2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "surfacedialog.h"
30 #include "debugging/debugging.h"
33 #include "iscenegraph.h"
36 #include "iselection.h"
38 #include <gtk/gtkhbox.h>
39 #include <gtk/gtkvbox.h>
40 #include <gtk/gtkframe.h>
41 #include <gtk/gtklabel.h>
42 #include <gtk/gtktable.h>
43 #include <gtk/gtkbutton.h>
44 #include <gtk/gtkspinbutton.h>
45 #include <gdk/gdkkeysyms.h>
46 #include <gtk/gtkcheckbutton.h> //Shamus: For Textool
48 #include "signal/isignal.h"
49 #include "generic/object.h"
50 #include "math/vector.h"
51 #include "texturelib.h"
52 #include "shaderlib.h"
55 #include "gtkutil/idledraw.h"
56 #include "gtkutil/dialog.h"
57 #include "gtkutil/entry.h"
58 #include "gtkutil/nonmodal.h"
59 #include "gtkutil/pointer.h"
60 #include "gtkutil/glwidget.h" //Shamus: For Textool
61 #include "gtkutil/button.h"
64 #include "patchmanip.h"
65 #include "brushmanip.h"
66 #include "patchdialog.h"
67 #include "preferences.h"
68 #include "brush_primit.h"
70 #include "mainframe.h"
73 #include "brush.h" //Shamus: for Textool
76 #include "stream/stringstream.h"
78 #include "textureentry.h"
80 //NOTE: Proper functioning of Textool currently requires that the "#if 1" lines in
81 // brush_primit.h be changed to "#if 0". add/removeScale screws this up ATM. :-)
82 // Plus, Radiant seems to work just fine without that stuff. ;-)
84 #define TEXTOOL_ENABLED 0
91 //Shamus: Textool function prototypes
92 gboolean size_allocate( GtkWidget *, GtkAllocation *, gpointer );
93 gboolean expose( GtkWidget *, GdkEventExpose *, gpointer );
94 gboolean button_press( GtkWidget *, GdkEventButton *, gpointer );
95 gboolean button_release( GtkWidget *, GdkEventButton *, gpointer );
96 gboolean motion( GtkWidget *, GdkEventMotion *, gpointer );
97 void flipX( GtkToggleButton *, gpointer );
98 void flipY( GtkToggleButton *, gpointer );
100 //End Textool function prototypes
102 //Shamus: Textool globals
103 GtkWidget * g_textoolWin;
104 //End Textool globals
107 gtk_widget_queue_draw( g_textoolWin );
114 inline void spin_button_set_step( GtkSpinButton* spin, gfloat step ){
116 gtk_spin_button_get_adjustment( spin )->step_increment = step;
118 GValue gvalue = GValue_default();
119 g_value_init( &gvalue, G_TYPE_DOUBLE );
120 g_value_set_double( &gvalue, step );
121 g_object_set( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), "step-increment", &gvalue, NULL );
129 GtkSpinButton* m_spin;
131 Increment( float& f ) : m_f( f ), m_spin( 0 ), m_entry( 0 ){
134 entry_set_float( m_entry, m_f );
136 typedef MemberCaller<Increment, &Increment::cancel> CancelCaller;
138 m_f = static_cast<float>( entry_get_float( m_entry ) );
139 spin_button_set_step( m_spin, m_f );
141 typedef MemberCaller<Increment, &Increment::apply> ApplyCaller;
144 void SurfaceInspector_GridChange();
146 class SurfaceInspector : public Dialog
148 GtkWindow* BuildDialog();
150 NonModalEntry m_textureEntry;
151 NonModalSpinner m_hshiftSpinner;
152 NonModalEntry m_hshiftEntry;
153 NonModalSpinner m_vshiftSpinner;
154 NonModalEntry m_vshiftEntry;
155 NonModalSpinner m_hscaleSpinner;
156 NonModalEntry m_hscaleEntry;
157 NonModalSpinner m_vscaleSpinner;
158 NonModalEntry m_vscaleEntry;
159 NonModalSpinner m_rotateSpinner;
160 NonModalEntry m_rotateEntry;
164 GtkCheckButton* m_surfaceFlags[32];
165 GtkCheckButton* m_contentFlags[32];
167 NonModalEntry m_valueEntry;
168 GtkEntry* m_valueEntryWidget;
170 WindowPositionTracker m_positionTracker;
171 WindowPositionTrackerImportStringCaller m_importPosition;
172 WindowPositionTrackerExportStringCaller m_exportPosition;
175 float m_fitHorizontal;
178 Increment m_hshiftIncrement;
179 Increment m_vshiftIncrement;
180 Increment m_hscaleIncrement;
181 Increment m_vscaleIncrement;
182 Increment m_rotateIncrement;
186 m_textureEntry( ApplyShaderCaller( *this ), UpdateCaller( *this ) ),
187 m_hshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
188 m_hshiftEntry( Increment::ApplyCaller( m_hshiftIncrement ), Increment::CancelCaller( m_hshiftIncrement ) ),
189 m_vshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
190 m_vshiftEntry( Increment::ApplyCaller( m_vshiftIncrement ), Increment::CancelCaller( m_vshiftIncrement ) ),
191 m_hscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
192 m_hscaleEntry( Increment::ApplyCaller( m_hscaleIncrement ), Increment::CancelCaller( m_hscaleIncrement ) ),
193 m_vscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
194 m_vscaleEntry( Increment::ApplyCaller( m_vscaleIncrement ), Increment::CancelCaller( m_vscaleIncrement ) ),
195 m_rotateSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
196 m_rotateEntry( Increment::ApplyCaller( m_rotateIncrement ), Increment::CancelCaller( m_rotateIncrement ) ),
197 m_idleDraw( UpdateCaller( *this ) ),
198 m_valueEntry( ApplyFlagsCaller( *this ), UpdateCaller( *this ) ),
199 m_importPosition( m_positionTracker ),
200 m_exportPosition( m_positionTracker ),
201 m_hshiftIncrement( g_si_globals.shift[0] ),
202 m_vshiftIncrement( g_si_globals.shift[1] ),
203 m_hscaleIncrement( g_si_globals.scale[0] ),
204 m_vscaleIncrement( g_si_globals.scale[1] ),
205 m_rotateIncrement( g_si_globals.rotate ){
208 m_positionTracker.setPosition( c_default_window_pos );
211 void constructWindow( GtkWindow* main_window ){
212 m_parent = main_window;
214 AddGridChangeCallback( FreeCaller<SurfaceInspector_GridChange>() );
216 void destroyWindow(){
219 bool visible() const {
220 return GTK_WIDGET_VISIBLE( const_cast<GtkWindow*>( GetWidget() ) );
224 m_idleDraw.queueDraw();
229 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::Update> UpdateCaller;
231 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyShader> ApplyShaderCaller;
233 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyTexdef> ApplyTexdefCaller;
235 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyFlags> ApplyFlagsCaller;
240 SurfaceInspector* g_SurfaceInspector;
242 inline SurfaceInspector& getSurfaceInspector(){
243 ASSERT_NOTNULL( g_SurfaceInspector );
244 return *g_SurfaceInspector;
248 void SurfaceInspector_constructWindow( GtkWindow* main_window ){
249 getSurfaceInspector().constructWindow( main_window );
251 void SurfaceInspector_destroyWindow(){
252 getSurfaceInspector().destroyWindow();
255 void SurfaceInspector_queueDraw(){
256 getSurfaceInspector().queueDraw();
261 CopiedString g_selectedShader;
262 TextureProjection g_selectedTexdef;
263 ContentsFlagsValue g_selectedFlags;
264 size_t g_selectedShaderSize[2];
267 void SurfaceInspector_SetSelectedShader( const char* shader ){
268 g_selectedShader = shader;
269 SurfaceInspector_queueDraw();
272 void SurfaceInspector_SetSelectedTexdef( const TextureProjection& projection ){
273 g_selectedTexdef = projection;
274 SurfaceInspector_queueDraw();
277 void SurfaceInspector_SetSelectedFlags( const ContentsFlagsValue& flags ){
278 g_selectedFlags = flags;
279 SurfaceInspector_queueDraw();
282 static bool s_texture_selection_dirty = false;
284 void SurfaceInspector_updateSelection(){
285 s_texture_selection_dirty = true;
286 SurfaceInspector_queueDraw();
289 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
290 TexTool::queueDraw();
291 //globalOutputStream() << "textool texture changed..\n";
296 void SurfaceInspector_SelectionChanged( const Selectable& selectable ){
297 SurfaceInspector_updateSelection();
300 void SurfaceInspector_SetCurrent_FromSelected(){
301 if ( s_texture_selection_dirty == true ) {
302 s_texture_selection_dirty = false;
303 if ( !g_SelectedFaceInstances.empty() ) {
304 TextureProjection projection;
305 //This *may* be the point before it fucks up... Let's see!
306 //Yep, there was a call to removeScale in there...
307 Scene_BrushGetTexdef_Component_Selected( GlobalSceneGraph(), projection );
309 SurfaceInspector_SetSelectedTexdef( projection );
311 Scene_BrushGetShaderSize_Component_Selected( GlobalSceneGraph(), g_selectedShaderSize[0], g_selectedShaderSize[1] );
312 g_selectedTexdef.m_brushprimit_texdef.coords[0][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[0][2], (float)g_selectedShaderSize[0] );
313 g_selectedTexdef.m_brushprimit_texdef.coords[1][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[1][2], (float)g_selectedShaderSize[1] );
316 Scene_BrushGetShader_Component_Selected( GlobalSceneGraph(), name );
317 if ( string_not_empty( name.c_str() ) ) {
318 SurfaceInspector_SetSelectedShader( name.c_str() );
321 ContentsFlagsValue flags;
322 Scene_BrushGetFlags_Component_Selected( GlobalSceneGraph(), flags );
323 SurfaceInspector_SetSelectedFlags( flags );
327 TextureProjection projection;
328 Scene_BrushGetTexdef_Selected( GlobalSceneGraph(), projection );
329 SurfaceInspector_SetSelectedTexdef( projection );
332 Scene_BrushGetShader_Selected( GlobalSceneGraph(), name );
333 if ( string_empty( name.c_str() ) ) {
334 Scene_PatchGetShader_Selected( GlobalSceneGraph(), name );
336 if ( string_not_empty( name.c_str() ) ) {
337 SurfaceInspector_SetSelectedShader( name.c_str() );
340 ContentsFlagsValue flags( 0, 0, 0, false );
341 Scene_BrushGetFlags_Selected( GlobalSceneGraph(), flags );
342 SurfaceInspector_SetSelectedFlags( flags );
347 const char* SurfaceInspector_GetSelectedShader(){
348 SurfaceInspector_SetCurrent_FromSelected();
349 return g_selectedShader.c_str();
352 const TextureProjection& SurfaceInspector_GetSelectedTexdef(){
353 SurfaceInspector_SetCurrent_FromSelected();
354 return g_selectedTexdef;
357 const ContentsFlagsValue& SurfaceInspector_GetSelectedFlags(){
358 SurfaceInspector_SetCurrent_FromSelected();
359 return g_selectedFlags;
365 ===================================================
369 ===================================================
372 si_globals_t g_si_globals;
375 // make the shift increments match the grid settings
376 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
377 // this depends on a scale value if you have selected a particular texture on which you want it to work:
378 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
379 // depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
380 // increment * scale = gridsize
381 // hscale and vscale are optional parameters, if they are zero they will be set to the default scale
382 // NOTE: the default scale depends if you are using BP mode or regular.
