct( window );
3133 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
3135 g_floating_windows.push_back( window );
3139 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3140 global_accel_connect_window( window );
3141 g_posXZWnd.connect( window );
3143 m_pXZWnd = new XYWnd();
3144 m_pXZWnd->m_parent = window;
3145 m_pXZWnd->SetViewType( XZ );
3148 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3152 XZ_Front_Shown_Construct( window );
3154 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
3156 g_floating_windows.push_back( window );
3160 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3161 global_accel_connect_window( window );
3162 g_posYZWnd.connect( window );
3164 m_pYZWnd = new XYWnd();
3165 m_pYZWnd->m_parent = window;
3166 m_pYZWnd->SetViewType( YZ );
3169 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3173 YZ_Side_Shown_Construct( window );
3175 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
3177 g_floating_windows.push_back( window );
3181 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3182 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3184 WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
3191 m_pCamWnd = NewCamWnd();
3192 GlobalCamera_setCamWnd( *m_pCamWnd );
3193 CamWnd_setParent( *m_pCamWnd, window );
3195 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3197 m_pYZWnd = new XYWnd();
3198 m_pYZWnd->SetViewType( YZ );
3200 ui::Widget yz = m_pYZWnd->GetWidget();
3202 m_pXYWnd = new XYWnd();
3203 m_pXYWnd->SetViewType( XY );
3205 ui::Widget xy = m_pXYWnd->GetWidget();
3207 m_pXZWnd = new XYWnd();
3208 m_pXZWnd->SetViewType( XZ );
3210 ui::Widget xz = m_pXZWnd->GetWidget();
3212 auto split = create_split_views( camera, yz, xy, xz );
3213 vbox.pack_start( split, TRUE, TRUE, 0 );
3216 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3217 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3219 WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
3223 EntityList_constructWindow( window );
3224 PreferencesDialog_constructWindow( window );
3225 FindTextureDialog_constructWindow( window );
3226 SurfaceInspector_constructWindow( window );
3227 PatchInspector_constructWindow( window );
3229 SetActiveXY( m_pXYWnd );
3231 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3232 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3234 g_defaultToolMode = DragMode;
3235 g_defaultToolMode();
3236 SetStatusText( m_command_status, c_TranslateMode_status );
3238 EverySecondTimer_enable();
3240 //GlobalShortcuts_reportUnregistered();
3243 void MainFrame::SaveWindowInfo(){
3244 if ( !FloatingGroupDialog() ) {
3245 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3247 if ( CurrentStyle() != eRegular ) {
3248 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3252 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3255 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3258 g_layout_globals.m_position = m_position_tracker.getPosition();
3260 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3263 void MainFrame::Shutdown(){
3264 EverySecondTimer_disable();
3266 EntityList_destroyWindow();
3275 TextureBrowser_destroyWindow();
3277 DeleteCamWnd( m_pCamWnd );
3280 PreferencesDialog_destroyWindow();
3281 SurfaceInspector_destroyWindow();
3282 FindTextureDialog_destroyWindow();
3283 PatchInspector_destroyWindow();
3285 g_DbgDlg.destroyWindow();
3287 // destroying group-dialog last because it may contain texture-browser
3288 GroupDialog_destroyWindow();
3291 void MainFrame::RedrawStatusText(){
3292 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3293 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3294 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3295 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3296 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3299 void MainFrame::UpdateStatusText(){
3300 m_idleRedrawStatusText.queueDraw();
3303 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3304 status_text = pText;
3308 void Sys_Status( const char* status ){
3309 if ( g_pParentWnd != 0 ) {
3310 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3314 int getRotateIncrement(){
3315 return static_cast<int>( g_si_globals.rotate );
3318 int getFarClipDistance(){
3319 return g_camwindow_globals.m_nCubicScale;
3322 float ( *GridStatus_getGridSize )() = GetGridSize;
3324 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3326 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3328 bool ( *GridStatus_getTextureLockEnabled )();
3330 void MainFrame::SetGridStatus(){
3331 StringOutputStream status( 64 );
3332 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3333 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3334 << " R:" << GridStatus_getRotateIncrement()
3335 << " C:" << GridStatus_getFarClipDistance()
3337 SetStatusText( m_grid_status, status.c_str() );
3340 void GridStatus_onTextureLockEnabledChanged(){
3341 if ( g_pParentWnd != 0 ) {
3342 g_pParentWnd->SetGridStatus();
3346 void GlobalGL_sharedContextCreated(){
3347 GLFont *g_font = NULL;
3349 // report OpenGL information
3350 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3351 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3352 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3353 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3354 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3356 QGL_sharedContextCreated( GlobalOpenGL() );
3358 ShaderCache_extensionsInitialised();
3360 GlobalShaderCache().realise();
3364 /* win32 is dodgy here, just use courier new then */
3365 g_font = glfont_create( "arial 9" );
3367 auto settings = gtk_settings_get_default();
3369 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3370 g_font = glfont_create( fontname );
3373 GlobalOpenGL().m_font = g_font;
3376 void GlobalGL_sharedContextDestroyed(){
3377 Textures_Unrealise();
3378 GlobalShaderCache().unrealise();
3380 QGL_sharedContextDestroyed( GlobalOpenGL() );
3384 void Layout_constructPreferences( PreferencesPage& page ){
3386 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3387 page.appendRadioIcons(
3389 STRING_ARRAY_RANGE( layouts ),
3390 make_property( g_Layout_viewStyle )
3393 page.appendCheckBox(
3394 "", "Detachable Menus",
3395 make_property( g_Layout_enableDetachableMenus )
3397 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3398 page.appendCheckBox(
3399 "", "Patch Toolbar",
3400 make_property( g_Layout_enablePatchToolbar )
3403 page.appendCheckBox(
3404 "", "Plugin Toolbar",
3405 make_property( g_Layout_enablePluginToolbar )
3409 void Layout_constructPage( PreferenceGroup& group ){
3410 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3411 Layout_constructPreferences( page );
3414 void Layout_registerPreferencesPage(){
3415 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3419 #include "preferencesystem.h"
3420 #include "stringio.h"
3422 void MainFrame_Construct(){
