2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
105 struct layout_globals_t
107 WindowPosition m_position;
117 m_position( -1, -1, 640, 480 ),
123 nState( GDK_WINDOW_STATE_MAXIMIZED ){
127 layout_globals_t g_layout_globals;
128 glwindow_globals_t g_glwindow_globals;
133 bool g_vfsInitialized = false;
136 if ( g_vfsInitialized ) return;
138 GlobalFileSystem().initialise();
139 g_vfsInitialized = true;
143 if ( !g_vfsInitialized ) return;
144 GlobalFileSystem().shutdown();
145 g_vfsInitialized = false;
149 if ( !g_vfsInitialized ) return;
150 GlobalFileSystem().clear();
152 GlobalFileSystem().refresh();
153 g_vfsInitialized = true;
154 // also refresh models
156 // also refresh texture browser
157 TextureBrowser_RefreshShaders();
165 class VFSModuleObserver : public ModuleObserver
177 VFSModuleObserver g_VFSModuleObserver;
179 void VFS_Construct(){
180 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
184 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
192 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
193 #define qREFKNOWNFOLDERID GUID
194 #define qKF_FLAG_CREATE 0x8000
195 #define qKF_FLAG_NO_ALIAS 0x1000
196 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
197 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
200 void HomePaths_Realise(){
203 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
204 if ( !string_empty( prefix ) ) {
205 StringOutputStream path( 256 );
209 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
210 if ( file_is_directory( path.c_str() ) ) {
211 g_qeglobals.m_userEnginePath = path.c_str();
215 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
216 #elif GDEF_OS_WINDOWS
217 TCHAR mydocsdir[MAX_PATH + 1];
219 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
221 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
224 qSHGetKnownFolderPath = NULL;
226 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
227 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
228 memset( mydocsdir, 0, sizeof( mydocsdir ) );
229 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
230 CoTaskMemFree( mydocsdirw );
232 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
233 if ( file_is_directory( path.c_str() ) ) {
234 g_qeglobals.m_userEnginePath = path.c_str();
236 FreeLibrary( shfolder );
242 FreeLibrary( shfolder );
244 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
246 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
247 // win32: only add it if it already exists
248 if ( file_is_directory( path.c_str() ) ) {
249 g_qeglobals.m_userEnginePath = path.c_str();
255 path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
256 if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
257 g_qeglobals.m_userEnginePath = path.c_str();
262 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
263 g_qeglobals.m_userEnginePath = path.c_str();
269 g_qeglobals.m_userEnginePath = EnginePath_get();
273 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
276 StringOutputStream path( 256 );
277 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
278 g_qeglobals.m_userGamePath = path.c_str();
280 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
281 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
284 ModuleObservers g_homePathObservers;
286 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
287 g_homePathObservers.attach( observer );
290 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
291 g_homePathObservers.detach( observer );
294 class HomePathsModuleObserver : public ModuleObserver
296 std::size_t m_unrealised;
298 HomePathsModuleObserver() : m_unrealised( 1 ){
302 if ( --m_unrealised == 0 ) {
304 g_homePathObservers.realise();
309 if ( ++m_unrealised == 1 ) {
310 g_homePathObservers.unrealise();
315 HomePathsModuleObserver g_HomePathsModuleObserver;
317 void HomePaths_Construct(){
318 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
321 void HomePaths_Destroy(){
322 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
328 CopiedString g_strEnginePath;
329 ModuleObservers g_enginePathObservers;
330 std::size_t g_enginepath_unrealised = 1;
332 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
333 g_enginePathObservers.attach( observer );
336 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
337 g_enginePathObservers.detach( observer );
341 void EnginePath_Realise(){
342 if ( --g_enginepath_unrealised == 0 ) {
343 g_enginePathObservers.realise();
348 const char* EnginePath_get(){
349 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
350 return g_strEnginePath.c_str();
353 void EnginePath_Unrealise(){
354 if ( ++g_enginepath_unrealised == 1 ) {
355 g_enginePathObservers.unrealise();
359 void setEnginePath( const char* path ){
360 StringOutputStream buffer( 256 );
361 buffer << DirectoryCleaned( path );
362 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
364 while ( !ConfirmModified( "Paths Changed" ) )
366 if ( Map_Unnamed( g_map ) ) {
377 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
379 EnginePath_Unrealise();
381 g_strEnginePath = buffer.c_str();
383 EnginePath_Realise();
389 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
390 ModuleObservers g_pakPathObservers[g_pakPathCount];
391 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
393 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
394 g_pakPathObservers[num].attach( observer );
397 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
398 g_pakPathObservers[num].detach( observer );
402 void PakPath_Realise( int num ){
403 if ( --g_pakpath_unrealised[num] == 0 ) {
404 g_pakPathObservers[num].realise();
408 const char* PakPath_get( int num ){
409 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
410 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
411 return g_strPakPath[num].c_str();
414 void PakPath_Unrealise( int num ){
415 if ( ++g_pakpath_unrealised[num] == 1 ) {
416 g_pakPathObservers[num].unrealise();
420 void setPakPath( int num, const char* path ){
421 if (!g_strcmp0( path, "")) {
422 g_strPakPath[num] = "";
426 StringOutputStream buffer( 256 );
427 buffer << DirectoryCleaned( path );
428 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
429 std::string message = "Changing Pak Path " + std::to_string(num);
430 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
432 PakPath_Unrealise(num);
434 g_strPakPath[num] = buffer.c_str();
436 PakPath_Realise(num);
443 CopiedString g_strAppPath; ///< holds the full path of the executable
444 CopiedString g_strLibPath;
445 CopiedString g_strDataPath;
447 const char* AppPath_get(){
448 return g_strAppPath.c_str();
451 const char *LibPath_get()
453 return g_strLibPath.c_str();
456 const char *DataPath_get()
458 return g_strDataPath.c_str();
461 /// the path to the local rc-dir
462 const char* LocalRcPath_get( void ){
463 static CopiedString rc_path;
464 if ( rc_path.empty() ) {
465 StringOutputStream stream( 256 );
466 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
467 rc_path = stream.c_str();
469 return rc_path.c_str();
472 /// directory for temp files
473 /// NOTE: on *nix this is were we check for .pid
474 CopiedString g_strSettingsPath;
476 const char* SettingsPath_get(){
477 return g_strSettingsPath.c_str();
482 points to the game tools directory, for instance
483 C:/Program Files/Quake III Arena/GtkRadiant
485 this is one of the main variables that are configured by the game selection on startup
486 [GameToolsPath]/plugins
487 [GameToolsPath]/modules
490 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
492 const char* GameToolsPath_get(){
493 return g_strGameToolsPath.c_str();
497 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
498 returnz(self.c_str());
501 static void Import(CopiedString &self, const char *value) {
502 setEnginePath( value );
507 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
508 returnz( self.c_str() );
511 static void Import( CopiedString &self, const char *value ) {
512 setPakPath( 0, value );
517 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
518 returnz( self.c_str() );
521 static void Import( CopiedString &self, const char *value ) {
522 setPakPath( 1, value );
527 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
528 returnz( self.c_str() );
531 static void Import( CopiedString &self, const char *value ) {
532 setPakPath( 2, value );
537 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
538 returnz( self.c_str() );
541 static void Import( CopiedString &self, const char *value ) {
542 setPakPath( 3, value );
547 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
548 returnz( self.c_str() );
551 static void Import( CopiedString &self, const char *value ) {
552 setPakPath( 4, value );
556 bool g_disableEnginePath = false;
557 bool g_disableHomePath = false;
559 void Paths_constructPreferences( PreferencesPage& page ){
560 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
563 "", "Do not use Engine Path",
568 "", "Do not use Home Path",
572 for ( int i = 0; i < g_pakPathCount; i++ ) {
573 std::string label = "Pak Path " + std::to_string(i);
576 page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
579 page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
582 page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
585 page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
588 page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
594 void Paths_constructPage( PreferenceGroup& group ){
595 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
596 Paths_constructPreferences( page );
599 void Paths_registerPreferencesPage(){
600 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
604 class PathsDialog : public Dialog
607 ui::Window BuildDialog(){
608 auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
610 auto vbox2 = create_dialog_vbox( 0, 4 );
614 PreferencesPage preferencesPage( *this, vbox2 );
615 Paths_constructPreferences( preferencesPage );
618 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
622 PathsDialog g_PathsDialog;
624 void EnginePath_verify(){
625 if ( !file_exists( g_strEnginePath.c_str() ) ) {
626 g_PathsDialog.Create();
627 g_PathsDialog.DoModal();
628 g_PathsDialog.Destroy();
634 CopiedString g_gamename;
635 CopiedString g_gamemode;
636 ModuleObservers g_gameNameObservers;
637 ModuleObservers g_gameModeObservers;
640 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
641 g_gameNameObservers.attach( observer );
644 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
645 g_gameNameObservers.detach( observer );
648 const char* basegame_get(){
649 return g_pGameDescription->getRequiredKeyValue( "basegame" );
652 const char* gamename_get(){
653 const char* gamename = g_gamename.c_str();
654 if ( string_empty( gamename ) ) {
655 return basegame_get();
660 void gamename_set( const char* gamename ){
661 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
662 g_gameNameObservers.unrealise();
663 g_gamename = gamename;
664 g_gameNameObservers.realise();