383 // For regular it's 0.5f (128 pixels cover 64 world units), for BP it's simply 1.0f
385 void DoSnapTToGrid( float hscale, float vscale ){
386 g_si_globals.shift[0] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / hscale ) );
387 g_si_globals.shift[1] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / vscale ) );
388 getSurfaceInspector().queueDraw();
391 void SurfaceInspector_GridChange(){
392 if ( g_si_globals.m_bSnapTToGrid ) {
393 DoSnapTToGrid( Texdef_getDefaultTextureScale(), Texdef_getDefaultTextureScale() );
397 // make the shift increments match the grid settings
398 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
399 // this depends on the current texture scale used?
400 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
401 // depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
402 // increment * scale = gridsize
403 static void OnBtnMatchGrid( GtkWidget *widget, gpointer data ){
404 float hscale, vscale;
405 hscale = static_cast<float>( gtk_spin_button_get_value_as_float( getSurfaceInspector().m_hscaleIncrement.m_spin ) );
406 vscale = static_cast<float>( gtk_spin_button_get_value_as_float( getSurfaceInspector().m_vscaleIncrement.m_spin ) );
408 if ( hscale == 0.0f || vscale == 0.0f ) {
409 globalOutputStream() << "ERROR: unexpected scale == 0.0f\n";
413 DoSnapTToGrid( hscale, vscale );
416 // DoSurface will always try to show the surface inspector
417 // or update it because something new has been selected
418 // Shamus: It does get called when the SI is hidden, but not when you select something new. ;-)
419 void DoSurface( void ){
420 if ( getSurfaceInspector().GetWidget() == 0 ) {
421 getSurfaceInspector().Create();
424 getSurfaceInspector().Update();
425 getSurfaceInspector().importData();
426 getSurfaceInspector().ShowDlg();
429 void SurfaceInspector_toggleShown(){
430 if ( getSurfaceInspector().visible() ) {
431 getSurfaceInspector().HideDlg();
439 void SurfaceInspector_FitTexture(){
440 UndoableCommand undo( "textureAutoFit" );
441 Select_FitTexture( getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical );
444 static void OnBtnPatchdetails( GtkWidget *widget, gpointer data ){
445 Scene_PatchCapTexture_Selected( GlobalSceneGraph() );
448 static void OnBtnPatchnatural( GtkWidget *widget, gpointer data ){
449 Scene_PatchNaturalTexture_Selected( GlobalSceneGraph() );
452 static void OnBtnPatchreset( GtkWidget *widget, gpointer data ){
455 if ( DoTextureLayout( &fx, &fy ) == eIDOK ) {
456 Scene_PatchTileTexture_Selected( GlobalSceneGraph(), fx, fy );
460 static void OnBtnPatchFit( GtkWidget *widget, gpointer data ){
461 Scene_PatchTileTexture_Selected( GlobalSceneGraph(), 1, 1 );
464 static void OnBtnAxial( GtkWidget *widget, gpointer data ){
465 //globalOutputStream() << "--> [OnBtnAxial]...\n";
466 UndoableCommand undo( "textureDefault" );
467 TextureProjection projection;
468 //globalOutputStream() << " TexDef_Construct_Default()...\n";
469 TexDef_Construct_Default( projection );
470 //globalOutputStream() << " Select_SetTexdef()...\n";
475 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
476 // Scale up texture width/height if in BP mode...
477 //NOTE: This may not be correct any more! :-P
478 if ( !g_SelectedFaceInstances.empty() ) {
479 Face & face = g_SelectedFaceInstances.last().getFace();
480 float x = face.getShader().m_state->getTexture().width;
481 float y = face.getShader().m_state->getTexture().height;
482 projection.m_brushprimit_texdef.coords[0][0] /= x;
483 projection.m_brushprimit_texdef.coords[0][1] /= y;
484 projection.m_brushprimit_texdef.coords[1][0] /= x;
485 projection.m_brushprimit_texdef.coords[1][1] /= y;
490 Select_SetTexdef( projection );
493 static void OnBtnFaceFit( GtkWidget *widget, gpointer data ){
494 getSurfaceInspector().exportData();
495 SurfaceInspector_FitTexture();
498 typedef const char* FlagName;
500 const FlagName surfaceflagNamesDefault[32] = {
535 const FlagName contentflagNamesDefault[32] = {
570 const char* getSurfaceFlagName( std::size_t bit ){
571 const char* value = g_pGameDescription->getKeyValue( surfaceflagNamesDefault[bit] );
572 if ( string_empty( value ) ) {
573 return surfaceflagNamesDefault[bit];
578 const char* getContentFlagName( std::size_t bit ){
579 const char* value = g_pGameDescription->getKeyValue( contentflagNamesDefault[bit] );
580 if ( string_empty( value ) ) {
581 return contentflagNamesDefault[bit];
587 // =============================================================================
588 // SurfaceInspector class
590 guint togglebutton_connect_toggled( GtkToggleButton* button, const Callback& callback ){
591 return g_signal_connect_swapped( G_OBJECT( button ), "toggled", G_CALLBACK( callback.getThunk() ), callback.getEnvironment() );
594 GtkWindow* SurfaceInspector::BuildDialog(){
595 GtkWindow* window = create_floating_window( "Surface Inspector", m_parent );
597 m_positionTracker.connect( window );
599 global_accel_connect_window( window );
601 window_connect_focus_in_clear_focus_widget( window );
605 // replaced by only the vbox:
606 GtkWidget* vbox = gtk_vbox_new( FALSE, 5 );
607 gtk_widget_show( vbox );
608 gtk_container_add( GTK_CONTAINER( window ), GTK_WIDGET( vbox ) );
609 gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
612 GtkWidget* hbox2 = gtk_hbox_new( FALSE, 5 );
613 gtk_widget_show( hbox2 );
614 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox2 ), FALSE, FALSE, 0 );
617 GtkWidget* label = gtk_label_new( "Texture" );
618 gtk_widget_show( label );
619 gtk_box_pack_start( GTK_BOX( hbox2 ), label, FALSE, TRUE, 0 );
622 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
623 gtk_widget_show( GTK_WIDGET( entry ) );
624 gtk_box_pack_start( GTK_BOX( hbox2 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
626 m_textureEntry.connect( entry );
627 GlobalTextureEntryCompletion::instance().connect( entry );
633 GtkWidget* table = gtk_table_new( 6, 4, FALSE );
634 gtk_widget_show( table );
635 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( table ), FALSE, FALSE, 0 );
636 gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
637 gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
639 GtkWidget* label = gtk_label_new( "Horizontal shift" );
640 gtk_widget_show( label );
641 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
642 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
643 (GtkAttachOptions) ( GTK_FILL ),
644 (GtkAttachOptions) ( 0 ), 0, 0 );
647 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
648 m_hshiftIncrement.m_spin = spin;
649 m_hshiftSpinner.connect( spin );
650 gtk_widget_show( GTK_WIDGET( spin ) );
651 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 0, 1,
652 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
653 (GtkAttachOptions) ( 0 ), 0, 0 );
654 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
657 GtkWidget* label = gtk_label_new( "Step" );
658 gtk_widget_show( label );
659 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
660 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
661 (GtkAttachOptions) ( GTK_FILL ),
662 (GtkAttachOptions) ( 0 ), 0, 0 );
665 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
666 gtk_widget_show( GTK_WIDGET( entry ) );
667 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 0, 1,
668 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
669 (GtkAttachOptions) ( 0 ), 0, 0 );
670 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
671 m_hshiftIncrement.m_entry = entry;
672 m_hshiftEntry.connect( entry );
675 GtkWidget* label = gtk_label_new( "Vertical shift" );
676 gtk_widget_show( label );
677 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
678 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
679 (GtkAttachOptions) ( GTK_FILL ),
680 (GtkAttachOptions) ( 0 ), 0, 0 );
683 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
684 m_vshiftIncrement.m_spin = spin;
685 m_vshiftSpinner.connect( spin );
686 gtk_widget_show( GTK_WIDGET( spin ) );
687 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 1, 2,
688 (GtkAttachOptions) ( GTK_FILL ),
689 (GtkAttachOptions) ( 0 ), 0, 0 );
690 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
693 GtkWidget* label = gtk_label_new( "Step" );
694 gtk_widget_show( label );
695 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
696 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
697 (GtkAttachOptions) ( GTK_FILL ),
698 (GtkAttachOptions) ( 0 ), 0, 0 );
701 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
702 gtk_widget_show( GTK_WIDGET( entry ) );
703 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 1, 2,
704 (GtkAttachOptions) ( GTK_FILL ),
705 (GtkAttachOptions) ( 0 ), 0, 0 );
706 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
707 m_vshiftIncrement.m_entry = entry;
708 m_vshiftEntry.connect( entry );
711 GtkWidget* label = gtk_label_new( "Horizontal stretch" );
712 gtk_widget_show( label );
713 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
714 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
715 (GtkAttachOptions) ( GTK_FILL ),
716 (GtkAttachOptions) ( 0 ), 0, 0 );
719 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 5 ) );
720 m_hscaleIncrement.m_spin = spin;
721 m_hscaleSpinner.connect( spin );
722 gtk_widget_show( GTK_WIDGET( spin ) );
723 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 2, 3,
724 (GtkAttachOptions) ( GTK_FILL ),
725 (GtkAttachOptions) ( 0 ), 0, 0 );
726 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
729 GtkWidget* label = gtk_label_new( "Step" );
730 gtk_widget_show( label );
731 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
732 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
733 (GtkAttachOptions) ( GTK_FILL ),
734 (GtkAttachOptions) ( 0 ), 2, 3 );
737 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
738 gtk_widget_show( GTK_WIDGET( entry ) );
739 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 2, 3,
740 (GtkAttachOptions) ( GTK_FILL ),
741 (GtkAttachOptions) ( 0 ), 2, 3 );
742 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
743 m_hscaleIncrement.m_entry = entry;
744 m_hscaleEntry.connect( entry );
747 GtkWidget* label = gtk_label_new( "Vertical stretch" );
748 gtk_widget_show( label );
749 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
750 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 3, 4,
751 (GtkAttachOptions) ( GTK_FILL ),
752 (GtkAttachOptions) ( 0 ), 0, 0 );
755 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 5 ) );
