6 //============================================================================
11 const char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
24 "DP_CSQC_ENTITYNOCULL "
25 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
26 "DP_CSQC_MULTIFRAME_INTERPOLATION "
27 "DP_CSQC_BOXPARTICLES "
28 "DP_CSQC_SPAWNPARTICLE "
29 "DP_CSQC_QUERYRENDERENTITY "
30 "DP_CSQC_ROTATEMOVES "
43 "DP_EF_RESTARTANIM_BIT "
48 "DP_ENT_CUSTOMCOLORMAP "
49 "DP_ENT_EXTERIORMODELTOCLIENT "
52 "DP_ENT_LOWPRECISION "
54 "DP_ENT_TRAILEFFECTNUM "
57 "DP_GFX_EXTERNALTEXTURES "
58 "DP_GFX_EXTERNALTEXTURES_PERMAP "
60 "DP_GFX_MODEL_INTERPOLATION "
61 "DP_GFX_QUAKE3MODELTAGS "
65 "DP_GFX_FONTS_FREETYPE "
67 "DP_FONT_VARIABLEWIDTH "
69 "DP_HALFLIFE_MAP_CVAR "
72 "DP_LIGHTSTYLE_STATICVALUE "
76 "DP_MOVETYPEBOUNCEMISSILE "
77 "DP_MOVETYPEFLYWORLDONLY "
80 "DP_QC_ASINACOSATANATAN2TAN "
86 "DP_QC_CVAR_DEFSTRING "
87 "DP_QC_CVAR_DESCRIPTION "
94 "DP_QC_EXTRESPONSEPACKET "
96 "DP_QC_FINDCHAINFLAGS "
97 "DP_QC_FINDCHAINFLOAT "
98 "DP_QC_FINDCHAIN_TOFIELD "
104 "DP_QC_GETSURFACETRIANGLE "
105 "DP_QC_GETSURFACEPOINTATTRIBUTE "
107 "DP_QC_GETTAGINFO_BONEPROPERTIES "
109 "DP_QC_GETTIME_CDTRACK "
112 "DP_QC_MULTIPLETEMPSTRINGS "
113 "DP_QC_NUM_FOR_EDICT "
115 "DP_QC_SINCOSSQRTPOW "
118 "DP_QC_STRINGBUFFERS "
119 "DP_QC_STRINGBUFFERS_CVARLIST "
120 "DP_QC_STRINGCOLORFUNCTIONS "
121 "DP_QC_STRING_CASE_FUNCTIONS "
123 "DP_QC_TOKENIZEBYSEPARATOR "
124 "DP_QC_TOKENIZE_CONSOLE "
127 "DP_QC_TRACE_MOVETYPE_HITMODEL "
128 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
129 "DP_QC_UNLIMITEDTEMPSTRINGS "
133 "DP_QC_VECTOANGLES_WITH_ROLL "
134 "DP_QC_VECTORVECTORS "
141 "DP_SKELETONOBJECTS "
142 "DP_SND_DIRECTIONLESSATTNNONE "
144 "DP_SND_SOUND7_WIP1 "
148 "DP_SND_GETSOUNDTIME "
150 "DP_VIDEO_SUBTITLES "
154 "DP_SV_BOUNCEFACTOR "
155 "DP_SV_CLIENTCAMERA "
156 "DP_SV_CLIENTCOLORS "
159 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
160 "DP_SV_DISCARDABLEDEMO "
161 "DP_SV_DRAWONLYTOCLIENT "
164 "DP_SV_ENTITYCONTENTSTRANSITION "
165 "DP_SV_MODELFLAGS_AS_EFFECTS "
166 "DP_SV_MOVETYPESTEP_LANDEVENT "
168 "DP_SV_NODRAWTOCLIENT "
169 "DP_SV_ONENTITYNOSPAWNFUNCTION "
170 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
172 "DP_SV_PING_PACKETLOSS "
173 "DP_SV_PLAYERPHYSICS "
175 "DP_SV_POINTPARTICLES "
177 "DP_SV_PRECACHEANYTIME "
181 "DP_SV_ROTATINGBMODEL "
185 "DP_SV_SPAWNFUNC_PREFIX "
186 "DP_SV_WRITEPICTURE "
187 "DP_SV_WRITEUNTERMINATEDSTRING "
191 "DP_TE_EXPLOSIONRGB "
193 "DP_TE_PARTICLECUBE "
194 "DP_TE_PARTICLERAIN "
195 "DP_TE_PARTICLESNOW "
197 "DP_TE_QUADEFFECTS1 "
200 "DP_TE_STANDARDEFFECTBUILTINS "
201 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
205 "FTE_CSQC_SKELETONOBJECTS "
208 "KRIMZON_SV_PARSECLIENTCOMMAND "
211 "NEXUIZ_PLAYERMODEL "
213 "PRYDON_CLIENTCURSOR "
214 "TENEBRAE_GFX_DLIGHTS "
217 //"EXT_CSQC " // not ready yet
224 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
226 setorigin (entity, origin)
229 static void VM_SV_setorigin (void)
234 VM_SAFEPARMCOUNT(2, VM_setorigin);
236 e = PRVM_G_EDICT(OFS_PARM0);
237 if (e == prog->edicts)
239 VM_Warning("setorigin: can not modify world entity\n");
242 if (e->priv.server->free)
244 VM_Warning("setorigin: can not modify free entity\n");
247 org = PRVM_G_VECTOR(OFS_PARM1);
248 VectorCopy (org, PRVM_serveredictvector(e, origin));
252 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
253 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
257 for (i=0 ; i<3 ; i++)
