1 textures/glassx/hexglass
4 qer_editorimage textures/glassx/base/hexglass.tga
5 dpreflectcube cubemaps/default/sky
7 surfaceparm alphashadow
8 q3map_lightmapSampleSize 64
10 map textures/glassx/base/hexglass.tga
12 rgbgen lightingDiffuse
16 blendfunc GL_DST_COLOR GL_ZERO