2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include "debugging/debugging.h"
37 #include "ifilesystem.h"
40 #include "gtkutil/messagebox.h"
43 #include <uilib/uilib.h>
44 #include <gdk/gdkkeysyms.h>
46 #include "generic/callback.h"
47 #include "string/string.h"
48 #include "stream/stringstream.h"
51 #include "eclasslib.h"
53 #include "moduleobserver.h"
55 #include "gtkutil/menu.h"
56 #include "gtkutil/container.h"
57 #include "gtkutil/widget.h"
58 #include "gtkutil/glwidget.h"
59 #include "gtkutil/filechooser.h"
63 #include "brushmanip.h"
64 #include "selection.h"
66 #include "camwindow.h"
67 #include "texwindow.h"
68 #include "mainframe.h"
69 #include "preferences.h"
73 #include "windowobservers.h"
75 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
78 extern bool g_brush_always_caulk;
84 Vector3 m_ptClip; // the 3d point
91 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
105 /*! Draw clip/path point with rasterized number label */
106 void Draw( int num, float scale );
107 /*! Draw clip/path point with rasterized string label */
108 void Draw( const char *label, float scale );
111 VIEWTYPE g_clip_viewtype;
112 bool g_bSwitch = true;
113 bool g_clip_useCaulk = false;
117 ClipPoint* g_pMovingClip = 0;
119 /* Drawing clip points */
120 void ClipPoint::Draw( int num, float scale ){
121 StringOutputStream label( 4 );
123 Draw( label.c_str(), scale );
126 void ClipPoint::Draw( const char *label, float scale ){
129 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
130 glBegin( GL_POINTS );
131 glVertex3fv( vector3_to_array( m_ptClip ) );
135 float offset = 2.0f / scale;
138 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
139 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
142 float fDiff( float f1, float f2 ){
151 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
152 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
153 int nDim2 = ( viewtype == XY ) ? 1 : 2;
154 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
155 if ( screenDistanceSquared < 8 * 8 ) {
156 return screenDistanceSquared;
161 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
163 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
164 if ( distance < bestDistance ) {
165 bestDistance = distance;
171 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
172 double bestDistance = FLT_MAX;
173 ClipPoint* bestClip = 0;
174 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
175 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
176 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
180 inline void GlobalClipPoints_Draw( float scale ){
182 if ( g_Clip1.Set() ) {
183 g_Clip1.Draw( 1, scale );
185 if ( g_Clip2.Set() ) {
186 g_Clip2.Draw( 2, scale );
188 if ( g_Clip3.Set() ) {
189 g_Clip3.Draw( 3, scale );
193 inline bool GlobalClipPoints_valid(){
194 return g_Clip1.Set() && g_Clip2.Set();
197 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
198 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
199 planepts[0] = g_Clip1.m_ptClip;
200 planepts[1] = g_Clip2.m_ptClip;
201 planepts[2] = g_Clip3.m_ptClip;
202 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
203 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
204 if ( !g_Clip3.Set() ) {
205 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
206 int x = ( n == 0 ) ? 1 : 0;
207 int y = ( n == 2 ) ? 1 : 2;
209 if ( n == 1 ) { // on viewtype XZ, flip clip points
210 planepts[0][n] = maxs[n];
211 planepts[1][n] = maxs[n];
212 planepts[2][x] = g_Clip1.m_ptClip[x];
213 planepts[2][y] = g_Clip1.m_ptClip[y];
214 planepts[2][n] = mins[n];
218 planepts[0][n] = mins[n];
219 planepts[1][n] = mins[n];
220 planepts[2][x] = g_Clip1.m_ptClip[x];
221 planepts[2][y] = g_Clip1.m_ptClip[y];
222 planepts[2][n] = maxs[n];
229 if ( !GlobalClipPoints_valid() ) {
230 planepts[0] = Vector3( 0, 0, 0 );
231 planepts[1] = Vector3( 0, 0, 0 );
232 planepts[2] = Vector3( 0, 0, 0 );
233 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
237 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
238 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
240 std::swap( planepts[0], planepts[1] );
242 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
244 ClipperChangeNotify();
247 const char* Clip_getShader(){
248 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
252 if ( ClipMode() && GlobalClipPoints_valid() ) {
254 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
255 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
256 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
261 ClipperChangeNotify();
266 if ( ClipMode() && GlobalClipPoints_valid() ) {
268 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
269 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
270 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
275 ClipperChangeNotify();
280 g_bSwitch = !g_bSwitch;
282 ClipperChangeNotify();
285 void OnClipMode( bool enabled ){
290 if ( !enabled && g_pMovingClip ) {
295 ClipperChangeNotify();
299 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
302 void NewClipPoint( const Vector3& point ){
303 if ( g_Clip1.Set() == false ) {
304 g_Clip1.m_ptClip = point;
307 else if ( g_Clip2.Set() == false ) {
308 g_Clip2.m_ptClip = point;
311 else if ( g_Clip3.Set() == false ) {
312 g_Clip3.m_ptClip = point;
320 g_Clip1.m_ptClip = point;
325 ClipperChangeNotify();
330 struct xywindow_globals_private_t
334 // these are in the View > Show menu with Show coordinates
336 bool show_coordinates;
350 xywindow_globals_private_t() :
354 show_coordinates( true ),
356 show_outline( false ),
359 d_show_work( false ),
361 show_blocks( false ),
363 m_bCamXYUpdate( true ),
364 m_bChaseMouse( true ),
365 m_bSizePaint( true ){
370 xywindow_globals_t g_xywindow_globals;
371 xywindow_globals_private_t g_xywindow_globals_private;
373 const unsigned int RAD_NONE = 0x00;
374 const unsigned int RAD_SHIFT = 0x01;
375 const unsigned int RAD_ALT = 0x02;
376 const unsigned int RAD_CONTROL = 0x04;
377 const unsigned int RAD_PRESS = 0x08;
378 const unsigned int RAD_LBUTTON = 0x10;
379 const unsigned int RAD_MBUTTON = 0x20;
380 const unsigned int RAD_RBUTTON = 0x40;
382 inline ButtonIdentifier button_for_flags( unsigned int flags ){
383 if ( flags & RAD_LBUTTON ) {
386 if ( flags & RAD_RBUTTON ) {
387 return c_buttonRight;
389 if ( flags & RAD_MBUTTON ) {
390 return c_buttonMiddle;
392 return c_buttonInvalid;
395 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
396 ModifierFlags modifiers = c_modifierNone;
397 if ( flags & RAD_SHIFT ) {
398 modifiers |= c_modifierShift;
400 if ( flags & RAD_CONTROL ) {
401 modifiers |= c_modifierControl;
403 if ( flags & RAD_ALT ) {
404 modifiers |= c_modifierAlt;
409 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
410 unsigned int buttons = 0;
412 switch ( button.get() )
414 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
415 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
416 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
419 if ( bitfield_enabled( flags, c_modifierControl ) ) {
420 buttons |= RAD_CONTROL;
423 if ( bitfield_enabled( flags, c_modifierShift ) ) {
424 buttons |= RAD_SHIFT;
427 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
