2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include "debugging/debugging.h"
37 #include "ifilesystem.h"
40 #include "gtkutil/messagebox.h"
42 #include <uilib/uilib.h>
43 #include <gdk/gdkkeysyms.h>
45 #include "generic/callback.h"
46 #include "string/string.h"
47 #include "stream/stringstream.h"
50 #include "eclasslib.h"
52 #include "moduleobserver.h"
54 #include "gtkutil/menu.h"
55 #include "gtkutil/container.h"
56 #include "gtkutil/widget.h"
57 #include "gtkutil/glwidget.h"
58 #include "gtkutil/filechooser.h"
62 #include "brushmanip.h"
63 #include "selection.h"
65 #include "camwindow.h"
66 #include "texwindow.h"
67 #include "mainframe.h"
68 #include "preferences.h"
72 #include "windowobservers.h"
74 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
77 extern bool g_brush_always_caulk;
83 Vector3 m_ptClip; // the 3d point
90 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
104 /*! Draw clip/path point with rasterized number label */
105 void Draw( int num, float scale );
106 /*! Draw clip/path point with rasterized string label */
107 void Draw( const char *label, float scale );
110 VIEWTYPE g_clip_viewtype;
111 bool g_bSwitch = true;
112 bool g_clip_useCaulk = false;
116 ClipPoint* g_pMovingClip = 0;
118 /* Drawing clip points */
119 void ClipPoint::Draw( int num, float scale ){
120 StringOutputStream label( 4 );
122 Draw( label.c_str(), scale );
125 void ClipPoint::Draw( const char *label, float scale ){
128 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
129 glBegin( GL_POINTS );
130 glVertex3fv( vector3_to_array( m_ptClip ) );
134 float offset = 2.0f / scale;
137 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
138 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
141 float fDiff( float f1, float f2 ){
150 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
151 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
152 int nDim2 = ( viewtype == XY ) ? 1 : 2;
153 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
154 if ( screenDistanceSquared < 8 * 8 ) {
155 return screenDistanceSquared;
160 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
162 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
163 if ( distance < bestDistance ) {
164 bestDistance = distance;
170 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
171 double bestDistance = FLT_MAX;
172 ClipPoint* bestClip = 0;
173 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
174 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
175 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
179 inline void GlobalClipPoints_Draw( float scale ){
181 if ( g_Clip1.Set() ) {
182 g_Clip1.Draw( 1, scale );
184 if ( g_Clip2.Set() ) {
185 g_Clip2.Draw( 2, scale );
187 if ( g_Clip3.Set() ) {
188 g_Clip3.Draw( 3, scale );
192 inline bool GlobalClipPoints_valid(){
193 return g_Clip1.Set() && g_Clip2.Set();
196 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
197 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
198 planepts[0] = g_Clip1.m_ptClip;
199 planepts[1] = g_Clip2.m_ptClip;
200 planepts[2] = g_Clip3.m_ptClip;
201 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
202 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
203 if ( !g_Clip3.Set() ) {
204 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
205 int x = ( n == 0 ) ? 1 : 0;
206 int y = ( n == 2 ) ? 1 : 2;
208 if ( n == 1 ) { // on viewtype XZ, flip clip points
209 planepts[0][n] = maxs[n];
210 planepts[1][n] = maxs[n];
211 planepts[2][x] = g_Clip1.m_ptClip[x];
212 planepts[2][y] = g_Clip1.m_ptClip[y];
213 planepts[2][n] = mins[n];
217 planepts[0][n] = mins[n];
218 planepts[1][n] = mins[n];
219 planepts[2][x] = g_Clip1.m_ptClip[x];
220 planepts[2][y] = g_Clip1.m_ptClip[y];
221 planepts[2][n] = maxs[n];
228 if ( !GlobalClipPoints_valid() ) {
229 planepts[0] = Vector3( 0, 0, 0 );
230 planepts[1] = Vector3( 0, 0, 0 );
231 planepts[2] = Vector3( 0, 0, 0 );
232 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
236 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
237 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
239 std::swap( planepts[0], planepts[1] );
241 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
243 ClipperChangeNotify();
246 const char* Clip_getShader(){
247 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
251 if ( ClipMode() && GlobalClipPoints_valid() ) {
253 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
254 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
255 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
260 ClipperChangeNotify();
265 if ( ClipMode() && GlobalClipPoints_valid() ) {
267 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
268 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
269 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
274 ClipperChangeNotify();
279 g_bSwitch = !g_bSwitch;
281 ClipperChangeNotify();
284 void OnClipMode( bool enabled ){
289 if ( !enabled && g_pMovingClip ) {
294 ClipperChangeNotify();
298 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
301 void NewClipPoint( const Vector3& point ){
302 if ( g_Clip1.Set() == false ) {
303 g_Clip1.m_ptClip = point;
306 else if ( g_Clip2.Set() == false ) {
307 g_Clip2.m_ptClip = point;
310 else if ( g_Clip3.Set() == false ) {
311 g_Clip3.m_ptClip = point;
319 g_Clip1.m_ptClip = point;
324 ClipperChangeNotify();
329 struct xywindow_globals_private_t
333 // these are in the View > Show menu with Show coordinates
335 bool show_coordinates;
349 xywindow_globals_private_t() :
353 show_coordinates( true ),
355 show_outline( false ),
358 d_show_work( false ),
360 show_blocks( false ),
362 m_bCamXYUpdate( true ),
363 m_bChaseMouse( true ),
364 m_bSizePaint( true ){
369 xywindow_globals_t g_xywindow_globals;
370 xywindow_globals_private_t g_xywindow_globals_private;
372 const unsigned int RAD_NONE = 0x00;
373 const unsigned int RAD_SHIFT = 0x01;
374 const unsigned int RAD_ALT = 0x02;
375 const unsigned int RAD_CONTROL = 0x04;
376 const unsigned int RAD_PRESS = 0x08;
377 const unsigned int RAD_LBUTTON = 0x10;
378 const unsigned int RAD_MBUTTON = 0x20;
379 const unsigned int RAD_RBUTTON = 0x40;
381 inline ButtonIdentifier button_for_flags( unsigned int flags ){
382 if ( flags & RAD_LBUTTON ) {
385 if ( flags & RAD_RBUTTON ) {
386 return c_buttonRight;
388 if ( flags & RAD_MBUTTON ) {
389 return c_buttonMiddle;
391 return c_buttonInvalid;
394 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
395 ModifierFlags modifiers = c_modifierNone;
396 if ( flags & RAD_SHIFT ) {
397 modifiers |= c_modifierShift;
399 if ( flags & RAD_CONTROL ) {
400 modifiers |= c_modifierControl;
402 if ( flags & RAD_ALT ) {
403 modifiers |= c_modifierAlt;
408 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
409 unsigned int buttons = 0;
411 switch ( button.get() )
413 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
414 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
415 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
418 if ( bitfield_enabled( flags, c_modifierControl ) ) {
419 buttons |= RAD_CONTROL;
422 if ( bitfield_enabled( flags, c_modifierShift ) ) {
423 buttons |= RAD_SHIFT;
426 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