756 m_vscaleIncrement.m_spin = spin;
757 m_vscaleSpinner.connect( spin );
758 gtk_widget_show( GTK_WIDGET( spin ) );
759 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 3, 4,
760 (GtkAttachOptions) ( GTK_FILL ),
761 (GtkAttachOptions) ( 0 ), 0, 0 );
762 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
765 GtkWidget* label = gtk_label_new( "Step" );
766 gtk_widget_show( label );
767 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
768 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 3, 4,
769 (GtkAttachOptions) ( GTK_FILL ),
770 (GtkAttachOptions) ( 0 ), 0, 0 );
773 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
774 gtk_widget_show( GTK_WIDGET( entry ) );
775 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 3, 4,
776 (GtkAttachOptions) ( GTK_FILL ),
777 (GtkAttachOptions) ( 0 ), 0, 0 );
778 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
779 m_vscaleIncrement.m_entry = entry;
780 m_vscaleEntry.connect( entry );
783 GtkWidget* label = gtk_label_new( "Rotate" );
784 gtk_widget_show( label );
785 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
786 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 4, 5,
787 (GtkAttachOptions) ( GTK_FILL ),
788 (GtkAttachOptions) ( 0 ), 0, 0 );
791 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
792 m_rotateIncrement.m_spin = spin;
793 m_rotateSpinner.connect( spin );
794 gtk_widget_show( GTK_WIDGET( spin ) );
795 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 4, 5,
796 (GtkAttachOptions) ( GTK_FILL ),
797 (GtkAttachOptions) ( 0 ), 0, 0 );
798 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
799 gtk_spin_button_set_wrap( spin, TRUE );
802 GtkWidget* label = gtk_label_new( "Step" );
803 gtk_widget_show( label );
804 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
805 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 4, 5,
806 (GtkAttachOptions) ( GTK_FILL ),
807 (GtkAttachOptions) ( 0 ), 0, 0 );
810 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
811 gtk_widget_show( GTK_WIDGET( entry ) );
812 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 4, 5,
813 (GtkAttachOptions) ( GTK_FILL ),
814 (GtkAttachOptions) ( 0 ), 0, 0 );
815 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
816 m_rotateIncrement.m_entry = entry;
817 m_rotateEntry.connect( entry );
821 GtkWidget* button = gtk_button_new_with_label( "Match Grid" );
822 gtk_widget_show( button );
823 gtk_table_attach( GTK_TABLE( table ), button, 2, 4, 5, 6,
824 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
825 (GtkAttachOptions) ( 0 ), 0, 0 );
826 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( OnBtnMatchGrid ), 0 );
831 GtkWidget* frame = gtk_frame_new( "Texturing" );
832 gtk_widget_show( frame );
833 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
835 GtkWidget* table = gtk_table_new( 4, 4, FALSE );
836 gtk_widget_show( table );
837 gtk_container_add( GTK_CONTAINER( frame ), table );
838 gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
839 gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
840 gtk_container_set_border_width( GTK_CONTAINER( table ), 5 );
842 GtkWidget* label = gtk_label_new( "Brush" );
843 gtk_widget_show( label );
844 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
845 (GtkAttachOptions) ( GTK_FILL ),
846 (GtkAttachOptions) ( 0 ), 0, 0 );
849 GtkWidget* label = gtk_label_new( "Patch" );
850 gtk_widget_show( label );
851 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
852 (GtkAttachOptions) ( GTK_FILL ),
853 (GtkAttachOptions) ( 0 ), 0, 0 );
856 GtkWidget* label = gtk_label_new( "Width" );
857 gtk_widget_show( label );
858 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
859 (GtkAttachOptions) ( GTK_FILL ),
860 (GtkAttachOptions) ( 0 ), 0, 0 );
863 GtkWidget* label = gtk_label_new( "Height" );
864 gtk_widget_show( label );
865 gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
866 (GtkAttachOptions) ( GTK_FILL ),
867 (GtkAttachOptions) ( 0 ), 0, 0 );
870 GtkWidget* button = gtk_button_new_with_label( "Axial" );
871 gtk_widget_show( button );
872 gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 1, 2,
873 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
874 (GtkAttachOptions) ( 0 ), 0, 0 );
875 g_signal_connect( G_OBJECT( button ), "clicked",
876 G_CALLBACK( OnBtnAxial ), 0 );
877 gtk_widget_set_usize( button, 60, -2 );
880 GtkWidget* button = gtk_button_new_with_label( "Fit" );
881 gtk_widget_show( button );
882 gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 1, 2,
883 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
884 (GtkAttachOptions) ( 0 ), 0, 0 );
885 g_signal_connect( G_OBJECT( button ), "clicked",
886 G_CALLBACK( OnBtnFaceFit ), 0 );
887 gtk_widget_set_usize( button, 60, -2 );
890 GtkWidget* button = gtk_button_new_with_label( "CAP" );
891 gtk_widget_show( button );
892 gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 3, 4,
893 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
894 (GtkAttachOptions) ( 0 ), 0, 0 );
895 g_signal_connect( G_OBJECT( button ), "clicked",
896 G_CALLBACK( OnBtnPatchdetails ), 0 );
897 gtk_widget_set_usize( button, 60, -2 );
900 GtkWidget* button = gtk_button_new_with_label( "Set..." );
901 gtk_widget_show( button );
902 gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 3, 4,
903 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
904 (GtkAttachOptions) ( 0 ), 0, 0 );
905 g_signal_connect( G_OBJECT( button ), "clicked",
906 G_CALLBACK( OnBtnPatchreset ), 0 );
907 gtk_widget_set_usize( button, 60, -2 );
910 GtkWidget* button = gtk_button_new_with_label( "Natural" );
911 gtk_widget_show( button );
912 gtk_table_attach( GTK_TABLE( table ), button, 2, 3, 3, 4,
913 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
914 (GtkAttachOptions) ( 0 ), 0, 0 );
915 g_signal_connect( G_OBJECT( button ), "clicked",
916 G_CALLBACK( OnBtnPatchnatural ), 0 );
917 gtk_widget_set_usize( button, 60, -2 );
920 GtkWidget* button = gtk_button_new_with_label( "Fit" );
921 gtk_widget_show( button );
922 gtk_table_attach( GTK_TABLE( table ), button, 3, 4, 3, 4,
923 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
924 (GtkAttachOptions) ( 0 ), 0, 0 );
925 g_signal_connect( G_OBJECT( button ), "clicked",
926 G_CALLBACK( OnBtnPatchFit ), 0 );
927 gtk_widget_set_usize( button, 60, -2 );
930 GtkWidget* spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 0, 1 << 16, 1, 10, 0 ) ), 0, 6 );
931 gtk_widget_show( spin );
932 gtk_table_attach( GTK_TABLE( table ), spin, 2, 3, 1, 2,
933 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
934 (GtkAttachOptions) ( 0 ), 0, 0 );
935 gtk_widget_set_usize( spin, 60, -2 );
936 AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitHorizontal );
939 GtkWidget* spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 0, 1 << 16, 1, 10, 0 ) ), 0, 6 );
940 gtk_widget_show( spin );
941 gtk_table_attach( GTK_TABLE( table ), spin, 3, 4, 1, 2,
942 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
943 (GtkAttachOptions) ( 0 ), 0, 0 );
944 gtk_widget_set_usize( spin, 60, -2 );
945 AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitVertical );
949 if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
951 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Surface Flags" ) );
952 gtk_widget_show( GTK_WIDGET( frame ) );
953 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
955 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
956 //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
957 gtk_widget_show( GTK_WIDGET( vbox3 ) );
958 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
960 GtkTable* table = GTK_TABLE( gtk_table_new( 8, 4, FALSE ) );
961 gtk_widget_show( GTK_WIDGET( table ) );
962 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
963 gtk_table_set_row_spacings( table, 0 );
964 gtk_table_set_col_spacings( table, 0 );
966 GtkCheckButton** p = m_surfaceFlags;
968 for ( int c = 0; c != 4; ++c )
970 for ( int r = 0; r != 8; ++r )
972 GtkCheckButton* check = GTK_CHECK_BUTTON( gtk_check_button_new_with_label( getSurfaceFlagName( c * 8 + r ) ) );
973 gtk_widget_show( GTK_WIDGET( check ) );
974 gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
975 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
976 (GtkAttachOptions)( 0 ), 0, 0 );
978 guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
979 g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
986 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Content Flags" ) );
987 gtk_widget_show( GTK_WIDGET( frame ) );
988 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
990 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
991 //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
992 gtk_widget_show( GTK_WIDGET( vbox3 ) );
993 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
996 GtkTable* table = GTK_TABLE( gtk_table_new( 8, 4, FALSE ) );
997 gtk_widget_show( GTK_WIDGET( table ) );
998 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
999 gtk_table_set_row_spacings( table, 0 );
1000 gtk_table_set_col_spacings( table, 0 );
1002 GtkCheckButton** p = m_contentFlags;
1004 for ( int c = 0; c != 4; ++c )
1006 for ( int r = 0; r != 8; ++r )
1008 GtkCheckButton* check = GTK_CHECK_BUTTON( gtk_check_button_new_with_label( getContentFlagName( c * 8 + r ) ) );
1009 gtk_widget_show( GTK_WIDGET( check ) );
1010 gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
1011 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
1012 (GtkAttachOptions)( 0 ), 0, 0 );
1014 guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
1015 g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
1019 // not allowed to modify detail flag using Surface Inspector
1020 gtk_widget_set_sensitive( GTK_WIDGET( m_contentFlags[BRUSH_DETAIL_FLAG] ), FALSE );
1025 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Value" ) );
1026 gtk_widget_show( GTK_WIDGET( frame ) );
1027 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
1029 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
1030 gtk_container_set_border_width( GTK_CONTAINER( vbox3 ), 4 );
1031 gtk_widget_show( GTK_WIDGET( vbox3 ) );
1032 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
1035 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
1036 gtk_widget_show( GTK_WIDGET( entry ) );
1037 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
1038 m_valueEntryWidget = entry;
1039 m_valueEntry.connect( entry );
1046 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
1047 // Shamus: Textool goodies...
