2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #if defined (__linux__) || defined (__APPLE__)
34 #include <X11/keysym.h>
36 #include <gdk/gdkprivate.h>
38 // for the logging part
40 #include <sys/types.h>
42 QEGlobals_t g_qeglobals;
43 QEGlobals_GUI_t g_qeglobals_gui;
45 // leo: Track memory allocations for debugging
46 // NOTE TTimo this was never used and probably not relevant
47 // there are tools to do that
50 static GList *memblocks;
52 void* debug_malloc (size_t size, const char* file, int line)
54 void *buf = g_malloc (size + 8);
56 *((const char**)buf) = file;
61 memblocks = g_list_append (memblocks, buf);
66 void debug_free (void *buf, const char* file, int line)
71 if (g_list_find (memblocks, buf))
73 memblocks = g_list_remove (memblocks, buf);
78 f = *((const char**)buf);
80 Sys_FPrintf (SYS_DBG, "free: %s %d", file, line);
81 Sys_FPrintf (SYS_DBG, " allocated: %s %d\n", f, l);
86 // free (buf); // from qmalloc, will leak unless we add this same hack to cmdlib
91 vec_t Rad_rint (vec_t in)
93 if (g_PrefsDlg.m_bNoClamp)
96 return (float)floor (in + 0.5);
99 void WINAPI QE_CheckOpenGLForErrors(void)
102 int i = qglGetError();
103 if (i != GL_NO_ERROR)
105 if (i == GL_OUT_OF_MEMORY)
107 sprintf(strMsg, "OpenGL out of memory error %s\nDo you wish to save before exiting?", qgluErrorString((GLenum)i));
108 if (gtk_MessageBox(g_pParentWnd->m_pWidget, strMsg, "Radiant Error", MB_YESNO) == IDYES)
110 Map_SaveFile(NULL, false);
116 Sys_Printf ("Warning: OpenGL Error %s\n", qgluErrorString((GLenum)i));
121 // NOTE: don't this function, use VFS instead
122 char *ExpandReletivePath (char *p)
124 static char temp[1024];
129 if (p[0] == '/' || p[0] == '\\')
132 base = ValueForKey(g_qeglobals.d_project_entity, "basepath");
133 sprintf (temp, "%s/%s", base, p);
137 char *copystring (char *s)
140 b = (char*)malloc(strlen(s)+1);
146 bool DoesFileExist(const char* pBuff, long& lSize)
149 if (file.Open(pBuff, "r"))
151 lSize += file.GetLength();
163 // I hope the modified flag is kept correctly up to date
167 // we need to do the following
168 // 1. make sure the snapshot directory exists (create it if it doesn't)
169 // 2. find out what the lastest save is based on number
170 // 3. inc that and save the map
171 CString strOrgPath, strOrgFile;
172 ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
173 AddSlash(strOrgPath);
174 strOrgPath += "snapshots";
177 if (stat(strOrgPath, &Stat) == -1)
180 bGo = (_mkdir(strOrgPath) != -1);
183 #if defined (__linux__) || defined (__APPLE__)
184 bGo = (mkdir(strOrgPath,0755) != -1);
187 AddSlash(strOrgPath);
193 strNewPath = strOrgPath;
194 strNewPath += strOrgFile;
199 sprintf( buf, "%s.%i", strNewPath.GetBuffer(), nCount );
201 bGo = DoesFileExist(strFile, lSize);
204 // strFile has the next available slot
205 Map_SaveFile(strFile, false);
206 // it is still a modified map (we enter this only if this is a modified map)
207 Sys_SetTitle (currentmap);
208 Sys_MarkMapModified();
209 if (lSize > 12 * 1024 * 1024) // total size of saves > 4 mb
211 Sys_Printf("The snapshot files in %s total more than 4 megabytes. You might consider cleaning up.", strOrgPath.GetBuffer());
216 strMsg.Format("Snapshot save failed.. unabled to create directory\n%s", strOrgPath.GetBuffer());
217 gtk_MessageBox(g_pParentWnd->m_pWidget, strMsg);
226 If five minutes have passed since making a change
227 and the map hasn't been saved, save it out.
232 void QE_CheckAutoSave( void )
234 static time_t s_start;
238 if (modified != 1 || !s_start)
244 if ((now - s_start) > (60 * g_PrefsDlg.m_nAutoSave))
246 if (g_PrefsDlg.m_bAutoSave)
249 strMsg = g_PrefsDlg.m_bSnapShots ? "Autosaving snapshot..." : "Autosaving...";
252 Sys_Status (strMsg,0);
254 // only snapshot if not working on a default map
255 if (g_PrefsDlg.m_bSnapShots && stricmp(currentmap, "unnamed.map") != 0)
261 Map_SaveFile (ValueForKey(g_qeglobals.d_project_entity, "autosave"), false);
264 Sys_Status ("Autosaving...Saved.", 0 );
269 Sys_Printf ("Autosave skipped...\n");
270 Sys_Status ("Autosave skipped...", 0 );
277 // NOTE TTimo we don't like that BuildShortPathName too much
278 // the VFS provides a vfsCleanFileName which should perform the cleanup tasks
279 // in the long run I'd like to completely get rid of this
281 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=144
282 // used to be disabled, but caused problems
284 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=291
285 // can't work with long win32 names until the BSP commands are not working differently
287 int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen)
290 int nResult = GetFullPathName(pPath, nBufferLen, pBuffer, &pFile);
291 nResult = GetShortPathName(pPath, pBuffer, nBufferLen);
293 strcpy(pBuffer, pPath); // Use long filename
298 #if defined (__linux__) || defined (__APPLE__)
299 int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen)
301 // remove /../ from directories
302 const char *scr = pPath; char *dst = pBuffer;
303 for (int i = 0; (i < nBufferLen) && (*scr != 0); i++)
305 if (*scr == '/' && *(scr+1) == '.' && *(scr+2) == '.')