433 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
434 unsigned int flags = 0;
436 switch ( event->button )
438 case 1: flags |= RAD_LBUTTON; break;
439 case 2: flags |= RAD_MBUTTON; break;
440 case 3: flags |= RAD_RBUTTON; break;
443 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
444 flags |= RAD_CONTROL;
447 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
451 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
458 inline unsigned int buttons_for_state( guint state ){
459 unsigned int flags = 0;
461 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
462 flags |= RAD_LBUTTON;
465 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
466 flags |= RAD_MBUTTON;
469 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
470 flags |= RAD_RBUTTON;
473 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
474 flags |= RAD_CONTROL;
477 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
481 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
489 void XYWnd::SetScale( float f ){
493 XYWnd_Update( *this );
496 void XYWnd_ZoomIn( XYWnd* xy ){
497 float max_scale = 64;
498 float scale = xy->Scale() * 5.0f / 4.0f;
499 if ( scale > max_scale ) {
500 if ( xy->Scale() != max_scale ) {
501 xy->SetScale( max_scale );
506 xy->SetScale( scale );
511 // NOTE: the zoom out factor is 4/5, we could think about customizing it
512 // we don't go below a zoom factor corresponding to 10% of the max world size
513 // (this has to be computed against the window size)
514 void XYWnd_ZoomOut( XYWnd* xy ){
515 float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
516 float scale = xy->Scale() * 4.0f / 5.0f;
517 if ( scale < min_scale ) {
518 if ( xy->Scale() != min_scale ) {
519 xy->SetScale( min_scale );
524 xy->SetScale( scale );
528 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
529 ASSERT_NOTNULL( g_pParentWnd );
530 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
531 return g_pParentWnd->ActiveXY()->GetViewType();
534 // =============================================================================
537 bool g_bCrossHairs = false;
539 ui::Menu XYWnd::m_mnuDrop{nullptr};
541 // this is disabled, and broken
542 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
546 width = g_pParentWnd->ActiveXY()->Width();
547 height = g_pParentWnd->ActiveXY()->Height();
549 const char* filename;
551 filename = ui::file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP );
556 g_pParentWnd->ActiveXY()->MakeCurrent();
557 img = (unsigned char*)malloc( width * height * 3 );
558 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
561 fp = fopen( filename, "wb" );
564 unsigned long cmap, bfSize;
568 bfSize = 54 + width * height * 3;
570 long byteswritten = 0;
571 long pixoff = 54 + cmap * 4;
573 char m1 = 'B', m2 = 'M';
574 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
575 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
576 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
577 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
578 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
579 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
581 unsigned long biSize = 40, compress = 0, size = 0;
583 unsigned short planes = 1;
584 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
585 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
586 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
587 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
588 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
589 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
590 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
591 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
592 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
593 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
594 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
596 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
597 long row, row_size = width * 3;
598 for ( row = 0; row < height; row++ )
600 unsigned char* buf = img + row * row_size;
604 for ( col = 0; col < row_size; col += 3 )
606 putc( buf[col + 2], fp );
607 putc( buf[col + 1], fp );
608 putc( buf[col], fp );
610 byteswritten += row_size;
613 for ( count = row_size; count < widthDW; count++ )
615 putc( 0, fp ); // dummy
630 Timer g_chasemouse_timer;
632 void XYWnd::ChaseMouse(){
633 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
634 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
636 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
638 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
639 g_chasemouse_timer.start();
642 gboolean xywnd_chasemouse( gpointer data ){
643 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
647 inline const int& min_int( const int& left, const int& right ){
648 return std::min( left, right );
651 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
652 m_chasemouse_delta_x = 0;
653 m_chasemouse_delta_y = 0;
655 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
656 const int epsilon = 16;
658 if ( pointx < epsilon ) {
659 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
661 else if ( ( pointx - m_nWidth ) > -epsilon ) {
662 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
665 if ( pointy < epsilon ) {
666 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
668 else if ( ( pointy - m_nHeight ) > -epsilon ) {
669 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
672 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
673 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
674 m_chasemouse_current_x = pointx;
675 m_chasemouse_current_y = pointy;
676 if ( m_chasemouse_handler == 0 ) {
677 //globalOutputStream() << "chasemouse timer start... ";
678 g_chasemouse_timer.start();
679 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
685 if ( m_chasemouse_handler != 0 ) {
686 //globalOutputStream() << "chasemouse cancel\n";
687 g_source_remove( m_chasemouse_handler );
688 m_chasemouse_handler = 0;
694 if ( m_chasemouse_handler != 0 ) {
695 //globalOutputStream() << "chasemouse cancel\n";
696 g_source_remove( m_chasemouse_handler );
697 m_chasemouse_handler = 0;
703 // =============================================================================
705 Shader* XYWnd::m_state_selected = 0;
707 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
708 if ( gtk_widget_get_visible( self.GetWidget() ) ) {
709 self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
713 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
714 if ( event->type == GDK_BUTTON_PRESS ) {
715 g_pParentWnd->SetActiveXY( xywnd );
717 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
719 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
724 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
725 if ( event->type == GDK_BUTTON_RELEASE ) {
726 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
728 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
733 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
734 if ( event->type == GDK_FOCUS_CHANGE ) {
736 g_pParentWnd->SetActiveXY( xywnd );
742 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
743 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