434 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
435 unsigned int flags = 0;
437 switch ( event->button )
439 case 1: flags |= RAD_LBUTTON; break;
440 case 2: flags |= RAD_MBUTTON; break;
441 case 3: flags |= RAD_RBUTTON; break;
444 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
445 flags |= RAD_CONTROL;
448 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
452 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
459 inline unsigned int buttons_for_state( guint state ){
460 unsigned int flags = 0;
462 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
463 flags |= RAD_LBUTTON;
466 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
467 flags |= RAD_MBUTTON;
470 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
471 flags |= RAD_RBUTTON;
474 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
475 flags |= RAD_CONTROL;
478 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
482 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
490 void XYWnd::SetScale( float f ){
494 XYWnd_Update( *this );
497 void XYWnd_ZoomIn( XYWnd* xy ){
498 float max_scale = 64;
499 float scale = xy->Scale() * 5.0f / 4.0f;
500 if ( scale > max_scale ) {
501 if ( xy->Scale() != max_scale ) {
502 xy->SetScale( max_scale );
507 xy->SetScale( scale );
512 // NOTE: the zoom out factor is 4/5, we could think about customizing it
513 // we don't go below a zoom factor corresponding to 10% of the max world size
514 // (this has to be computed against the window size)
515 void XYWnd_ZoomOut( XYWnd* xy ){
516 float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
517 float scale = xy->Scale() * 4.0f / 5.0f;
518 if ( scale < min_scale ) {
519 if ( xy->Scale() != min_scale ) {
520 xy->SetScale( min_scale );
525 xy->SetScale( scale );
529 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
530 ASSERT_NOTNULL( g_pParentWnd );
531 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
532 return g_pParentWnd->ActiveXY()->GetViewType();
535 // =============================================================================
538 bool g_bCrossHairs = false;
540 ui::Menu XYWnd::m_mnuDrop{nullptr};
542 // this is disabled, and broken
543 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
547 width = g_pParentWnd->ActiveXY()->Width();
548 height = g_pParentWnd->ActiveXY()->Height();
550 const char* filename;
552 filename = ui::file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP );
557 g_pParentWnd->ActiveXY()->MakeCurrent();
558 img = (unsigned char*)malloc( width * height * 3 );
559 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
562 fp = fopen( filename, "wb" );
565 unsigned long cmap, bfSize;
569 bfSize = 54 + width * height * 3;
571 long byteswritten = 0;
572 long pixoff = 54 + cmap * 4;
574 char m1 = 'B', m2 = 'M';
575 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
576 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
577 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
578 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
579 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
580 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
582 unsigned long biSize = 40, compress = 0, size = 0;
584 unsigned short planes = 1;
585 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
586 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
587 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
588 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
589 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
590 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
591 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
592 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
593 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
594 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
595 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
597 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
598 long row, row_size = width * 3;
599 for ( row = 0; row < height; row++ )
601 unsigned char* buf = img + row * row_size;
605 for ( col = 0; col < row_size; col += 3 )
607 putc( buf[col + 2], fp );
608 putc( buf[col + 1], fp );
609 putc( buf[col], fp );
611 byteswritten += row_size;
614 for ( count = row_size; count < widthDW; count++ )
616 putc( 0, fp ); // dummy
631 Timer g_chasemouse_timer;
633 void XYWnd::ChaseMouse(){
634 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
635 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
637 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
639 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
640 g_chasemouse_timer.start();
643 gboolean xywnd_chasemouse( gpointer data ){
644 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
648 inline const int& min_int( const int& left, const int& right ){
649 return std::min( left, right );
652 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
653 m_chasemouse_delta_x = 0;
654 m_chasemouse_delta_y = 0;
656 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
657 const int epsilon = 16;
659 if ( pointx < epsilon ) {
660 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
662 else if ( ( pointx - m_nWidth ) > -epsilon ) {
663 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
666 if ( pointy < epsilon ) {
667 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
669 else if ( ( pointy - m_nHeight ) > -epsilon ) {
670 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
673 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
674 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
675 m_chasemouse_current_x = pointx;
676 m_chasemouse_current_y = pointy;
677 if ( m_chasemouse_handler == 0 ) {
678 //globalOutputStream() << "chasemouse timer start... ";
679 g_chasemouse_timer.start();
680 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
686 if ( m_chasemouse_handler != 0 ) {
687 //globalOutputStream() << "chasemouse cancel\n";
688 g_source_remove( m_chasemouse_handler );
689 m_chasemouse_handler = 0;
695 if ( m_chasemouse_handler != 0 ) {
696 //globalOutputStream() << "chasemouse cancel\n";
697 g_source_remove( m_chasemouse_handler );
698 m_chasemouse_handler = 0;
704 // =============================================================================
706 Shader* XYWnd::m_state_selected = 0;
708 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
709 if ( gtk_widget_get_visible( self.GetWidget() ) ) {
710 self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
714 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
715 if ( event->type == GDK_BUTTON_PRESS ) {
716 g_pParentWnd->SetActiveXY( xywnd );
718 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
720 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
725 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
726 if ( event->type == GDK_BUTTON_RELEASE ) {
727 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
729 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
734 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
735 if ( event->type == GDK_FOCUS_CHANGE ) {
737 g_pParentWnd->SetActiveXY( xywnd );
743 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
744 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