1048 GtkWidget * frame = gtk_frame_new( "Textool" );
1049 gtk_widget_show( frame );
1050 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
1052 //Prolly should make this a member or global var, so the SI can draw on it...
1053 TexTool::g_textoolWin = glwidget_new( FALSE );
1054 // --> Dunno, but this stuff may be necessary... (Looks like it!)
1055 gtk_widget_ref( TexTool::g_textoolWin );
1056 gtk_widget_set_events( TexTool::g_textoolWin, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK );
1057 GTK_WIDGET_SET_FLAGS( TexTool::g_textoolWin, GTK_CAN_FOCUS );
1059 gtk_widget_show( TexTool::g_textoolWin );
1060 gtk_widget_set_usize( TexTool::g_textoolWin, -1, 240 ); //Yeah!
1061 gtk_container_add( GTK_CONTAINER( frame ), TexTool::g_textoolWin );
1063 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "size_allocate", G_CALLBACK( TexTool::size_allocate ), NULL );
1064 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "expose_event", G_CALLBACK( TexTool::expose ), NULL );
1065 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_press_event", G_CALLBACK( TexTool::button_press ), NULL );
1066 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_release_event", G_CALLBACK( TexTool::button_release ), NULL );
1067 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "motion_notify_event", G_CALLBACK( TexTool::motion ), NULL );
1070 GtkWidget * hbox = gtk_hbox_new( FALSE, 5 );
1071 gtk_widget_show( hbox );
1072 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
1073 // Checkboxes go here... (Flip X/Y)
1074 GtkWidget * flipX = gtk_check_button_new_with_label( "Flip X axis" );
1075 GtkWidget * flipY = gtk_check_button_new_with_label( "Flip Y axis" );
1076 gtk_widget_show( flipX );
1077 gtk_widget_show( flipY );
1078 gtk_box_pack_start( GTK_BOX( hbox ), flipX, FALSE, FALSE, 0 );
1079 gtk_box_pack_start( GTK_BOX( hbox ), flipY, FALSE, FALSE, 0 );
1081 //Instead of this, we probably need to create a vbox to put into the frame, then the
1082 //window, then the hbox. !!! FIX !!!
1083 // gtk_container_add(GTK_CONTAINER(frame), hbox);
1085 //Hmm. Do we really need g_object_set_data? Mebbe not... And we don't! :-)
1086 // g_object_set_data(G_OBJECT(flipX), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipX), "toggled", G_CALLBACK(TexTool::flipX), 0)));
1087 // g_object_set_data(G_OBJECT(flipY), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipY), "toggled", G_CALLBACK(TexTool::flipY), 0)));
1089 g_signal_connect( G_OBJECT( flipX ), "toggled", G_CALLBACK( TexTool::flipX ), NULL );
1090 g_signal_connect( G_OBJECT( flipY ), "toggled", G_CALLBACK( TexTool::flipY ), NULL );
1103 Set the fields to the current texdef (i.e. map/texdef -> dialog widgets)
1104 if faces selected (instead of brushes) -> will read this face texdef, else current texdef
1105 if only patches selected, will read the patch texdef
1109 void spin_button_set_value_no_signal( GtkSpinButton* spin, gdouble value ){
1110 guint handler_id = gpointer_to_int( g_object_get_data( G_OBJECT( spin ), "handler" ) );
1111 g_signal_handler_block( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
1112 gtk_spin_button_set_value( spin, value );
1113 g_signal_handler_unblock( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
1116 void spin_button_set_step_increment( GtkSpinButton* spin, gdouble value ){
1117 GtkAdjustment* adjust = gtk_spin_button_get_adjustment( spin );
1118 adjust->step_increment = value;
1121 void SurfaceInspector::Update(){
1122 const char * name = SurfaceInspector_GetSelectedShader();
1124 if ( shader_is_texture( name ) ) {
1125 gtk_entry_set_text( m_texture, shader_get_textureName( name ) );
1129 gtk_entry_set_text( m_texture, "" );
1132 texdef_t shiftScaleRotate;
1133 //Shamus: This is where we get into trouble--the BP code tries to convert to a "faked"
1134 //shift, rotate & scale values from the brush face, which seems to screw up for some reason.
1136 /*globalOutputStream() << "--> SI::Update. About to do ShiftScaleRotate_fromFace()...\n";
1137 SurfaceInspector_GetSelectedBPTexdef();
1138 globalOutputStream() << "BP: (" << g_selectedBrushPrimitTexdef.coords[0][0] << ", " << g_selectedBrushPrimitTexdef.coords[0][1] << ")("
1139 << g_selectedBrushPrimitTexdef.coords[1][0] << ", " << g_selectedBrushPrimitTexdef.coords[1][1] << ")("
1140 << g_selectedBrushPrimitTexdef.coords[0][2] << ", " << g_selectedBrushPrimitTexdef.coords[1][2] << ") SurfaceInspector::Update\n";//*/
1141 //Ok, it's screwed up *before* we get here...
1142 ShiftScaleRotate_fromFace( shiftScaleRotate, SurfaceInspector_GetSelectedTexdef() );
1144 // normalize again to hide the ridiculously high scale values that get created when using texlock
1145 shiftScaleRotate.shift[0] = float_mod( shiftScaleRotate.shift[0], (float)g_selectedShaderSize[0] );
1146 shiftScaleRotate.shift[1] = float_mod( shiftScaleRotate.shift[1], (float)g_selectedShaderSize[1] );
1149 spin_button_set_value_no_signal( m_hshiftIncrement.m_spin, shiftScaleRotate.shift[0] );
1150 spin_button_set_step_increment( m_hshiftIncrement.m_spin, g_si_globals.shift[0] );
1151 entry_set_float( m_hshiftIncrement.m_entry, g_si_globals.shift[0] );
1155 spin_button_set_value_no_signal( m_vshiftIncrement.m_spin, shiftScaleRotate.shift[1] );
1156 spin_button_set_step_increment( m_vshiftIncrement.m_spin, g_si_globals.shift[1] );
1157 entry_set_float( m_vshiftIncrement.m_entry, g_si_globals.shift[1] );
1161 spin_button_set_value_no_signal( m_hscaleIncrement.m_spin, shiftScaleRotate.scale[0] );
1162 spin_button_set_step_increment( m_hscaleIncrement.m_spin, g_si_globals.scale[0] );
1163 entry_set_float( m_hscaleIncrement.m_entry, g_si_globals.scale[0] );
1167 spin_button_set_value_no_signal( m_vscaleIncrement.m_spin, shiftScaleRotate.scale[1] );
1168 spin_button_set_step_increment( m_vscaleIncrement.m_spin, g_si_globals.scale[1] );
1169 entry_set_float( m_vscaleIncrement.m_entry, g_si_globals.scale[1] );
1173 spin_button_set_value_no_signal( m_rotateIncrement.m_spin, shiftScaleRotate.rotate );
1174 spin_button_set_step_increment( m_rotateIncrement.m_spin, g_si_globals.rotate );
1175 entry_set_float( m_rotateIncrement.m_entry, g_si_globals.rotate );
1178 if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
1179 ContentsFlagsValue flags( SurfaceInspector_GetSelectedFlags() );
1181 entry_set_int( m_valueEntryWidget, flags.m_value );
1183 for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
1185 toggle_button_set_active_no_signal( GTK_TOGGLE_BUTTON( *p ), flags.m_surfaceFlags & ( 1 << ( p - m_surfaceFlags ) ) );
1188 for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
1190 toggle_button_set_active_no_signal( GTK_TOGGLE_BUTTON( *p ), flags.m_contentFlags & ( 1 << ( p - m_contentFlags ) ) );
1199 Reads the fields to get the current texdef (i.e. widgets -> MAP)
1200 in brush primitive mode, grab the fake shift scale rot and compute a new texture matrix
1203 void SurfaceInspector::ApplyShader(){
1204 StringOutputStream name( 256 );
1205 name << GlobalTexturePrefix_get() << gtk_entry_get_text( m_texture );
1207 // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
1208 if ( !texdef_name_valid( name.c_str() ) ) {
1209 globalErrorStream() << "invalid texture name '" << name.c_str() << "'\n";
1210 SurfaceInspector_queueDraw();
1214 UndoableCommand undo( "textureNameSetSelected" );
1215 Select_SetShader( name.c_str() );
1218 void SurfaceInspector::ApplyTexdef(){
1219 texdef_t shiftScaleRotate;
1221 shiftScaleRotate.shift[0] = static_cast<float>( gtk_spin_button_get_value_as_float( m_hshiftIncrement.m_spin ) );
1222 shiftScaleRotate.shift[1] = static_cast<float>( gtk_spin_button_get_value_as_float( m_vshiftIncrement.m_spin ) );
1223 shiftScaleRotate.scale[0] = static_cast<float>( gtk_spin_button_get_value_as_float( m_hscaleIncrement.m_spin ) );
1224 shiftScaleRotate.scale[1] = static_cast<float>( gtk_spin_button_get_value_as_float( m_vscaleIncrement.m_spin ) );
1225 shiftScaleRotate.rotate = static_cast<float>( gtk_spin_button_get_value_as_float( m_rotateIncrement.m_spin ) );
1227 TextureProjection projection;
1228 //Shamus: This is the other place that screws up, it seems, since it doesn't seem to do the
1229 //conversion from the face (I think) and so bogus values end up in the thing... !!! FIX !!!