259 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
261 // set derived values
262 VectorCopy (min, PRVM_serveredictvector(e, mins));
263 VectorCopy (max, PRVM_serveredictvector(e, maxs));
264 VectorSubtract (max, min, PRVM_serveredictvector(e, size));
273 the size box is rotated by the current angle
274 LordHavoc: no it isn't...
276 setsize (entity, minvector, maxvector)
279 static void VM_SV_setsize (void)
284 VM_SAFEPARMCOUNT(3, VM_setsize);
286 e = PRVM_G_EDICT(OFS_PARM0);
287 if (e == prog->edicts)
289 VM_Warning("setsize: can not modify world entity\n");
292 if (e->priv.server->free)
294 VM_Warning("setsize: can not modify free entity\n");
297 min = PRVM_G_VECTOR(OFS_PARM1);
298 max = PRVM_G_VECTOR(OFS_PARM2);
299 SetMinMaxSize (e, min, max, false);
307 setmodel(entity, model)
310 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
311 static void VM_SV_setmodel (void)
317 VM_SAFEPARMCOUNT(2, VM_setmodel);
319 e = PRVM_G_EDICT(OFS_PARM0);
320 if (e == prog->edicts)
322 VM_Warning("setmodel: can not modify world entity\n");
325 if (e->priv.server->free)
327 VM_Warning("setmodel: can not modify free entity\n");
330 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
331 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
332 PRVM_serveredictfloat(e, modelindex) = i;
334 mod = SV_GetModelByIndex(i);
338 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
339 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
341 SetMinMaxSize (e, quakemins, quakemaxs, true);
344 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
351 single print to a specific client
353 sprint(clientent, value)
356 static void VM_SV_sprint (void)
360 char string[VM_STRINGTEMP_LENGTH];
362 VM_VarString(1, string, sizeof(string));
364 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
366 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
367 // LordHavoc: div0 requested that sprintto world operate like print
374 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
376 VM_Warning("tried to centerprint to a non-client\n");
380 client = svs.clients + entnum-1;
381 if (!client->netconnection)
384 MSG_WriteChar(&client->netconnection->message,svc_print);
385 MSG_WriteString(&client->netconnection->message, string);
393 single print to a specific client
395 centerprint(clientent, value)
398 static void VM_SV_centerprint (void)
402 char string[VM_STRINGTEMP_LENGTH];
404 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
406 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
408 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
410 VM_Warning("tried to centerprint to a non-client\n");
414 client = svs.clients + entnum-1;
415 if (!client->netconnection)
418 VM_VarString(1, string, sizeof(string));
419 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
420 MSG_WriteString(&client->netconnection->message, string);
427 particle(origin, color, count)
430 static void VM_SV_particle (void)
436 VM_SAFEPARMCOUNT(4, VM_SV_particle);
438 org = PRVM_G_VECTOR(OFS_PARM0);
439 dir = PRVM_G_VECTOR(OFS_PARM1);
440 color = PRVM_G_FLOAT(OFS_PARM2);
441 count = PRVM_G_FLOAT(OFS_PARM3);
442 SV_StartParticle (org, dir, (int)color, (int)count);
452 static void VM_SV_ambientsound (void)
456 float vol, attenuation;
459 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
461 pos = PRVM_G_VECTOR (OFS_PARM0);
462 samp = PRVM_G_STRING(OFS_PARM1);
463 vol = PRVM_G_FLOAT(OFS_PARM2);
464 attenuation = PRVM_G_FLOAT(OFS_PARM3);
466 // check to see if samp was properly precached
467 soundnum = SV_SoundIndex(samp, 1);
475 // add an svc_spawnambient command to the level signon packet
478 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
480 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
482 MSG_WriteVector(&sv.signon, pos, sv.protocol);
484 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
485 MSG_WriteShort (&sv.signon, soundnum);
487 MSG_WriteByte (&sv.signon, soundnum);
489 MSG_WriteByte (&sv.signon, (int)(vol*255));
490 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
498 Each entity can have eight independant sound sources, like voice,
501 Channel 0 is an auto-allocate channel, the others override anything
502 already running on that entity/channel pair.
504 An attenuation of 0 will play full volume everywhere in the level.
505 Larger attenuations will drop off.
509 static void VM_SV_sound (void)
513 prvm_edict_t *entity;
519 VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
521 entity = PRVM_G_EDICT(OFS_PARM0);
522 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
523 sample = PRVM_G_STRING(OFS_PARM2);
524 volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
527 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
531 attenuation = PRVM_G_FLOAT(OFS_PARM4);
535 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
540 if(channel >= 8 && channel <= 15) // weird QW feature
542 flags |= CHANFLAG_RELIABLE;
547 flags = PRVM_G_FLOAT(OFS_PARM6);
549 if (volume < 0 || volume > 255)
551 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
555 if (attenuation < 0 || attenuation > 4)
557 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
561 channel = CHAN_USER2ENGINE(channel);
563 if (!IS_CHAN(channel))
565 VM_Warning("SV_StartSound: channel must be in range 0-127\n");
569 SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANFLAG_RELIABLE);
576 Follows the same logic as VM_SV_sound, except instead of
577 an entity, an origin for the sound is provided, and channel
578 is omitted (since no entity is being tracked).
582 static void VM_SV_pointsound(void)
589 VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
591 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
592 sample = PRVM_G_STRING(OFS_PARM1);
593 volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
594 attenuation = PRVM_G_FLOAT(OFS_PARM3);
596 if (volume < 0 || volume > 255)
598 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
602 if (attenuation < 0 || attenuation > 4)
604 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
608 SV_StartPointSound (org, sample, volume, attenuation);
615 Used for use tracing and shot targeting
616 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
617 if the tryents flag is set.
619 traceline (vector1, vector2, movetype, ignore)
622 static void VM_SV_traceline (void)
629 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
631 prog->xfunction->builtinsprofile += 30;
633 v1 = PRVM_G_VECTOR(OFS_PARM0);
634 v2 = PRVM_G_VECTOR(OFS_PARM1);
635 move = (int)PRVM_G_FLOAT(OFS_PARM2);
636 ent = PRVM_G_EDICT(OFS_PARM3);
638 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
639 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
641 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
643 VM_SetTraceGlobals(&trace);
651 Used for use tracing and shot targeting
652 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
653 if the tryents flag is set.
655 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
658 // LordHavoc: added this for my own use, VERY useful, similar to traceline
659 static void VM_SV_tracebox (void)
661 float *v1, *v2, *m1, *m2;
666 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
668 prog->xfunction->builtinsprofile += 30;
670 v1 = PRVM_G_VECTOR(OFS_PARM0);
671 m1 = PRVM_G_VECTOR(OFS_PARM1);
672 m2 = PRVM_G_VECTOR(OFS_PARM2);
673 v2 = PRVM_G_VECTOR(OFS_PARM3);
674 move = (int)PRVM_G_FLOAT(OFS_PARM4);
675 ent = PRVM_G_EDICT(OFS_PARM5);
677 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
678 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
680 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
682 VM_SetTraceGlobals(&trace);
685 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
690 vec3_t original_origin;
691 vec3_t original_velocity;
692 vec3_t original_angles;
693 vec3_t original_avelocity;
696 VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin );
697 VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
698 VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles );
699 VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
701 gravity = PRVM_serveredictfloat(tossent, gravity);
704 gravity *= sv_gravity.value * 0.025;
706 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
708 SV_CheckVelocity (tossent);
709 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
710 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
711 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
712 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
713 trace = SV_TraceBox(PRVM_serveredictvector(tossent, origin), PRVM_serveredictvector(tossent, mins), PRVM_serveredictvector(tossent, maxs), end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
714 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
715 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
717 if (trace.fraction < 1)
721 VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) );
722 VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
723 VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) );
724 VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
729 static void VM_SV_tracetoss (void)
733 prvm_edict_t *ignore;
735 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
737 prog->xfunction->builtinsprofile += 600;
739 ent = PRVM_G_EDICT(OFS_PARM0);
740 if (ent == prog->edicts)
742 VM_Warning("tracetoss: can not use world entity\n");
745 ignore = PRVM_G_EDICT(OFS_PARM1);
747 trace = SV_Trace_Toss (ent, ignore);
749 VM_SetTraceGlobals(&trace);
752 //============================================================================
754 static int checkpvsbytes;
755 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
757 static int VM_SV_newcheckclient (int check)
763 // cycle to the next one
765 check = bound(1, check, svs.maxclients);
766 if (check == svs.maxclients)
774 prog->xfunction->builtinsprofile++;
776 if (i == svs.maxclients+1)
778 // look up the client's edict
779 ent = PRVM_EDICT_NUM(i);
780 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
781 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
783 // found a valid client (possibly the same one again)
787 // get the PVS for the entity
788 VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
790 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
791 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
800 Returns a client (or object that has a client enemy) that would be a
803 If there is more than one valid option, they are cycled each frame
805 If (self.origin + self.viewofs) is not in the PVS of the current target,
806 it is not returned at all.