746 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
749 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
750 if ( event->direction == GDK_SCROLL_UP ) {
751 XYWnd_ZoomIn( xywnd );
753 else if ( event->direction == GDK_SCROLL_DOWN ) {
754 XYWnd_ZoomOut( xywnd );
759 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
760 xywnd->m_nWidth = allocation->width;
761 xywnd->m_nHeight = allocation->height;
762 xywnd->updateProjection();
763 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
767 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
768 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
769 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
770 GlobalOpenGL_debugAssertNoErrors();
772 GlobalOpenGL_debugAssertNoErrors();
774 xywnd->m_XORRectangle.set( rectangle_t() );
776 glwidget_swap_buffers( xywnd->GetWidget() );
782 void XYWnd_CameraMoved( XYWnd& xywnd ){
783 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
784 XYWnd_Update( xywnd );
789 m_gl_widget( glwidget_new( FALSE ) ),
790 m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
791 m_deferred_motion( xywnd_motion, this ),
793 m_window_observer( NewWindowObserver() ),
794 m_XORRectangle( m_gl_widget ),
795 m_chasemouse_handler( 0 ){
799 m_bNewBrushDrag = false;
800 m_move_started = false;
801 m_zoom_started = false;
812 m_backgroundActivated = false;
819 m_entityCreate = false;
821 m_mnuDrop = ui::Menu{nullptr};
823 GlobalWindowObservers_add( m_window_observer );
824 GlobalWindowObservers_connectWidget( m_gl_widget );
826 m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
827 m_window_observer->setView( m_view );
829 g_object_ref( m_gl_widget );
831 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
832 gtk_widget_set_can_focus( m_gl_widget, true );
834 m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
835 m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
837 g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
838 g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
839 g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
840 g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
842 g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
844 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
849 AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
850 AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
852 PressedButtons_connect( g_pressedButtons, m_gl_widget );
854 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
861 gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) );
862 m_mnuDrop = ui::Menu{nullptr};
865 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
866 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
868 g_object_unref( m_gl_widget );
870 m_window_observer->release();
873 void XYWnd::captureStates(){
874 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
877 void XYWnd::releaseStates(){
878 GlobalShaderCache().release( "$XY_OVERLAY" );
881 const Vector3& XYWnd::GetOrigin(){
885 void XYWnd::SetOrigin( const Vector3& origin ){
890 void XYWnd::Scroll( int x, int y ){
891 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
892 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
893 m_vOrigin[nDim1] += x / m_fScale;
894 m_vOrigin[nDim2] += y / m_fScale;
899 unsigned int Clipper_buttons(){
903 void XYWnd::DropClipPoint( int pointx, int pointy ){
906 XY_ToPoint( pointx, pointy, point );
909 Select_GetMid( mid );
910 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
911 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
912 point[nDim] = mid[nDim];
913 vector3_snap( point, GetSnapGridSize() );
914 NewClipPoint( point );
917 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
918 Vector3 mousePosition;
919 XY_ToPoint( x, y, mousePosition );
920 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
921 if ( !g_pMovingClip ) {
922 DropClipPoint( x, y );
926 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
927 if ( g_pMovingClip ) {
932 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
933 if ( g_pMovingClip ) {
934 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
935 XY_SnapToGrid( g_pMovingClip->m_ptClip );
937 ClipperChangeNotify();
941 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
942 Vector3 mousePosition;
943 XY_ToPoint( x, y, mousePosition );
944 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
946 cursor = gdk_cursor_new( GDK_CROSSHAIR );
947 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
948 gdk_cursor_unref( cursor );
952 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
956 unsigned int MoveCamera_buttons(){
957 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
960 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
961 Vector3 origin( Camera_getOrigin( camwnd ) );
962 xywnd->XY_ToPoint( x, y, origin );
963 xywnd->XY_SnapToGrid( origin );
964 Camera_setOrigin( camwnd, origin );
967 unsigned int OrientCamera_buttons(){
968 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
969 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
974 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
975 Vector3 point = g_vector3_identity;
976 xywnd->XY_ToPoint( x, y, point );
977 xywnd->XY_SnapToGrid( point );
978 vector3_subtract( point, Camera_getOrigin( camwnd ) );
980 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
981 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
982 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
983 if ( point[n1] || point[n2] ) {
984 Vector3 angles( Camera_getAngles( camwnd ) );
985 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
986 Camera_setAngles( camwnd, angles );
995 unsigned int NewBrushDrag_buttons(){
999 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1001 m_nNewBrushPressx = x;
1002 m_nNewBrushPressy = y;
1004 m_bNewBrushDrag = true;
1005 GlobalUndoSystem().start();
1008 void XYWnd::NewBrushDrag_End( int x, int y ){
1009 if ( m_NewBrushDrag != 0 ) {
1010 GlobalUndoSystem().finish( "brushDragNew" );
1014 void XYWnd::NewBrushDrag( int x, int y ){
1016 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1017 XY_SnapToGrid( mins );
1018 XY_ToPoint( x, y, maxs );
1019 XY_SnapToGrid( maxs );
1021 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1023 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1024 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1026 if ( maxs[nDim] <= mins[nDim] ) {
1027 maxs[nDim] = mins[nDim] + GetGridSize();
1030 for ( int i = 0 ; i < 3 ; i++ )
1032 if ( mins[i] == maxs[i] ) {
1033 return; // don't create a degenerate brush
1035 if ( mins[i] > maxs[i] ) {
1036 float temp = mins[i];
1042 if ( m_NewBrushDrag == 0 ) {
1043 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1044 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1046 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1047 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1048 brushpath.push( makeReference( node.get() ) );
1049 selectPath( brushpath, true );
1051 m_NewBrushDrag = node.get_pointer();
1055 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1056 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1057 g_brush_always_caulk ?