747 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
750 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
751 if ( event->direction == GDK_SCROLL_UP ) {
752 XYWnd_ZoomIn( xywnd );
754 else if ( event->direction == GDK_SCROLL_DOWN ) {
755 XYWnd_ZoomOut( xywnd );
760 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
761 xywnd->m_nWidth = allocation->width;
762 xywnd->m_nHeight = allocation->height;
763 xywnd->updateProjection();
764 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
768 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
769 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
770 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
771 GlobalOpenGL_debugAssertNoErrors();
773 GlobalOpenGL_debugAssertNoErrors();
775 xywnd->m_XORRectangle.set( rectangle_t() );
777 glwidget_swap_buffers( xywnd->GetWidget() );
783 void XYWnd_CameraMoved( XYWnd& xywnd ){
784 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
785 XYWnd_Update( xywnd );
790 m_gl_widget( glwidget_new( FALSE ) ),
791 m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
792 m_deferred_motion( xywnd_motion, this ),
794 m_window_observer( NewWindowObserver() ),
795 m_XORRectangle( m_gl_widget ),
796 m_chasemouse_handler( 0 ){
800 m_bNewBrushDrag = false;
801 m_move_started = false;
802 m_zoom_started = false;
813 m_backgroundActivated = false;
820 m_entityCreate = false;
822 m_mnuDrop = ui::Menu{nullptr};
824 GlobalWindowObservers_add( m_window_observer );
825 GlobalWindowObservers_connectWidget( m_gl_widget );
827 m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
828 m_window_observer->setView( m_view );
830 g_object_ref( m_gl_widget );
832 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
833 gtk_widget_set_can_focus( m_gl_widget, true );
835 m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
836 m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
838 g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
839 g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
840 g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
841 g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
843 g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
845 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
850 AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
851 AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
853 PressedButtons_connect( g_pressedButtons, m_gl_widget );
855 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
862 gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) );
863 m_mnuDrop = ui::Menu{nullptr};
866 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
867 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
869 g_object_unref( m_gl_widget );
871 m_window_observer->release();
874 void XYWnd::captureStates(){
875 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
878 void XYWnd::releaseStates(){
879 GlobalShaderCache().release( "$XY_OVERLAY" );
882 const Vector3& XYWnd::GetOrigin(){
886 void XYWnd::SetOrigin( const Vector3& origin ){
891 void XYWnd::Scroll( int x, int y ){
892 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
893 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
894 m_vOrigin[nDim1] += x / m_fScale;
895 m_vOrigin[nDim2] += y / m_fScale;
900 unsigned int Clipper_buttons(){
904 void XYWnd::DropClipPoint( int pointx, int pointy ){
907 XY_ToPoint( pointx, pointy, point );
910 Select_GetMid( mid );
911 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
912 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
913 point[nDim] = mid[nDim];
914 vector3_snap( point, GetSnapGridSize() );
915 NewClipPoint( point );
918 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
919 Vector3 mousePosition;
920 XY_ToPoint( x, y, mousePosition );
921 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
922 if ( !g_pMovingClip ) {
923 DropClipPoint( x, y );
927 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
928 if ( g_pMovingClip ) {
933 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
934 if ( g_pMovingClip ) {
935 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
936 XY_SnapToGrid( g_pMovingClip->m_ptClip );
938 ClipperChangeNotify();
942 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
943 Vector3 mousePosition;
944 XY_ToPoint( x, y, mousePosition );
945 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
947 cursor = gdk_cursor_new( GDK_CROSSHAIR );
948 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
949 gdk_cursor_unref( cursor );
953 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
957 unsigned int MoveCamera_buttons(){
958 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
961 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
962 Vector3 origin( Camera_getOrigin( camwnd ) );
963 xywnd->XY_ToPoint( x, y, origin );
964 xywnd->XY_SnapToGrid( origin );
965 Camera_setOrigin( camwnd, origin );
968 unsigned int OrientCamera_buttons(){
969 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
970 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
975 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
976 Vector3 point = g_vector3_identity;
977 xywnd->XY_ToPoint( x, y, point );
978 xywnd->XY_SnapToGrid( point );
979 vector3_subtract( point, Camera_getOrigin( camwnd ) );
981 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
982 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
983 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
984 if ( point[n1] || point[n2] ) {
985 Vector3 angles( Camera_getAngles( camwnd ) );
986 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
987 Camera_setAngles( camwnd, angles );
996 unsigned int NewBrushDrag_buttons(){
1000 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1002 m_nNewBrushPressx = x;
1003 m_nNewBrushPressy = y;
1005 m_bNewBrushDrag = true;
1006 GlobalUndoSystem().start();
1009 void XYWnd::NewBrushDrag_End( int x, int y ){
1010 if ( m_NewBrushDrag != 0 ) {
1011 GlobalUndoSystem().finish( "brushDragNew" );
1015 void XYWnd::NewBrushDrag( int x, int y ){
1017 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1018 XY_SnapToGrid( mins );
1019 XY_ToPoint( x, y, maxs );
1020 XY_SnapToGrid( maxs );
1022 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1024 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1025 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1027 if ( maxs[nDim] <= mins[nDim] ) {
1028 maxs[nDim] = mins[nDim] + GetGridSize();
1031 for ( int i = 0 ; i < 3 ; i++ )
1033 if ( mins[i] == maxs[i] ) {
1034 return; // don't create a degenerate brush
1036 if ( mins[i] > maxs[i] ) {
1037 float temp = mins[i];
1043 if ( m_NewBrushDrag == 0 ) {
1044 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1045 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1047 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1048 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1049 brushpath.push( makeReference( node.get() ) );
1050 selectPath( brushpath, true );
1052 m_NewBrushDrag = node.get_pointer();
1056 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1057 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1058 g_brush_always_caulk ?