1230 //This is actually OK. :-P
1231 ShiftScaleRotate_toFace( shiftScaleRotate, projection );
1233 UndoableCommand undo( "textureProjectionSetSelected" );
1234 Select_SetTexdef( projection );
1237 void SurfaceInspector::ApplyFlags(){
1238 unsigned int surfaceflags = 0;
1239 for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
1241 if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
1242 surfaceflags |= ( 1 << ( p - m_surfaceFlags ) );
1246 unsigned int contentflags = 0;
1247 for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
1249 if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
1250 contentflags |= ( 1 << ( p - m_contentFlags ) );
1254 int value = entry_get_int( m_valueEntryWidget );
1256 UndoableCommand undo( "flagsSetSelected" );
1257 Select_SetFlags( ContentsFlagsValue( surfaceflags, contentflags, value, true ) );
1261 void Face_getTexture( Face& face, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1262 shader = face.GetShader();
1263 face.GetTexdef( projection );
1264 flags = face.getShader().m_flags;
1266 typedef Function4<Face&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Face_getTexture> FaceGetTexture;
1268 void Face_setTexture( Face& face, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1269 face.SetShader( shader );
1270 face.SetTexdef( projection );
1271 face.SetFlags( flags );
1273 typedef Function4<Face&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Face_setTexture> FaceSetTexture;
1276 void Patch_getTexture( Patch& patch, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1277 shader = patch.GetShader();
1278 projection = TextureProjection( texdef_t(), brushprimit_texdef_t(), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1279 flags = ContentsFlagsValue( 0, 0, 0, false );
1281 typedef Function4<Patch&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Patch_getTexture> PatchGetTexture;
1283 void Patch_setTexture( Patch& patch, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1284 patch.SetShader( shader );
1286 typedef Function4<Patch&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Patch_setTexture> PatchSetTexture;
1289 typedef Callback3<CopiedString&, TextureProjection&, ContentsFlagsValue&> GetTextureCallback;
1290 typedef Callback3<const char*, const TextureProjection&, const ContentsFlagsValue&> SetTextureCallback;
1294 GetTextureCallback getTexture;
1295 SetTextureCallback setTexture;
1299 void Face_getClosest( Face& face, SelectionTest& test, SelectionIntersection& bestIntersection, Texturable& texturable ){
1300 SelectionIntersection intersection;
1301 face.testSelect( test, intersection );
1302 if ( intersection.valid()
1303 && SelectionIntersection_closer( intersection, bestIntersection ) ) {
1304 bestIntersection = intersection;
1305 texturable.setTexture = makeCallback3( FaceSetTexture(), face );
1306 texturable.getTexture = makeCallback3( FaceGetTexture(), face );
1311 class OccludeSelector : public Selector
1313 SelectionIntersection& m_bestIntersection;
1316 OccludeSelector( SelectionIntersection& bestIntersection, bool& occluded ) : m_bestIntersection( bestIntersection ), m_occluded( occluded ){
1319 void pushSelectable( Selectable& selectable ){
1321 void popSelectable(){
1323 void addIntersection( const SelectionIntersection& intersection ){
1324 if ( SelectionIntersection_closer( intersection, m_bestIntersection ) ) {
1325 m_bestIntersection = intersection;
1331 class BrushGetClosestFaceVisibleWalker : public scene::Graph::Walker
1333 SelectionTest& m_test;
1334 Texturable& m_texturable;
1335 mutable SelectionIntersection m_bestIntersection;
1337 BrushGetClosestFaceVisibleWalker( SelectionTest& test, Texturable& texturable ) : m_test( test ), m_texturable( texturable ){
1339 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1340 if ( path.top().get().visible() ) {
1341 BrushInstance* brush = Instance_getBrush( instance );
1343 m_test.BeginMesh( brush->localToWorld() );
1345 for ( Brush::const_iterator i = brush->getBrush().begin(); i != brush->getBrush().end(); ++i )
1347 Face_getClosest( *( *i ), m_test, m_bestIntersection, m_texturable );
1352 SelectionTestable* selectionTestable = Instance_getSelectionTestable( instance );
1353 if ( selectionTestable ) {
1355 OccludeSelector selector( m_bestIntersection, occluded );
1356 selectionTestable->testSelect( selector, m_test );
1358 Patch* patch = Node_getPatch( path.top() );
1360 m_texturable.setTexture = makeCallback3( PatchSetTexture(), *patch );
1361 m_texturable.getTexture = makeCallback3( PatchGetTexture(), *patch );
1365 m_texturable = Texturable();
1375 Texturable Scene_getClosestTexturable( scene::Graph& graph, SelectionTest& test ){
1376 Texturable texturable;
1377 graph.traverse( BrushGetClosestFaceVisibleWalker( test, texturable ) );
1381 bool Scene_getClosestTexture( scene::Graph& graph, SelectionTest& test, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1382 Texturable texturable = Scene_getClosestTexturable( graph, test );
1383 if ( texturable.getTexture != GetTextureCallback() ) {
1384 texturable.getTexture( shader, projection, flags );
1390 void Scene_setClosestTexture( scene::Graph& graph, SelectionTest& test, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1391 Texturable texturable = Scene_getClosestTexturable( graph, test );
1392 if ( texturable.setTexture != SetTextureCallback() ) {
1393 texturable.setTexture( shader, projection, flags );
1401 TextureProjection m_projection;
1402 ContentsFlagsValue m_flags;
1405 FaceTexture g_faceTextureClipboard;
1407 void FaceTextureClipboard_setDefault(){
1408 g_faceTextureClipboard.m_flags = ContentsFlagsValue( 0, 0, 0, false );
1409 TexDef_Construct_Default( g_faceTextureClipboard.m_projection );
1412 void TextureClipboard_textureSelected( const char* shader ){
1413 FaceTextureClipboard_setDefault();
1416 class TextureBrowser;
1417 extern TextureBrowser g_TextureBrowser;
1418 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader );
1419 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser );
1421 void Scene_copyClosestTexture( SelectionTest& test ){
1422 CopiedString shader;
1423 if ( Scene_getClosestTexture( GlobalSceneGraph(), test, shader, g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags ) ) {
1424 TextureBrowser_SetSelectedShader( g_TextureBrowser, shader.c_str() );
1428 void Scene_applyClosestTexture( SelectionTest& test ){
1429 UndoableCommand command( "facePaintTexture" );
1431 Scene_setClosestTexture( GlobalSceneGraph(), test, TextureBrowser_GetSelectedShader( g_TextureBrowser ), g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags );
1433 SceneChangeNotify();
1440 void SelectedFaces_copyTexture(){
1441 if ( !g_SelectedFaceInstances.empty() ) {
1442 Face& face = g_SelectedFaceInstances.last().getFace();
1443 face.GetTexdef( g_faceTextureClipboard.m_projection );
1444 g_faceTextureClipboard.m_flags = face.getShader().m_flags;
1446 TextureBrowser_SetSelectedShader( g_TextureBrowser, face.getShader().getShader() );
1450 void FaceInstance_pasteTexture( FaceInstance& faceInstance ){
1451 faceInstance.getFace().SetTexdef( g_faceTextureClipboard.m_projection );
1452 faceInstance.getFace().SetShader( TextureBrowser_GetSelectedShader( g_TextureBrowser ) );
1453 faceInstance.getFace().SetFlags( g_faceTextureClipboard.m_flags );
1454 SceneChangeNotify();
1457 bool SelectedFaces_empty(){
1458 return g_SelectedFaceInstances.empty();
1461 void SelectedFaces_pasteTexture(){
1462 UndoableCommand command( "facePasteTexture" );
1463 g_SelectedFaceInstances.foreach( FaceInstance_pasteTexture );
1468 void SurfaceInspector_constructPreferences( PreferencesPage& page ){
1469 page.appendCheckBox( "", "Surface Inspector Increments Match Grid", g_si_globals.m_bSnapTToGrid );
1471 void SurfaceInspector_constructPage( PreferenceGroup& group ){
1472 PreferencesPage page( group.createPage( "Surface Inspector", "Surface Inspector Preferences" ) );
1473 SurfaceInspector_constructPreferences( page );
1475 void SurfaceInspector_registerPreferencesPage(){
1476 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, SurfaceInspector_constructPage>() );
1479 void SurfaceInspector_registerCommands(){
1480 GlobalCommands_insert( "FitTexture", FreeCaller<SurfaceInspector_FitTexture>(), Accelerator( 'B', (GdkModifierType)GDK_SHIFT_MASK ) );
1481 GlobalCommands_insert( "SurfaceInspector", FreeCaller<SurfaceInspector_toggleShown>(), Accelerator( 'S' ) );
1483 GlobalCommands_insert( "FaceCopyTexture", FreeCaller<SelectedFaces_copyTexture>() );
1484 GlobalCommands_insert( "FacePasteTexture", FreeCaller<SelectedFaces_pasteTexture>() );
1488 #include "preferencesystem.h"
1491 void SurfaceInspector_Construct(){
1492 g_SurfaceInspector = new SurfaceInspector;
1494 SurfaceInspector_registerCommands();
1496 FaceTextureClipboard_setDefault();
1498 GlobalPreferenceSystem().registerPreference( "SurfaceWnd", getSurfaceInspector().m_importPosition, getSurfaceInspector().m_exportPosition );
1499 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale1", FloatImportStringCaller( g_si_globals.scale[0] ), FloatExportStringCaller( g_si_globals.scale[0] ) );
1500 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale2", FloatImportStringCaller( g_si_globals.scale[1] ), FloatExportStringCaller( g_si_globals.scale[1] ) );
1501 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift1", FloatImportStringCaller( g_si_globals.shift[0] ), FloatExportStringCaller( g_si_globals.shift[0] ) );
1502 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift2", FloatImportStringCaller( g_si_globals.shift[1] ), FloatExportStringCaller( g_si_globals.shift[1] ) );
1503 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Rotate", FloatImportStringCaller( g_si_globals.rotate ), FloatExportStringCaller( g_si_globals.rotate ) );
1504 GlobalPreferenceSystem().registerPreference( "SnapTToGrid", BoolImportStringCaller( g_si_globals.m_bSnapTToGrid ), BoolExportStringCaller( g_si_globals.m_bSnapTToGrid ) );
1506 typedef FreeCaller1<const Selectable&, SurfaceInspector_SelectionChanged> SurfaceInspectorSelectionChangedCaller;
1507 GlobalSelectionSystem().addSelectionChangeCallback( SurfaceInspectorSelectionChangedCaller() );
1508 typedef FreeCaller<SurfaceInspector_updateSelection> SurfaceInspectorUpdateSelectionCaller;
1509 Brush_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
1510 Patch_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
1512 SurfaceInspector_registerPreferencesPage();
1514 void SurfaceInspector_Destroy(){
1515 delete g_SurfaceInspector;
1522 namespace TexTool { // namespace hides these symbols from other object-files
1524 //Shamus: Textool functions, including GTK+ callbacks
1527 //NOTE: Black screen when TT first comes up is caused by an uninitialized Extent... !!! FIX !!!
1528 // But... You can see down below that it *is* initialized! WTF?