308 while (dst != pBuffer && *(--dst) != '/')
320 return strlen (pBuffer);
325 const char *g_pPathFixups[]=
331 const int g_nPathFixupCount = sizeof(g_pPathFixups) / sizeof(const char*);
333 void QE_CheckProjectEntity()
336 char pBuff[PATH_MAX];
337 char pNewPath[PATH_MAX];
338 for (int i = 0; i < g_nPathFixupCount; i++)
340 char *pPath = ValueForKey (g_qeglobals.d_project_entity, g_pPathFixups[i]);
342 strcpy (pNewPath, pPath);
343 if (pPath[0] != '\\' && pPath[0] != '/')
344 if (GetFullPathName(pPath, PATH_MAX, pBuff, &pFile))
345 strcpy (pNewPath, pBuff);
347 BuildShortPathName (pNewPath, pBuff, PATH_MAX);
349 // check it's not ending with a filename seperator
350 if (pBuff[strlen(pBuff)-1] == '/' || pBuff[strlen(pBuff)-1] == '\\')
352 Sys_FPrintf(SYS_WRN, "WARNING: \"%s\" path in the project file has an ending file seperator, fixing.\n", g_pPathFixups[i]);
353 pBuff[strlen(pBuff)-1]=0;
356 SetKeyValue(g_qeglobals.d_project_entity, g_pPathFixups[i], pBuff);
361 void HandleXMLError( void* ctxt, const char* text, ... )
364 static char buf[32768];
366 va_start (argptr,text);
367 vsprintf (buf, text, argptr);
368 Sys_FPrintf (SYS_ERR, "XML %s\n", buf);
372 #define DTD_BUFFER_LENGTH 1024
373 xmlDocPtr ParseXMLStream(IDataStream *stream, bool validate = false)
375 xmlDocPtr doc = NULL;
376 bool wellFormed = false, valid = false;
377 int res, size = 1024;
379 xmlParserCtxtPtr ctxt;
381 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=433
383 // xmlDoValidityCheckingDefaultValue = 1;
385 xmlDoValidityCheckingDefaultValue = 0;
386 xmlSetGenericErrorFunc(NULL, HandleXMLError);
389 // HACK: use AppPath to resolve DTD location
390 // do a buffer-safe string copy and concatenate
394 char buf[DTD_BUFFER_LENGTH];
399 //assert(g_strAppPath.GetBuffer() != NULL);
400 for(r = g_strAppPath.GetBuffer(); i<DTD_BUFFER_LENGTH && *r != '\0'; i++, r++) w[i] = *r;
402 for(r = "dtds/"; i<DTD_BUFFER_LENGTH && *r != '\0'; i++, r++) w[i] = *r;
406 if(i == DTD_BUFFER_LENGTH)
408 HandleXMLError(NULL, "ERROR: buffer overflow: DTD path length too large\n");
412 res = stream->Read(chars, 4);
415 ctxt = xmlCreatePushParserCtxt(NULL, NULL, chars, res, buf);
417 while ((res = stream->Read(chars, size)) > 0)
419 xmlParseChunk(ctxt, chars, res, 0);
421 xmlParseChunk(ctxt, chars, 0, 1);
424 wellFormed = (ctxt->wellFormed == 1);
425 valid = (ctxt->valid == 1);
427 xmlFreeParserCtxt(ctxt);
430 if(wellFormed && (!validate || (validate && valid)))
439 xmlDocPtr ParseXMLFile(const char* filename, bool validate = false)
442 if (stream.Open(filename, "r"))
443 return ParseXMLStream(&stream, validate);
445 Sys_FPrintf(SYS_ERR, "Failed to open file: %s\n",filename);
449 // copy a string r to a buffer w
450 // replace $string as appropriate
451 void ReplaceTemplates(char* w, const char* r)
454 const char *__ENGINEPATH = "TEMPLATEenginepath";
455 const char *__USERHOMEPATH = "TEMPLATEuserhomepath";
456 const char *__TOOLSPATH = "TEMPLATEtoolspath";
457 const char *__BASEDIR = "TEMPLATEbasedir";
458 const char *__APPPATH = "TEMPLATEapppath";
460 // iterate through string r
463 // check for special character
466 if(strncmp(r+1, __ENGINEPATH, strlen(__ENGINEPATH)) == 0)
468 r+=strlen(__ENGINEPATH)+1;
469 p = g_pGameDescription->mEnginePath.GetBuffer();
471 else if(strncmp(r+1, __USERHOMEPATH, strlen(__USERHOMEPATH)) == 0)
473 r+=strlen(__USERHOMEPATH)+1;
474 p = g_qeglobals.m_strHomeGame.GetBuffer();
476 else if(strncmp(r+1, __BASEDIR, strlen(__BASEDIR)) == 0)
478 r+=strlen(__BASEDIR)+1;
479 p = g_pGameDescription->mBaseGame;