811 int c_invis, c_notvis;
812 static void VM_SV_checkclient (void)
814 prvm_edict_t *ent, *self;
817 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
819 // find a new check if on a new frame
820 if (sv.time - sv.lastchecktime >= 0.1)
822 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
823 sv.lastchecktime = sv.time;
826 // return check if it might be visible
827 ent = PRVM_EDICT_NUM(sv.lastcheck);
828 if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
830 VM_RETURN_EDICT(prog->edicts);
834 // if current entity can't possibly see the check entity, return 0
835 self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
836 VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
837 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
840 VM_RETURN_EDICT(prog->edicts);
844 // might be able to see it
846 VM_RETURN_EDICT(ent);
849 //============================================================================
855 Checks if an entity is in a point's PVS.
856 Should be fast but can be inexact.
858 float checkpvs(vector viewpos, entity viewee) = #240;
861 static void VM_SV_checkpvs (void)
864 prvm_edict_t *viewee;
869 unsigned char fatpvs[MAX_MAP_LEAFS/8];
872 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
873 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
874 viewee = PRVM_G_EDICT(OFS_PARM1);
876 if(viewee->priv.server->free)
878 VM_Warning("checkpvs: can not check free entity\n");
879 PRVM_G_FLOAT(OFS_RETURN) = 4;
884 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
886 // no PVS support on this worldmodel... darn
887 PRVM_G_FLOAT(OFS_RETURN) = 3;
890 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
893 // viewpos isn't in any PVS... darn
894 PRVM_G_FLOAT(OFS_RETURN) = 2;
897 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
899 // using fat PVS like FTEQW does (slow)
900 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
902 // no PVS support on this worldmodel... darn
903 PRVM_G_FLOAT(OFS_RETURN) = 3;
906 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
909 // viewpos isn't in any PVS... darn
910 PRVM_G_FLOAT(OFS_RETURN) = 2;
913 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
922 Sends text over to the client's execution buffer
924 stuffcmd (clientent, value, ...)
927 static void VM_SV_stuffcmd (void)
931 char string[VM_STRINGTEMP_LENGTH];
933 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
935 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
936 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
938 VM_Warning("Can't stuffcmd to a non-client\n");
942 VM_VarString(1, string, sizeof(string));
945 host_client = svs.clients + entnum-1;
946 Host_ClientCommands ("%s", string);
954 Returns a chain of entities that have origins within a spherical area
956 findradius (origin, radius)
959 static void VM_SV_findradius (void)
961 prvm_edict_t *ent, *chain;
962 vec_t radius, radius2;
963 vec3_t org, eorg, mins, maxs;
966 static prvm_edict_t *touchedicts[MAX_EDICTS];
969 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
972 chainfield = PRVM_G_INT(OFS_PARM2);
974 chainfield = prog->fieldoffsets.chain;
976 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
978 chain = (prvm_edict_t *)prog->edicts;
980 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
981 radius = PRVM_G_FLOAT(OFS_PARM1);
982 radius2 = radius * radius;
984 mins[0] = org[0] - (radius + 1);
985 mins[1] = org[1] - (radius + 1);
986 mins[2] = org[2] - (radius + 1);
987 maxs[0] = org[0] + (radius + 1);
988 maxs[1] = org[1] + (radius + 1);
989 maxs[2] = org[2] + (radius + 1);
990 numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
991 if (numtouchedicts > MAX_EDICTS)
993 // this never happens
994 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
995 numtouchedicts = MAX_EDICTS;
997 for (i = 0;i < numtouchedicts;i++)
999 ent = touchedicts[i];
1000 prog->xfunction->builtinsprofile++;
1001 // Quake did not return non-solid entities but darkplaces does
1002 // (note: this is the reason you can't blow up fallen zombies)
1003 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1005 // LordHavoc: compare against bounding box rather than center so it
1006 // doesn't miss large objects, and use DotProduct instead of Length
1007 // for a major speedup
1008 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1009 if (sv_gameplayfix_findradiusdistancetobox.integer)
1011 eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1012 eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1013 eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1016 VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1017 if (DotProduct(eorg, eorg) < radius2)
1019 PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1024 VM_RETURN_EDICT(chain);
1027 static void VM_SV_precache_sound (void)
1029 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1030 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1033 static void VM_SV_precache_model (void)
1035 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1036 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1037 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1044 float(float yaw, float dist[, settrace]) walkmove
1047 static void VM_SV_walkmove (void)
1056 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1058 // assume failure if it returns early
1059 PRVM_G_FLOAT(OFS_RETURN) = 0;
1061 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1062 if (ent == prog->edicts)
1064 VM_Warning("walkmove: can not modify world entity\n");
1067 if (ent->priv.server->free)
1069 VM_Warning("walkmove: can not modify free entity\n");
1072 yaw = PRVM_G_FLOAT(OFS_PARM0);
1073 dist = PRVM_G_FLOAT(OFS_PARM1);
1074 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1076 if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1079 yaw = yaw*M_PI*2 / 360;
1081 move[0] = cos(yaw)*dist;
1082 move[1] = sin(yaw)*dist;
1085 // save program state, because SV_movestep may call other progs
1086 oldf = prog->xfunction;
1087 oldself = PRVM_serverglobaledict(self);
1089 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1092 // restore program state
1093 prog->xfunction = oldf;
1094 PRVM_serverglobaledict(self) = oldself;
1105 static void VM_SV_droptofloor (void)
1111 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1113 // assume failure if it returns early
1114 PRVM_G_FLOAT(OFS_RETURN) = 0;
1116 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1117 if (ent == prog->edicts)
1119 VM_Warning("droptofloor: can not modify world entity\n");
1122 if (ent->priv.server->free)
1124 VM_Warning("droptofloor: can not modify free entity\n");
1128 VectorCopy (PRVM_serveredictvector(ent, origin), end);
1131 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1132 if (sv_gameplayfix_unstickentities.integer)
1133 SV_UnstickEntity(ent);
1135 trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1136 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1139 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1140 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1141 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1142 VectorSubtract(trace.endpos, offset, trace.endpos);
1143 if (trace.startsolid)
1145 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1146 if (sv_gameplayfix_unstickentities.integer)
1147 SV_UnstickEntity(ent);
1149 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1150 PRVM_serveredictedict(ent, groundentity) = 0;
1151 PRVM_G_FLOAT(OFS_RETURN) = 1;
1153 else if (trace.fraction < 1)
1155 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1156 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1157 if (sv_gameplayfix_unstickentities.integer)
1158 SV_UnstickEntity(ent);
1160 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1161 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1162 PRVM_G_FLOAT(OFS_RETURN) = 1;
1163 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1164 ent->priv.server->suspendedinairflag = true;
1169 if (trace.fraction != 1)
1171 if (trace.fraction < 1)
1172 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1174 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1175 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1176 PRVM_G_FLOAT(OFS_RETURN) = 1;
1177 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1178 ent->priv.server->suspendedinairflag = true;
1187 void(float style, string value) lightstyle
1190 static void VM_SV_lightstyle (void)
1197 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1199 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1200 val = PRVM_G_STRING(OFS_PARM1);
1202 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1203 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1206 // change the string in sv
1207 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1209 // send message to all clients on this server
1210 if (sv.state != ss_active)
1213 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1215 if (client->active && client->netconnection)
1217 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1218 MSG_WriteChar (&client->netconnection->message,style);
1219 MSG_WriteString (&client->netconnection->message, val);
1229 static void VM_SV_checkbottom (void)
1231 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1232 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1240 static void VM_SV_pointcontents (void)