1059 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1062 void entitycreate_activated( ui::Widget item ){
1063 scene::Node* world_node = Map_FindWorldspawn( g_map );
1064 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1066 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1067 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1070 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1078 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1079 auto item = ui::MenuItem( name );
1080 g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item );
1082 menu_add_item( menu, item );
1085 class EntityClassMenuInserter : public EntityClassVisitor
1087 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1088 typedef std::vector<MenuPair> MenuStack;
1090 CopiedString m_previous;
1092 EntityClassMenuInserter( ui::Menu menu ){
1093 m_stack.reserve( 2 );
1094 m_stack.push_back( MenuPair( menu, "" ) );
1096 ~EntityClassMenuInserter(){
1097 if ( !string_empty( m_previous.c_str() ) ) {
1098 addItem( m_previous.c_str(), "" );
1101 void visit( EntityClass* e ){
1102 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1103 if ( !string_empty( m_previous.c_str() ) ) {
1104 addItem( m_previous.c_str(), e->name() );
1106 m_previous = e->name();
1108 void pushMenu( const CopiedString& name ){
1109 auto item = ui::MenuItem( name.c_str() );
1111 container_add_widget( GTK_CONTAINER( m_stack.back().first ), GTK_WIDGET( item ) );
1113 auto submenu = ui::Menu();
1114 gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) );
1116 m_stack.push_back( MenuPair( submenu, name ) );
1121 void addItem( const char* name, const char* next ){
1122 const char* underscore = strchr( name, '_' );
1124 if ( underscore != 0 && underscore != name ) {
1125 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1126 const char* parent = m_stack.back().second.c_str();
1128 if ( !string_empty( parent )
1129 && string_length( parent ) == std::size_t( underscore - name )
1130 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1132 else if ( nextEqual ) {
1133 if ( m_stack.size() == 2 ) {
1136 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1138 else if ( m_stack.size() == 2 ) {
1142 else if ( m_stack.size() == 2 ) {
1146 EntityClassMenu_addItem( m_stack.back().first, name );
1150 void XYWnd::OnContextMenu(){
1151 if ( g_xywindow_globals.m_bRightClick == false ) {
1155 if ( !m_mnuDrop ) { // first time, load it up
1156 auto menu = m_mnuDrop = ui::Menu();
1158 EntityClassMenuInserter inserter( menu );
1159 GlobalEntityClassManager().forEach( inserter );
1162 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1165 FreezePointer g_xywnd_freezePointer;
1167 unsigned int Move_buttons(){
1171 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1172 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1173 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1176 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1181 void XYWnd::Move_Begin(){
1182 if ( m_move_started ) {
1185 m_move_started = true;
1186 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
1187 m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1190 void XYWnd::Move_End(){
1191 m_move_started = false;
1192 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1193 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1196 unsigned int Zoom_buttons(){
1197 return RAD_RBUTTON | RAD_SHIFT;
1202 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1206 while ( abs( g_dragZoom ) > 8 )
1208 if ( g_dragZoom > 0 ) {
1209 XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
1214 XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
1221 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1226 void XYWnd::Zoom_Begin(){
1227 if ( m_zoom_started ) {
1230 m_zoom_started = true;
1232 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1233 m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1236 void XYWnd::Zoom_End(){
1237 m_zoom_started = false;
1238 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1239 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1242 // makes sure the selected brush or camera is in view
1243 void XYWnd::PositionView( const Vector3& position ){
1244 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1245 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1247 m_vOrigin[nDim1] = position[nDim1];
1248 m_vOrigin[nDim2] = position[nDim2];
1252 XYWnd_Update( *this );
1255 void XYWnd::SetViewType( VIEWTYPE viewType ){
1256 m_viewType = viewType;
1260 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1265 inline WindowVector WindowVector_forInteger( int x, int y ){
1266 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1269 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1270 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1272 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1273 if ( buttons == Move_buttons() ) {
1275 EntityCreate_MouseDown( x, y );
1277 else if ( buttons == Zoom_buttons() ) {
1280 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1281 Clipper_OnLButtonDown( x, y );
1283 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1284 NewBrushDrag_Begin( x, y );
1286 // control mbutton = move camera
1287 else if ( buttons == MoveCamera_buttons() ) {
1288 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1290 // mbutton = angle camera
1291 else if ( buttons == OrientCamera_buttons() ) {
1292 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1296 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1300 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1301 if ( m_move_started ) {
1303 EntityCreate_MouseUp( x, y );
1305 else if ( m_zoom_started ) {
1308 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1309 Clipper_OnLButtonUp( x, y );
1311 else if ( m_bNewBrushDrag ) {
1312 m_bNewBrushDrag = false;
1313 NewBrushDrag_End( x, y );
1317 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1321 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1322 // rbutton = drag xy origin
1323 if ( m_move_started ) {
1326 else if ( m_zoom_started ) {
1329 else if ( ClipMode() && g_pMovingClip != 0 ) {
1330 Clipper_OnMouseMoved( x, y );
1332 // lbutton without selection = drag new brush
1333 else if ( m_bNewBrushDrag ) {
1334 NewBrushDrag( x, y );
1337 // control mbutton = move camera
1338 else if ( getButtonState() == MoveCamera_buttons() ) {
1339 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1342 // mbutton = angle camera
1343 else if ( getButtonState() == OrientCamera_buttons() ) {
1344 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1349 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1351 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1352 XY_ToPoint( x, y, m_mousePosition );
1353 XY_SnapToGrid( m_mousePosition );
1355 StringOutputStream status( 64 );
1356 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1357 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1358 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1359 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1361 if ( g_bCrossHairs ) {
1362 XYWnd_Update( *this );
1365 Clipper_Crosshair_OnMouseMoved( x, y );
1369 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1370 m_entityCreate = true;
1371 m_entityCreate_x = x;
1372 m_entityCreate_y = y;
1375 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1376 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1377 m_entityCreate = false;
1381 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1382 if ( m_entityCreate ) {
1383 m_entityCreate = false;
1388 inline float screen_normalised( int pos, unsigned int size ){
1389 return ( ( 2.0f * pos ) / size ) - 1.0f;
1392 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1393 return world_origin + normalised * normalised2world_scale;
1397 // TTimo: watch it, this doesn't init one of the 3 coords
1398 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1399 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1400 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1401 if ( m_viewType == XY ) {
1402 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1403 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1405 else if ( m_viewType == YZ ) {
1406 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1407 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1411 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1412 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1416 void XYWnd::XY_SnapToGrid( Vector3& point ){