481 else if(strncmp(r+1, __TOOLSPATH, strlen(__TOOLSPATH)) == 0)
483 r+=strlen(__TOOLSPATH)+1;
484 p = g_strGameToolsPath.GetBuffer();
486 else if(strncmp(r+1, __APPPATH, strlen(__APPPATH)) == 0)
488 r+=strlen(__APPPATH)+1;
489 p = g_strAppPath.GetBuffer();
497 while(*p!='\0') *w++ = *p++;
507 TODO TODO TODO (don't think this got fully merged in)
508 TTimo: added project file "version", version 2 adds '#' chars to the BSP command strings
509 version 3 was .. I don't remember .. version 4 adds q3map2 commands
510 TTimo: when QE_LoadProject is called, the prefs are updated with path to the latest project and saved on disk
513 /*\todo decide on a sensible location/name for project files.*/
514 bool QE_LoadProject (const char *projectfile)
518 xmlNodePtr node, project;
520 Sys_Printf("Loading project file: \"%s\"\n", projectfile);
521 doc = ParseXMLFile(projectfile, true);
523 if(doc == NULL) return false;
526 while(node != NULL && node->type != XML_DTD_NODE) node=node->next;
527 if(node == NULL || strcmp((char*)node->name, "project") != 0)
529 Sys_FPrintf(SYS_ERR, "ERROR: invalid file type\n");
533 while(node->type != XML_ELEMENT_NODE) node=node->next;
537 if(g_qeglobals.d_project_entity != NULL) Entity_Free(g_qeglobals.d_project_entity);
538 g_qeglobals.d_project_entity = Entity_Alloc();
540 for(node = project->children; node != NULL; node=node->next)
542 if(node->type != XML_ELEMENT_NODE) continue;
545 ReplaceTemplates(buf, (char*)node->properties->next->children->content);
547 SetKeyValue(g_qeglobals.d_project_entity, (char*)node->properties->children->content, buf);
552 // project file version checking
553 // add a version checking to avoid people loading later versions of the project file and bitching
554 int ver = IntForKey( g_qeglobals.d_project_entity, "version" );
555 if (ver > PROJECT_VERSION)
558 sprintf (strMsg, "This is a version %d project file. This build only supports <=%d project files.\n"
559 "Please choose another project file or upgrade your version of Radiant.", ver, PROJECT_VERSION);
560 gtk_MessageBox (g_pParentWnd->m_pWidget, strMsg, "Can't load project file", MB_ICONERROR | MB_OK);
561 // set the project file to nothing so we are sure we'll ask next time?
562 g_PrefsDlg.m_strLastProject = "";
563 g_PrefsDlg.SavePrefs();
567 // set here some default project settings you need
568 if ( strlen( ValueForKey( g_qeglobals.d_project_entity, "brush_primit" ) ) == 0 )
570 SetKeyValue( g_qeglobals.d_project_entity, "brush_primit", "0" );
573 g_qeglobals.m_bBrushPrimitMode = IntForKey( g_qeglobals.d_project_entity, "brush_primit" );
575 g_qeglobals.m_strHomeMaps = g_qeglobals.m_strHomeGame;
576 const char* str = ValueForKey(g_qeglobals.d_project_entity, "gamename");
577 if(str[0] == '\0') str = g_pGameDescription->mBaseGame.GetBuffer();
578 g_qeglobals.m_strHomeMaps += str;
579 g_qeglobals.m_strHomeMaps += '/';
581 // don't forget to create the dirs
582 Q_mkdir(g_qeglobals.m_strHomeGame.GetBuffer(), 0775);
583 Q_mkdir(g_qeglobals.m_strHomeMaps.GetBuffer(), 0775);
585 // usefull for the log file and debuggin fucked up configurations from users:
586 // output the basic information of the .qe4 project file
588 // all these paths should be unix format, with a trailing slash at the end
589 // if not.. to debug, check that the project file paths are set up correctly
590 Sys_Printf("basepath : %s\n", ValueForKey( g_qeglobals.d_project_entity, "basepath") );
591 Sys_Printf("entitypath : %s\n", ValueForKey( g_qeglobals.d_project_entity, "entitypath" ) );
594 // check whether user_project key exists..