668 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
669 g_gameModeObservers.attach( observer );
672 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
673 g_gameModeObservers.detach( observer );
676 const char* gamemode_get(){
677 return g_gamemode.c_str();
680 void gamemode_set( const char* gamemode ){
681 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
682 g_gameModeObservers.unrealise();
683 g_gamemode = gamemode;
684 g_gameModeObservers.realise();
691 const char* const c_library_extension =
692 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
693 CMAKE_SHARED_MODULE_SUFFIX
694 #elif GDEF_OS_WINDOWS
698 #elif GDEF_OS_LINUX || GDEF_OS_BSD
703 void Radiant_loadModules( const char* path ){
704 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
706 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
707 strcpy(fullname, path);
708 strcat(fullname, name);
709 globalOutputStream() << "Found '" << fullname << "'\n";
710 GlobalModuleServer_loadModule(fullname);
714 void Radiant_loadModulesFromRoot( const char* directory ){
716 StringOutputStream path( 256 );
717 path << directory << g_pluginsDir;
718 Radiant_loadModules( path.c_str() );
721 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
722 StringOutputStream path( 256 );
723 path << directory << g_modulesDir;
724 Radiant_loadModules( path.c_str() );
728 //! Make COLOR_BRUSHES override worldspawn eclass colour.
729 void SetWorldspawnColour( const Vector3& colour ){
730 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
731 eclass_release_state( worldspawn );
732 worldspawn->color = colour;
733 eclass_capture_state( worldspawn );
737 class WorldspawnColourEntityClassObserver : public ModuleObserver
739 std::size_t m_unrealised;
741 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
745 if ( --m_unrealised == 0 ) {
746 SetWorldspawnColour( g_xywindow_globals.color_brushes );
751 if ( ++m_unrealised == 1 ) {
756 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
759 ModuleObservers g_gameToolsPathObservers;
761 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
762 g_gameToolsPathObservers.attach( observer );
765 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
766 g_gameToolsPathObservers.detach( observer );
769 void Radiant_Initialise(){
770 GlobalModuleServer_Initialise();
772 Radiant_loadModulesFromRoot( LibPath_get() );
776 bool success = Radiant_Construct( GlobalModuleServer_get() );
777 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
779 g_gameToolsPathObservers.realise();
780 g_gameModeObservers.realise();
781 g_gameNameObservers.realise();
784 void Radiant_Shutdown(){
785 g_gameNameObservers.unrealise();
786 g_gameModeObservers.unrealise();
787 g_gameToolsPathObservers.unrealise();
789 if ( !g_preferences_globals.disable_ini ) {
790 globalOutputStream() << "Start writing prefs\n";
792 globalOutputStream() << "Done prefs\n";
797 GlobalModuleServer_Shutdown();
801 if ( ConfirmModified( "Exit Radiant" ) ) {
808 GlobalUndoSystem().undo();
813 GlobalUndoSystem().redo();
817 void deleteSelection(){
818 UndoableCommand undo( "deleteSelected" );
822 void Map_ExportSelected( TextOutputStream& ostream ){
823 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
826 void Map_ImportSelected( TextInputStream& istream ){
827 Map_ImportSelected( istream, Map_getFormat( g_map ) );
830 void Selection_Copy(){
831 clipboard_copy( Map_ExportSelected );
834 void Selection_Paste(){
835 clipboard_paste( Map_ImportSelected );
839 if ( SelectedFaces_empty() ) {
844 SelectedFaces_copyTexture();
849 if ( SelectedFaces_empty() ) {
850 UndoableCommand undo( "paste" );
852 GlobalSelectionSystem().setSelectedAll( false );
857 SelectedFaces_pasteTexture();
861 void PasteToCamera(){
862 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
863 GlobalSelectionSystem().setSelectedAll( false );
865 UndoableCommand undo( "pasteToCamera" );
869 // Work out the delta
871 Select_GetMid( mid );
872 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
875 GlobalSelectionSystem().translateSelected( delta );
879 void ColorScheme_Original(){
880 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
882 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
883 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
884 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
886 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
887 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
888 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
889 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
890 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
891 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
892 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
893 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
894 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
895 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
896 SetWorldspawnColour( g_xywindow_globals.color_brushes );
897 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
898 XY_UpdateAllWindows();
901 void ColorScheme_QER(){
902 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
904 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
905 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
906 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
908 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
909 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
910 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
911 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
912 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
913 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
914 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
915 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
916 SetWorldspawnColour( g_xywindow_globals.color_brushes );
917 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
918 XY_UpdateAllWindows();
921 void ColorScheme_Black(){
922 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
924 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
925 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
926 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
928 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
929 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
930 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
931 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
932 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
933 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
934 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
935 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
936 SetWorldspawnColour( g_xywindow_globals.color_brushes );
937 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
938 XY_UpdateAllWindows();
941 /* ydnar: to emulate maya/max/lightwave color schemes */
942 void ColorScheme_Ydnar(){
943 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
945 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
946 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
947 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
949 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
950 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
951 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
952 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
953 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
954 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
955 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
956 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
957 SetWorldspawnColour( g_xywindow_globals.color_brushes );
958 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
959 XY_UpdateAllWindows();
962 /* color scheme to fit the GTK Adwaita Dark theme */
963 void ColorScheme_AdwaitaDark()
966 // GlobalTextureBrowser().color_textureback
967 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
970 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
972 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
973 CamWnd_Update(*g_pParentWnd->GetCamWnd());
976 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
978 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
980 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
982 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
984 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
986 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
988 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
990 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
992 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
995 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
997 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
999 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1000 SetWorldspawnColour(g_xywindow_globals.color_brushes);
1002 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1003 XY_UpdateAllWindows();
1006 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1009 typedef Callback<void(Vector3&)> GetColourCallback;
1010 typedef Callback<void(const Vector3&)> SetColourCallback;
1014 GetColourCallback m_get;
1015 SetColourCallback m_set;
1017 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1018 : m_get( get ), m_set( set ){
1024 color_dialog( MainFrame_getWindow(), colour );
1030 void Colour_get( const Vector3& colour, Vector3& other ){
1034 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1036 void Colour_set( Vector3& colour, const Vector3& other ){
1038 SceneChangeNotify();
1041 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1043 void BrushColour_set( const Vector3& other ){
1044 g_xywindow_globals.color_brushes = other;
1045 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1046 SceneChangeNotify();
1049 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1051 void ClipperColour_set( const Vector3& other ){
1052 g_xywindow_globals.color_clipper = other;
1053 Brush_clipperColourChanged();
1054 SceneChangeNotify();
1057 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1059 void TextureBrowserColour_get( Vector3& other ){
1060 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1063 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1065 void TextureBrowserColour_set( const Vector3& other ){
1066 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1069 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1075 ChooseColour m_textureback;
1076 ChooseColour m_xyback;
1077 ChooseColour m_gridmajor;
1078 ChooseColour m_gridminor;
1079 ChooseColour m_gridmajor_alt;
1080 ChooseColour m_gridminor_alt;
1081 ChooseColour m_gridtext;
1082 ChooseColour m_gridblock;
1083 ChooseColour m_cameraback;
1084 ChooseColour m_brush;
1085 ChooseColour m_selectedbrush;
1086 ChooseColour m_selectedbrush3d;
1087 ChooseColour m_clipper;
1088 ChooseColour m_viewname;