1417 if ( m_viewType == XY ) {
1418 point[0] = float_snapped( point[0], GetSnapGridSize() );
1419 point[1] = float_snapped( point[1], GetSnapGridSize() );
1421 else if ( m_viewType == YZ ) {
1422 point[1] = float_snapped( point[1], GetSnapGridSize() );
1423 point[2] = float_snapped( point[2], GetSnapGridSize() );
1427 point[0] = float_snapped( point[0], GetSnapGridSize() );
1428 point[2] = float_snapped( point[2], GetSnapGridSize() );
1432 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1433 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1434 if ( relative == name ) {
1435 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1438 char fileNameWithoutExt[512];
1439 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1440 fileNameWithoutExt[512 - 1] = '\0';
1441 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1443 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1445 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1448 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1449 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1450 globalOutputStream() << "Loaded background texture " << relative << "\n";
1451 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1454 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1471 Select_GetBounds( min, max );
1472 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1473 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1474 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1475 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1478 void XYWnd::XY_DisableBackground( void ){
1479 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1480 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1481 free( g_pParentWnd->ActiveXY()->m_tex );
1483 g_pParentWnd->ActiveXY()->m_tex = NULL;
1486 void WXY_BackgroundSelect( void ){
1487 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1488 if ( !brushesSelected ) {
1489 ui::root.alert( "You have to select some brushes to get the bounding box for.\n",
1490 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1494 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1495 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1497 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1502 ============================================================================
1506 ============================================================================
1515 double two_to_the_power( int power ){
1516 return pow( 2.0f, power );
1519 void XYWnd::XY_DrawAxis( void ){
1520 if ( g_xywindow_globals_private.show_axis ) {
1521 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1522 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1523 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1524 const int w = ( m_nWidth / 2 / m_fScale );
1525 const int h = ( m_nHeight / 2 / m_fScale );
1527 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1528 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1530 // draw two lines with corresponding axis colors to highlight current view
1531 // horizontal line: nDim1 color
1533 glBegin( GL_LINES );
1534 glColor3fv( vector3_to_array( colourX ) );
1535 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1536 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1538 glVertex2f( 32 / m_fScale, 0 );
1539 glColor3fv( vector3_to_array( colourY ) );
1540 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1541 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1543 glVertex2f( 0, 32 / m_fScale );
1546 // now print axis symbols
1547 glColor3fv( vector3_to_array( colourX ) );
1548 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1549 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1550 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1551 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1552 glColor3fv( vector3_to_array( colourY ) );
1553 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1554 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1555 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1556 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1560 void XYWnd::XY_DrawBackground( void ){
1561 glPushAttrib( GL_ALL_ATTRIB_BITS );
1563 glEnable( GL_TEXTURE_2D );
1564 glEnable( GL_BLEND );
1565 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1566 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1567 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1568 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1570 glPolygonMode( GL_FRONT, GL_FILL );
1572 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1573 glBegin( GL_QUADS );
1575 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1576 glTexCoord2f( 0.0, 1.0 );
1577 glVertex2f( m_xmin, m_ymin );
1579 glTexCoord2f( 1.0, 1.0 );
1580 glVertex2f( m_xmax, m_ymin );
1582 glTexCoord2f( 1.0, 0.0 );
1583 glVertex2f( m_xmax, m_ymax );
1585 glTexCoord2f( 0.0, 0.0 );
1586 glVertex2f( m_xmin, m_ymax );
1589 glBindTexture( GL_TEXTURE_2D, 0 );
1594 void XYWnd::XY_DrawGrid( void ) {
1595 float x, y, xb, xe, yb, ye;
1598 float step, minor_step, stepx, stepy;
1599 step = minor_step = stepx = stepy = GetGridSize();
1601 int minor_power = Grid_getPower();
1604 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1608 int power = minor_power;
1609 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1611 step = float(two_to_the_power( power ) );
1613 mask = ( 1 << ( power - minor_power ) ) - 1;
1614 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1616 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1619 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1621 glDisable( GL_TEXTURE_2D );
1622 glDisable( GL_TEXTURE_1D );
1623 glDisable( GL_DEPTH_TEST );
1624 glDisable( GL_BLEND );
1627 w = ( m_nWidth / 2 / m_fScale );
1628 h = ( m_nHeight / 2 / m_fScale );
1630 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1631 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1633 xb = m_vOrigin[nDim1] - w;
1634 if ( xb < region_mins[nDim1] ) {
1635 xb = region_mins[nDim1];
1637 xb = step * floor( xb / step );
1639 xe = m_vOrigin[nDim1] + w;
1640 if ( xe > region_maxs[nDim1] ) {
1641 xe = region_maxs[nDim1];
1643 xe = step * ceil( xe / step );
1645 yb = m_vOrigin[nDim2] - h;
1646 if ( yb < region_mins[nDim2] ) {
1647 yb = region_mins[nDim2];
1649 yb = step * floor( yb / step );
1651 ye = m_vOrigin[nDim2] + h;
1652 if ( ye > region_maxs[nDim2] ) {
1653 ye = region_maxs[nDim2];
1655 ye = step * ceil( ye / step );
1657 #define COLORS_DIFFER( a,b ) \
1658 ( ( a )[0] != ( b )[0] || \
1659 ( a )[1] != ( b )[1] || \
1660 ( a )[2] != ( b )[2] )
1663 // draw minor blocks
1664 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1666 glEnable( GL_BLEND );
1669 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1670 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1672 glBegin( GL_LINES );
1674 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1675 if ( ( i & mask ) != 0 ) {
1676 glVertex2f( x, yb );
1677 glVertex2f( x, ye );
1681 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1682 if ( ( i & mask ) != 0 ) {
1683 glVertex2f( xb, y );
1684 glVertex2f( xe, y );
1690 // draw major blocks
1691 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1692 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1694 glBegin( GL_LINES );
1695 for ( x = xb ; x <= xe ; x += step ) {
1696 glVertex2f( x, yb );
1697 glVertex2f( x, ye );
1699 for ( y = yb ; y <= ye ; y += step ) {
1700 glVertex2f( xb, y );
1701 glVertex2f( xe, y );
1707 glDisable( GL_BLEND );
1711 // draw coordinate text if needed
1712 if ( g_xywindow_globals_private.show_coordinates ) {
1713 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1714 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1715 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1716 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1717 glRasterPos2f( x, offx );
1718 sprintf( text, "%g", x );
1719 GlobalOpenGL().drawString( text );
1721 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1722 glRasterPos2f( offy, y );
1723 sprintf( text, "%g", y );
1724 GlobalOpenGL().drawString( text );
1728 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1731 // we do this part (the old way) only if show_axis is disabled
1732 if ( !g_xywindow_globals_private.show_axis ) {
1733 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1735 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1739 XYWnd::XY_DrawAxis();
1741 // show current work zone?