1058 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1061 void entitycreate_activated( ui::Widget item ){
1062 scene::Node* world_node = Map_FindWorldspawn( g_map );
1063 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1065 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1066 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1069 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1077 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1078 auto item = ui::MenuItem( name );
1079 g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item );
1081 menu_add_item( menu, item );
1084 class EntityClassMenuInserter : public EntityClassVisitor
1086 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1087 typedef std::vector<MenuPair> MenuStack;
1089 CopiedString m_previous;
1091 EntityClassMenuInserter( ui::Menu menu ){
1092 m_stack.reserve( 2 );
1093 m_stack.push_back( MenuPair( menu, "" ) );
1095 ~EntityClassMenuInserter(){
1096 if ( !string_empty( m_previous.c_str() ) ) {
1097 addItem( m_previous.c_str(), "" );
1100 void visit( EntityClass* e ){
1101 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1102 if ( !string_empty( m_previous.c_str() ) ) {
1103 addItem( m_previous.c_str(), e->name() );
1105 m_previous = e->name();
1107 void pushMenu( const CopiedString& name ){
1108 auto item = ui::MenuItem( name.c_str() );
1110 container_add_widget( m_stack.back().first, item );
1112 auto submenu = ui::Menu();
1113 gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) );
1115 m_stack.push_back( MenuPair( submenu, name ) );
1120 void addItem( const char* name, const char* next ){
1121 const char* underscore = strchr( name, '_' );
1123 if ( underscore != 0 && underscore != name ) {
1124 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1125 const char* parent = m_stack.back().second.c_str();
1127 if ( !string_empty( parent )
1128 && string_length( parent ) == std::size_t( underscore - name )
1129 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1131 else if ( nextEqual ) {
1132 if ( m_stack.size() == 2 ) {
1135 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1137 else if ( m_stack.size() == 2 ) {
1141 else if ( m_stack.size() == 2 ) {
1145 EntityClassMenu_addItem( m_stack.back().first, name );
1149 void XYWnd::OnContextMenu(){
1150 if ( g_xywindow_globals.m_bRightClick == false ) {
1154 if ( !m_mnuDrop ) { // first time, load it up
1155 auto menu = m_mnuDrop = ui::Menu();
1157 EntityClassMenuInserter inserter( menu );
1158 GlobalEntityClassManager().forEach( inserter );
1161 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1164 FreezePointer g_xywnd_freezePointer;
1166 unsigned int Move_buttons(){
1170 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1171 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1172 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1175 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1180 void XYWnd::Move_Begin(){
1181 if ( m_move_started ) {
1184 m_move_started = true;
1185 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
1186 m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1189 void XYWnd::Move_End(){
1190 m_move_started = false;
1191 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1192 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1195 unsigned int Zoom_buttons(){
1196 return RAD_RBUTTON | RAD_SHIFT;
1201 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1205 while ( abs( g_dragZoom ) > 8 )
1207 if ( g_dragZoom > 0 ) {
1208 XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
1213 XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
1220 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1225 void XYWnd::Zoom_Begin(){
1226 if ( m_zoom_started ) {
1229 m_zoom_started = true;
1231 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1232 m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1235 void XYWnd::Zoom_End(){
1236 m_zoom_started = false;
1237 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1238 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1241 // makes sure the selected brush or camera is in view
1242 void XYWnd::PositionView( const Vector3& position ){
1243 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1244 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1246 m_vOrigin[nDim1] = position[nDim1];
1247 m_vOrigin[nDim2] = position[nDim2];
1251 XYWnd_Update( *this );
1254 void XYWnd::SetViewType( VIEWTYPE viewType ){
1255 m_viewType = viewType;
1259 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1264 inline WindowVector WindowVector_forInteger( int x, int y ){
1265 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1268 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1269 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1271 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1272 if ( buttons == Move_buttons() ) {
1274 EntityCreate_MouseDown( x, y );
1276 else if ( buttons == Zoom_buttons() ) {
1279 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1280 Clipper_OnLButtonDown( x, y );
1282 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1283 NewBrushDrag_Begin( x, y );
1285 // control mbutton = move camera
1286 else if ( buttons == MoveCamera_buttons() ) {
1287 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1289 // mbutton = angle camera
1290 else if ( buttons == OrientCamera_buttons() ) {
1291 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1295 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1299 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1300 if ( m_move_started ) {
1302 EntityCreate_MouseUp( x, y );
1304 else if ( m_zoom_started ) {
1307 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1308 Clipper_OnLButtonUp( x, y );
1310 else if ( m_bNewBrushDrag ) {
1311 m_bNewBrushDrag = false;
1312 NewBrushDrag_End( x, y );
1316 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1320 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1321 // rbutton = drag xy origin
1322 if ( m_move_started ) {
1325 else if ( m_zoom_started ) {
1328 else if ( ClipMode() && g_pMovingClip != 0 ) {
1329 Clipper_OnMouseMoved( x, y );
1331 // lbutton without selection = drag new brush
1332 else if ( m_bNewBrushDrag ) {
1333 NewBrushDrag( x, y );
1336 // control mbutton = move camera
1337 else if ( getButtonState() == MoveCamera_buttons() ) {
1338 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1341 // mbutton = angle camera
1342 else if ( getButtonState() == OrientCamera_buttons() ) {
1343 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1348 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1350 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1351 XY_ToPoint( x, y, m_mousePosition );
1352 XY_SnapToGrid( m_mousePosition );
1354 StringOutputStream status( 64 );
1355 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1356 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1357 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1358 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1360 if ( g_bCrossHairs ) {
1361 XYWnd_Update( *this );
1364 Clipper_Crosshair_OnMouseMoved( x, y );
1368 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1369 m_entityCreate = true;
1370 m_entityCreate_x = x;
1371 m_entityCreate_y = y;
1374 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1375 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1376 m_entityCreate = false;
1380 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1381 if ( m_entityCreate ) {
1382 m_entityCreate = false;
1387 inline float screen_normalised( int pos, unsigned int size ){
1388 return ( ( 2.0f * pos ) / size ) - 1.0f;
1391 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1392 return world_origin + normalised * normalised2world_scale;
1396 // TTimo: watch it, this doesn't init one of the 3 coords
1397 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1398 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1399 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1400 if ( m_viewType == XY ) {
1401 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1402 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1404 else if ( m_viewType == YZ ) {
1405 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1406 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1410 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1411 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1415 void XYWnd::XY_SnapToGrid( Vector3& point ){