1091 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1092 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1093 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1094 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1095 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1096 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1097 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1098 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1099 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1100 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1101 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1102 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1103 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1104 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1108 ColoursMenu g_ColoursMenu;
1110 ui::MenuItem create_colours_menu(){
1111 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1112 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1113 if ( g_Layout_enableDetachableMenus.m_value ) {
1114 menu_tearoff( menu_in_menu );
1117 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1118 if ( g_Layout_enableDetachableMenus.m_value ) {
1119 menu_tearoff( menu_3 );
1122 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1123 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1124 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1125 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1126 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1128 menu_separator( menu_in_menu );
1130 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1131 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1132 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1133 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1134 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1135 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1136 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1137 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1138 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1139 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1140 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1141 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1142 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1143 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1145 return colours_menu_item;
1150 PluginsMenu_clear();
1151 PluginToolbar_clear();
1154 Radiant_Initialise();
1156 PluginsMenu_populate();
1158 PluginToolbar_populate();
1162 void thunk_OnSleep(){
1163 g_pParentWnd->OnSleep();
1167 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1170 void OpenBugReportURL(){
1171 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1175 ui::Widget g_page_console{ui::null};
1177 void Console_ToggleShow(){
1178 GroupDialog_showPage( g_page_console );
1181 ui::Widget g_page_entity{ui::null};
1183 void EntityInspector_ToggleShow(){
1184 GroupDialog_showPage( g_page_entity );
1188 void SetClipMode( bool enable );
1190 void ModeChangeNotify();
1192 typedef void ( *ToolMode )();
1194 ToolMode g_currentToolMode = 0;
1195 bool g_currentToolModeSupportsComponentEditing = false;
1196 ToolMode g_defaultToolMode = 0;
1199 void SelectionSystem_DefaultMode(){
1200 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1201 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1207 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1208 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1212 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1213 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1217 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1218 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1221 template<bool( *BoolFunction ) ( )>
1222 class BoolFunctionExport
1225 static void apply( const Callback<void(bool)> & importCallback ){
1226 importCallback( BoolFunction() );
1230 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1231 EdgeModeApplyCaller g_edgeMode_button_caller;
1232 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1233 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1235 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1236 VertexModeApplyCaller g_vertexMode_button_caller;
1237 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1238 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1240 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1241 FaceModeApplyCaller g_faceMode_button_caller;
1242 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1243 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1245 void ComponentModeChanged(){
1246 g_edgeMode_button.update();
1247 g_vertexMode_button.update();
1248 g_faceMode_button.update();
1251 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1252 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1253 && GlobalSelectionSystem().countSelected() == 0 ) {
1254 SelectionSystem_DefaultMode();
1255 ComponentModeChanged();
1259 void SelectEdgeMode(){
1261 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1262 GlobalSelectionSystem().Select( false );
1267 SelectionSystem_DefaultMode();
1269 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1270 if ( !g_currentToolModeSupportsComponentEditing ) {
1271 g_defaultToolMode();
1274 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1275 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1278 ComponentModeChanged();
1283 void SelectVertexMode(){
1285 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1286 GlobalSelectionSystem().Select( false );
1290 if ( VertexMode() ) {
1291 SelectionSystem_DefaultMode();
1293 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1294 if ( !g_currentToolModeSupportsComponentEditing ) {
1295 g_defaultToolMode();
1298 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1299 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1302 ComponentModeChanged();
1307 void SelectFaceMode(){
1309 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1310 GlobalSelectionSystem().Select( false );
1315 SelectionSystem_DefaultMode();
1317 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1318 if ( !g_currentToolModeSupportsComponentEditing ) {
1319 g_defaultToolMode();
1322 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1323 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1326 ComponentModeChanged();
1332 class CloneSelected : public scene::Graph::Walker
1335 NodeSmartReference worldspawn;
1337 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1340 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1341 if ( path.size() == 1 ) {
1345 // ignore worldspawn, but keep checking children
1346 NodeSmartReference me( path.top().get() );
1347 if ( me == worldspawn ) {
1351 if ( !path.top().get().isRoot() ) {
1352 Selectable* selectable = Instance_getSelectable( instance );
1353 if ( selectable != 0
1354 && selectable->isSelected() ) {
1362 void post( const scene::Path& path, scene::Instance& instance ) const {
1363 if ( path.size() == 1 ) {
1367 // ignore worldspawn, but keep checking children
1368 NodeSmartReference me( path.top().get() );
1369 if ( me == worldspawn ) {
1373 if ( !path.top().get().isRoot() ) {
1374 Selectable* selectable = Instance_getSelectable( instance );
1375 if ( selectable != 0
1376 && selectable->isSelected() ) {
1377 NodeSmartReference clone( Node_Clone( path.top() ) );
1378 if ( doMakeUnique ) {
1379 Map_gatherNamespaced( clone );
1381 Node_getTraversable( path.parent().get() )->insert( clone );
1387 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1388 graph.traverse( CloneSelected( doMakeUnique ) );
1390 Map_mergeClonedNames();
1393 enum ENudgeDirection
1407 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1408 : x( x_ ), y( y_ ), z( z_ ){
1412 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1416 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1418 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1420 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1423 ERROR_MESSAGE( "invalid viewtype" );
1424 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1427 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1428 switch ( direction )
1431 return vector3_negated( axes.x );
1437 return vector3_negated( axes.y );
1440 ERROR_MESSAGE( "invalid direction" );
1441 return Vector3( 0, 0, 0 );
1444 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1445 AxisBase axes( AxisBase_forViewType( viewtype ) );
1446 Vector3 view_direction( vector3_negated( axes.z ) );
1447 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1448 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1451 void Selection_Clone(){
1452 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1453 UndoableCommand undo( "cloneSelected" );
1455 Scene_Clone_Selected( GlobalSceneGraph(), false );
1457 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1458 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1462 void Selection_Clone_MakeUnique(){
1463 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1464 UndoableCommand undo( "cloneSelectedMakeUnique" );
1466 Scene_Clone_Selected( GlobalSceneGraph(), true );
1468 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1469 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1473 // called when the escape key is used (either on the main window or on an inspector)
1474 void Selection_Deselect(){
1475 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1476 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1477 GlobalSelectionSystem().setSelectedAllComponents( false );
1481 SelectionSystem_DefaultMode();
1482 ComponentModeChanged();
1487 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1488 GlobalSelectionSystem().setSelectedAllComponents( false );
1492 GlobalSelectionSystem().setSelectedAll( false );
1498 void Selection_NudgeUp(){
1499 UndoableCommand undo( "nudgeSelectedUp" );
1500 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1503 void Selection_NudgeDown(){
1504 UndoableCommand undo( "nudgeSelectedDown" );
1505 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1508 void Selection_NudgeLeft(){
1509 UndoableCommand undo( "nudgeSelectedLeft" );
1510 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1513 void Selection_NudgeRight(){
1514 UndoableCommand undo( "nudgeSelectedRight" );
1515 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1519 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1520 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1523 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1524 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1527 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1528 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1531 void DragToolExport( const Callback<void(bool)> & importCallback ){