595 // if not, save the current project under a new name
596 if (ValueForKey(g_qeglobals.d_project_entity, "user_project")[0] == '\0')
598 Sys_Printf("Loaded a template project file\n");
600 // create the user_project key
601 SetKeyValue( g_qeglobals.d_project_entity, "user_project", "1" );
603 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=672
604 if (IntForKey( g_qeglobals.d_project_entity, "version" ) != PROJECT_VERSION)
608 "The template project '%s' has version %d. The editor binary is configured for version %d.\n"
609 "This indicates a problem in your setup. See http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=672\n"
610 "I will keep going with this project till you fix this",
611 projectfile, IntForKey( g_qeglobals.d_project_entity, "version" ), PROJECT_VERSION);
612 gtk_MessageBox (g_pParentWnd->m_pWidget, strMsg, "Can't load project file", MB_ICONERROR | MB_OK);
615 // create the writable project file path
616 strcpy(buf, g_qeglobals.m_strHomeGame.GetBuffer());
617 strcat(buf, g_pGameDescription->mBaseGame.GetBuffer());
618 strcat(buf, "/scripts/");
619 // while the filename is already in use, increment the number we add to the end
621 char pUser[PATH_MAX];
624 sprintf( pUser, "%suser%d." PROJECT_FILETYPE, buf, counter );
626 if (access( pUser, R_OK) != 0)
629 strcpy( buf, pUser );
633 // saving project will cause a save prefs
634 g_PrefsDlg.m_strLastProject = buf;
635 g_PrefsDlg.m_nLastProjectVer = IntForKey( g_qeglobals.d_project_entity, "version" );
640 // update preferences::LastProject with path of this successfully-loaded project
642 Sys_Printf("Setting current project in prefs to \"%s\"\n", g_PrefsDlg.m_strLastProject.GetBuffer() );
643 g_PrefsDlg.m_strLastProject = projectfile;
644 g_PrefsDlg.SavePrefs();
653 TTimo: whenever QE_SaveProject is called, prefs are updated and saved with the path to the project
656 qboolean QE_SaveProject (const char* filename)
658 Sys_Printf("Save project file '%s'\n", filename);
661 xmlDocPtr doc = xmlNewDoc((xmlChar *)"1.0");
663 xmlCreateIntSubset(doc, (xmlChar *)"project", NULL, (xmlChar *)"project.dtd");
664 // create project node
665 doc->children->next = xmlNewDocNode(doc, NULL, (xmlChar *)"project", NULL);
667 for(epair_t* epair = g_qeglobals.d_project_entity->epairs; epair != NULL; epair = epair->next)
669 node = xmlNewChild(doc->children->next, NULL, (xmlChar *)"key", NULL);
670 xmlSetProp(node, (xmlChar*)"name", (xmlChar*)epair->key);
671 xmlSetProp(node, (xmlChar*)"value", (xmlChar*)epair->value);
674 CreateDirectoryPath(filename);
675 if (xmlSaveFormatFile(filename, doc, 1) != -1)
678 Sys_Printf("Setting current project in prefs to \"%s\"\n", filename );
679 g_PrefsDlg.m_strLastProject = filename;
680 g_PrefsDlg.SavePrefs();
686 Sys_FPrintf(SYS_ERR, "failed to save project file: \"%s\"\n", filename);
698 #define SPEED_MOVE 32
699 #define SPEED_TURN 22.5
706 Sets target / targetname on the two entities selected
707 from the first selected to the secon
710 void ConnectEntities (void)
714 char *newtarg = NULL;
716 if (g_qeglobals.d_select_count != 2)
718 Sys_Status ("Must have two brushes selected", 0);
723 e1 = g_qeglobals.d_select_order[0]->owner;
724 e2 = g_qeglobals.d_select_order[1]->owner;
726 if (e1 == world_entity || e2 == world_entity)
728 Sys_Status ("Can't connect to the world", 0);
735 Sys_Status ("Brushes are from same entity", 0);
740 target = ValueForKey (e1, "target");
741 if (target && target[0])
742 newtarg = g_strdup(target);
745 target = ValueForKey(e2, "targetname");
746 if(target && target[0])
747 newtarg = g_strdup(target);
749 Entity_Connect(e1, e2);
754 SetKeyValue(e1, "target", newtarg);
755 SetKeyValue(e2, "targetname", newtarg);
759 Sys_UpdateWindows (W_XY | W_CAMERA);
762 Select_Brush (g_qeglobals.d_select_order[1]);
765 qboolean QE_SingleBrush (bool bQuiet)
767 if ( (selected_brushes.next == &selected_brushes)
768 || (selected_brushes.next->next != &selected_brushes) )
772 Sys_Printf ("Error: you must have a single brush selected\n");
776 if (selected_brushes.next->owner->eclass->fixedsize)
780 Sys_Printf ("Error: you cannot manipulate fixed size entities\n");
788 void QE_InitVFS (void)
790 // VFS initialization -----------------------
791 // we will call vfsInitDirectory, giving the directories to look in (for files in pk3's and for standalone files)
792 // we need to call in order, the mod ones first, then the base ones .. they will be searched in this order
793 // *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
794 Str directory,prefabs;
796 // TTimo: let's leave this to HL mode for now
797 if (g_pGameDescription->mGameFile == "hl.game")
799 // Hydra: we search the "gametools" path first so that we can provide editor
800 // specific pk3's wads and misc files for use by the editor.
801 // the relevant map compiler tools will NOT use this directory, so this helps
802 // to ensure that editor files are not used/required in release versions of maps
803 // it also helps keep your editor files all in once place, with the editor modules,
804 // plugins, scripts and config files.
805 // it also helps when testing maps, as you'll know your files won't/can't be used
806 // by the game engine itself.