1416 if ( m_viewType == XY ) {
1417 point[0] = float_snapped( point[0], GetSnapGridSize() );
1418 point[1] = float_snapped( point[1], GetSnapGridSize() );
1420 else if ( m_viewType == YZ ) {
1421 point[1] = float_snapped( point[1], GetSnapGridSize() );
1422 point[2] = float_snapped( point[2], GetSnapGridSize() );
1426 point[0] = float_snapped( point[0], GetSnapGridSize() );
1427 point[2] = float_snapped( point[2], GetSnapGridSize() );
1431 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1432 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1433 if ( relative == name ) {
1434 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1437 char fileNameWithoutExt[512];
1438 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1439 fileNameWithoutExt[512 - 1] = '\0';
1440 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1442 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1444 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1447 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1448 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1449 globalOutputStream() << "Loaded background texture " << relative << "\n";
1450 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1453 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1470 Select_GetBounds( min, max );
1471 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1472 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1473 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1474 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1477 void XYWnd::XY_DisableBackground( void ){
1478 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1479 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1480 free( g_pParentWnd->ActiveXY()->m_tex );
1482 g_pParentWnd->ActiveXY()->m_tex = NULL;
1485 void WXY_BackgroundSelect( void ){
1486 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1487 if ( !brushesSelected ) {
1488 ui::root.alert( "You have to select some brushes to get the bounding box for.\n",
1489 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1493 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1494 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1496 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1501 ============================================================================
1505 ============================================================================
1514 double two_to_the_power( int power ){
1515 return pow( 2.0f, power );
1518 void XYWnd::XY_DrawAxis( void ){
1519 if ( g_xywindow_globals_private.show_axis ) {
1520 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1521 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1522 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1523 const int w = ( m_nWidth / 2 / m_fScale );
1524 const int h = ( m_nHeight / 2 / m_fScale );
1526 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1527 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1529 // draw two lines with corresponding axis colors to highlight current view
1530 // horizontal line: nDim1 color
1532 glBegin( GL_LINES );
1533 glColor3fv( vector3_to_array( colourX ) );
1534 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1535 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1537 glVertex2f( 32 / m_fScale, 0 );
1538 glColor3fv( vector3_to_array( colourY ) );
1539 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1540 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1542 glVertex2f( 0, 32 / m_fScale );
1545 // now print axis symbols
1546 glColor3fv( vector3_to_array( colourX ) );
1547 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1548 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1549 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1550 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1551 glColor3fv( vector3_to_array( colourY ) );
1552 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1553 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1554 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1555 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1559 void XYWnd::XY_DrawBackground( void ){
1560 glPushAttrib( GL_ALL_ATTRIB_BITS );
1562 glEnable( GL_TEXTURE_2D );
1563 glEnable( GL_BLEND );
1564 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1565 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1566 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1567 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1569 glPolygonMode( GL_FRONT, GL_FILL );
1571 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1572 glBegin( GL_QUADS );
1574 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1575 glTexCoord2f( 0.0, 1.0 );
1576 glVertex2f( m_xmin, m_ymin );
1578 glTexCoord2f( 1.0, 1.0 );
1579 glVertex2f( m_xmax, m_ymin );
1581 glTexCoord2f( 1.0, 0.0 );
1582 glVertex2f( m_xmax, m_ymax );
1584 glTexCoord2f( 0.0, 0.0 );
1585 glVertex2f( m_xmin, m_ymax );
1588 glBindTexture( GL_TEXTURE_2D, 0 );
1593 void XYWnd::XY_DrawGrid( void ) {
1594 float x, y, xb, xe, yb, ye;
1597 float step, minor_step, stepx, stepy;
1598 step = minor_step = stepx = stepy = GetGridSize();
1600 int minor_power = Grid_getPower();
1603 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1607 int power = minor_power;
1608 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1610 step = float(two_to_the_power( power ) );
1612 mask = ( 1 << ( power - minor_power ) ) - 1;
1613 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1615 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1618 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1620 glDisable( GL_TEXTURE_2D );
1621 glDisable( GL_TEXTURE_1D );
1622 glDisable( GL_DEPTH_TEST );
1623 glDisable( GL_BLEND );
1626 w = ( m_nWidth / 2 / m_fScale );
1627 h = ( m_nHeight / 2 / m_fScale );
1629 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1630 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1632 xb = m_vOrigin[nDim1] - w;
1633 if ( xb < region_mins[nDim1] ) {
1634 xb = region_mins[nDim1];
1636 xb = step * floor( xb / step );
1638 xe = m_vOrigin[nDim1] + w;
1639 if ( xe > region_maxs[nDim1] ) {
1640 xe = region_maxs[nDim1];
1642 xe = step * ceil( xe / step );
1644 yb = m_vOrigin[nDim2] - h;
1645 if ( yb < region_mins[nDim2] ) {
1646 yb = region_mins[nDim2];
1648 yb = step * floor( yb / step );
1650 ye = m_vOrigin[nDim2] + h;
1651 if ( ye > region_maxs[nDim2] ) {
1652 ye = region_maxs[nDim2];
1654 ye = step * ceil( ye / step );
1656 #define COLORS_DIFFER( a,b ) \
1657 ( ( a )[0] != ( b )[0] || \
1658 ( a )[1] != ( b )[1] || \
1659 ( a )[2] != ( b )[2] )
1662 // draw minor blocks
1663 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1665 glEnable( GL_BLEND );
1668 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1669 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1671 glBegin( GL_LINES );
1673 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1674 if ( ( i & mask ) != 0 ) {
1675 glVertex2f( x, yb );
1676 glVertex2f( x, ye );
1680 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1681 if ( ( i & mask ) != 0 ) {
1682 glVertex2f( xb, y );
1683 glVertex2f( xe, y );
1689 // draw major blocks
1690 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1691 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1693 glBegin( GL_LINES );
1694 for ( x = xb ; x <= xe ; x += step ) {
1695 glVertex2f( x, yb );
1696 glVertex2f( x, ye );
1698 for ( y = yb ; y <= ye ; y += step ) {
1699 glVertex2f( xb, y );
1700 glVertex2f( xe, y );
1706 glDisable( GL_BLEND );
1710 // draw coordinate text if needed
1711 if ( g_xywindow_globals_private.show_coordinates ) {
1712 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1713 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1714 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1715 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1716 glRasterPos2f( x, offx );
1717 sprintf( text, "%g", x );
1718 GlobalOpenGL().drawString( text );
1720 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1721 glRasterPos2f( offy, y );
1722 sprintf( text, "%g", y );
1723 GlobalOpenGL().drawString( text );
1727 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1730 // we do this part (the old way) only if show_axis is disabled
1731 if ( !g_xywindow_globals_private.show_axis ) {
1732 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1734 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1738 XYWnd::XY_DrawAxis();
1740 // show current work zone?