1532 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1535 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1536 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1539 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1540 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1541 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1543 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1544 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1545 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1547 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1548 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1549 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1551 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1552 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1553 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1555 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1556 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1557 ToggleItem g_clipper_button( g_clipper_button_callback );
1560 g_translatemode_button.update();
1561 g_rotatemode_button.update();
1562 g_scalemode_button.update();
1563 g_dragmode_button.update();
1564 g_clipper_button.update();
1567 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1570 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1571 g_defaultToolMode();
1575 g_currentToolMode = DragMode;
1576 g_currentToolModeSupportsComponentEditing = true;
1578 OnClipMode( false );
1580 Sys_Status( c_ResizeMode_status );
1581 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1588 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1590 void TranslateMode(){
1591 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1592 g_defaultToolMode();
1596 g_currentToolMode = TranslateMode;
1597 g_currentToolModeSupportsComponentEditing = true;
1599 OnClipMode( false );
1601 Sys_Status( c_TranslateMode_status );
1602 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1608 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1611 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1612 g_defaultToolMode();
1616 g_currentToolMode = RotateMode;
1617 g_currentToolModeSupportsComponentEditing = true;
1619 OnClipMode( false );
1621 Sys_Status( c_RotateMode_status );
1622 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1628 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1631 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1632 g_defaultToolMode();
1636 g_currentToolMode = ScaleMode;
1637 g_currentToolModeSupportsComponentEditing = true;
1639 OnClipMode( false );
1641 Sys_Status( c_ScaleMode_status );
1642 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1649 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1653 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1654 g_defaultToolMode();
1658 g_currentToolMode = ClipperMode;
1659 g_currentToolModeSupportsComponentEditing = false;
1661 SelectionSystem_DefaultMode();
1665 Sys_Status( c_ClipperMode_status );
1666 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1673 void Texdef_Rotate( float angle ){
1674 StringOutputStream command;
1675 command << "brushRotateTexture -angle " << angle;
1676 UndoableCommand undo( command.c_str() );
1677 Select_RotateTexture( angle );
1680 void Texdef_RotateClockwise(){
1681 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1684 void Texdef_RotateAntiClockwise(){
1685 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1688 void Texdef_Scale( float x, float y ){
1689 StringOutputStream command;
1690 command << "brushScaleTexture -x " << x << " -y " << y;
1691 UndoableCommand undo( command.c_str() );
1692 Select_ScaleTexture( x, y );
1695 void Texdef_ScaleUp(){
1696 Texdef_Scale( 0, g_si_globals.scale[1] );
1699 void Texdef_ScaleDown(){
1700 Texdef_Scale( 0, -g_si_globals.scale[1] );
1703 void Texdef_ScaleLeft(){
1704 Texdef_Scale( -g_si_globals.scale[0],0 );
1707 void Texdef_ScaleRight(){
1708 Texdef_Scale( g_si_globals.scale[0],0 );
1711 void Texdef_Shift( float x, float y ){
1712 StringOutputStream command;
1713 command << "brushShiftTexture -x " << x << " -y " << y;
1714 UndoableCommand undo( command.c_str() );
1715 Select_ShiftTexture( x, y );
1718 void Texdef_ShiftLeft(){
1719 Texdef_Shift( -g_si_globals.shift[0], 0 );
1722 void Texdef_ShiftRight(){
1723 Texdef_Shift( g_si_globals.shift[0], 0 );
1726 void Texdef_ShiftUp(){
1727 Texdef_Shift( 0, g_si_globals.shift[1] );
1730 void Texdef_ShiftDown(){
1731 Texdef_Shift( 0, -g_si_globals.shift[1] );
1736 class SnappableSnapToGridSelected : public scene::Graph::Walker
1740 SnappableSnapToGridSelected( float snap )
1744 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1745 if ( path.top().get().visible() ) {
1746 Snappable* snappable = Node_getSnappable( path.top() );
1748 && Instance_getSelectable( instance )->isSelected() ) {
1749 snappable->snapto( m_snap );
1756 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1757 graph.traverse( SnappableSnapToGridSelected( snap ) );
1760 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1764 ComponentSnappableSnapToGridSelected( float snap )
1768 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1769 if ( path.top().get().visible() ) {
1770 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1771 if ( componentSnappable != 0
1772 && Instance_getSelectable( instance )->isSelected() ) {
1773 componentSnappable->snapComponents( m_snap );
1780 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1781 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1784 void Selection_SnapToGrid(){
1785 StringOutputStream command;
1786 command << "snapSelected -grid " << GetGridSize();
1787 UndoableCommand undo( command.c_str() );
1789 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1790 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1794 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1799 static gint qe_every_second( gpointer data ){
1800 GdkModifierType mask;
1802 gdk_window_get_pointer( 0, 0, 0, &mask );
1804 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1811 guint s_qe_every_second_id = 0;
1813 void EverySecondTimer_enable(){
1814 if ( s_qe_every_second_id == 0 ) {
1815 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1819 void EverySecondTimer_disable(){
1820 if ( s_qe_every_second_id != 0 ) {
1821 g_source_remove( s_qe_every_second_id );
1822 s_qe_every_second_id = 0;
1826 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1827 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1834 ui::Window m_window{ui::null};
1835 ui::Label m_label{ui::null};
1838 WaitDialog create_wait_dialog( const char* title, const char* text ){
1841 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1842 gtk_window_set_resizable( dialog.m_window, FALSE );
1843 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1844 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1846 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1849 dialog.m_label = ui::Label( text );
1850 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1851 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1852 dialog.m_label.show();
1853 dialog.m_label.dimensions(200, -1);
1855 dialog.m_window.add(dialog.m_label);
1862 clock_t g_lastRedrawTime = 0;
1863 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1865 bool redrawRequired(){
1866 clock_t currentTime = std::clock();
1867 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1868 g_lastRedrawTime = currentTime;
1875 bool MainFrame_isActiveApp(){
1876 //globalOutputStream() << "listing\n";
1877 GList* list = gtk_window_list_toplevels();
1878 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1880 //globalOutputStream() << "toplevel.. ";
1881 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1882 //globalOutputStream() << "is active\n";
1885 //globalOutputStream() << "not active\n";
1890 typedef std::list<CopiedString> StringStack;
1891 StringStack g_wait_stack;
1894 bool ScreenUpdates_Enabled(){
1895 return g_wait_stack.empty();
1898 void ScreenUpdates_process(){
1899 if ( redrawRequired() && g_wait.m_window.visible() ) {
1905 void ScreenUpdates_Disable( const char* message, const char* title ){
1906 if ( g_wait_stack.empty() ) {
1907 EverySecondTimer_disable();
1911 bool isActiveApp = MainFrame_isActiveApp();
1913 g_wait = create_wait_dialog( title, message );
1914 gtk_grab_add( g_wait.m_window );
1916 if ( isActiveApp ) {
1917 g_wait.m_window.show();
1918 ScreenUpdates_process();
1921 else if ( g_wait.m_window.visible() ) {
1922 g_wait.m_label.text(message);
1923 ScreenUpdates_process();
1925 g_wait_stack.push_back( message );
1928 void ScreenUpdates_Enable(){
1929 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1930 g_wait_stack.pop_back();
1931 if ( g_wait_stack.empty() ) {
1932 EverySecondTimer_enable();
1933 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1935 gtk_grab_remove( g_wait.m_window );
1936 destroy_floating_window( g_wait.m_window );
1937 g_wait.m_window = ui::Window{ui::null};
1939 //gtk_window_present(MainFrame_getWindow());
1941 else if ( g_wait.m_window.visible() ) {
1942 g_wait.m_label.text(g_wait_stack.back().c_str());
1943 ScreenUpdates_process();
1948 void GlobalCamera_UpdateWindow(){
1949 if ( g_pParentWnd != 0 ) {
1950 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1954 void XY_UpdateWindow( MainFrame& mainframe ){
1955 if ( mainframe.GetXYWnd() != 0 ) {
1956 XYWnd_Update( *mainframe.GetXYWnd() );
1960 void XZ_UpdateWindow( MainFrame& mainframe ){
1961 if ( mainframe.GetXZWnd() != 0 ) {
1962 XYWnd_Update( *mainframe.GetXZWnd() );
1966 void YZ_UpdateWindow( MainFrame& mainframe ){
1967 if ( mainframe.GetYZWnd() != 0 ) {
1968 XYWnd_Update( *mainframe.GetYZWnd() );
1972 void XY_UpdateAllWindows( MainFrame& mainframe ){
1973 XY_UpdateWindow( mainframe );
1974 XZ_UpdateWindow( mainframe );
1975 YZ_UpdateWindow( mainframe );
1978 void XY_UpdateAllWindows(){
1979 if ( g_pParentWnd != 0 ) {
1980 XY_UpdateAllWindows( *g_pParentWnd );
1984 void UpdateAllWindows(){
1985 GlobalCamera_UpdateWindow();
1986 XY_UpdateAllWindows();
1990 void ModeChangeNotify(){
1991 SceneChangeNotify();
1994 void ClipperChangeNotify(){
1995 GlobalCamera_UpdateWindow();
1996 XY_UpdateAllWindows();
2000 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2001 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2002 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2003 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2006 ui::MenuItem create_file_menu(){
2008 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2009 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2010 if ( g_Layout_enableDetachableMenus.m_value ) {
2011 menu_tearoff( menu );
2014 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2015 menu_separator( menu );
2018 //++timo temporary experimental stuff for sleep mode..
2019 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2020 menu_separator( menu );
2024 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2026 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2027 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2028 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2029 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2030 menu_separator( menu );