809 directory = g_pGameDescription->mGameToolsPath;
810 vfsInitDirectory(directory.GetBuffer());
813 // NOTE TTimo about the mymkdir calls .. this is a bit dirty, but a safe thing on *nix
815 // if we have a mod dir
816 if (*ValueForKey(g_qeglobals.d_project_entity, "gamename") != '\0')
819 #if defined (__linux__) || defined (__APPLE__)
820 // ~/.<gameprefix>/<fs_game>
821 directory = g_qeglobals.m_strHomeGame.GetBuffer();
822 Q_mkdir (directory.GetBuffer (), 0775);
823 directory += ValueForKey(g_qeglobals.d_project_entity, "gamename");
824 Q_mkdir (directory.GetBuffer (), 0775);
825 vfsInitDirectory(directory.GetBuffer());
826 AddSlash (directory);
828 // also create the maps dir, it will be used as prompt for load/save
829 directory += "/maps";
830 Q_mkdir (directory, 0775);
831 // and the prefabs dir
832 prefabs += "/prefabs";
833 Q_mkdir (prefabs, 0775);
837 // <fs_basepath>/<fs_game>
838 directory = g_pGameDescription->mEnginePath;
839 directory += ValueForKey(g_qeglobals.d_project_entity, "gamename");
840 Q_mkdir (directory.GetBuffer (), 0775);
841 vfsInitDirectory(directory.GetBuffer());
844 // also create the maps dir, it will be used as prompt for load/save
845 directory += "/maps";
846 Q_mkdir (directory.GetBuffer (), 0775);
847 // and the prefabs dir
848 prefabs += "/prefabs";
849 Q_mkdir (prefabs, 0775);
852 #if defined (__linux__) || defined (__APPLE__)
853 // ~/.<gameprefix>/<fs_main>
854 directory = g_qeglobals.m_strHomeGame.GetBuffer();
855 directory += g_pGameDescription->mBaseGame;
856 vfsInitDirectory (directory.GetBuffer ());
859 // <fs_basepath>/<fs_main>
860 directory = g_pGameDescription->mEnginePath;
861 directory += g_pGameDescription->mBaseGame;
862 vfsInitDirectory(directory.GetBuffer());
868 ** initialize variables
870 g_qeglobals.d_gridsize = 8;
871 g_qeglobals.d_showgrid = true;
876 FillClassList(); // list in entity window
888 void WINAPI QE_ConvertDOSToUnixName( char *dst, const char *src )
901 int g_numbrushes, g_numentities;
903 void QE_CountBrushesAndUpdateStatusBar( void )
905 static int s_lastbrushcount, s_lastentitycount;
906 static qboolean s_didonce;
914 if ( active_brushes.next != NULL )
916 for ( b = active_brushes.next ; b != NULL && b != &active_brushes ; b=next)
921 if ( !b->owner->eclass->fixedsize)
929 if ( entities.next != NULL )
931 for ( e = entities.next ; e != &entities && g_numentities != MAX_MAP_ENTITIES ; e = e->next)
937 if ( ( ( g_numbrushes != s_lastbrushcount ) || ( g_numentities != s_lastentitycount ) ) || ( !s_didonce ) )
939 Sys_UpdateStatusBar();
941 s_lastbrushcount = g_numbrushes;
942 s_lastentitycount = g_numentities;
947 char com_token[1024];
955 double I_FloatTime (void)
963 // more precise, less portable
968 gettimeofday(&tp, &tzp);
973 return tp.tv_usec/1000000.0;
976 return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
985 Parse a token out of a string
988 char *COM_Parse (char *data)
1001 while ( (c = *data) <= ' ')
1006 return NULL; // end of file;
1012 if (c=='/' && data[1] == '/')
1014 while (*data && *data != '\n')
1020 // handle quoted strings specially
1037 // parse single characters
1038 if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
1046 // parse a regular word
1053 if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
1061 char* Get_COM_Token()
1067 =============================================================================
1071 =============================================================================
1076 char *argv[MAX_NUM_ARGVS];
1083 void ParseCommandLine (char *lpCmdLine)
1086 argv[0] = "programname";
1088 while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
1090 while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
1095 argv[argc] = lpCmdLine;
1098 while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
1117 Checks for the given parameter in the program's command line arguments
1118 Returns the argument number (1 to argc-1) or 0 if not present
1121 int CheckParm (char *check)
1125 for (i = 1;i<argc;i++)
1127 if ( stricmp(check, argv[i]) )
1142 int ParseHex (char *hex)
1153 if (*str >= '0' && *str <= '9')
1155 else if (*str >= 'a' && *str <= 'f')
1156 num += 10 + *str-'a';
1157 else if (*str >= 'A' && *str <= 'F')
1158 num += 10 + *str-'A';
1160 Error ("Bad hex number: %s",hex);
1168 int ParseNum (char *str)
1171 return ParseHex (str+1);
1172 if (str[0] == '0' && str[1] == 'x')
1173 return ParseHex (str+2);
1177 // BSP frontend plugin
1178 // global flag for BSP frontend plugin is g_qeglobals.bBSPFrontendPlugin
1179 _QERPlugBSPFrontendTable g_BSPFrontendTable;
1181 // =============================================================================
1187 return (GetKeyState(VK_MENU) & 0x8000) != 0;
1190 #if defined (__linux__) || defined (__APPLE__)
1194 XQueryKeymap(GDK_DISPLAY(), keys);
1196 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Alt_L);
1197 if (keys[x/8] & (1 << (x % 8)))
1200 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Alt_R);