1741 // the work zone is used to place dropped points and brushes
1742 if ( g_xywindow_globals_private.d_show_work ) {
1743 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1744 glBegin( GL_LINES );
1745 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1746 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1747 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1748 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1749 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1750 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1751 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1752 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1762 void XYWnd::XY_DrawBlockGrid(){
1763 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1766 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1767 if ( strlen( value ) ) {
1768 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1771 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1772 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1773 g_xywindow_globals_private.blockSize = 1024;
1776 float x, y, xb, xe, yb, ye;
1780 glDisable( GL_TEXTURE_2D );
1781 glDisable( GL_TEXTURE_1D );
1782 glDisable( GL_DEPTH_TEST );
1783 glDisable( GL_BLEND );
1785 w = ( m_nWidth / 2 / m_fScale );
1786 h = ( m_nHeight / 2 / m_fScale );
1788 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1789 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1791 xb = m_vOrigin[nDim1] - w;
1792 if ( xb < region_mins[nDim1] ) {
1793 xb = region_mins[nDim1];
1795 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1797 xe = m_vOrigin[nDim1] + w;
1798 if ( xe > region_maxs[nDim1] ) {
1799 xe = region_maxs[nDim1];
1801 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1803 yb = m_vOrigin[nDim2] - h;
1804 if ( yb < region_mins[nDim2] ) {
1805 yb = region_mins[nDim2];
1807 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1809 ye = m_vOrigin[nDim2] + h;
1810 if ( ye > region_maxs[nDim2] ) {
1811 ye = region_maxs[nDim2];
1813 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1815 // draw major blocks
1817 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1820 glBegin( GL_LINES );
1822 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1824 glVertex2f( x, yb );
1825 glVertex2f( x, ye );
1828 if ( m_viewType == XY ) {
1829 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1831 glVertex2f( xb, y );
1832 glVertex2f( xe, y );
1839 // draw coordinate text if needed
1841 if ( m_viewType == XY && m_fScale > .1 ) {
1842 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1843 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1845 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1846 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1847 GlobalOpenGL().drawString( text );
1851 glColor4f( 0, 0, 0, 0 );
1854 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1855 float x, y, fov, box;
1858 fov = 48 / m_fScale;
1859 box = 16 / m_fScale;
1861 if ( m_viewType == XY ) {
1864 a = degrees_to_radians( angles[CAMERA_YAW] );
1866 else if ( m_viewType == YZ ) {
1869 a = degrees_to_radians( angles[CAMERA_PITCH] );
1875 a = degrees_to_radians( angles[CAMERA_PITCH] );
1878 glColor3f( 0.0, 0.0, 1.0 );
1879 glBegin( GL_LINE_STRIP );
1880 glVertex3f( x - box,y,0 );
1881 glVertex3f( x,y + ( box / 2 ),0 );
1882 glVertex3f( x + box,y,0 );
1883 glVertex3f( x,y - ( box / 2 ),0 );
1884 glVertex3f( x - box,y,0 );
1885 glVertex3f( x + box,y,0 );
1888 glBegin( GL_LINE_STRIP );
1889 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1890 glVertex3f( x, y, 0 );
1891 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1897 float Betwixt( float f1, float f2 ){
1899 return f2 + ( ( f1 - f2 ) / 2 );
1902 return f1 + ( ( f2 - f1 ) / 2 );
1907 // can be greatly simplified but per usual i am in a hurry
1908 // which is not an excuse, just a fact
1909 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1910 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1913 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1914 typedef const char* OrgStrings[2];
1915 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1917 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1919 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1920 g_xywindow_globals.color_selbrushes[1] * .65f,
1921 g_xywindow_globals.color_selbrushes[2] * .65f );
1923 StringOutputStream dimensions( 16 );
1925 if ( m_viewType == XY ) {
1926 glBegin( GL_LINES );
1928 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1929 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1931 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1932 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1934 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1935 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1938 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1939 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1941 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1942 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1944 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1945 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1949 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1950 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1951 GlobalOpenGL().drawString( dimensions.c_str() );
1954 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
1955 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1956 GlobalOpenGL().drawString( dimensions.c_str() );
1959 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
1960 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
1961 GlobalOpenGL().drawString( dimensions.c_str() );
1963 else if ( m_viewType == XZ ) {
1964 glBegin( GL_LINES );
1966 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
1967 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
1969 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1970 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1972 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
1973 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1976 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
1977 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1979 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1980 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1982 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
1983 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1987 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
1988 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1989 GlobalOpenGL().drawString( dimensions.c_str() );
1992 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
1993 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1994 GlobalOpenGL().drawString( dimensions.c_str() );
1997 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
1998 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
1999 GlobalOpenGL().drawString( dimensions.c_str() );
2003 glBegin( GL_LINES );
2005 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2006 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2008 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2009 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2011 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2012 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2015 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2016 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2018 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2019 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2021 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2022 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2026 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2027 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2028 GlobalOpenGL().drawString( dimensions.c_str() );
2031 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2032 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2033 GlobalOpenGL().drawString( dimensions.c_str() );
2036 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2037 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2038 GlobalOpenGL().drawString( dimensions.c_str() );
2042 class XYRenderer : public Renderer
2050 unsigned int m_highlight;
2054 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2055 m_globalstate( globalstate ),
2056 m_state_selected( selected ){
2057 ASSERT_NOTNULL( selected );
2058 m_state_stack.push_back( state_type() );
2061 void SetState( Shader* state, EStyle style ){
2062 ASSERT_NOTNULL( state );
2063 if ( style == eWireframeOnly ) {
2064 m_state_stack.back().m_state = state;
2067 const EStyle getStyle() const {
2068 return eWireframeOnly;
2071 m_state_stack.push_back( m_state_stack.back() );
2074 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2075 m_state_stack.pop_back();
2077 void Highlight( EHighlightMode mode, bool bEnable = true ){
2079 ? m_state_stack.back().m_highlight |= mode
2080 : m_state_stack.back().m_highlight &= ~mode;
2082 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2083 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2084 m_state_selected->addRenderable( renderable, localToWorld );
2088 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2092 void render( const Matrix4& modelview, const Matrix4& projection ){
2093 GlobalShaderCache().render( m_globalstate, modelview, projection );