2031 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2032 menu_separator( menu );
2033 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2034 menu_separator( menu );
2035 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2036 menu_separator( menu );
2037 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2038 menu_separator( menu );
2039 MRU_constructMenu( menu );
2040 menu_separator( menu );
2041 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2043 return file_menu_item;
2046 ui::MenuItem create_edit_menu(){
2048 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2049 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2050 if ( g_Layout_enableDetachableMenus.m_value ) {
2051 menu_tearoff( menu );
2053 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2054 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2055 menu_separator( menu );
2056 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2057 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2058 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2059 menu_separator( menu );
2060 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2061 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2062 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2063 menu_separator( menu );
2064 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2065 menu_separator( menu );
2066 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2067 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2068 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2069 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2071 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2072 if ( g_Layout_enableDetachableMenus.m_value ) {
2073 menu_tearoff( convert_menu );
2075 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2077 menu_separator( menu );
2078 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2080 return edit_menu_item;
2083 void fill_view_xy_top_menu( ui::Menu menu ){
2084 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2088 void fill_view_yz_side_menu( ui::Menu menu ){
2089 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2093 void fill_view_xz_front_menu( ui::Menu menu ){
2094 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2098 ui::Widget g_toggle_z_item{ui::null};
2099 ui::Widget g_toggle_console_item{ui::null};
2100 ui::Widget g_toggle_entity_item{ui::null};
2101 ui::Widget g_toggle_entitylist_item{ui::null};
2103 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2105 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2106 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2107 if ( g_Layout_enableDetachableMenus.m_value ) {
2108 menu_tearoff( menu );
2111 if ( style == MainFrame::eFloating ) {
2112 fill_view_camera_menu( menu );
2113 fill_view_xy_top_menu( menu );
2114 fill_view_yz_side_menu( menu );
2115 fill_view_xz_front_menu( menu );
2117 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2118 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2119 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2120 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2124 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2126 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2127 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2129 menu_separator( menu );
2131 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2132 if ( g_Layout_enableDetachableMenus.m_value ) {
2133 menu_tearoff( camera_menu );
2135 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2136 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2137 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2138 menu_separator( camera_menu );
2139 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2140 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2141 menu_separator( camera_menu );
2142 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2143 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2144 menu_separator( camera_menu );
2145 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2146 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2148 menu_separator( menu );
2150 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2151 if ( g_Layout_enableDetachableMenus.m_value ) {
2152 menu_tearoff( orthographic_menu );
2154 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2155 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2156 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2157 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2158 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2159 menu_separator( orthographic_menu );
2162 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2163 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2164 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2167 menu_separator( menu );
2170 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2171 if ( g_Layout_enableDetachableMenus.m_value ) {
2172 menu_tearoff( menu_in_menu );
2174 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2175 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2176 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2177 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2178 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2179 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2180 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2181 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2185 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2186 if ( g_Layout_enableDetachableMenus.m_value ) {
2187 menu_tearoff( menu_in_menu );
2189 Filters_constructMenu( menu_in_menu );
2191 menu_separator( menu );
2193 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2194 if ( g_Layout_enableDetachableMenus.m_value ) {
2195 menu_tearoff( menu_in_menu );
2197 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2198 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2200 menu_separator( menu );
2202 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2203 if ( g_Layout_enableDetachableMenus.m_value ) {
2204 menu_tearoff( menu_in_menu );
2206 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2207 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2208 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2209 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2212 command_connect_accelerator( "CenterXYView" );
2214 return view_menu_item;
2217 ui::MenuItem create_selection_menu(){
2219 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2220 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2221 if ( g_Layout_enableDetachableMenus.m_value ) {
2222 menu_tearoff( menu );
2226 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2227 if ( g_Layout_enableDetachableMenus.m_value ) {
2228 menu_tearoff( menu_in_menu );
2230 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2231 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2232 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2235 menu_separator( menu );
2238 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2239 if ( g_Layout_enableDetachableMenus.m_value ) {
2240 menu_tearoff( menu_in_menu );
2242 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2243 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2244 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2245 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2248 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2249 if ( g_Layout_enableDetachableMenus.m_value ) {
2250 menu_tearoff( menu_in_menu );
2252 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2253 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2254 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2257 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2258 if ( g_Layout_enableDetachableMenus.m_value ) {
2259 menu_tearoff( menu_in_menu );
2261 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2262 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2263 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2265 menu_separator( menu );
2266 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2267 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2269 return selection_menu_item;
2272 ui::MenuItem create_bsp_menu(){
2274 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2275 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2277 if ( g_Layout_enableDetachableMenus.m_value ) {
2278 menu_tearoff( menu );
2281 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2283 menu_separator( menu );
2285 Build_constructMenu( menu );
2289 return bsp_menu_item;
2292 ui::MenuItem create_grid_menu(){
2294 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2295 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2296 if ( g_Layout_enableDetachableMenus.m_value ) {
2297 menu_tearoff( menu );
2300 Grid_constructMenu( menu );
2302 return grid_menu_item;
2305 ui::MenuItem create_misc_menu(){
2307 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2308 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2309 if ( g_Layout_enableDetachableMenus.m_value ) {
2310 menu_tearoff( menu );
2314 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2316 menu.add(create_colours_menu());
2318 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2319 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2320 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2321 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2322 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2323 return misc_menu_item;
2326 ui::MenuItem create_entity_menu(){
2328 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2329 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2330 if ( g_Layout_enableDetachableMenus.m_value ) {
2331 menu_tearoff( menu );
2334 Entity_constructMenu( menu );
2336 return entity_menu_item;
2339 ui::MenuItem create_brush_menu(){
2341 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2342 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2343 if ( g_Layout_enableDetachableMenus.m_value ) {
2344 menu_tearoff( menu );
2347 Brush_constructMenu( menu );
2349 return brush_menu_item;
2352 ui::MenuItem create_patch_menu(){
2354 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2355 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2356 if ( g_Layout_enableDetachableMenus.m_value ) {
2357 menu_tearoff( menu );
2360 Patch_constructMenu( menu );
2362 return patch_menu_item;
2365 ui::MenuItem create_help_menu(){
2367 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2368 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2369 if ( g_Layout_enableDetachableMenus.m_value ) {
2370 menu_tearoff( menu );
2373 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2375 // this creates all the per-game drop downs for the game pack helps
2376 // it will take care of hooking the Sys_OpenURL calls etc.