3423 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3425 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3426 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3427 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3428 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3429 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3430 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3431 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3432 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3433 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3434 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3435 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3437 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3438 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3439 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3440 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3441 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3442 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3443 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3444 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3445 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3446 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3447 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3448 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3449 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3450 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3451 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3453 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3454 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3455 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3457 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3458 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3460 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3461 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3462 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3464 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3465 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3466 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3467 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3468 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3469 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3471 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3472 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3474 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3476 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3478 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3481 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3483 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3484 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3485 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3486 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3488 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3489 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3490 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3491 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3492 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3493 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3494 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3495 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3496 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3497 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3498 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3499 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3500 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3501 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3502 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3503 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3504 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3505 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3506 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3509 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3510 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3511 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3512 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3514 Grid_registerCommands();
3516 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3518 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3520 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3521 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3522 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3523 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3524 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3525 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3526 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3527 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3528 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3529 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3531 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3532 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3534 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3535 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3536 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3537 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3539 Patch_registerCommands();
3540 XYShow_registerCommands();
3542 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3543 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3545 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3546 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3547 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3548 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3549 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3550 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3551 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3552 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3554 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3555 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3556 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3557 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3558 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3560 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3561 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3562 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3563 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3566 const char* ENGINEPATH_ATTRIBUTE =
3571 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3574 #error "unknown platform"
3577 StringOutputStream path( 256 );
3578 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3579 g_strEnginePath = path.c_str();
3582 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3584 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3585 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3587 for ( int i = 0; i < g_pakPathCount; i++ ) {
3588 std::string label = "PakPath" + std::to_string( i );
3589 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3592 g_Layout_viewStyle.useLatched();
3593 g_Layout_enableDetachableMenus.useLatched();
3594 g_Layout_enablePatchToolbar.useLatched();
3595 g_Layout_enablePluginToolbar.useLatched();
3597 Layout_registerPreferencesPage();
3598 Paths_registerPreferencesPage();
3600 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3601 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3602 GlobalEntityCreator().setCounter( &g_entityCount );
3604 GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3605 GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3607 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3610 void MainFrame_Destroy(){
3611 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3613 GlobalEntityCreator().setCounter( 0 );
3614 g_entityCount.setCountChangedCallback( Callback<void()>() );
3615 g_brushCount.setCountChangedCallback( Callback<void()>() );
3619 void GLWindow_Construct(){
3620 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3623 void GLWindow_Destroy(){
3626 void Radiant_Restart(){
3627 // preferences are expected to be already saved in any way
3628 // this is just to be sure and be future proof
3631 // this asks user for saving if map is modified
3632 // user can chose to not save, it's ok
3633 ConfirmModified( "Restart " RADIANT_NAME );
3638 char exe_file[ 256 ];
3639 char map_file[ 256 ];
3640 bool with_map = false;
3642 strncpy( exe_file, g_strAppFilePath.c_str(), 256 );
3644 if ( !Map_Unnamed( g_map ) ) {
3645 strncpy( map_file, Map_Name( g_map ), 256 );
3649 argv[ 0 ] = exe_file;
3650 argv[ 1 ] = with_map ? map_file : NULL;
3654 status = !_spawnvpe( P_NOWAIT, exe_file, argv, environ );
3658 status = posix_spawn( &pid, exe_file, NULL, NULL, argv, environ );
3661 // quit if radiant successfully started
3662 if ( status == 0 ) {