1242 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1243 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1250 Pick a vector for the player to shoot along
1251 vector aim(entity, missilespeed)
1254 static void VM_SV_aim (void)
1256 prvm_edict_t *ent, *check, *bestent;
1257 vec3_t start, dir, end, bestdir;
1260 float dist, bestdist;
1263 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1265 // assume failure if it returns early
1266 VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1267 // if sv_aim is so high it can't possibly accept anything, skip out early
1268 if (sv_aim.value >= 1)
1271 ent = PRVM_G_EDICT(OFS_PARM0);
1272 if (ent == prog->edicts)
1274 VM_Warning("aim: can not use world entity\n");
1277 if (ent->priv.server->free)
1279 VM_Warning("aim: can not use free entity\n");
1282 //speed = PRVM_G_FLOAT(OFS_PARM1);
1284 VectorCopy (PRVM_serveredictvector(ent, origin), start);
1287 // try sending a trace straight
1288 VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1289 VectorMA (start, 2048, dir, end);
1290 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1291 if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1292 && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1294 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1299 // try all possible entities
1300 VectorCopy (dir, bestdir);
1301 bestdist = sv_aim.value;
1304 check = PRVM_NEXT_EDICT(prog->edicts);
1305 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1307 prog->xfunction->builtinsprofile++;
1308 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1312 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1313 continue; // don't aim at teammate
1314 for (j=0 ; j<3 ; j++)
1315 end[j] = PRVM_serveredictvector(check, origin)[j]
1316 + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1317 VectorSubtract (end, start, dir);
1318 VectorNormalize (dir);
1319 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1320 if (dist < bestdist)
1321 continue; // to far to turn
1322 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1323 if (tr.ent == check)
1324 { // can shoot at this one
1332 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1333 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1334 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1336 VectorNormalize (end);
1337 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1341 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1346 ===============================================================================
1350 ===============================================================================
1353 #define MSG_BROADCAST 0 // unreliable to all
1354 #define MSG_ONE 1 // reliable to one (msg_entity)
1355 #define MSG_ALL 2 // reliable to all
1356 #define MSG_INIT 3 // write to the init string
1357 #define MSG_ENTITY 5
1359 sizebuf_t *WriteDest (void)
1365 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1369 return &sv.datagram;
1372 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1373 entnum = PRVM_NUM_FOR_EDICT(ent);
1374 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1376 VM_Warning ("WriteDest: tried to write to non-client\n");
1377 return &sv.reliable_datagram;
1380 return &svs.clients[entnum-1].netconnection->message;
1383 VM_Warning ("WriteDest: bad destination\n");
1385 return &sv.reliable_datagram;
1391 return sv.writeentitiestoclient_msg;
1397 static void VM_SV_WriteByte (void)
1399 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1400 MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1403 static void VM_SV_WriteChar (void)
1405 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1406 MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1409 static void VM_SV_WriteShort (void)
1411 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1412 MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1415 static void VM_SV_WriteLong (void)
1417 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1418 MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1421 static void VM_SV_WriteAngle (void)
1423 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1424 MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1427 static void VM_SV_WriteCoord (void)
1429 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1430 MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1433 static void VM_SV_WriteString (void)
1435 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1436 MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1439 static void VM_SV_WriteUnterminatedString (void)
1441 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1442 MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1446 static void VM_SV_WriteEntity (void)
1448 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1449 MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1452 // writes a picture as at most size bytes of data
1454 // IMGNAME \0 SIZE(short) IMGDATA
1455 // if failed to read/compress:
1457 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1458 static void VM_SV_WritePicture (void)
1460 const char *imgname;
1464 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1466 imgname = PRVM_G_STRING(OFS_PARM1);
1467 size = (int) PRVM_G_FLOAT(OFS_PARM2);
1471 MSG_WriteString(WriteDest(), imgname);
1472 if(Image_Compress(imgname, size, &buf, &size))
1475 MSG_WriteShort(WriteDest(), size);
1476 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1481 MSG_WriteShort(WriteDest(), 0);
1485 //////////////////////////////////////////////////////////
1487 static void VM_SV_makestatic (void)
1492 // allow 0 parameters due to an id1 qc bug in which this function is used
1493 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1494 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1496 if (prog->argc >= 1)
1497 ent = PRVM_G_EDICT(OFS_PARM0);
1499 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1500 if (ent == prog->edicts)
1502 VM_Warning("makestatic: can not modify world entity\n");
1505 if (ent->priv.server->free)
1507 VM_Warning("makestatic: can not modify free entity\n");
1512 if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1517 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1518 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1519 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1521 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1523 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1524 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1525 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1529 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1530 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1531 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1534 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1535 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1536 for (i=0 ; i<3 ; i++)
1538 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1539 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1542 // throw the entity away now
1546 //=============================================================================
1553 static void VM_SV_setspawnparms (void)
1559 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1561 ent = PRVM_G_EDICT(OFS_PARM0);
1562 i = PRVM_NUM_FOR_EDICT(ent);
1563 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1565 Con_Print("tried to setspawnparms on a non-client\n");
1569 // copy spawn parms out of the client_t
1570 client = svs.clients + i-1;
1571 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1572 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1579 Returns a color vector indicating the lighting at the requested point.
1581 (Internal Operation note: actually measures the light beneath the point, just like
1582 the model lighting on the client)
1587 static void VM_SV_getlight (void)
1589 vec3_t ambientcolor, diffusecolor, diffusenormal;
1591 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1592 p = PRVM_G_VECTOR(OFS_PARM0);
1593 VectorClear(ambientcolor);
1594 VectorClear(diffusecolor);
1595 VectorClear(diffusenormal);
1596 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1597 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1598 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1603 unsigned char type; // 1/2/8 or other value if isn't used
1607 static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
1608 static int vm_customstats_last;
1610 void VM_CustomStats_Clear (void)
1614 Z_Free(vm_customstats);
1615 vm_customstats = NULL;
1616 vm_customstats_last = -1;
1620 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1628 for(i=0; i<vm_customstats_last+1 ;i++)
1630 if(!vm_customstats[i].type)
1632 switch(vm_customstats[i].type)
1634 //string as 16 bytes
1637 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1638 stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1639 stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1640 stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1641 stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1643 //float field sent as-is
1645 stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1647 //integer value of float field
1649 stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1657 // void(float index, float type, .void field) SV_AddStat = #232;
1658 // Set up an auto-sent player stat.
1659 // Client's get thier own fields sent to them. Index may not be less than 32.