1201 if (keys[x/8] & (1 << (x % 8)))
1208 bool Sys_ShiftDown ()
1211 return (GetKeyState(VK_SHIFT) & 0x8000) != 0;
1214 #if defined (__linux__) || defined (__APPLE__)
1218 XQueryKeymap(GDK_DISPLAY(), keys);
1220 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Shift_L);
1221 if (keys[x/8] & (1 << (x % 8)))
1224 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Shift_R);
1225 if (keys[x/8] & (1 << (x % 8)))
1232 void Sys_MarkMapModified (void)
1234 char title[PATH_MAX];
1238 modified = true; // mark the map as changed
1239 sprintf (title, "%s *", currentmap);
1241 QE_ConvertDOSToUnixName( title, title );
1242 Sys_SetTitle (title);
1246 void Sys_SetTitle (const char *text)
1248 gtk_window_set_title (GTK_WINDOW (g_qeglobals_gui.d_main_window), text);
1251 bool g_bWaitCursor = false;
1253 void WINAPI Sys_BeginWait (void)
1255 GdkCursor *cursor = gdk_cursor_new (GDK_WATCH);
1256 gdk_window_set_cursor (g_pParentWnd->m_pWidget->window, cursor);
1257 gdk_cursor_unref (cursor);
1258 g_bWaitCursor = true;
1261 void WINAPI Sys_EndWait (void)
1263 GdkCursor *cursor = gdk_cursor_new (GDK_LEFT_PTR);
1264 gdk_window_set_cursor (g_pParentWnd->m_pWidget->window, cursor);
1265 gdk_cursor_unref (cursor);
1266 g_bWaitCursor = false;
1269 void Sys_GetCursorPos (int *x, int *y)
1271 // FIXME: not multihead safe
1272 gdk_window_get_pointer (NULL, x, y, NULL);
1275 void Sys_SetCursorPos (int x, int y)
1277 // NOTE: coordinates are in GDK space, not OS space
1279 int sys_x = x - g_pParentWnd->GetGDKOffsetX();
1280 int sys_y = y - g_pParentWnd->GetGDKOffsetY();
1282 SetCursorPos (sys_x, sys_y);
1285 #if defined (__linux__) || defined (__APPLE__)
1286 XWarpPointer (GDK_DISPLAY(), None, GDK_ROOT_WINDOW(), 0, 0, 0, 0, x, y);
1290 void Sys_Beep (void)
1292 #if defined (__linux__) || defined (__APPLE__)
1295 MessageBeep (MB_ICONASTERISK);
1299 double Sys_DoubleTime (void)
1301 return clock()/ 1000.0;
1305 ===============================================================
1309 ===============================================================
1312 void Sys_UpdateStatusBar( void )
1314 extern int g_numbrushes, g_numentities;
1316 char numbrushbuffer[100]="";
1318 sprintf( numbrushbuffer, "Brushes: %d Entities: %d", g_numbrushes, g_numentities );
1319 g_pParentWnd->SetStatusText(2, numbrushbuffer);
1320 //Sys_Status( numbrushbuffer, 2 );
1323 void Sys_Status(const char *psz, int part )
1325 g_pParentWnd->SetStatusText (part, psz);
1328 // =============================================================================
1332 static GtkWidget *MRU_items[MRU_MAX];
1333 static int MRU_used;
1334 typedef char MRU_filename_t[PATH_MAX];
1335 MRU_filename_t MRU_filenames[MRU_MAX];
1337 static char* MRU_GetText (int index)
1339 return MRU_filenames[index];
1342 void buffer_write_escaped_mnemonic(char* buffer, const char* string)
1344 while(*string != '\0')
1351 *buffer++ = *string++;
1356 static void MRU_SetText (int index, const char *filename)
1358 strcpy(MRU_filenames[index], filename);
1360 char mnemonic[PATH_MAX * 2 + 4];
1362 sprintf(mnemonic+1, "%d", index+1);
1365 buffer_write_escaped_mnemonic(mnemonic+4, filename);
1366 gtk_label_set_text_with_mnemonic(GTK_LABEL (GTK_BIN (MRU_items[index])->child), mnemonic);
1371 int i = g_PrefsDlg.m_nMRUCount;
1374 i = 4; //FIXME: make this a define
1377 MRU_AddFile (g_PrefsDlg.m_strMRUFiles[i-1].GetBuffer());
1382 g_PrefsDlg.m_nMRUCount = MRU_used;
1384 for (int i = 0; i < MRU_used; i++)
1385 g_PrefsDlg.m_strMRUFiles[i] = MRU_GetText (i);
1388 void MRU_AddWidget (GtkWidget *widget, int pos)
1391 MRU_items[pos] = widget;
1394 void MRU_AddFile (const char *str)
1399 // check if file is already in our list
1400 for (i = 0; i < MRU_used; i++)
1402 text = MRU_GetText (i);
1404 if (strcmp (text, str) == 0)
1408 MRU_SetText (i, MRU_GetText (i-1));
1410 MRU_SetText (0, str);
1416 if (MRU_used < MRU_MAX)
1420 for (i = MRU_used-1; i > 0; i--)
1421 MRU_SetText (i, MRU_GetText (i-1));
1423 MRU_SetText (0, str);
1424 gtk_widget_set_sensitive (MRU_items[0], TRUE);
1425 gtk_widget_show (MRU_items[MRU_used-1]);
1428 void MRU_Activate (int index)
1430 char *text = MRU_GetText (index);
1432 if (access (text, R_OK) == 0)
1434 text = strdup (text);
1436 Map_LoadFile (text);
1443 for (int i = index; i < MRU_used; i++)
1444 MRU_SetText (i, MRU_GetText (i+1));
1448 gtk_label_set_text (GTK_LABEL (GTK_BIN (MRU_items[0])->child), "Recent Files");
1449 gtk_widget_set_sensitive (MRU_items[0], FALSE);
1453 gtk_widget_hide (MRU_items[MRU_used]);
1459 ======================================================================
1463 ======================================================================
1466 qboolean ConfirmModified ()
1471 if (gtk_MessageBox (g_pParentWnd->m_pWidget, "This will lose changes to the map", "warning", MB_OKCANCEL) == IDCANCEL)
1476 void ProjectDialog ()
1478 const char *filename;
1479 char buffer[NAME_MAX];
1482 * Obtain the system directory name and
1483 * store it in buffer.