1742 // the work zone is used to place dropped points and brushes
1743 if ( g_xywindow_globals_private.d_show_work ) {
1744 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1745 glBegin( GL_LINES );
1746 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1747 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1748 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1749 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1750 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1751 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1752 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1753 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1763 void XYWnd::XY_DrawBlockGrid(){
1764 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1767 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1768 if ( strlen( value ) ) {
1769 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1772 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1773 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1774 g_xywindow_globals_private.blockSize = 1024;
1777 float x, y, xb, xe, yb, ye;
1781 glDisable( GL_TEXTURE_2D );
1782 glDisable( GL_TEXTURE_1D );
1783 glDisable( GL_DEPTH_TEST );
1784 glDisable( GL_BLEND );
1786 w = ( m_nWidth / 2 / m_fScale );
1787 h = ( m_nHeight / 2 / m_fScale );
1789 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1790 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1792 xb = m_vOrigin[nDim1] - w;
1793 if ( xb < region_mins[nDim1] ) {
1794 xb = region_mins[nDim1];
1796 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1798 xe = m_vOrigin[nDim1] + w;
1799 if ( xe > region_maxs[nDim1] ) {
1800 xe = region_maxs[nDim1];
1802 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1804 yb = m_vOrigin[nDim2] - h;
1805 if ( yb < region_mins[nDim2] ) {
1806 yb = region_mins[nDim2];
1808 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1810 ye = m_vOrigin[nDim2] + h;
1811 if ( ye > region_maxs[nDim2] ) {
1812 ye = region_maxs[nDim2];
1814 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1816 // draw major blocks
1818 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1821 glBegin( GL_LINES );
1823 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1825 glVertex2f( x, yb );
1826 glVertex2f( x, ye );
1829 if ( m_viewType == XY ) {
1830 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1832 glVertex2f( xb, y );
1833 glVertex2f( xe, y );
1840 // draw coordinate text if needed
1842 if ( m_viewType == XY && m_fScale > .1 ) {
1843 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1844 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1846 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1847 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1848 GlobalOpenGL().drawString( text );
1852 glColor4f( 0, 0, 0, 0 );
1855 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1856 float x, y, fov, box;
1859 fov = 48 / m_fScale;
1860 box = 16 / m_fScale;
1862 if ( m_viewType == XY ) {
1865 a = degrees_to_radians( angles[CAMERA_YAW] );
1867 else if ( m_viewType == YZ ) {
1870 a = degrees_to_radians( angles[CAMERA_PITCH] );
1876 a = degrees_to_radians( angles[CAMERA_PITCH] );
1879 glColor3f( 0.0, 0.0, 1.0 );
1880 glBegin( GL_LINE_STRIP );
1881 glVertex3f( x - box,y,0 );
1882 glVertex3f( x,y + ( box / 2 ),0 );
1883 glVertex3f( x + box,y,0 );
1884 glVertex3f( x,y - ( box / 2 ),0 );
1885 glVertex3f( x - box,y,0 );
1886 glVertex3f( x + box,y,0 );
1889 glBegin( GL_LINE_STRIP );
1890 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1891 glVertex3f( x, y, 0 );
1892 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1898 float Betwixt( float f1, float f2 ){
1900 return f2 + ( ( f1 - f2 ) / 2 );
1903 return f1 + ( ( f2 - f1 ) / 2 );
1908 // can be greatly simplified but per usual i am in a hurry
1909 // which is not an excuse, just a fact
1910 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1911 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1914 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1915 typedef const char* OrgStrings[2];
1916 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1918 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1920 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1921 g_xywindow_globals.color_selbrushes[1] * .65f,
1922 g_xywindow_globals.color_selbrushes[2] * .65f );
1924 StringOutputStream dimensions( 16 );
1926 if ( m_viewType == XY ) {
1927 glBegin( GL_LINES );
1929 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1930 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1932 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1933 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1935 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1936 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1939 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1940 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1942 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1943 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1945 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1946 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1950 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1951 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1952 GlobalOpenGL().drawString( dimensions.c_str() );
1955 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
1956 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1957 GlobalOpenGL().drawString( dimensions.c_str() );
1960 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
1961 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
1962 GlobalOpenGL().drawString( dimensions.c_str() );
1964 else if ( m_viewType == XZ ) {
1965 glBegin( GL_LINES );
1967 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
1968 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
1970 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1971 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1973 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
1974 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1977 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
1978 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1980 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1981 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1983 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
1984 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1988 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
1989 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1990 GlobalOpenGL().drawString( dimensions.c_str() );
1993 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
1994 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1995 GlobalOpenGL().drawString( dimensions.c_str() );
1998 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
1999 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2000 GlobalOpenGL().drawString( dimensions.c_str() );
2004 glBegin( GL_LINES );
2006 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2007 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2009 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2010 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2012 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2013 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2016 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2017 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2019 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2020 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2022 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2023 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2027 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2028 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2029 GlobalOpenGL().drawString( dimensions.c_str() );
2032 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2033 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2034 GlobalOpenGL().drawString( dimensions.c_str() );
2037 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2038 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2039 GlobalOpenGL().drawString( dimensions.c_str() );
2043 class XYRenderer : public Renderer
2051 unsigned int m_highlight;
2055 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2056 m_globalstate( globalstate ),
2057 m_state_selected( selected ){
2058 ASSERT_NOTNULL( selected );
2059 m_state_stack.push_back( state_type() );
2062 void SetState( Shader* state, EStyle style ){
2063 ASSERT_NOTNULL( state );
2064 if ( style == eWireframeOnly ) {
2065 m_state_stack.back().m_state = state;
2068 const EStyle getStyle() const {
2069 return eWireframeOnly;
2072 m_state_stack.push_back( m_state_stack.back() );
2075 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2076 m_state_stack.pop_back();
2078 void Highlight( EHighlightMode mode, bool bEnable = true ){
2080 ? m_state_stack.back().m_highlight |= mode
2081 : m_state_stack.back().m_highlight &= ~mode;
2083 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2084 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2085 m_state_selected->addRenderable( renderable, localToWorld );
2089 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2093 void render( const Matrix4& modelview, const Matrix4& projection ){
2094 GlobalShaderCache().render( m_globalstate, modelview, projection );