1660 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1661 // 1: string (4 stats carrying a total of 16 charactures)
1662 // 2: float (one stat, float converted to an integer for transportation)
1663 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1664 static void VM_SV_AddStat (void)
1669 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1673 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1676 VM_Warning("PF_SV_AddStat: not enough memory\n");
1680 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1681 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1682 off = PRVM_G_INT (OFS_PARM2);
1687 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1690 if(i >= (MAX_CL_STATS-32))
1692 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1695 if(i > (MAX_CL_STATS-32-4) && type == 1)
1697 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1700 vm_customstats[i].type = type;
1701 vm_customstats[i].fieldoffset = off;
1702 if(vm_customstats_last < i)
1703 vm_customstats_last = i;
1710 copies data from one entity to another
1712 copyentity(src, dst)
1715 static void VM_SV_copyentity (void)
1717 prvm_edict_t *in, *out;
1718 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1719 in = PRVM_G_EDICT(OFS_PARM0);
1720 if (in == prog->edicts)
1722 VM_Warning("copyentity: can not read world entity\n");
1725 if (in->priv.server->free)
1727 VM_Warning("copyentity: can not read free entity\n");
1730 out = PRVM_G_EDICT(OFS_PARM1);
1731 if (out == prog->edicts)
1733 VM_Warning("copyentity: can not modify world entity\n");
1736 if (out->priv.server->free)
1738 VM_Warning("copyentity: can not modify free entity\n");
1741 memcpy(out->fields.vp, in->fields.vp, prog->entityfields * 4);
1750 sets the color of a client and broadcasts the update to all connected clients
1752 setcolor(clientent, value)
1755 static void VM_SV_setcolor (void)
1760 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1761 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1762 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1764 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1766 Con_Print("tried to setcolor a non-client\n");
1770 client = svs.clients + entnum-1;
1773 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1774 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1777 if (client->old_colors != client->colors)
1779 client->old_colors = client->colors;
1780 // send notification to all clients
1781 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1782 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1783 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1791 effect(origin, modelname, startframe, framecount, framerate)
1794 static void VM_SV_effect (void)
1798 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1799 s = PRVM_G_STRING(OFS_PARM1);
1802 VM_Warning("effect: no model specified\n");
1806 i = SV_ModelIndex(s, 1);
1809 VM_Warning("effect: model not precached\n");
1813 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1815 VM_Warning("effect: framecount < 1\n");
1819 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1821 VM_Warning("effect: framerate < 1\n");
1825 SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1828 static void VM_SV_te_blood (void)
1830 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1831 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1833 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1834 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1836 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1837 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1838 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1840 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1841 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1842 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1844 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1845 SV_FlushBroadcastMessages();
1848 static void VM_SV_te_bloodshower (void)
1850 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1851 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1853 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1854 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1856 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1857 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1858 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1860 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1861 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1862 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1864 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1866 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1867 SV_FlushBroadcastMessages();
1870 static void VM_SV_te_explosionrgb (void)
1872 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1873 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1874 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1876 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1877 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1878 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1880 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1881 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1882 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1883 SV_FlushBroadcastMessages();
1886 static void VM_SV_te_particlecube (void)
1888 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1889 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1891 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1892 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1894 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1895 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1896 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1898 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1899 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1900 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1902 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1903 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1904 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1906 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1908 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1909 // gravity true/false
1910 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1912 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1913 SV_FlushBroadcastMessages();
1916 static void VM_SV_te_particlerain (void)
1918 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1919 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1921 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1922 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1924 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1925 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1926 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1928 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1929 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1930 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1932 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1933 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1934 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1936 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1938 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1939 SV_FlushBroadcastMessages();
1942 static void VM_SV_te_particlesnow (void)
1944 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1945 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1947 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1948 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1950 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1951 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1952 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1954 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1955 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1956 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1958 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1959 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1960 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1962 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1964 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1965 SV_FlushBroadcastMessages();
1968 static void VM_SV_te_spark (void)
1970 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1971 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1973 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1974 MSG_WriteByte(&sv.datagram, TE_SPARK);
1976 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1977 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1978 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1980 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1981 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1982 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1984 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1985 SV_FlushBroadcastMessages();
1988 static void VM_SV_te_gunshotquad (void)
1990 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1991 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1992 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1994 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1995 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1996 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1997 SV_FlushBroadcastMessages();
2000 static void VM_SV_te_spikequad (void)
2002 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2003 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2004 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2006 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2007 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2008 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2009 SV_FlushBroadcastMessages();
2012 static void VM_SV_te_superspikequad (void)
2014 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2015 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2016 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2018 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2020 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2021 SV_FlushBroadcastMessages();
2024 static void VM_SV_te_explosionquad (void)
2026 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2027 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2028 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2030 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2031 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2032 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2033 SV_FlushBroadcastMessages();
2036 static void VM_SV_te_smallflash (void)
2038 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2039 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2040 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2042 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2043 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2044 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2045 SV_FlushBroadcastMessages();
2048 static void VM_SV_te_customflash (void)
2050 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2051 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2053 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2054 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2056 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2057 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2058 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2060 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2062 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2064 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2065 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2066 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2067 SV_FlushBroadcastMessages();
2070 static void VM_SV_te_gunshot (void)
2072 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2073 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2074 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2076 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2077 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2078 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2079 SV_FlushBroadcastMessages();
2082 static void VM_SV_te_spike (void)
2084 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2085 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2086 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2088 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2089 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2090 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2091 SV_FlushBroadcastMessages();
2094 static void VM_SV_te_superspike (void)
2096 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2097 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2098 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2101 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2102 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2103 SV_FlushBroadcastMessages();
2106 static void VM_SV_te_explosion (void)
2108 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2109 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2110 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2112 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2113 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2114 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2115 SV_FlushBroadcastMessages();
2118 static void VM_SV_te_tarexplosion (void)
2120 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2121 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2122 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2124 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2125 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2126 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2127 SV_FlushBroadcastMessages();
2130 static void VM_SV_te_wizspike (void)
2132 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2133 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2134 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2136 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2137 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2138 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2139 SV_FlushBroadcastMessages();
2142 static void VM_SV_te_knightspike (void)