1531 float minX, minY, maxX, maxY;
1532 float width( void ) { return fabs( maxX - minX ); }
1533 float height( void ) { return fabs( maxY - minY ); }
1536 //This seems to control the texture scale... (Yep! ;-)
1537 Extent extents = { -2.0f, -2.0f, +2.0f, +2.0f };
1538 brushprimit_texdef_t tm; // Texture transform matrix
1539 Vector2 pts[c_brush_maxFaces];
1543 Vector2 textureSize;
1545 #define VP_PADDING 1.2
1546 #define PI 3.14159265358979
1547 bool lButtonDown = false;
1548 bool rButtonDown = false;
1551 bool haveAnchor = false;
1552 brushprimit_texdef_t currentBP;
1553 brushprimit_texdef_t origBP; // Original brush primitive (before we muck it up)
1554 float controlRadius = 5.0f;
1555 float rotationAngle = 0.0f;
1556 float rotationAngle2 = 0.0f;
1557 float oldRotationAngle;
1558 Vector2 rotationPoint;
1559 bool translatingX = false; // Widget state variables
1560 bool translatingY = false;
1561 bool scalingX = false;
1562 bool scalingY = false;
1563 bool rotating = false;
1564 bool resizingX = false; // Not sure what this means... :-/
1565 bool resizingY = false;
1566 float origAngle, origScaleX, origScaleY;
1570 // Function prototypes (move up to top later...)
1572 void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius );
1575 void CopyPointsFromSelectedFace( void ){
1576 // Make sure that there's a face and winding to get!
1578 if ( g_SelectedFaceInstances.empty() ) {
1583 Face & face = g_SelectedFaceInstances.last().getFace();
1584 textureNum = face.getShader().m_state->getTexture().texture_number;
1585 textureSize.x() = face.getShader().m_state->getTexture().width;
1586 textureSize.y() = face.getShader().m_state->getTexture().height;
1587 //globalOutputStream() << "--> Texture #" << textureNum << ": " << textureSize.x() << " x " << textureSize.y() << "...\n";
1589 currentBP = SurfaceInspector_GetSelectedTexdef().m_brushprimit_texdef;
1591 face.EmitTextureCoordinates();
1592 Winding & w = face.getWinding();
1595 for ( Winding::const_iterator i = w.begin(); i != w.end(); i++ )
1597 //globalOutputStream() << (*i).texcoord.x() << " " << (*i).texcoord.y() << ", ";
1598 pts[count].x() = ( *i ).texcoord.x();
1599 pts[count].y() = ( *i ).texcoord.y();
1605 //globalOutputStream() << " ..copied points\n";
1608 brushprimit_texdef_t bp;
1609 //This approach is probably wrongheaded and just not right anyway. So, !!! FIX !!! [DONE]
1610 void CommitChanges( void ){
1611 texdef_t t; // Throwaway, since this is BP only
1613 bp.coords[0][0] = tm.coords[0][0] * origBP.coords[0][0] + tm.coords[0][1] * origBP.coords[1][0];
1614 bp.coords[0][1] = tm.coords[0][0] * origBP.coords[0][1] + tm.coords[0][1] * origBP.coords[1][1];
1615 bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2];
1616 //Ok, this works for translation...
1617 // bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2] * textureSize.x();
1618 bp.coords[1][0] = tm.coords[1][0] * origBP.coords[0][0] + tm.coords[1][1] * origBP.coords[1][0];
1619 bp.coords[1][1] = tm.coords[1][0] * origBP.coords[0][1] + tm.coords[1][1] * origBP.coords[1][1];
1620 bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2];
1621 // bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2] * textureSize.y();
1623 //This doesn't work: g_brush_texture_changed();
1625 //Note: We should only set an undo *after* the button has been released... !!! FIX !!!
1626 //Definitely *should* have an undo, though!
1627 // UndoableCommand undo("textureProjectionSetSelected");
1628 Select_SetTexdef( TextureProjection( t, bp, Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) ) );
1629 //This is working, but for some reason the translate is causing the rest of the SI
1630 //widgets to yield bad readings... !!! FIX !!!
1631 //I.e., click on textool window, translate face wireframe, then controls go crazy. Dunno why.
1632 //It's because there were some uncommented out add/removeScale functions in brush.h and a
1633 //removeScale in brushmanip.cpp... :-/
1634 //Translate isn't working at all now... :-(
1635 //It's because we need to multiply in some scaling factor (prolly the texture width/height)
1639 void UpdateControlPoints( void ){
1642 // Init texture transform matrix
1644 tm.coords[0][0] = 1.0f; tm.coords[0][1] = 0.0f; tm.coords[0][2] = 0.0f;
1645 tm.coords[1][0] = 0.0f; tm.coords[1][1] = 1.0f; tm.coords[1][2] = 0.0f;
1650 For shifting we have:
1653 The code that should provide reasonable defaults, but doesn't for some reason:
1654 It's scaling the BP by 128 for some reason, between the time it's created and the
1655 time we get back to the SI widgets:
1657 static void OnBtnAxial(GtkWidget *widget, gpointer data)
1659 UndoableCommand undo("textureDefault");
1660 TextureProjection projection;
1661 TexDef_Construct_Default(projection);
1662 Select_SetTexdef(projection);
1665 Select_SetTexdef() calls Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection)
1666 which is in brushmanip.h: This eventually calls
1667 Texdef_Assign(m_texdef, texdef, m_brushprimit_texdef, brushprimit_texdef) in class Face...
1668 which just copies from brushpr to m_brushpr...
1671 //Small problem with this thing: It's scaled to the texture which is all screwed up... !!! FIX !!! [DONE]
1672 //Prolly should separate out the grid drawing so that we can draw it behind the polygon.
1673 const float gridWidth = 1.3f; // Let's try an absolute height... WORKS!!!
1674 // NOTE that 2.0 is the height of the viewport. Dunno why... Should make collision
1675 // detection easier...
1676 const float gridRadius = gridWidth * 0.5f;
1678 typedef const float WidgetColor[3];
1679 const WidgetColor widgetColor[10] = {
1680 { 1.0000f, 0.2000f, 0.0000f }, // Red
1681 { 0.9137f, 0.9765f, 0.4980f }, // Yellow
1682 { 0.0000f, 0.6000f, 0.3216f }, // Green
1683 { 0.6157f, 0.7726f, 0.8196f }, // Cyan
1684 { 0.4980f, 0.5000f, 0.4716f }, // Grey
1687 { 1.0000f, 0.6000f, 0.4000f }, // Light Red
1688 { 1.0000f, 1.0000f, 0.8980f }, // Light Yellow
1689 { 0.4000f, 1.0000f, 0.7216f }, // Light Green
1690 { 1.0000f, 1.0000f, 1.0000f }, // Light Cyan
1691 { 0.8980f, 0.9000f, 0.8716f } // Light Grey
1695 #define COLOR_YELLOW 1
1696 #define COLOR_GREEN 2
1697 #define COLOR_CYAN 3
1698 #define COLOR_GREY 4
1699 #define COLOR_LT_RED 5
1700 #define COLOR_LT_YELLOW 6
1701 #define COLOR_LT_GREEN 7
1702 #define COLOR_LT_CYAN 8
1703 #define COLOR_LT_GREY 9
1705 void DrawControlWidgets( void ){
1706 //Note that the grid should go *behind* the face outline... !!! FIX !!!
1708 float xStart = center.x() - ( gridWidth / 2.0f );
1709 float yStart = center.y() - ( gridWidth / 2.0f );
1710 float xScale = ( extents.height() / extents.width() ) * ( textureSize.y() / textureSize.x() );
1713 //Small problem with this approach: Changing the center point in the TX code doesn't seem to
1714 //change anything here--prolly because we load a new identity matrix. A couple of ways to fix
1715 //this would be to get rid of that code, or change the center to a new point by taking into
1716 //account the transforms that we toss with the new identity matrix. Dunno which is better.
1718 glScalef( xScale, 1.0, 1.0 ); // Will that square it up? Yup.
1719 glRotatef( static_cast<float>( radians_to_degrees( atan2( -currentBP.coords[0][1], currentBP.coords[0][0] ) ) ), 0.0, 0.0, -1.0 );
1720 glTranslatef( -center.x(), -center.y(), 0.0 );
1723 glColor3fv( translatingX && translatingY ? widgetColor[COLOR_LT_YELLOW] : widgetColor[COLOR_YELLOW] );
1724 glBegin( GL_LINE_LOOP );
1725 DrawCircularArc( center, 0, 2.0f * PI, gridRadius * 0.16 );
1730 glBegin( GL_LINES );
1731 glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1732 glVertex2f( center.x(), center.y() + ( gridRadius * 0.16 ) );
1733 glVertex2f( center.x(), center.y() + ( gridRadius * 1.00 ) );
1734 glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1735 glVertex2f( center.x() + ( gridRadius * 0.16 ), center.y() );
1736 glVertex2f( center.x() + ( gridRadius * 1.00 ), center.y() );
1740 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1741 glBegin( GL_TRIANGLES );
1742 glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1743 glVertex2f( center.x(), center.y() + ( gridRadius * 1.10 ) );
1744 glVertex2f( center.x() + ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
1745 glVertex2f( center.x() - ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
1746 glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1747 glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() );
1748 glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() + ( gridRadius * 0.06 ) );
1749 glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() - ( gridRadius * 0.06 ) );
1753 glBegin( GL_LINE_STRIP );
1754 glColor3fv( rotating ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
1755 DrawCircularArc( center, 0.03f * PI, 0.47f * PI, gridRadius * 0.90 );
1759 glColor3fv( scalingY && !scalingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1760 glBegin( GL_LINES );
1761 glVertex2f( center.x() + ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
1762 glVertex2f( center.x() - ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
1764 glBegin( GL_LINE_LOOP );
1765 glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
1766 glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
1767 glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
1768 glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
1771 glColor3fv( scalingX && !scalingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1772 glBegin( GL_LINES );
1773 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 0.20 ) );
1774 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() - ( gridRadius * 0.20 ) );
1776 glBegin( GL_LINE_LOOP );
1777 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 0.10 ) );
1778 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() - ( gridRadius * 0.10 ) );
1779 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() - ( gridRadius * 0.10 ) );
1780 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 0.10 ) );
1783 glColor3fv( scalingX && scalingY ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
1784 glBegin( GL_LINE_STRIP );
1785 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.10 ) );
1786 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.50 ) );
1787 glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() + ( gridRadius * 1.50 ) );
1789 glBegin( GL_LINE_LOOP );
1790 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.40 ) );
1791 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.20 ) );
1792 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.20 ) );
1793 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.40 ) );
1799 void DrawControlPoints( void ){
1800 glColor3f( 1, 1, 1 );
1801 glBegin( GL_LINE_LOOP );
1803 for ( int i = 0; i < numPts; i++ )
1804 glVertex2f( pts[i].x(), pts[i].y() );
1809 // Note: Setup and all that jazz must be done by the caller!
1811 void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius ){
1812 float stepSize = ( 2.0f * PI ) / 200.0f;
1814 for ( float angle = startAngle; angle <= endAngle; angle += stepSize )
1815 glVertex2f( ctr.x() + radius * cos( angle ), ctr.y() + radius * sin( angle ) );
1820 if ( numPts == 0 ) {
1824 // Find selected texture's extents...