2097 std::vector<state_type> m_state_stack;
2098 RenderStateFlags m_globalstate;
2099 Shader* m_state_selected;
2102 void XYWnd::updateProjection(){
2103 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2104 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2105 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2107 m_projection[12] = 0.0f;
2108 m_projection[13] = 0.0f;
2109 m_projection[14] = -1.0f;
2121 m_projection[11] = 0.0f;
2123 m_projection[15] = 1.0f;
2125 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2128 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2129 void XYWnd::updateModelview(){
2130 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2131 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2134 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2135 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2136 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2139 switch ( m_viewType )
2142 m_modelview[0] = m_fScale;
2147 m_modelview[5] = m_fScale;
2152 m_modelview[10] = -m_fScale;
2155 m_modelview[0] = m_fScale;
2161 m_modelview[6] = m_fScale;
2164 m_modelview[9] = m_fScale;
2165 m_modelview[10] = 0;
2170 m_modelview[2] = -m_fScale;
2172 m_modelview[4] = m_fScale;
2177 m_modelview[9] = m_fScale;
2178 m_modelview[10] = 0;
2182 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2183 m_modelview[15] = 1;
2185 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2194 //#define DBG_SCENEDUMP
2196 void XYWnd::XY_Draw(){
2200 glViewport( 0, 0, m_nWidth, m_nHeight );
2201 glClearColor( g_xywindow_globals.color_gridback[0],
2202 g_xywindow_globals.color_gridback[1],
2203 g_xywindow_globals.color_gridback[2],0 );
2205 glClear( GL_COLOR_BUFFER_BIT );
2211 glMatrixMode( GL_PROJECTION );
2212 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2214 glMatrixMode( GL_MODELVIEW );
2216 glScalef( m_fScale, m_fScale, 1 );
2217 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2218 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2219 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2221 glDisable( GL_LINE_STIPPLE );
2223 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2224 glDisableClientState( GL_NORMAL_ARRAY );
2225 glDisableClientState( GL_COLOR_ARRAY );
2226 glDisable( GL_TEXTURE_2D );
2227 glDisable( GL_LIGHTING );
2228 glDisable( GL_COLOR_MATERIAL );
2229 glDisable( GL_DEPTH_TEST );
2231 if ( m_backgroundActivated ) {
2232 XY_DrawBackground();
2236 if ( g_xywindow_globals_private.show_blocks ) {
2240 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2242 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2243 if ( !g_xywindow_globals.m_bNoStipple ) {
2244 globalstate |= RENDER_LINESTIPPLE;
2248 XYRenderer renderer( globalstate, m_state_selected );
2250 Scene_Render( renderer, m_view );
2252 GlobalOpenGL_debugAssertNoErrors();
2253 renderer.render( m_modelview, m_projection );
2254 GlobalOpenGL_debugAssertNoErrors();
2257 glDepthMask( GL_FALSE );
2259 GlobalOpenGL_debugAssertNoErrors();
2261 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2263 GlobalOpenGL_debugAssertNoErrors();
2264 glDisable( GL_LINE_STIPPLE );
2265 GlobalOpenGL_debugAssertNoErrors();
2267 GlobalOpenGL_debugAssertNoErrors();
2268 if ( GlobalOpenGL().GL_1_3() ) {
2269 glActiveTexture( GL_TEXTURE0 );
2270 glClientActiveTexture( GL_TEXTURE0 );
2272 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2273 GlobalOpenGL_debugAssertNoErrors();
2274 glDisableClientState( GL_NORMAL_ARRAY );
2275 GlobalOpenGL_debugAssertNoErrors();
2276 glDisableClientState( GL_COLOR_ARRAY );
2277 GlobalOpenGL_debugAssertNoErrors();
2278 glDisable( GL_TEXTURE_2D );
2279 GlobalOpenGL_debugAssertNoErrors();
2280 glDisable( GL_LIGHTING );
2281 GlobalOpenGL_debugAssertNoErrors();
2282 glDisable( GL_COLOR_MATERIAL );
2283 GlobalOpenGL_debugAssertNoErrors();
2285 GlobalOpenGL_debugAssertNoErrors();
2289 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2291 Select_GetBounds( min, max );
2292 PaintSizeInfo( nDim1, nDim2, min, max );
2295 if ( g_bCrossHairs ) {
2296 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2297 glBegin( GL_LINES );
2298 if ( m_viewType == XY ) {
2299 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2300 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2301 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2302 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2304 else if ( m_viewType == YZ ) {
2305 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2306 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2307 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2308 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2312 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2313 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2314 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2315 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2321 GlobalClipPoints_Draw( m_fScale );
2324 GlobalOpenGL_debugAssertNoErrors();
2328 glScalef( m_fScale, m_fScale, 1 );
2329 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2331 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2333 Feedback_draw2D( m_viewType );
2335 if ( g_xywindow_globals_private.show_outline ) {
2337 glMatrixMode( GL_PROJECTION );
2339 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2341 glMatrixMode( GL_MODELVIEW );
2344 // four view mode doesn't colorize
2345 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2346 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2350 switch ( m_viewType )
2353 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2356 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2359 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2363 glBegin( GL_LINE_LOOP );
2364 glVertex2f( 0.5, 0.5 );
2365 glVertex2f( m_nWidth - 0.5, 1 );
2366 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2367 glVertex2f( 0.5, m_nHeight - 0.5 );
2372 GlobalOpenGL_debugAssertNoErrors();
2377 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2378 xywnd->XY_ToPoint( x, y, point );
2379 xywnd->XY_SnapToGrid( point );
2381 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2382 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2383 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2386 void XYWnd::OnEntityCreate( const char* item ){
2387 StringOutputStream command;
2388 command << "entityCreate -class " << item;
2389 UndoableCommand undo( command.c_str() );
2391 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2392 Entity_createFromSelection( item, point );
2397 void GetFocusPosition( Vector3& position ){
2398 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2399 Select_GetMid( position );
2403 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2407 void XYWnd_Focus( XYWnd* xywnd ){
2409 GetFocusPosition( position );
2410 xywnd->PositionView( position );
2413 void XY_Split_Focus(){
2415 GetFocusPosition( position );
2416 if ( g_pParentWnd->GetXYWnd() ) {
2417 g_pParentWnd->GetXYWnd()->PositionView( position );
2419 if ( g_pParentWnd->GetXZWnd() ) {
2420 g_pParentWnd->GetXZWnd()->PositionView( position );
2422 if ( g_pParentWnd->GetYZWnd() ) {
2423 g_pParentWnd->GetYZWnd()->PositionView( position );
2428 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2429 // cannot do this in a split window
2430 // do something else that the user may want here
2435 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2436 XYWnd_Focus( xywnd );
2440 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2441 // cannot do this in a split window
2442 // do something else that the user may want here
2447 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2448 xywnd->SetViewType( XY );
2449 XYWnd_Focus( xywnd );
2453 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2454 // cannot do this in a split window
2455 // do something else that the user may want here
2460 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2461 xywnd->SetViewType( XZ );
2462 XYWnd_Focus( xywnd );
2466 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2467 // cannot do this in a split window
2468 // do something else that the user may want here
2473 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2474 xywnd->SetViewType( YZ );
2475 XYWnd_Focus( xywnd );
2479 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2480 // cannot do this in a split window
2481 // do something else that the user may want here
2486 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2487 if ( xywnd->GetViewType() == XY ) {
2488 xywnd->SetViewType( XZ );
2490 else if ( xywnd->GetViewType() == XZ ) {
2491 xywnd->SetViewType( YZ );
2494 xywnd->SetViewType( XY );
2496 XYWnd_Focus( xywnd );
2500 if ( g_pParentWnd->GetXYWnd() ) {
2501 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2503 if ( g_pParentWnd->GetXZWnd() ) {
2504 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2506 if ( g_pParentWnd->GetYZWnd() ) {
2507 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2512 XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
2515 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2516 // we don't go below a zoom factor corresponding to 10% of the max world size
2517 // (this has to be computed against the window size)
2519 XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
2524 void ToggleShowCrosshair(){
2526 XY_UpdateAllWindows();