2144 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2145 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2146 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2148 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2149 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2150 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2151 SV_FlushBroadcastMessages();
2154 static void VM_SV_te_lavasplash (void)
2156 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2157 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2158 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2160 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2161 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2162 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2163 SV_FlushBroadcastMessages();
2166 static void VM_SV_te_teleport (void)
2168 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2169 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2170 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2172 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2173 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2174 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2175 SV_FlushBroadcastMessages();
2178 static void VM_SV_te_explosion2 (void)
2180 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2181 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2182 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2184 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2185 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2186 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2188 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2189 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2190 SV_FlushBroadcastMessages();
2193 static void VM_SV_te_lightning1 (void)
2195 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2196 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2197 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2199 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2201 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2202 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2203 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2205 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2206 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2207 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2208 SV_FlushBroadcastMessages();
2211 static void VM_SV_te_lightning2 (void)
2213 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2214 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2215 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2217 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2219 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2220 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2221 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2223 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2224 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2225 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2226 SV_FlushBroadcastMessages();
2229 static void VM_SV_te_lightning3 (void)
2231 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2232 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2233 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2235 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2237 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2238 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2239 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2241 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2242 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2243 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2244 SV_FlushBroadcastMessages();
2247 static void VM_SV_te_beam (void)
2249 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2250 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2251 MSG_WriteByte(&sv.datagram, TE_BEAM);
2253 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2255 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2256 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2257 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2259 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2260 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2261 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2262 SV_FlushBroadcastMessages();
2265 static void VM_SV_te_plasmaburn (void)
2267 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2268 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2269 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2270 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2271 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2272 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2273 SV_FlushBroadcastMessages();
2276 static void VM_SV_te_flamejet (void)
2278 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2279 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2280 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2282 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2283 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2284 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2286 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2287 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2288 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2290 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2291 SV_FlushBroadcastMessages();
2294 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2295 //this function originally written by KrimZon, made shorter by LordHavoc
2296 static void VM_SV_clientcommand (void)
2298 client_t *temp_client;
2300 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2302 //find client for this entity
2303 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2304 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2306 Con_Print("PF_clientcommand: entity is not a client\n");
2310 temp_client = host_client;
2311 host_client = svs.clients + i;
2312 Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2313 host_client = temp_client;
2316 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2317 static void VM_SV_setattachment (void)
2319 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2320 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2321 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2324 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2326 if (e == prog->edicts)
2328 VM_Warning("setattachment: can not modify world entity\n");
2331 if (e->priv.server->free)
2333 VM_Warning("setattachment: can not modify free entity\n");
2337 if (tagentity == NULL)
2338 tagentity = prog->edicts;
2342 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2344 model = SV_GetModelFromEdict(tagentity);
2347 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2349 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2352 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2355 PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2356 PRVM_serveredictfloat(e, tag_index) = tagindex;
2359 /////////////////////////////////////////
2360 // DP_MD3_TAGINFO extension coded by VorteX
2362 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2366 i = (int)PRVM_serveredictfloat(e, modelindex);
2367 if (i < 1 || i >= MAX_MODELS)
2370 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2373 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2380 Matrix4x4_CreateIdentity(tag_localmatrix);
2382 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2384 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2395 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2398 float pitchsign = 1;
2400 scale = PRVM_serveredictfloat(ent, scale);
2405 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2408 pitchsign = SV_GetPitchSign(ent);
2409 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2413 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2416 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2418 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2419 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2420 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2421 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2423 *out = identitymatrix;
2427 // Warnings/errors code:
2428 // 0 - normal (everything all-right)
2431 // 3 - null or non-precached model
2432 // 4 - no tags with requested index
2433 // 5 - runaway loop at attachment chain
2434 extern cvar_t cl_bob;
2435 extern cvar_t cl_bobcycle;
2436 extern cvar_t cl_bobup;
2437 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2440 int modelindex, attachloop;
2441 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2444 *out = identitymatrix; // warnings and errors return identical matrix
2446 if (ent == prog->edicts)
2448 if (ent->priv.server->free)
2451 modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2452 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2455 model = SV_GetModelByIndex(modelindex);
2457 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2458 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2459 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2461 tagmatrix = identitymatrix;
2462 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2466 if (attachloop >= 256) // prevent runaway looping
2468 // apply transformation by child's tagindex on parent entity and then
2469 // by parent entity itself
2470 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2471 if (ret && attachloop == 0)
2473 SV_GetEntityMatrix(ent, &entitymatrix, false);
2474 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2475 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2476 // next iteration we process the parent entity
2477 if (PRVM_serveredictedict(ent, tag_entity))
2479 tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2480 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2487 // RENDER_VIEWMODEL magic
2488 if (PRVM_serveredictedict(ent, viewmodelforclient))
2490 Matrix4x4_Copy(&tagmatrix, out);
2491 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2493 SV_GetEntityMatrix(ent, &entitymatrix, true);
2494 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2497 // Cl_bob, ported from rendering code
2498 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2501 // LordHavoc: this code is *weird*, but not replacable (I think it
2502 // should be done in QC on the server, but oh well, quake is quake)
2503 // LordHavoc: figured out bobup: the time at which the sin is at 180
2504 // degrees (which allows lengthening or squishing the peak or valley)
2505 cycle = sv.time/cl_bobcycle.value;
2506 cycle -= (int)cycle;
2507 if (cycle < cl_bobup.value)
2508 cycle = sin(M_PI * cycle / cl_bobup.value);
2510 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2511 // bob is proportional to velocity in the xy plane
2512 // (don't count Z, or jumping messes it up)
2513 bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2514 bob = bob*0.3 + bob*0.7*cycle;
2515 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2522 //float(entity ent, string tagname) gettagindex;
2524 static void VM_SV_gettagindex (void)
2527 const char *tag_name;
2530 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2532 ent = PRVM_G_EDICT(OFS_PARM0);
2533 tag_name = PRVM_G_STRING(OFS_PARM1);
2535 if (ent == prog->edicts)
2537 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2540 if (ent->priv.server->free)
2542 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2547 if (!SV_GetModelFromEdict(ent))
2548 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2551 tag_index = SV_GetTagIndex(ent, tag_name);
2553 if(developer_extra.integer)
2554 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2556 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2559 //vector(entity ent, float tagindex) gettaginfo;
2560 static void VM_SV_gettaginfo (void)
2564 matrix4x4_t tag_matrix;
2565 matrix4x4_t tag_localmatrix;
2567 const char *tagname;
2569 vec3_t fo, le, up, trans;
2570 const dp_model_t *model;
2572 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2574 e = PRVM_G_EDICT(OFS_PARM0);
2575 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2577 returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2578 Matrix4x4_ToVectors(&tag_matrix, PRVM_serverglobalvector(v_forward), le, PRVM_serverglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN));
2579 VectorScale(le, -1, PRVM_serverglobalvector(v_right));
2580 model = SV_GetModelFromEdict(e);
2581 VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2582 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2583 VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2584 SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2585 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2587 PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2588 PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(tagname) : 0;
2589 VectorCopy(trans, PRVM_serverglobalvector(gettaginfo_offset));
2590 VectorCopy(fo, PRVM_serverglobalvector(gettaginfo_forward));
2591 VectorScale(le, -1, PRVM_serverglobalvector(gettaginfo_right));
2592 VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2597 VM_Warning("gettagindex: can't affect world entity\n");
2600 VM_Warning("gettagindex: can't affect free entity\n");
2603 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2606 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2609 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2614 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2615 static void VM_SV_dropclient (void)
2618 client_t *oldhostclient;
2619 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2620 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2621 if (clientnum < 0 || clientnum >= svs.maxclients)
2623 VM_Warning("dropclient: not a client\n");
2626 if (!svs.clients[clientnum].active)
2628 VM_Warning("dropclient: that client slot is not connected\n");
2631 oldhostclient = host_client;
2632 host_client = svs.clients + clientnum;
2633 SV_DropClient(false);
2634 host_client = oldhostclient;
2637 //entity() spawnclient (DP_SV_BOTCLIENT)
2638 static void VM_SV_spawnclient (void)
2642 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2643 prog->xfunction->builtinsprofile += 2;
2645 for (i = 0;i < svs.maxclients;i++)
2647 if (!svs.clients[i].active)
2649 prog->xfunction->builtinsprofile += 100;
2650 SV_ConnectClient (i, NULL);
2651 // this has to be set or else ClientDisconnect won't be called
2652 // we assume the qc will call ClientConnect...
