2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined( INCLUDED_TEXTUREENTRY_H )
23 #define INCLUDED_TEXTUREENTRY_H
27 #include "gtkutil/idledraw.h"
29 #include "generic/static.h"
30 #include "signal/isignal.h"
31 #include "shaderlib.h"
33 #include "texwindow.h"
35 template<typename StringList>
38 ui::ListStore m_store;
39 IdleDraw m_idleUpdate;
41 EntryCompletion() : m_store( 0 ), m_idleUpdate( UpdateCaller( *this ) ){
44 void connect( GtkEntry* entry ){
46 m_store = ui::ListStore(gtk_list_store_new( 1, G_TYPE_STRING ));
50 StringList().connect( IdleDraw::QueueDrawCaller( m_idleUpdate ) );
53 GtkEntryCompletion* completion = gtk_entry_completion_new();
54 gtk_entry_set_completion( entry, completion );
55 gtk_entry_completion_set_model( completion, GTK_TREE_MODEL( m_store ) );
56 gtk_entry_completion_set_text_column( completion, 0 );
59 void append( const char* string ){
61 gtk_list_store_append( m_store, &iter );
62 gtk_list_store_set( m_store, &iter, 0, string, -1 );
64 typedef MemberCaller1<EntryCompletion, const char*, &EntryCompletion::append> AppendCaller;
67 StringList().forEach( AppendCaller( *this ) );
71 gtk_list_store_clear( m_store );
78 typedef MemberCaller<EntryCompletion, &EntryCompletion::update> UpdateCaller;
84 void forEach( const ShaderNameCallback& callback ) const {
85 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
87 IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
89 if ( shader_equal_prefix( shader->getName(), "textures/" ) ) {
90 callback( shader->getName() + 9 );
94 void connect( const SignalHandler& update ) const {
95 TextureBrowser_addActiveShadersChangedCallback( update );
99 typedef Static< EntryCompletion<TextureNameList> > GlobalTextureEntryCompletion;
105 void forEach( const ShaderNameCallback& callback ) const {
106 GlobalShaderSystem().foreachShaderName( callback );
108 void connect( const SignalHandler& update ) const {
109 TextureBrowser_addShadersRealiseCallback( update );
113 typedef Static< EntryCompletion<ShaderList> > GlobalShaderEntryCompletion;