2529 void ToggleShowSizeInfo(){
2530 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2531 XY_UpdateAllWindows();
2534 void ToggleShowGrid(){
2535 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2536 XY_UpdateAllWindows();
2539 ToggleShown g_xy_top_shown( true );
2541 void XY_Top_Shown_Construct( ui::Window parent ){
2542 g_xy_top_shown.connect( GTK_WIDGET( parent ) );
2545 ToggleShown g_yz_side_shown( false );
2547 void YZ_Side_Shown_Construct( ui::Window parent ){
2548 g_yz_side_shown.connect( GTK_WIDGET( parent ) );
2551 ToggleShown g_xz_front_shown( false );
2553 void XZ_Front_Shown_Construct( ui::Window parent ){
2554 g_xz_front_shown.connect( GTK_WIDGET( parent ) );
2558 class EntityClassMenu : public ModuleObserver
2560 std::size_t m_unrealised;
2562 EntityClassMenu() : m_unrealised( 1 ){
2565 if ( --m_unrealised == 0 ) {
2569 if ( ++m_unrealised == 1 ) {
2570 if ( XYWnd::m_mnuDrop ) {
2571 gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) );
2572 XYWnd::m_mnuDrop = ui::Menu(nullptr);
2578 EntityClassMenu g_EntityClassMenu;
2583 void ShowNamesToggle(){
2584 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2585 XY_UpdateAllWindows();
2587 typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
2588 void ShowNamesExport( const BoolImportCallback& importer ){
2589 importer( GlobalEntityCreator().getShowNames() );
2591 typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
2593 void ShowAnglesToggle(){
2594 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2595 XY_UpdateAllWindows();
2597 typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
2598 void ShowAnglesExport( const BoolImportCallback& importer ){
2599 importer( GlobalEntityCreator().getShowAngles() );
2601 typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
2603 void ShowBlocksToggle(){
2604 g_xywindow_globals_private.show_blocks ^= 1;
2605 XY_UpdateAllWindows();
2607 typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
2608 void ShowBlocksExport( const BoolImportCallback& importer ){
2609 importer( g_xywindow_globals_private.show_blocks );
2611 typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
2613 void ShowCoordinatesToggle(){
2614 g_xywindow_globals_private.show_coordinates ^= 1;
2615 XY_UpdateAllWindows();
2617 typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2618 void ShowCoordinatesExport( const BoolImportCallback& importer ){
2619 importer( g_xywindow_globals_private.show_coordinates );
2621 typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
2623 void ShowOutlineToggle(){
2624 g_xywindow_globals_private.show_outline ^= 1;
2625 XY_UpdateAllWindows();
2627 typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
2628 void ShowOutlineExport( const BoolImportCallback& importer ){
2629 importer( g_xywindow_globals_private.show_outline );
2631 typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
2633 void ShowAxesToggle(){
2634 g_xywindow_globals_private.show_axis ^= 1;
2635 XY_UpdateAllWindows();
2637 typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
2638 void ShowAxesExport( const BoolImportCallback& importer ){
2639 importer( g_xywindow_globals_private.show_axis );
2641 typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
2643 void ShowWorkzoneToggle(){
2644 g_xywindow_globals_private.d_show_work ^= 1;
2645 XY_UpdateAllWindows();
2647 typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2648 void ShowWorkzoneExport( const BoolImportCallback& importer ){
2649 importer( g_xywindow_globals_private.d_show_work );
2651 typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
2653 ShowNamesExportCaller g_show_names_caller;
2654 BoolExportCallback g_show_names_callback( g_show_names_caller );
2655 ToggleItem g_show_names( g_show_names_callback );
2657 ShowAnglesExportCaller g_show_angles_caller;
2658 BoolExportCallback g_show_angles_callback( g_show_angles_caller );
2659 ToggleItem g_show_angles( g_show_angles_callback );
2661 ShowBlocksExportCaller g_show_blocks_caller;
2662 BoolExportCallback g_show_blocks_callback( g_show_blocks_caller );
2663 ToggleItem g_show_blocks( g_show_blocks_callback );
2665 ShowCoordinatesExportCaller g_show_coordinates_caller;
2666 BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller );
2667 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2669 ShowOutlineExportCaller g_show_outline_caller;
2670 BoolExportCallback g_show_outline_callback( g_show_outline_caller );
2671 ToggleItem g_show_outline( g_show_outline_callback );
2673 ShowAxesExportCaller g_show_axes_caller;
2674 BoolExportCallback g_show_axes_callback( g_show_axes_caller );
2675 ToggleItem g_show_axes( g_show_axes_callback );
2677 ShowWorkzoneExportCaller g_show_workzone_caller;
2678 BoolExportCallback g_show_workzone_callback( g_show_workzone_caller );
2679 ToggleItem g_show_workzone( g_show_workzone_callback );
2681 void XYShow_registerCommands(){
2682 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2683 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2684 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2685 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2686 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2687 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2688 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2691 void XYWnd_registerShortcuts(){
2692 command_connect_accelerator( "ToggleCrosshairs" );
2693 command_connect_accelerator( "ToggleSizePaint" );
2698 void Orthographic_constructPreferences( PreferencesPage& page ){
2699 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2700 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2701 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2702 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2704 void Orthographic_constructPage( PreferenceGroup& group ){
2705 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2706 Orthographic_constructPreferences( page );
2708 void Orthographic_registerPreferencesPage(){
2709 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
2712 void Clipper_constructPreferences( PreferencesPage& page ){
2713 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2715 void Clipper_constructPage( PreferenceGroup& group ){
2716 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2717 Clipper_constructPreferences( page );
2719 void Clipper_registerPreferencesPage(){
2720 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
2724 #include "preferencesystem.h"
2725 #include "stringio.h"
2730 void ToggleShown_importBool( ToggleShown& self, bool value ){
2733 typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
2734 void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
2735 importer( self.active() );
2737 typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
2740 void XYWindow_Construct(){
2741 GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2742 GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
2743 GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
2745 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2746 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2747 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2748 GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2749 GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_KEY_Delete ) );
2750 GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_KEY_Insert ) );
2751 GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KEY_KP_Home ) );
2752 GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KEY_KP_Page_Down ) );
2753 GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KEY_KP_End ) );
2754 GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
2755 GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Focus>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2757 GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
2759 GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
2760 GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
2761 GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
2762 GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
2763 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
2764 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
2765 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
2766 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
2767 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
2769 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
2770 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
2771 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
2772 GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
2773 GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
2774 GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
2775 GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
2776 GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
2777 GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
2778 GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) );
2781 GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
2782 GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
2784 Orthographic_registerPreferencesPage();
2785 Clipper_registerPreferencesPage();
2787 XYWnd::captureStates();
2788 GlobalEntityClassManager().attach( g_EntityClassMenu );
2791 void XYWindow_Destroy(){
2792 GlobalEntityClassManager().detach( g_EntityClassMenu );
2793 XYWnd::releaseStates();