2377 create_game_help_menu( menu );
2379 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2380 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2381 create_menu_item_with_mnemonic( menu, "_About", makeCallbackF(DoAbout) );
2383 return help_menu_item;
2386 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2387 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2390 menu_bar.add(create_file_menu());
2391 menu_bar.add(create_edit_menu());
2392 menu_bar.add(create_view_menu(style));
2393 menu_bar.add(create_selection_menu());
2394 menu_bar.add(create_bsp_menu());
2395 menu_bar.add(create_grid_menu());
2396 menu_bar.add(create_misc_menu());
2397 menu_bar.add(create_entity_menu());
2398 menu_bar.add(create_brush_menu());
2399 menu_bar.add(create_patch_menu());
2400 menu_bar.add(create_plugins_menu());
2401 menu_bar.add(create_help_menu());
2407 void PatchInspector_registerShortcuts(){
2408 command_connect_accelerator( "PatchInspector" );
2411 void Patch_registerShortcuts(){
2412 command_connect_accelerator( "InvertCurveTextureX" );
2413 command_connect_accelerator( "InvertCurveTextureY" );
2414 command_connect_accelerator( "PatchInsertInsertColumn" );
2415 command_connect_accelerator( "PatchInsertInsertRow" );
2416 command_connect_accelerator( "PatchDeleteLastColumn" );
2417 command_connect_accelerator( "PatchDeleteLastRow" );
2418 command_connect_accelerator( "NaturalizePatch" );
2419 //command_connect_accelerator("CapCurrentCurve");
2422 void Manipulators_registerShortcuts(){
2423 toggle_add_accelerator( "MouseRotate" );
2424 toggle_add_accelerator( "MouseTranslate" );
2425 toggle_add_accelerator( "MouseScale" );
2426 toggle_add_accelerator( "MouseDrag" );
2427 toggle_add_accelerator( "ToggleClipper" );
2430 void TexdefNudge_registerShortcuts(){
2431 command_connect_accelerator( "TexRotateClock" );
2432 command_connect_accelerator( "TexRotateCounter" );
2433 command_connect_accelerator( "TexScaleUp" );
2434 command_connect_accelerator( "TexScaleDown" );
2435 command_connect_accelerator( "TexScaleLeft" );
2436 command_connect_accelerator( "TexScaleRight" );
2437 command_connect_accelerator( "TexShiftUp" );
2438 command_connect_accelerator( "TexShiftDown" );
2439 command_connect_accelerator( "TexShiftLeft" );
2440 command_connect_accelerator( "TexShiftRight" );
2443 void SelectNudge_registerShortcuts(){
2444 command_connect_accelerator( "MoveSelectionDOWN" );
2445 command_connect_accelerator( "MoveSelectionUP" );
2446 //command_connect_accelerator("SelectNudgeLeft");
2447 //command_connect_accelerator("SelectNudgeRight");
2448 //command_connect_accelerator("SelectNudgeUp");
2449 //command_connect_accelerator("SelectNudgeDown");
2452 void SnapToGrid_registerShortcuts(){
2453 command_connect_accelerator( "SnapToGrid" );
2456 void SelectByType_registerShortcuts(){
2457 command_connect_accelerator( "SelectAllOfType" );
2460 void SurfaceInspector_registerShortcuts(){
2461 command_connect_accelerator( "FitTexture" );
2465 void register_shortcuts(){
2466 PatchInspector_registerShortcuts();
2467 Patch_registerShortcuts();
2468 Grid_registerShortcuts();
2469 XYWnd_registerShortcuts();
2470 CamWnd_registerShortcuts();
2471 Manipulators_registerShortcuts();
2472 SurfaceInspector_registerShortcuts();
2473 TexdefNudge_registerShortcuts();
2474 SelectNudge_registerShortcuts();
2475 SnapToGrid_registerShortcuts();
2476 SelectByType_registerShortcuts();
2479 void File_constructToolbar( ui::Toolbar toolbar ){
2480 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2481 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2484 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2485 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2486 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2489 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2490 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2491 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2492 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2493 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2494 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2495 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2498 void Select_constructToolbar( ui::Toolbar toolbar ){
2499 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2500 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2503 void CSG_constructToolbar( ui::Toolbar toolbar ){
2504 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2505 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2506 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2507 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2510 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2511 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2512 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2513 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2516 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2518 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2521 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2522 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2525 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2526 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2527 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2528 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2529 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2531 Clipper_constructToolbar( toolbar );
2534 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2535 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2536 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2537 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2541 auto space = [&]() {
2542 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2547 File_constructToolbar( toolbar );
2551 UndoRedo_constructToolbar( toolbar );
2555 RotateFlip_constructToolbar( toolbar );
2559 Select_constructToolbar( toolbar );
2563 CSG_constructToolbar( toolbar );
2567 ComponentModes_constructToolbar( toolbar );
2569 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2572 XYWnd_constructToolbar( toolbar );
2577 CamWnd_constructToolbar( toolbar );
2581 Manipulators_constructToolbar( toolbar );
2583 if ( g_Layout_enablePatchToolbar.m_value ) {
2586 Patch_constructToolbar( toolbar );
2591 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2595 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2596 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2597 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2598 // TODO: call light inspector
2599 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2602 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2605 // disable the console and texture button in the regular layouts
2606 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2607 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2608 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2614 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2615 auto table = ui::Table( 1, c_count_status, FALSE );
2619 auto label = ui::Label( "Label" );
2620 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2621 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2623 table.attach(label, {0, 1, 0, 1});
2624 pStatusLabel[c_command_status] = ui::Widget(label );
2627 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2629 auto frame = ui::Frame();
2631 table.attach(frame, {i, i + 1, 0, 1});
2632 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2634 auto label = ui::Label( "Label" );
2635 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2636 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2637 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2640 pStatusLabel[i] = ui::Widget(label );
2643 return ui::Widget(table );
2649 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2651 class WindowFocusPrinter
2655 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2656 globalOutputStream() << self->m_name << " frame_event\n";
2659 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2660 globalOutputStream() << self->m_name << " keys_changed\n";
2663 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2664 if ( gtk_window_is_active( window ) ) {
2665 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2669 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2674 WindowFocusPrinter( const char* name ) : m_name( name ){
2676 void connect( ui::Window toplevel_window ){
2677 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2678 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2679 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2680 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2684 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2688 class MainWindowActive
2690 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2691 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2692 g_wait.m_window.show();
2699 void connect( ui::Window toplevel_window ){
2700 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2704 MainWindowActive g_MainWindowActive;
2706 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2707 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2710 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2711 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2714 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2715 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2718 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2719 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2722 // =============================================================================
2725 MainFrame* g_pParentWnd = 0;
2727 ui::Window MainFrame_getWindow()
2729 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2732 std::vector<ui::Widget> g_floating_windows;
2734 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2742 for (auto &n : m_pStatusLabel) {
2746 m_bSleeping = false;
2751 MainFrame::~MainFrame(){
2758 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2766 void MainFrame::SetActiveXY( XYWnd* p ){
2767 if ( m_pActiveXY ) {
2768 m_pActiveXY->SetActive( false );
2773 if ( m_pActiveXY ) {
2774 m_pActiveXY->SetActive( true );
2779 void MainFrame::ReleaseContexts(){
2782 m_pXYWnd->DestroyContext();
2785 m_pYZWnd->DestroyContext();
2788 m_pXZWnd->DestroyContext();
2791 m_pCamWnd->DestroyContext();
2794 m_pTexWnd->DestroyContext();
2797 m_pZWnd->DestroyContext();
2802 void MainFrame::CreateContexts(){
2805 m_pCamWnd->CreateContext();
2808 m_pXYWnd->CreateContext();
2811 m_pYZWnd->CreateContext();
2814 m_pXZWnd->CreateContext();