1486 strcpy(buffer, g_qeglobals.m_strHomeGame.GetBuffer());
1487 strcat(buffer, g_pGameDescription->mBaseGame.GetBuffer());
1488 strcat (buffer, "/scripts/");
1490 // Display the Open dialog box
1491 filename = file_dialog (NULL, TRUE, "Open File", buffer, "project");
1493 if (filename == NULL)
1497 // NOTE: QE_LoadProject takes care of saving prefs with new path to the project file
1498 if (!QE_LoadProject(filename))
1499 Sys_Printf ("Failed to load project from file: %s\n", filename);
1501 // FIXME TTimo QE_Init is probably broken if you don't call it during startup right now ..
1506 =======================================================
1510 =======================================================
1519 char *bsp_commands[256];
1523 GtkWidget *item, *menu; // menu points to a GtkMenu (not an item)
1528 menu = GTK_WIDGET (g_object_get_data (G_OBJECT (g_qeglobals_gui.d_main_window), "menu_bsp"));
1530 while ((lst = gtk_container_children (GTK_CONTAINER (menu))) != NULL)
1531 gtk_container_remove (GTK_CONTAINER (menu), GTK_WIDGET (lst->data));
1533 if (g_PrefsDlg.m_bDetachableMenus) {
1534 item = gtk_tearoff_menu_item_new ();
1535 gtk_menu_append (GTK_MENU (menu), item);
1536 gtk_widget_set_sensitive (item, TRUE);
1537 gtk_widget_show (item);
1540 if (g_qeglobals.bBSPFrontendPlugin)
1542 CString str = g_BSPFrontendTable.m_pfnGetBSPMenu();
1545 char* token = strtok(cTemp, ",;");
1546 if (token && *token == ' ')
1548 while (*token == ' ')
1553 // first token is menu name
1554 item = gtk_menu_get_attach_widget (GTK_MENU (menu));
1555 gtk_label_set_text (GTK_LABEL (GTK_BIN (item)->child), token);
1557 token = strtok(NULL, ",;");
1558 while (token != NULL)
1560 g_BSPFrontendCommands = g_slist_append (g_BSPFrontendCommands, g_strdup (token));
1561 item = gtk_menu_item_new_with_label (token);
1562 gtk_widget_show (item);
1563 gtk_container_add (GTK_CONTAINER (menu), item);
1564 gtk_signal_connect (GTK_OBJECT (item), "activate",
1565 GTK_SIGNAL_FUNC (HandleCommand), GINT_TO_POINTER (CMD_BSPCOMMAND+i));
1566 token = strtok(NULL, ",;");
1573 for (ep = g_qeglobals.d_project_entity->epairs; ep; ep = ep->next)
1575 if (strncmp(ep->key, "bsp_", 4)==0)
1577 bsp_commands[i] = ep->key;
1578 item = gtk_menu_item_new_with_label (ep->key+4);
1579 gtk_widget_show (item);
1580 gtk_container_add (GTK_CONTAINER (menu), item);
1581 gtk_signal_connect (GTK_OBJECT (item), "activate",
1582 GTK_SIGNAL_FUNC (HandleCommand), GINT_TO_POINTER (CMD_BSPCOMMAND+i));
1589 //==============================================
1591 void AddSlash(CString& strPath)
1593 if (strPath.GetLength() > 0)
1595 if ((strPath.GetAt(strPath.GetLength()-1) != '/') &&
1596 (strPath.GetAt(strPath.GetLength()-1) != '\\'))
1601 bool ExtractPath_and_Filename(const char* pPath, CString& strPath, CString& strFilename)
1603 CString strPathName;
1604 strPathName = pPath;
1605 int nSlash = strPathName.ReverseFind('\\');
1607 // TTimo: try forward slash, some are using forward
1608 nSlash = strPathName.ReverseFind('/');
1611 strPath = strPathName.Left(nSlash+1);
1612 strFilename = strPathName.Right(strPathName.GetLength() - nSlash - 1);
1614 // TTimo: try forward slash, some are using forward
1616 strFilename = pPath;
1620 //===========================================
1622 //++timo FIXME: no longer used .. remove!