2096 std::vector<state_type> m_state_stack;
2097 RenderStateFlags m_globalstate;
2098 Shader* m_state_selected;
2101 void XYWnd::updateProjection(){
2102 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2103 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2104 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2106 m_projection[12] = 0.0f;
2107 m_projection[13] = 0.0f;
2108 m_projection[14] = -1.0f;
2120 m_projection[11] = 0.0f;
2122 m_projection[15] = 1.0f;
2124 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2127 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2128 void XYWnd::updateModelview(){
2129 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2130 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2133 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2134 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2135 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2138 switch ( m_viewType )
2141 m_modelview[0] = m_fScale;
2146 m_modelview[5] = m_fScale;
2151 m_modelview[10] = -m_fScale;
2154 m_modelview[0] = m_fScale;
2160 m_modelview[6] = m_fScale;
2163 m_modelview[9] = m_fScale;
2164 m_modelview[10] = 0;
2169 m_modelview[2] = -m_fScale;
2171 m_modelview[4] = m_fScale;
2176 m_modelview[9] = m_fScale;
2177 m_modelview[10] = 0;
2181 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2182 m_modelview[15] = 1;
2184 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2193 //#define DBG_SCENEDUMP
2195 void XYWnd::XY_Draw(){
2199 glViewport( 0, 0, m_nWidth, m_nHeight );
2200 glClearColor( g_xywindow_globals.color_gridback[0],
2201 g_xywindow_globals.color_gridback[1],
2202 g_xywindow_globals.color_gridback[2],0 );
2204 glClear( GL_COLOR_BUFFER_BIT );
2210 glMatrixMode( GL_PROJECTION );
2211 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2213 glMatrixMode( GL_MODELVIEW );
2215 glScalef( m_fScale, m_fScale, 1 );
2216 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2217 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2218 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2220 glDisable( GL_LINE_STIPPLE );
2222 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2223 glDisableClientState( GL_NORMAL_ARRAY );
2224 glDisableClientState( GL_COLOR_ARRAY );
2225 glDisable( GL_TEXTURE_2D );
2226 glDisable( GL_LIGHTING );
2227 glDisable( GL_COLOR_MATERIAL );
2228 glDisable( GL_DEPTH_TEST );
2230 if ( m_backgroundActivated ) {
2231 XY_DrawBackground();
2235 if ( g_xywindow_globals_private.show_blocks ) {
2239 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2241 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2242 if ( !g_xywindow_globals.m_bNoStipple ) {
2243 globalstate |= RENDER_LINESTIPPLE;
2247 XYRenderer renderer( globalstate, m_state_selected );
2249 Scene_Render( renderer, m_view );
2251 GlobalOpenGL_debugAssertNoErrors();
2252 renderer.render( m_modelview, m_projection );
2253 GlobalOpenGL_debugAssertNoErrors();
2256 glDepthMask( GL_FALSE );
2258 GlobalOpenGL_debugAssertNoErrors();
2260 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2262 GlobalOpenGL_debugAssertNoErrors();
2263 glDisable( GL_LINE_STIPPLE );
2264 GlobalOpenGL_debugAssertNoErrors();
2266 GlobalOpenGL_debugAssertNoErrors();
2267 if ( GlobalOpenGL().GL_1_3() ) {
2268 glActiveTexture( GL_TEXTURE0 );
2269 glClientActiveTexture( GL_TEXTURE0 );
2271 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2272 GlobalOpenGL_debugAssertNoErrors();
2273 glDisableClientState( GL_NORMAL_ARRAY );
2274 GlobalOpenGL_debugAssertNoErrors();
2275 glDisableClientState( GL_COLOR_ARRAY );
2276 GlobalOpenGL_debugAssertNoErrors();
2277 glDisable( GL_TEXTURE_2D );
2278 GlobalOpenGL_debugAssertNoErrors();
2279 glDisable( GL_LIGHTING );
2280 GlobalOpenGL_debugAssertNoErrors();
2281 glDisable( GL_COLOR_MATERIAL );
2282 GlobalOpenGL_debugAssertNoErrors();
2284 GlobalOpenGL_debugAssertNoErrors();
2288 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2290 Select_GetBounds( min, max );
2291 PaintSizeInfo( nDim1, nDim2, min, max );
2294 if ( g_bCrossHairs ) {
2295 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2296 glBegin( GL_LINES );
2297 if ( m_viewType == XY ) {
2298 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2299 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2300 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2301 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2303 else if ( m_viewType == YZ ) {
2304 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2305 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2306 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2307 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2311 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2312 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2313 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2314 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2320 GlobalClipPoints_Draw( m_fScale );
2323 GlobalOpenGL_debugAssertNoErrors();
2327 glScalef( m_fScale, m_fScale, 1 );
2328 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2330 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2332 Feedback_draw2D( m_viewType );
2334 if ( g_xywindow_globals_private.show_outline ) {
2336 glMatrixMode( GL_PROJECTION );
2338 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2340 glMatrixMode( GL_MODELVIEW );
2343 // four view mode doesn't colorize
2344 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2345 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2349 switch ( m_viewType )
2352 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2355 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2358 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2362 glBegin( GL_LINE_LOOP );
2363 glVertex2f( 0.5, 0.5 );
2364 glVertex2f( m_nWidth - 0.5, 1 );
2365 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2366 glVertex2f( 0.5, m_nHeight - 0.5 );
2371 GlobalOpenGL_debugAssertNoErrors();
2376 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2377 xywnd->XY_ToPoint( x, y, point );
2378 xywnd->XY_SnapToGrid( point );
2380 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2381 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2382 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2385 void XYWnd::OnEntityCreate( const char* item ){
2386 StringOutputStream command;
2387 command << "entityCreate -class " << item;
2388 UndoableCommand undo( command.c_str() );
2390 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2391 Entity_createFromSelection( item, point );
2396 void GetFocusPosition( Vector3& position ){
2397 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2398 Select_GetMid( position );
2402 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2406 void XYWnd_Focus( XYWnd* xywnd ){
2408 GetFocusPosition( position );
2409 xywnd->PositionView( position );
2412 void XY_Split_Focus(){
2414 GetFocusPosition( position );
2415 if ( g_pParentWnd->GetXYWnd() ) {
2416 g_pParentWnd->GetXYWnd()->PositionView( position );
2418 if ( g_pParentWnd->GetXZWnd() ) {
2419 g_pParentWnd->GetXZWnd()->PositionView( position );
2421 if ( g_pParentWnd->GetYZWnd() ) {
2422 g_pParentWnd->GetYZWnd()->PositionView( position );
2427 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2428 // cannot do this in a split window
2429 // do something else that the user may want here
2434 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2435 XYWnd_Focus( xywnd );
2439 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2440 // cannot do this in a split window
2441 // do something else that the user may want here
2446 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2447 xywnd->SetViewType( XY );
2448 XYWnd_Focus( xywnd );
2452 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2453 // cannot do this in a split window
2454 // do something else that the user may want here
2459 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2460 xywnd->SetViewType( XZ );
2461 XYWnd_Focus( xywnd );
2465 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2466 // cannot do this in a split window
2467 // do something else that the user may want here
2472 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2473 xywnd->SetViewType( YZ );
2474 XYWnd_Focus( xywnd );
2478 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2479 // cannot do this in a split window
2480 // do something else that the user may want here
2485 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2486 if ( xywnd->GetViewType() == XY ) {
2487 xywnd->SetViewType( XZ );
2489 else if ( xywnd->GetViewType() == XZ ) {
2490 xywnd->SetViewType( YZ );
2493 xywnd->SetViewType( XY );
2495 XYWnd_Focus( xywnd );
2499 if ( g_pParentWnd->GetXYWnd() ) {
2500 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2502 if ( g_pParentWnd->GetXZWnd() ) {
2503 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2505 if ( g_pParentWnd->GetYZWnd() ) {
2506 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2511 XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
2514 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2515 // we don't go below a zoom factor corresponding to 10% of the max world size
2516 // (this has to be computed against the window size)
2518 XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
2523 void ToggleShowCrosshair(){
2525 XY_UpdateAllWindows();