2653 svs.clients[i].clientconnectcalled = true;
2654 ed = PRVM_EDICT_NUM(i + 1);
2658 VM_RETURN_EDICT(ed);
2661 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2662 static void VM_SV_clienttype (void)
2665 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2666 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2667 if (clientnum < 0 || clientnum >= svs.maxclients)
2668 PRVM_G_FLOAT(OFS_RETURN) = 3;
2669 else if (!svs.clients[clientnum].active)
2670 PRVM_G_FLOAT(OFS_RETURN) = 0;
2671 else if (svs.clients[clientnum].netconnection)
2672 PRVM_G_FLOAT(OFS_RETURN) = 1;
2674 PRVM_G_FLOAT(OFS_RETURN) = 2;
2681 string(string key) serverkey
2684 void VM_SV_serverkey(void)
2686 char string[VM_STRINGTEMP_LENGTH];
2687 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2688 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2689 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2692 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2693 static void VM_SV_setmodelindex (void)
2698 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2700 e = PRVM_G_EDICT(OFS_PARM0);
2701 if (e == prog->edicts)
2703 VM_Warning("setmodelindex: can not modify world entity\n");
2706 if (e->priv.server->free)
2708 VM_Warning("setmodelindex: can not modify free entity\n");
2711 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2712 if (i <= 0 || i >= MAX_MODELS)
2714 VM_Warning("setmodelindex: invalid modelindex\n");
2717 if (!sv.model_precache[i][0])
2719 VM_Warning("setmodelindex: model not precached\n");
2723 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
2724 PRVM_serveredictfloat(e, modelindex) = i;
2726 mod = SV_GetModelByIndex(i);
2730 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2731 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2733 SetMinMaxSize (e, quakemins, quakemaxs, true);
2736 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2739 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2740 static void VM_SV_modelnameforindex (void)
2743 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2745 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2747 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2748 if (i <= 0 || i >= MAX_MODELS)
2750 VM_Warning("modelnameforindex: invalid modelindex\n");
2753 if (!sv.model_precache[i][0])
2755 VM_Warning("modelnameforindex: model not precached\n");
2759 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2762 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2763 static void VM_SV_particleeffectnum (void)
2766 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2767 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2770 PRVM_G_FLOAT(OFS_RETURN) = i;
2773 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2774 static void VM_SV_trailparticles (void)
2776 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2778 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2781 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2782 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2783 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2784 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2785 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2786 SV_FlushBroadcastMessages();
2789 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2790 static void VM_SV_pointparticles (void)
2792 int effectnum, count;
2794 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2796 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2799 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2800 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2801 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2802 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2803 if (count == 1 && !VectorLength2(vel))
2806 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2807 MSG_WriteShort(&sv.datagram, effectnum);
2808 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2812 // 1+2+12+12+2=29 bytes
2813 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2814 MSG_WriteShort(&sv.datagram, effectnum);
2815 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2816 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2817 MSG_WriteShort(&sv.datagram, count);
2820 SV_FlushBroadcastMessages();
2823 //PF_setpause, // void(float pause) setpause = #531;
2824 static void VM_SV_setpause(void) {
2826 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2827 if (pauseValue != 0) { //pause the game
2829 sv.pausedstart = Sys_DoubleTime();
2830 } else { //disable pause, in case it was enabled
2831 if (sv.paused != 0) {
2836 // send notification to all clients
2837 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2838 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2841 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2842 static void VM_SV_skel_create(void)
2844 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2845 dp_model_t *model = SV_GetModelByIndex(modelindex);
2846 skeleton_t *skeleton;
2848 PRVM_G_FLOAT(OFS_RETURN) = 0;
2849 if (!model || !model->num_bones)
2851 for (i = 0;i < MAX_EDICTS;i++)
2852 if (!prog->skeletons[i])
2854 if (i == MAX_EDICTS)
2856 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2857 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2858 skeleton->model = model;
2859 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2860 // initialize to identity matrices
2861 for (i = 0;i < skeleton->model->num_bones;i++)
2862 skeleton->relativetransforms[i] = identitymatrix;
2865 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2866 static void VM_SV_skel_build(void)
2868 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2869 skeleton_t *skeleton;
2870 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2871 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2872 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2873 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2874 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2875 dp_model_t *model = SV_GetModelByIndex(modelindex);
2880 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2881 frameblend_t frameblend[MAX_FRAMEBLENDS];
2882 matrix4x4_t blendedmatrix;
2884 PRVM_G_FLOAT(OFS_RETURN) = 0;
2885 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2887 firstbone = max(0, firstbone);
2888 lastbone = min(lastbone, model->num_bones - 1);
2889 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2890 VM_GenerateFrameGroupBlend(framegroupblend, ed);
2891 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2892 blendfrac = 1.0f - retainfrac;
2893 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2894 frameblend[numblends].lerp *= blendfrac;
2895 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2897 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2898 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2899 for (blendindex = 0;blendindex < numblends;blendindex++)
2901 Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2902 Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2904 skeleton->relativetransforms[bonenum] = blendedmatrix;
2906 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2909 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2910 static void VM_SV_skel_get_numbones(void)
2912 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2913 skeleton_t *skeleton;
2914 PRVM_G_FLOAT(OFS_RETURN) = 0;
2915 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2917 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2920 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2921 static void VM_SV_skel_get_bonename(void)
2923 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2924 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2925 skeleton_t *skeleton;
2926 PRVM_G_INT(OFS_RETURN) = 0;
2927 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2929 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2931 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2934 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2935 static void VM_SV_skel_get_boneparent(void)
2937 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2938 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2939 skeleton_t *skeleton;
2940 PRVM_G_FLOAT(OFS_RETURN) = 0;
2941 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2943 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2945 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2948 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2949 static void VM_SV_skel_find_bone(void)
2951 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2952 const char *tagname = PRVM_G_STRING(OFS_PARM1);
2953 skeleton_t *skeleton;
2954 PRVM_G_FLOAT(OFS_RETURN) = 0;
2955 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2957 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2960 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2961 static void VM_SV_skel_get_bonerel(void)
2963 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2964 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2965 skeleton_t *skeleton;
2967 vec3_t forward, left, up, origin;
2968 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2969 VectorClear(PRVM_clientglobalvector(v_forward));
2970 VectorClear(PRVM_clientglobalvector(v_right));
2971 VectorClear(PRVM_clientglobalvector(v_up));
2972 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2974 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2976 matrix = skeleton->relativetransforms[bonenum];
2977 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2978 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2979 VectorNegate(left, PRVM_clientglobalvector(v_right));
2980 VectorCopy(up, PRVM_clientglobalvector(v_up));
2981 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2984 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2985 static void VM_SV_skel_get_boneabs(void)
2987 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2988 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2989 skeleton_t *skeleton;
2992 vec3_t forward, left, up, origin;
2993 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2994 VectorClear(PRVM_clientglobalvector(v_forward));
2995 VectorClear(PRVM_clientglobalvector(v_right));
2996 VectorClear(PRVM_clientglobalvector(v_up));
2997 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2999 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3001 matrix = skeleton->relativetransforms[bonenum];
3002 // convert to absolute
3003 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3006 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3008 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3009 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3010 VectorNegate(left, PRVM_clientglobalvector(v_right));
3011 VectorCopy(up, PRVM_clientglobalvector(v_up));
3012 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3015 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3016 static void VM_SV_skel_set_bone(void)
3018 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3019 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3020 vec3_t forward, left, up, origin;
3021 skeleton_t *skeleton;
3023 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3025 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3027 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3028 VectorNegate(PRVM_clientglobalvector(v_right), left);
3029 VectorCopy(PRVM_clientglobalvector(v_up), up);
3030 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3031 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3032 skeleton->relativetransforms[bonenum] = matrix;
3035 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3036 static void VM_SV_skel_mul_bone(void)
3038 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3039 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3040 vec3_t forward, left, up, origin;
3041 skeleton_t *skeleton;
3044 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3046 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3048 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3049 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3050 VectorNegate(PRVM_clientglobalvector(v_right), left);
3051 VectorCopy(PRVM_clientglobalvector(v_up), up);
3052 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3053 temp = skeleton->relativetransforms[bonenum];
3054 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3057 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3058 static void VM_SV_skel_mul_bones(void)
3060 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3061 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3062 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3064 vec3_t forward, left, up, origin;
3065 skeleton_t *skeleton;
3068 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3070 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3071 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3072 VectorNegate(PRVM_clientglobalvector(v_right), left);
3073 VectorCopy(PRVM_clientglobalvector(v_up), up);
3074 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3075 firstbone = max(0, firstbone);
3076 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3077 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3079 temp = skeleton->relativetransforms[bonenum];
3080 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3084 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3085 static void VM_SV_skel_copybones(void)
3087 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3088 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3089 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3090 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3092 skeleton_t *skeletondst;
3093 skeleton_t *skeletonsrc;
3094 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3096 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3098 firstbone = max(0, firstbone);
3099 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3100 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3101 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3102 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3105 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3106 static void VM_SV_skel_delete(void)
3108 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3109 skeleton_t *skeleton;
3110 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3113 prog->skeletons[skeletonindex] = NULL;
3116 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3117 static void VM_SV_frameforname(void)
3119 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3120 dp_model_t *model = SV_GetModelByIndex(modelindex);
3121 const char *name = PRVM_G_STRING(OFS_PARM1);
3123 PRVM_G_FLOAT(OFS_RETURN) = -1;
3124 if (!model || !model->animscenes)
3126 for (i = 0;i < model->numframes;i++)
3128 if (!strcasecmp(model->animscenes[i].name, name))
3130 PRVM_G_FLOAT(OFS_RETURN) = i;
3136 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3137 static void VM_SV_frameduration(void)
3139 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3140 dp_model_t *model = SV_GetModelByIndex(modelindex);
3141 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3142 PRVM_G_FLOAT(OFS_RETURN) = 0;
3143 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3145 if (model->animscenes[framenum].framerate)
3146 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3150 prvm_builtin_t vm_sv_builtins[] = {
3151 NULL, // #0 NULL function (not callable) (QUAKE)
3152 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3153 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3154 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3155 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3156 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3157 VM_break, // #6 void() break (QUAKE)
3158 VM_random, // #7 float() random (QUAKE)
3159 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3160 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3161 VM_error, // #10 void(string e) error (QUAKE)
3162 VM_objerror, // #11 void(string e) objerror (QUAKE)
3163 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3164 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3165 VM_spawn, // #14 entity() spawn (QUAKE)
3166 VM_remove, // #15 void(entity e) remove (QUAKE)
3167 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3168 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3169 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3170 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3171 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3172 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3173 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3174 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3175 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3176 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3177 VM_ftos, // #26 string(float f) ftos (QUAKE)