2817 m_pTexWnd->CreateContext();
2820 m_pZWnd->CreateContext();
2829 void MainFrame::OnSleep(){
2832 if ( m_bSleeping ) {
2833 // useful when trying to debug crashes in the sleep code
2834 globalOutputStream() << "Going into sleep mode..\n";
2836 globalOutputStream() << "Dispatching sleep msg...";
2837 DispatchRadiantMsg( RADIANT_SLEEP );
2838 globalOutputStream() << "Done.\n";
2840 gtk_window_iconify( m_window );
2841 GlobalSelectionSystem().setSelectedAll( false );
2843 GlobalShaderCache().unrealise();
2845 GlobalOpenGL_debugAssertNoErrors();
2846 ScreenUpdates_Disable();
2849 globalOutputStream() << "Releasing contexts...";
2851 globalOutputStream() << "Done.\n";
2855 globalOutputStream() << "Waking up\n";
2857 gtk_window_deiconify( m_window );
2860 globalOutputStream() << "Creating contexts...";
2862 globalOutputStream() << "Done.\n";
2864 globalOutputStream() << "Making current on camera...";
2865 m_pCamWnd->MakeCurrent();
2866 globalOutputStream() << "Done.\n";
2868 globalOutputStream() << "Reloading shaders...";
2870 GlobalShaderCache().realise();
2871 globalOutputStream() << "Done.\n";
2873 ScreenUpdates_Enable();
2875 globalOutputStream() << "Dispatching wake msg...";
2876 DispatchRadiantMsg( RADIANT_WAKEUP );
2877 globalOutputStream() << "Done\n";
2883 ui::Window create_splash(){
2884 auto window = ui::Window( ui::window_type::TOP );
2885 gtk_window_set_decorated(window, false);
2886 gtk_window_set_resizable(window, false);
2887 gtk_window_set_modal(window, true);
2888 gtk_window_set_default_size( window, -1, -1 );
2889 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2890 gtk_container_set_border_width(window, 0);
2892 auto image = new_local_image( "splash.png" );
2896 window.dimensions(-1, -1);
2902 static ui::Window splash_screen{ui::null};
2905 splash_screen = create_splash();
2911 splash_screen.destroy();
2914 WindowPositionTracker g_posCamWnd;
2915 WindowPositionTracker g_posXYWnd;
2916 WindowPositionTracker g_posXZWnd;
2917 WindowPositionTracker g_posYZWnd;
2919 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2920 if ( ConfirmModified( "Exit Radiant" ) ) {
2927 void MainFrame::Create(){
2928 ui::Window window = ui::Window( ui::window_type::TOP );
2930 GlobalWindowObservers_connectTopLevel( window );
2932 gtk_window_set_transient_for( splash_screen, window );
2934 #if !GDEF_OS_WINDOWS
2936 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2937 if ( pixbuf != 0 ) {
2938 gtk_window_set_icon( window, pixbuf );
2939 g_object_unref( pixbuf );
2944 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2945 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2947 m_position_tracker.connect( window );
2950 g_mainframeWidgetFocusPrinter.connect( window );
2951 g_mainframeFocusPrinter.connect( window );
2954 g_MainWindowActive.connect( window );
2956 GetPlugInMgr().Init( window );
2958 auto vbox = ui::VBox( FALSE, 0 );
2962 global_accel_connect_window( window );
2964 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2966 register_shortcuts();
2968 auto main_menu = create_main_menu( CurrentStyle() );
2969 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2971 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2972 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2974 auto plugin_toolbar = create_plugin_toolbar();
2975 if ( !g_Layout_enablePluginToolbar.m_value ) {
2976 plugin_toolbar.hide();
2978 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2980 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2981 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
2983 GroupDialog_constructWindow( window );
2984 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
2986 if ( FloatingGroupDialog() ) {
2987 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
2991 if ( g_multimon_globals.m_bStartOnPrimMon ) {
2992 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
2993 window_set_position( window, g_layout_globals.m_position );
2997 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
2998 gtk_window_maximize( window );
2999 WindowPosition default_position( -1, -1, 640, 480 );
3000 window_set_position( window, default_position );
3004 window_set_position( window, g_layout_globals.m_position );
3011 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
3013 ui::Widget vsplit = ui::VPaned(ui::New);
3015 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3019 ui::Widget console_window = Console_constructWindow( window );
3020 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3023 ui::Widget hsplit = ui::HPaned(ui::New);
3026 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3029 m_pXYWnd = new XYWnd();
3030 m_pXYWnd->SetViewType( XY );
3031 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3034 ui::Widget vsplit2 = ui::VPaned(ui::New);
3036 m_vSplit2 = vsplit2;
3038 if ( CurrentStyle() == eRegular ) {
3039 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3040 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3044 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3045 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3050 m_pCamWnd = NewCamWnd();
3051 GlobalCamera_setCamWnd( *m_pCamWnd );
3052 CamWnd_setParent( *m_pCamWnd, window );
3053 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3055 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3058 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3060 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3065 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3067 if ( CurrentStyle() == eRegular ) {
3068 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3072 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3075 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3077 else if ( CurrentStyle() == eFloating ) {
3079 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3080 global_accel_connect_window( window );
3081 g_posCamWnd.connect( window );
3085 m_pCamWnd = NewCamWnd();
3086 GlobalCamera_setCamWnd( *m_pCamWnd );
3089 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3092 CamWnd_setParent( *m_pCamWnd, window );
3094 g_floating_windows.push_back( window );
3098 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3099 global_accel_connect_window( window );
3100 g_posXYWnd.connect( window );
3102 m_pXYWnd = new XYWnd();
3103 m_pXYWnd->m_parent = window;
3104 m_pXYWnd->SetViewType( XY );
3108 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3111 XY_Top_Shown_Construct( window );
3113 g_floating_windows.push_back( window );
3117 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3118 global_accel_connect_window( window );
3119 g_posXZWnd.connect( window );
3121 m_pXZWnd = new XYWnd();
3122 m_pXZWnd->m_parent = window;
3123 m_pXZWnd->SetViewType( XZ );
3126 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3130 XZ_Front_Shown_Construct( window );
3132 g_floating_windows.push_back( window );
3136 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3137 global_accel_connect_window( window );
3138 g_posYZWnd.connect( window );
3140 m_pYZWnd = new XYWnd();
3141 m_pYZWnd->m_parent = window;
3142 m_pYZWnd->SetViewType( YZ );
3145 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3149 YZ_Side_Shown_Construct( window );
3151 g_floating_windows.push_back( window );
3155 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3156 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3163 m_pCamWnd = NewCamWnd();
3164 GlobalCamera_setCamWnd( *m_pCamWnd );
3165 CamWnd_setParent( *m_pCamWnd, window );
3167 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3169 m_pYZWnd = new XYWnd();
3170 m_pYZWnd->SetViewType( YZ );
3172 ui::Widget yz = m_pYZWnd->GetWidget();
3174 m_pXYWnd = new XYWnd();
3175 m_pXYWnd->SetViewType( XY );
3177 ui::Widget xy = m_pXYWnd->GetWidget();
3179 m_pXZWnd = new XYWnd();
3180 m_pXZWnd->SetViewType( XZ );
3182 ui::Widget xz = m_pXZWnd->GetWidget();
3184 auto split = create_split_views( camera, yz, xy, xz );
3185 vbox.pack_start( split, TRUE, TRUE, 0 );
3188 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3189 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3193 EntityList_constructWindow( window );
3194 PreferencesDialog_constructWindow( window );
3195 FindTextureDialog_constructWindow( window );
3196 SurfaceInspector_constructWindow( window );
3197 PatchInspector_constructWindow( window );
3199 SetActiveXY( m_pXYWnd );
3201 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3202 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3204 g_defaultToolMode = DragMode;
3205 g_defaultToolMode();
3206 SetStatusText( m_command_status, c_TranslateMode_status );
3208 EverySecondTimer_enable();
3210 //GlobalShortcuts_reportUnregistered();
3213 void MainFrame::SaveWindowInfo(){
3214 if ( !FloatingGroupDialog() ) {
3215 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3217 if ( CurrentStyle() != eRegular ) {
3218 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3222 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3225 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3228 g_layout_globals.m_position = m_position_tracker.getPosition();
3230 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3233 void MainFrame::Shutdown(){
3234 EverySecondTimer_disable();
3236 EntityList_destroyWindow();
3245 TextureBrowser_destroyWindow();
3247 DeleteCamWnd( m_pCamWnd );
3250 PreferencesDialog_destroyWindow();
3251 SurfaceInspector_destroyWindow();
3252 FindTextureDialog_destroyWindow();
3253 PatchInspector_destroyWindow();
3255 g_DbgDlg.destroyWindow();
3257 // destroying group-dialog last because it may contain texture-browser
3258 GroupDialog_destroyWindow();
3261 void MainFrame::RedrawStatusText(){
3262 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3263 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3264 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3265 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3266 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3269 void MainFrame::UpdateStatusText(){
3270 m_idleRedrawStatusText.queueDraw();
3273 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3274 status_text = pText;
3278 void Sys_Status( const char* status ){
3279 if ( g_pParentWnd != 0 ) {
3280 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3284 int getRotateIncrement(){
3285 return static_cast<int>( g_si_globals.rotate );
3288 int getFarClipDistance(){
3289 return g_camwindow_globals.m_nCubicScale;
3292 float ( *GridStatus_getGridSize )() = GetGridSize;
3294 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3296 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3298 bool ( *GridStatus_getTextureLockEnabled )();