1826 extents.minX = extents.maxX = pts[0].x(),
1827 extents.minY = extents.maxY = pts[0].y();
1829 for ( int i = 1; i < numPts; i++ )
1831 if ( pts[i].x() < extents.minX ) {
1832 extents.minX = pts[i].x();
1834 if ( pts[i].x() > extents.maxX ) {
1835 extents.maxX = pts[i].x();
1837 if ( pts[i].y() < extents.minY ) {
1838 extents.minY = pts[i].y();
1840 if ( pts[i].y() > extents.maxY ) {
1841 extents.maxY = pts[i].y();
1845 // Do some viewport fitting stuff...
1847 //globalOutputStream() << "--> Center: " << center.x() << ", " << center.y() << "\n";
1848 //globalOutputStream() << "--> Extents (stage 1): " << extents.minX << ", "
1849 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1850 // TTimo: Apply a ratio to get the area we'll draw.
1851 center.x() = 0.5f * ( extents.minX + extents.maxX ),
1852 center.y() = 0.5f * ( extents.minY + extents.maxY );
1853 extents.minX = center.x() + VP_PADDING * ( extents.minX - center.x() ),
1854 extents.minY = center.y() + VP_PADDING * ( extents.minY - center.y() ),
1855 extents.maxX = center.x() + VP_PADDING * ( extents.maxX - center.x() ),
1856 extents.maxY = center.y() + VP_PADDING * ( extents.maxY - center.y() );
1857 //globalOutputStream() << "--> Extents (stage 2): " << extents.minX << ", "
1858 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1860 // TTimo: We want a texture with the same X / Y ratio.
1861 // TTimo: Compute XY space / window size ratio.
1862 float SSize = extents.width(), TSize = extents.height();
1863 float ratioX = textureSize.x() * extents.width() / windowSize.x(),
1864 ratioY = textureSize.y() * extents.height() / windowSize.y();
1865 //globalOutputStream() << "--> Texture size: " << textureSize.x() << ", " << textureSize.y() << "\n";
1866 //globalOutputStream() << "--> Window size: " << windowSize.x() << ", " << windowSize.y() << "\n";
1868 if ( ratioX > ratioY ) {
1869 TSize = ( windowSize.y() * ratioX ) / textureSize.y();
1870 // TSize = extents.width() * (windowSize.y() / windowSize.x()) * (textureSize.x() / textureSize.y());
1874 SSize = ( windowSize.x() * ratioY ) / textureSize.x();
1875 // SSize = extents.height() * (windowSize.x() / windowSize.y()) * (textureSize.y() / textureSize.x());
1878 extents.minX = center.x() - 0.5f * SSize, extents.maxX = center.x() + 0.5f * SSize,
1879 extents.minY = center.y() - 0.5f * TSize, extents.maxY = center.y() + 0.5f * TSize;
1880 //globalOutputStream() << "--> Extents (stage 3): " << extents.minX << ", "
1881 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1884 gboolean size_allocate( GtkWidget * win, GtkAllocation * a, gpointer ){
1885 windowSize.x() = a->width;
1886 windowSize.y() = a->height;
1891 gboolean expose( GtkWidget * win, GdkEventExpose * e, gpointer ){
1892 // globalOutputStream() << "--> Textool Window was exposed!\n";
1893 // globalOutputStream() << " (window width/height: " << cc << "/" << e->area.height << ")\n";
1895 // windowSize.x() = e->area.width, windowSize.y() = e->area.height;
1896 //This needs to go elsewhere...
1899 if ( glwidget_make_current( win ) == FALSE ) {
1900 globalOutputStream() << " FAILED to make current! Oh, the agony! :-(\n";
1904 CopyPointsFromSelectedFace();
1906 if ( !lButtonDown ) {
1910 // Probably should init button/anchor states here as well...
1911 // rotationAngle = 0.0f;
1912 glClearColor( 0, 0, 0, 0 );
1913 glViewport( 0, 0, e->area.width, e->area.height );
1914 glMatrixMode( GL_PROJECTION );
1918 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1919 glDisable( GL_DEPTH_TEST );
1920 glDisable( GL_BLEND );
1922 glOrtho( extents.minX, extents.maxX, extents.maxY, extents.minY, -1, 1 );
1924 glColor3f( 1, 1, 1 );
1925 // draw the texture background
1926 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1927 glBindTexture( GL_TEXTURE_2D, textureNum );
1929 glEnable( GL_TEXTURE_2D );
1930 glBegin( GL_QUADS );
1931 glTexCoord2f( extents.minX, extents.minY );
1932 glVertex2f( extents.minX, extents.minY );
1933 glTexCoord2f( extents.maxX, extents.minY );
1934 glVertex2f( extents.maxX, extents.minY );
1935 glTexCoord2f( extents.maxX, extents.maxY );
1936 glVertex2f( extents.maxX, extents.maxY );
1937 glTexCoord2f( extents.minX, extents.maxY );
1938 glVertex2f( extents.minX, extents.maxY );
1940 glDisable( GL_TEXTURE_2D );
1942 // draw the texture-space grid
1943 glColor3fv( widgetColor[COLOR_GREY] );
1944 glBegin( GL_LINES );
1946 const int gridSubdivisions = 8;
1947 const float gridExtents = 4.0f;
1949 for ( int i = 0; i < gridSubdivisions + 1; ++i )
1951 float y = i * ( gridExtents / float(gridSubdivisions) );
1952 float x = i * ( gridExtents / float(gridSubdivisions) );
1954 glVertex2f( gridExtents, y );
1956 glVertex2f( x, gridExtents );
1961 DrawControlPoints();
1962 DrawControlWidgets();
1964 // reset the current texture
1965 // glBindTexture(GL_TEXTURE_2D, 0);
1967 glwidget_swap_buffers( win );
1972 /*int FindSelectedPoint(int x, int y)
1974 for(int i=0; i<numPts; i++)
1976 int nx = (int)(windowSize.x() * (pts[i].x() - extents.minX) / extents.width());
1977 int ny = (int)(windowSize.y() * (pts[i].y() - extents.minY) / extents.height());
1979 if (abs(nx - x) <= 3 && abs(ny - y) <= 3)
1988 Vector2 dragPoint; // Defined in terms of window space (+x/-y)
1990 gboolean button_press( GtkWidget * win, GdkEventButton * e, gpointer ){
1991 // globalOutputStream() << "--> Textool button press...\n";
1993 if ( e->button == 1 ) {
1995 GlobalUndoSystem().start();
1999 //globalOutputStream() << "--> Original BP: [" << origBP.coords[0][0] << "][" << origBP.coords[0][1] << "][" << origBP.coords[0][2] << "]\n";
2000 //globalOutputStream() << " [" << origBP.coords[1][0] << "][" << origBP.coords[1][1] << "][" << origBP.coords[1][2] << "]\n";
2001 //float angle = atan2(origBP.coords[0][1], origBP.coords[0][0]) * 180.0f / 3.141592653589f;
2002 origAngle = ( origBP.coords[0][1] > 0 ? PI : -PI ); // Could also be -PI... !!! FIX !!! [DONE]
2004 if ( origBP.coords[0][0] != 0.0f ) {
2005 origAngle = atan( origBP.coords[0][1] / origBP.coords[0][0] );
2008 origScaleX = origBP.coords[0][0] / cos( origAngle );
2009 origScaleY = origBP.coords[1][1] / cos( origAngle );
2010 rotationAngle = origAngle;
2011 oldCenter[0] = oldCenter[1] = 0;
2013 //globalOutputStream() << "--> BP stats: ang=" << origAngle * RAD_TO_DEG << ", scale=" << origScaleX << "/" << origScaleY << "\n";
2014 //Should also set the Flip X/Y checkboxes here as well... !!! FIX !!!
2015 //Also: should reverse texture left/right up/down instead of flipping the points...
2018 //float nx = windowSize.x() * (e->x - extents.minX) / (extents.maxX - extents.minX);
2019 //float ny = windowSize.y() * (e->y - extents.minY) / (extents.maxY - extents.minY);
2021 //But I want it to scroll the texture window, not the points... !!! FIX !!!
2022 //Actually, should scroll the texture window only when mouse is down on no widgets...
2023 float nx = e->x / windowSize.x() * extents.width() + extents.minX;
2024 float ny = e->y / windowSize.y() * extents.height() + extents.minY;
2025 trans.x() = -tm.coords[0][0] * nx - tm.coords[0][1] * ny;
2026 trans.y() = -tm.coords[1][0] * nx - tm.coords[1][1] * ny;
2028 dragPoint.x() = e->x, dragPoint.y() = e->y;
2029 trans2.x() = nx, trans2.y() = ny;
2030 oldRotationAngle = rotationAngle;
2031 // oldTrans.x() = tm.coords[0][2] - nx * textureSize.x();
2032 // oldTrans.y() = tm.coords[1][2] - ny * textureSize.y();
2033 oldTrans.x() = tm.coords[0][2];
2034 oldTrans.y() = tm.coords[1][2];
2035 oldCenter.x() = center.x();
2036 oldCenter.y() = center.y();
2042 /* else if (e->button == 3)
2047 //globalOutputStream() << "(" << (haveAnchor ? "anchor" : "released") << ")\n";
2052 gboolean button_release( GtkWidget * win, GdkEventButton * e, gpointer ){
2053 // globalOutputStream() << "--> Textool button release...\n";
2055 if ( e->button == 1 ) {
2056 /* float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2057 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2059 //This prolly should go into the mouse move code...
2060 //Doesn't work correctly anyway...