2528 void ToggleShowSizeInfo(){
2529 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2530 XY_UpdateAllWindows();
2533 void ToggleShowGrid(){
2534 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2535 XY_UpdateAllWindows();
2538 ToggleShown g_xy_top_shown( true );
2540 void XY_Top_Shown_Construct( ui::Window parent ){
2541 g_xy_top_shown.connect( parent );
2544 ToggleShown g_yz_side_shown( false );
2546 void YZ_Side_Shown_Construct( ui::Window parent ){
2547 g_yz_side_shown.connect( parent );
2550 ToggleShown g_xz_front_shown( false );
2552 void XZ_Front_Shown_Construct( ui::Window parent ){
2553 g_xz_front_shown.connect( parent );
2557 class EntityClassMenu : public ModuleObserver
2559 std::size_t m_unrealised;
2561 EntityClassMenu() : m_unrealised( 1 ){
2564 if ( --m_unrealised == 0 ) {
2568 if ( ++m_unrealised == 1 ) {
2569 if ( XYWnd::m_mnuDrop ) {
2570 gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) );
2571 XYWnd::m_mnuDrop = ui::Menu(nullptr);
2577 EntityClassMenu g_EntityClassMenu;
2582 void ShowNamesToggle(){
2583 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2584 XY_UpdateAllWindows();
2586 typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
2587 void ShowNamesExport( const BoolImportCallback& importer ){
2588 importer( GlobalEntityCreator().getShowNames() );
2590 typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
2592 void ShowAnglesToggle(){
2593 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2594 XY_UpdateAllWindows();
2596 typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
2597 void ShowAnglesExport( const BoolImportCallback& importer ){
2598 importer( GlobalEntityCreator().getShowAngles() );
2600 typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
2602 void ShowBlocksToggle(){
2603 g_xywindow_globals_private.show_blocks ^= 1;
2604 XY_UpdateAllWindows();
2606 typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
2607 void ShowBlocksExport( const BoolImportCallback& importer ){
2608 importer( g_xywindow_globals_private.show_blocks );
2610 typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
2612 void ShowCoordinatesToggle(){
2613 g_xywindow_globals_private.show_coordinates ^= 1;
2614 XY_UpdateAllWindows();
2616 typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2617 void ShowCoordinatesExport( const BoolImportCallback& importer ){
2618 importer( g_xywindow_globals_private.show_coordinates );
2620 typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
2622 void ShowOutlineToggle(){
2623 g_xywindow_globals_private.show_outline ^= 1;
2624 XY_UpdateAllWindows();
2626 typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
2627 void ShowOutlineExport( const BoolImportCallback& importer ){
2628 importer( g_xywindow_globals_private.show_outline );
2630 typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
2632 void ShowAxesToggle(){
2633 g_xywindow_globals_private.show_axis ^= 1;
2634 XY_UpdateAllWindows();
2636 typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
2637 void ShowAxesExport( const BoolImportCallback& importer ){
2638 importer( g_xywindow_globals_private.show_axis );
2640 typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
2642 void ShowWorkzoneToggle(){
2643 g_xywindow_globals_private.d_show_work ^= 1;
2644 XY_UpdateAllWindows();
2646 typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2647 void ShowWorkzoneExport( const BoolImportCallback& importer ){
2648 importer( g_xywindow_globals_private.d_show_work );
2650 typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
2652 ShowNamesExportCaller g_show_names_caller;
2653 BoolExportCallback g_show_names_callback( g_show_names_caller );
2654 ToggleItem g_show_names( g_show_names_callback );
2656 ShowAnglesExportCaller g_show_angles_caller;
2657 BoolExportCallback g_show_angles_callback( g_show_angles_caller );
2658 ToggleItem g_show_angles( g_show_angles_callback );
2660 ShowBlocksExportCaller g_show_blocks_caller;
2661 BoolExportCallback g_show_blocks_callback( g_show_blocks_caller );
2662 ToggleItem g_show_blocks( g_show_blocks_callback );
2664 ShowCoordinatesExportCaller g_show_coordinates_caller;
2665 BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller );
2666 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2668 ShowOutlineExportCaller g_show_outline_caller;
2669 BoolExportCallback g_show_outline_callback( g_show_outline_caller );
2670 ToggleItem g_show_outline( g_show_outline_callback );
2672 ShowAxesExportCaller g_show_axes_caller;
2673 BoolExportCallback g_show_axes_callback( g_show_axes_caller );
2674 ToggleItem g_show_axes( g_show_axes_callback );
2676 ShowWorkzoneExportCaller g_show_workzone_caller;
2677 BoolExportCallback g_show_workzone_callback( g_show_workzone_caller );
2678 ToggleItem g_show_workzone( g_show_workzone_callback );
2680 void XYShow_registerCommands(){
2681 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2682 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2683 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2684 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2685 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2686 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2687 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2690 void XYWnd_registerShortcuts(){
2691 command_connect_accelerator( "ToggleCrosshairs" );
2692 command_connect_accelerator( "ToggleSizePaint" );
2697 void Orthographic_constructPreferences( PreferencesPage& page ){
2698 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2699 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2700 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2701 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2703 void Orthographic_constructPage( PreferenceGroup& group ){
2704 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2705 Orthographic_constructPreferences( page );
2707 void Orthographic_registerPreferencesPage(){
2708 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
2711 void Clipper_constructPreferences( PreferencesPage& page ){
2712 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2714 void Clipper_constructPage( PreferenceGroup& group ){
2715 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2716 Clipper_constructPreferences( page );
2718 void Clipper_registerPreferencesPage(){
2719 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
2723 #include "preferencesystem.h"
2724 #include "stringio.h"
2729 void ToggleShown_importBool( ToggleShown& self, bool value ){
2732 typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
2733 void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
2734 importer( self.active() );
2736 typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
2739 void XYWindow_Construct(){
2740 GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2741 GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
2742 GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
2744 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2745 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2746 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2747 GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2748 GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_KEY_Delete ) );
2749 GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_KEY_Insert ) );
2750 GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KEY_KP_Home ) );
2751 GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KEY_KP_Page_Down ) );
2752 GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KEY_KP_End ) );
2753 GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
2754 GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Focus>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2756 GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
2758 GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
2759 GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
2760 GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
2761 GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
2762 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
2763 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
2764 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
2765 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
2766 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
2768 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
2769 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
2770 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
2771 GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
2772 GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
2773 GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
2774 GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
2775 GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
2776 GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
2777 GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) );
2780 GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
2781 GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
2783 Orthographic_registerPreferencesPage();
2784 Clipper_registerPreferencesPage();
2786 XYWnd::captureStates();
2787 GlobalEntityClassManager().attach( g_EntityClassMenu );
2790 void XYWindow_Destroy(){
2791 GlobalEntityClassManager().detach( g_EntityClassMenu );
2792 XYWnd::releaseStates();