1623 char *TranslateString (char *buf)
1625 static char buf2[32768];
1631 for (i=0 ; i<l ; i++)
1646 // called whenever we need to open/close/check the console log file
1647 void Sys_LogFile (void)
1649 if (g_PrefsDlg.mGamesDialog.m_bLogConsole && !g_qeglobals.hLogFile)
1651 // settings say we should be logging and we don't have a log file .. so create it
1652 // open a file to log the console (if user prefs say so)
1653 // the file handle is g_qeglobals.hLogFile
1654 // the log file is erased
1656 name = g_strTempPath;
1657 name += "radiant.log";
1658 #if defined (__linux__) || defined (__APPLE__)
1659 g_qeglobals.hLogFile = open( name.GetBuffer(), O_TRUNC | O_CREAT | O_WRONLY, S_IREAD | S_IWRITE );
1662 g_qeglobals.hLogFile = _open( name.GetBuffer(), _O_TRUNC | _O_CREAT | _O_WRONLY, _S_IREAD | _S_IWRITE );
1664 if (g_qeglobals.hLogFile)
1666 Sys_Printf("Started logging to %s\n", name.GetBuffer());
1669 Sys_Printf("Today is: %s", ctime(&localtime));
1670 Sys_Printf("This is GtkRadiant '" RADIANT_VERSION "' compiled " __DATE__ "\n");
1671 Sys_Printf(RADIANT_ABOUTMSG "\n");
1674 gtk_MessageBox (NULL, "Failed to create log file, check write permissions in Radiant directory.\n",
1675 "Console logging", MB_OK );
1677 else if (!g_PrefsDlg.mGamesDialog.m_bLogConsole && g_qeglobals.hLogFile)
1679 // settings say we should not be logging but still we have an active logfile .. close it
1682 Sys_Printf("Closing log file at %s\n", ctime(&localtime));
1684 _close( g_qeglobals.hLogFile );
1686 #if defined (__linux__) || defined (__APPLE__)
1687 close( g_qeglobals.hLogFile );
1689 g_qeglobals.hLogFile = 0;
1693 void Sys_ClearPrintf (void)
1695 GtkTextBuffer* buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit));
1696 gtk_text_buffer_set_text(buffer, "", -1);
1699 // used to be around 32000, that should be way enough already
1700 #define BUFFER_SIZE 4096
1702 extern "C" void Sys_FPrintf_VA (int level, const char *text, va_list args)
1704 char buf[BUFFER_SIZE];
1707 vsnprintf(buf, BUFFER_SIZE, text, args);
1708 buf[BUFFER_SIZE-1] = 0;
1709 const unsigned int length = strlen(buf);
1711 if (g_qeglobals.hLogFile)
1714 _write(g_qeglobals.hLogFile, buf,length);
1715 _commit(g_qeglobals.hLogFile);
1717 #if defined (__linux__) || defined (__APPLE__)
1718 write(g_qeglobals.hLogFile, buf, length);
1722 if (level != SYS_NOCON)
1724 // TTimo: FIXME: killed the console to avoid GDI leak fuckup
1725 if (g_qeglobals_gui.d_edit != NULL)
1727 GtkTextBuffer* buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit));
1730 gtk_text_buffer_get_end_iter(buffer, &iter);
1732 static GtkTextMark* end = gtk_text_buffer_create_mark(buffer, "end", &iter, FALSE);
1734 const GdkColor yellow = { 0, 0xb0ff, 0xb0ff, 0x0000 };
1735 const GdkColor red = { 0, 0xffff, 0x0000, 0x0000 };
1736 const GdkColor black = { 0, 0x0000, 0x0000, 0x0000 };
1738 static GtkTextTag* error_tag = gtk_text_buffer_create_tag (buffer, "red_foreground", "foreground-gdk", &red, NULL);
1739 static GtkTextTag* warning_tag = gtk_text_buffer_create_tag (buffer, "yellow_foreground", "foreground-gdk", &yellow, NULL);
1740 static GtkTextTag* standard_tag = gtk_text_buffer_create_tag (buffer, "black_foreground", "foreground-gdk", &black, NULL);
1756 gtk_text_buffer_insert_with_tags(buffer, &iter, buf, length, tag, NULL);
1758 gtk_text_view_scroll_mark_onscreen(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit), end);
1760 // update console widget immediatly if we're doing something time-consuming
1761 if( !g_bScreenUpdates && GTK_WIDGET_REALIZED( g_qeglobals_gui.d_edit ) )
1763 gtk_grab_add(g_qeglobals_gui.d_edit);
1765 while(gtk_events_pending())
1766 gtk_main_iteration();
1768 gtk_grab_remove(g_qeglobals_gui.d_edit);
1774 // NOTE: this is the handler sent to synapse
1775 // must match PFN_SYN_PRINTF_VA
1776 extern "C" void Sys_Printf_VA (const char *text, va_list args)
1778 Sys_FPrintf_VA (SYS_STD, text, args);
1781 extern "C" void Sys_Printf (const char *text, ...)
1785 va_start (args, text);
1786 Sys_FPrintf_VA (SYS_STD, text, args);
1790 extern "C" void Sys_FPrintf (int level, const char *text, ...)
1794 va_start (args, text);
1795 Sys_FPrintf_VA (level, text, args);