2061 if (translatingX || translatingY)
2062 center.x() = ptx, center.y() = pty;//*/
2064 lButtonDown = false;
2066 if ( translatingX || translatingY ) {
2067 GlobalUndoSystem().finish( "translateTexture" );
2069 else if ( rotating ) {
2070 GlobalUndoSystem().finish( "rotateTexture" );
2072 else if ( scalingX || scalingY ) {
2073 GlobalUndoSystem().finish( "scaleTexture" );
2075 else if ( resizingX || resizingY ) {
2076 GlobalUndoSystem().finish( "resizeTexture" );
2080 GlobalUndoSystem().finish( "textoolUnknown" );
2083 rotating = translatingX = translatingY = scalingX = scalingY
2084 = resizingX = resizingY = false;
2088 else if ( e->button == 3 ) {
2089 rButtonDown = false;
2096 void C2DView::GridForWindow( float c[2], int x, int y)
2098 SpaceForWindow( c, x, y );
2101 c[0] /= m_GridStep[0];
2102 c[1] /= m_GridStep[1];
2103 c[0] = (float)floor( c[0] + 0.5f );
2104 c[1] = (float)floor( c[1] + 0.5f );
2105 c[0] *= m_GridStep[0];
2106 c[1] *= m_GridStep[1];
2108 void C2DView::SpaceForWindow( float c[2], int x, int y)
2110 c[0] = ((float)(x))/((float)(m_rect.right-m_rect.left))*(m_Maxs[0]-m_Mins[0])+m_Mins[0];
2111 c[1] = ((float)(y))/((float)(m_rect.bottom-m_rect.top))*(m_Maxs[1]-m_Mins[1])+m_Mins[1];
2114 gboolean motion( GtkWidget * win, GdkEventMotion * e, gpointer ){
2115 // globalOutputStream() << "--> Textool motion...\n";
2117 if ( lButtonDown ) {
2118 if ( translatingX || translatingY ) {
2119 float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2120 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2122 //Need to fix this to take the rotation angle into account, so that it moves along
2123 //the rotated X/Y axis...
2124 if ( translatingX ) {
2125 // tm.coords[0][2] = (trans.x() + ptx) * textureSize.x();
2126 //This works, but only when the angle is zero. !!! FIX !!! [DONE]
2127 // tm.coords[0][2] = oldCenter.x() + (ptx * textureSize.x());
2128 tm.coords[0][2] = oldTrans.x() + ( ptx - trans2.x() ) * textureSize.x();
2129 // center.x() = oldCenter.x() + (ptx - trans2.x());
2132 if ( translatingY ) {
2133 // tm.coords[1][2] = (trans.y() + pty) * textureSize.y();
2134 // tm.coords[1][2] = oldCenter.y() + (pty * textureSize.y());
2135 tm.coords[1][2] = oldTrans.y() + ( pty - trans2.y() ) * textureSize.y();
2136 // center.y() = oldCenter.y() + (pty - trans2.y());
2139 //Need to update center.x/y() so that the widget translates as well. Also, oldCenter
2140 //is badly named... Should be oldTrans or something like that... !!! FIX !!!
2141 //Changing center.x/y() here doesn't seem to change anything... :-/
2142 UpdateControlPoints();
2144 else if ( rotating ) {
2145 // Shamus: New rotate code
2146 int cx = (int)( windowSize.x() * ( center.x() - extents.minX ) / extents.width() );
2147 int cy = (int)( windowSize.y() * ( center.y() - extents.minY ) / extents.height() );
2148 Vector3 v1( dragPoint.x() - cx, dragPoint.y() - cy, 0 ), v2( e->x - cx, e->y - cy, 0 );
2150 vector3_normalise( v1 );
2151 vector3_normalise( v2 );
2152 float c = vector3_dot( v1, v2 );
2153 Vector3 cross = vector3_cross( v1, v2 );
2154 float s = vector3_length( cross );
2156 if ( cross[2] > 0 ) {
2160 // Problem with this: arcsin/cos seems to only return -90 to 90 and 0 to 180...
2161 // Can't derive angle from that!
2163 //rotationAngle = asin(s);// * 180.0f / 3.141592653589f;
2164 rotationAngle = acos( c );
2165 //rotationAngle2 = asin(s);
2166 if ( cross[2] < 0 ) {
2167 rotationAngle = -rotationAngle;
2170 //NO! DOESN'T WORK! rotationAngle -= 45.0f * DEG_TO_RAD;
2173 /*c = cos(rotationAngle - oldRotationAngle);
2174 s = sin(rotationAngle - oldRotationAngle);
2175 rotationAngle += oldRotationAngle;
2176 //c += cos(oldRotationAngle);
2177 //s += sin(oldRotationAngle);
2178 //rotationAngle += oldRotationAngle;
2181 //rotationAngle %= 2.0 * PI;//*/
2183 //This is wrong... Hmm...
2184 //It seems to shear the texture instead of rotating it... !!! FIX !!!
2185 // Now it rotates correctly. Seems TTimo was overcomplicating things here... ;-)
2187 // Seems like what needs to happen here is multiplying these rotations by tm... !!! FIX !!!
2189 // See brush_primit.cpp line 244 (Texdef_EmitTextureCoordinates()) for where texcoords come from...
2191 tm.coords[0][0] = c;
2192 tm.coords[0][1] = s;
2193 tm.coords[1][0] = -s;
2194 tm.coords[1][1] = c;
2195 //It doesn't work anymore... Dunno why...
2196 //tm.coords[0][2] = -trans.x(); // This works!!! Yeah!!!
2197 //tm.coords[1][2] = -trans.y();
2199 //tm.coords[0][2] = rotationPoint.x(); // This works, but strangely...
2200 //tm.coords[1][2] = rotationPoint.y();
2201 //tm.coords[0][2] = 0;// center.x() / 2.0f;
2202 //tm.coords[1][2] = 0;// center.y() / 2.0f;
2204 //tm.coords[0][2] = -(center.x() * textureSize.x());
2205 //tm.coords[1][2] = -(center.y() * textureSize.y());
2206 //Eh? No, but seems to be getting closer...
2207 /*float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2208 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2209 tm.coords[0][2] = -c * center.x() - s * center.y() + ptx;
2210 tm.coords[1][2] = s * center.x() - c * center.x() + pty;//*/
2211 //Kinda works, but center drifts around on non-square textures...
2212 /*tm.coords[0][2] = (-c * center.x() - s * center.y()) * textureSize.x();
2213 tm.coords[1][2] = ( s * center.x() - c * center.y()) * textureSize.y();//*/
2214 //Rotates correctly, but not around the actual center of the face's points...
2215 /*tm.coords[0][2] = -c * center.x() * textureSize.x() - s * center.y() * textureSize.y();
2216 tm.coords[1][2] = s * center.x() * textureSize.x() - c * center.y() * textureSize.y();//*/
2218 tm.coords[0][2] = ( -c * center.x() * textureSize.x() - s * center.y() * textureSize.y() ) + center.x() * textureSize.x();
2219 tm.coords[1][2] = ( s * center.x() * textureSize.x() - c * center.y() * textureSize.y() ) + center.y() * textureSize.y(); //*/
2220 //This doesn't work...
2221 //And this is the wrong place for this anyway (I'm pretty sure).
2222 /*tm.coords[0][2] += oldCenter.x();
2223 tm.coords[1][2] += oldCenter.y();//*/
2224 UpdateControlPoints(); // will cause a redraw
2229 else // Check for widget mouseovers
2232 float nx = e->x / windowSize.x() * extents.width() + extents.minX;
2233 float ny = e->y / windowSize.y() * extents.height() + extents.minY;
2234 // Translate nx/y to the "center" point...
2237 ny = -ny; // Flip Y-axis so that increasing numbers move up
2239 tran.x() = tm.coords[0][0] * nx + tm.coords[0][1] * ny;
2240 tran.y() = tm.coords[1][0] * nx + tm.coords[1][1] * ny;
2241 //This doesn't seem to generate a valid distance from the center--for some reason it
2242 //calculates a fixed number every time
2243 //Look at nx/y above: they're getting fixed there! !!! FIX !!! [DONE]
2244 float dist = sqrt( ( nx * nx ) + ( ny * ny ) );
2245 // Normalize to the 2.0 = height standard (for now)
2246 //globalOutputStream() << "--> Distance before: " << dist;
2247 dist = dist * 2.0f / extents.height();
2248 //globalOutputStream() << ". After: " << dist;
2249 tran.x() = tran.x() * 2.0f / extents.height();
2250 tran.y() = tran.y() * 2.0f / extents.height();
2251 //globalOutputStream() << ". Trans: " << tran.x() << ", " << tran.y() << "\n";
2253 //Let's try this instead...
2254 //Interesting! It seems that e->x/y are rotated
2255 //(no, they're not--the TM above is what's doing it...)
2256 nx = ( ( e->x / windowSize.y() ) * 2.0f ) - ( windowSize.x() / windowSize.y() );
2257 ny = ( ( e->y / windowSize.y() ) * 2.0f ) - ( windowSize.y() / windowSize.y() );
2259 //Cool! It works! Now just need to do rotation...
2261 rotating = translatingX = translatingY = scalingX = scalingY
2262 = resizingX = resizingY = false;
2264 if ( dist < ( gridRadius * 0.16f ) ) {
2265 translatingX = translatingY = true;
2267 else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
2268 && fabs( ny ) < ( gridRadius * 0.05f ) && nx > 0 ) {
2269 translatingX = true;
2271 else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
2272 && fabs( nx ) < ( gridRadius * 0.05f ) && ny > 0 ) {
2273 translatingY = true;
2275 // Should tighten up the angle on this, or put this test after the axis tests...
2276 else if ( tran.x() > 0 && tran.y() > 0
2277 && ( dist > ( gridRadius * 0.82f ) && dist < ( gridRadius * 0.98f ) ) ) {
2289 //It seems the fake tex coords conversion is screwing this stuff up... !!! FIX !!!
2290 //This is still wrong... Prolly need to do something with the oldScaleX/Y stuff...
2291 void flipX( GtkToggleButton *, gpointer ){
2292 // globalOutputStream() << "--> Flip X...\n";
2294 // SurfaceInspector_GetSelectedBPTexdef(); // Refresh g_selectedBrushPrimitTexdef...
2295 // tm.coords[0][0] = -tm.coords[0][0];
2296 // tm.coords[1][0] = -tm.coords[1][0];
2297 // tm.coords[0][0] = -tm.coords[0][0]; // This should be correct now...Nope.
2298 // tm.coords[1][1] = -tm.coords[1][1];
2299 tm.coords[0][0] = -tm.coords[0][0]; // This should be correct now...
2300 tm.coords[1][0] = -tm.coords[1][0];
2301 // tm.coords[2][0] = -tm.coords[2][0];//wil wok? no.
2302 UpdateControlPoints();
2305 void flipY( GtkToggleButton *, gpointer ){
2306 // globalOutputStream() << "--> Flip Y...\n";
2307 // tm.coords[0][1] = -tm.coords[0][1];
2308 // tm.coords[1][1] = -tm.coords[1][1];
2309 // tm.coords[0][1] = -tm.coords[0][1]; // This should be correct now...Nope.
2310 // tm.coords[1][0] = -tm.coords[1][0];
2311 tm.coords[0][1] = -tm.coords[0][1]; // This should be correct now...
2312 tm.coords[1][1] = -tm.coords[1][1];
2313 // tm.coords[2][1] = -tm.coords[2][1];//wil wok? no.
2314 UpdateControlPoints();
2317 } // end namespace TexTool