3300 void MainFrame::SetGridStatus(){
3301 StringOutputStream status( 64 );
3302 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3303 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3304 << " R:" << GridStatus_getRotateIncrement()
3305 << " C:" << GridStatus_getFarClipDistance()
3307 SetStatusText( m_grid_status, status.c_str() );
3310 void GridStatus_onTextureLockEnabledChanged(){
3311 if ( g_pParentWnd != 0 ) {
3312 g_pParentWnd->SetGridStatus();
3316 void GlobalGL_sharedContextCreated(){
3317 GLFont *g_font = NULL;
3319 // report OpenGL information
3320 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3321 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3322 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3323 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3324 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3326 QGL_sharedContextCreated( GlobalOpenGL() );
3328 ShaderCache_extensionsInitialised();
3330 GlobalShaderCache().realise();
3334 /* win32 is dodgy here, just use courier new then */
3335 g_font = glfont_create( "arial 9" );
3337 auto settings = gtk_settings_get_default();
3339 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3340 g_font = glfont_create( fontname );
3343 GlobalOpenGL().m_font = g_font;
3346 void GlobalGL_sharedContextDestroyed(){
3347 Textures_Unrealise();
3348 GlobalShaderCache().unrealise();
3350 QGL_sharedContextDestroyed( GlobalOpenGL() );
3354 void Layout_constructPreferences( PreferencesPage& page ){
3356 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3357 page.appendRadioIcons(
3359 STRING_ARRAY_RANGE( layouts ),
3360 make_property( g_Layout_viewStyle )
3363 page.appendCheckBox(
3364 "", "Detachable Menus",
3365 make_property( g_Layout_enableDetachableMenus )
3367 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3368 page.appendCheckBox(
3369 "", "Patch Toolbar",
3370 make_property( g_Layout_enablePatchToolbar )
3373 page.appendCheckBox(
3374 "", "Plugin Toolbar",
3375 make_property( g_Layout_enablePluginToolbar )
3379 void Layout_constructPage( PreferenceGroup& group ){
3380 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3381 Layout_constructPreferences( page );
3384 void Layout_registerPreferencesPage(){
3385 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3389 #include "preferencesystem.h"
3390 #include "stringio.h"
3392 void MainFrame_Construct(){
3393 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3395 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3396 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3397 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3398 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3399 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3400 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3401 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3402 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3403 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3404 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3405 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3407 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3408 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3409 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3410 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3411 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3412 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3413 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3414 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3415 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3416 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3417 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3418 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3419 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3420 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3421 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3423 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3424 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3425 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3427 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3428 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3430 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3431 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3432 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3434 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3435 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3436 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3437 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3438 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3439 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3441 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3442 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3444 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3446 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3448 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3451 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3453 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3454 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3455 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3456 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3458 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3459 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3460 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3461 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3462 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3463 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3464 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3465 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3466 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3467 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3468 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3469 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3470 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3471 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3472 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3473 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3474 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3475 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3476 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3479 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3480 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3481 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3482 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3484 Grid_registerCommands();
3486 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3488 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3490 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3491 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3492 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3493 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3494 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3495 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3496 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3497 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3498 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3499 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3501 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3502 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3504 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3505 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3506 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3507 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3509 Patch_registerCommands();
3510 XYShow_registerCommands();
3512 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3513 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3515 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3516 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3517 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3518 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3519 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3520 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3521 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3522 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3524 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3525 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3526 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3527 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3528 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3530 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3531 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3532 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3533 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3536 const char* ENGINEPATH_ATTRIBUTE =
3541 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3544 #error "unknown platform"
3547 StringOutputStream path( 256 );
3548 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3549 g_strEnginePath = path.c_str();
3552 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3554 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3555 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3557 for ( int i = 0; i < g_pakPathCount; i++ ) {
3558 std::string label = "PakPath" + std::to_string( i );
3559 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3562 g_Layout_viewStyle.useLatched();
3563 g_Layout_enableDetachableMenus.useLatched();
3564 g_Layout_enablePatchToolbar.useLatched();
3565 g_Layout_enablePluginToolbar.useLatched();
3567 Layout_registerPreferencesPage();
3568 Paths_registerPreferencesPage();
3570 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3571 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3572 GlobalEntityCreator().setCounter( &g_entityCount );
3574 GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3575 GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3577 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3580 void MainFrame_Destroy(){
3581 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3583 GlobalEntityCreator().setCounter( 0 );
3584 g_entityCount.setCountChangedCallback( Callback<void()>() );
3585 g_brushCount.setCountChangedCallback( Callback<void()>() );
3589 void GLWindow_Construct(){
3590 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3593 void GLWindow_Destroy(){