3178 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3179 VM_coredump, // #28 void() coredump (QUAKE)
3180 VM_traceon, // #29 void() traceon (QUAKE)
3181 VM_traceoff, // #30 void() traceoff (QUAKE)
3182 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3183 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3184 NULL, // #33 (QUAKE)
3185 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3186 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3187 VM_rint, // #36 float(float v) rint (QUAKE)
3188 VM_floor, // #37 float(float v) floor (QUAKE)
3189 VM_ceil, // #38 float(float v) ceil (QUAKE)
3190 NULL, // #39 (QUAKE)
3191 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3192 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3193 NULL, // #42 (QUAKE)
3194 VM_fabs, // #43 float(float f) fabs (QUAKE)
3195 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3196 VM_cvar, // #45 float(string s) cvar (QUAKE)
3197 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3198 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3199 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3200 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3201 NULL, // #50 (QUAKE)
3202 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3203 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3204 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3205 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3206 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3207 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3208 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3209 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3210 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3211 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3212 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3213 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3214 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3215 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3216 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3217 NULL, // #66 (QUAKE)
3218 SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3219 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3220 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3221 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3222 NULL, // #71 (QUAKE)
3223 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3224 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3225 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3226 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3227 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3228 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3229 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3230 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3231 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3232 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3233 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3234 NULL, // #83 (QUAKE)
3235 NULL, // #84 (QUAKE)
3236 NULL, // #85 (QUAKE)
3237 NULL, // #86 (QUAKE)
3238 NULL, // #87 (QUAKE)
3239 NULL, // #88 (QUAKE)
3240 NULL, // #89 (QUAKE)
3241 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3242 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3243 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3244 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3245 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3246 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3247 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3248 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3249 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3250 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3251 // FrikaC and Telejano range #100-#199
3262 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3263 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3264 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3265 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3266 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3267 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3268 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3269 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3270 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3271 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3352 // FTEQW range #200-#299
3371 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3374 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3375 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3376 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3377 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3378 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3379 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3380 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3381 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3382 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3383 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3385 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3393 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3416 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3417 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3418 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3419 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3420 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3421 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3422 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3423 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3424 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3425 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3426 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3427 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3428 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3429 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3430 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3453 // CSQC range #300-#399
3454 NULL, // #300 void() clearscene (EXT_CSQC)
3455 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3456 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3457 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3458 NULL, // #304 void() renderscene (EXT_CSQC)
3459 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3460 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3461 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3462 NULL, // #308 void() R_EndPolygon
3464 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3465 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3469 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3470 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3471 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3472 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3473 NULL, // #319 void(string name) freepic (EXT_CSQC)
3474 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3475 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3476 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3477 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3478 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3479 NULL, // #325 void(void) drawresetcliparea
3484 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3485 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3486 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3487 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3488 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3489 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3490 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3491 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3492 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3493 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3494 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3495 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3496 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3497 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3498 NULL, // #344 vector() getmousepos (EXT_CSQC)
3499 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3500 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3501 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3502 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3503 NULL, // #349 float() isdemo (EXT_CSQC)
3504 VM_isserver, // #350 float() isserver (EXT_CSQC)
3505 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3506 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3507 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3508 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3514 NULL, // #360 float() readbyte (EXT_CSQC)
3515 NULL, // #361 float() readchar (EXT_CSQC)
3516 NULL, // #362 float() readshort (EXT_CSQC)
3517 NULL, // #363 float() readlong (EXT_CSQC)
3518 NULL, // #364 float() readcoord (EXT_CSQC)
3519 NULL, // #365 float() readangle (EXT_CSQC)
3520 NULL, // #366 string() readstring (EXT_CSQC)
3521 NULL, // #367 float() readfloat (EXT_CSQC)
3554 // LordHavoc's range #400-#499
3555 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3556 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3557 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3558 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3559 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3560 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3561 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3562 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3563 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3564 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3565 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3566 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3567 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3568 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3569 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3570 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3571 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3572 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3573 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3574 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3575 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3576 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3577 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3578 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3579 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3580 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3581 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3582 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3583 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3584 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3585 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3586 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3587 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3588 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3589 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3590 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3591 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3592 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3593 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3594 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3595 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3596 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3597 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3598 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3599 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3600 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3601 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3602 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3603 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3604 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3605 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3606 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3607 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3608 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3609 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3610 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3611 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3612 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3614 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3615 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3616 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3617 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3618 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3619 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3620 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3621 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3622 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3623 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3624 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3626 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3627 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3628 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3629 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3630 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3631 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3632 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3633 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3634 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3635 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3636 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3637 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3638 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3639 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3640 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3641 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3649 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3650 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3651 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3652 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3653 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3654 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3655 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3656 VM_SV_WritePicture, // #501
3658 VM_whichpack, // #503 string(string) whichpack = #503;
3665 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3666 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3667 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3668 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3669 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3670 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3671 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3672 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3673 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3674 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3684 VM_loadfromdata, // #529
3685 VM_loadfromfile, // #530
3686 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3688 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3689 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3695 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3696 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3697 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3760 VM_callfunction, // #605
3761 VM_writetofile, // #606
3762 VM_isfunction, // #607
3768 VM_parseentitydata, // #613
3779 VM_SV_getextresponse, // #624 string getextresponse(void)
3782 VM_sprintf, // #627 string sprintf(string format, ...)
3783 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3784 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3788 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3790 void VM_SV_Cmd_Init(void)
3795 void VM_SV_Cmd_Reset(void)
3797 World_End(&sv.world);
3798 if(PRVM_serverfunction(SV_Shutdown))
3800 func_t s = PRVM_serverfunction(SV_Shutdown);
3801 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3802 PRVM_ExecuteProgram(s,"SV_Shutdown() required");