2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
134 // LordHavoc: lets hope this allows more buttons in the future...
135 #define MK_XBUTTON3 0x0080
136 #define MK_XBUTTON4 0x0100
137 #define MK_XBUTTON5 0x0200
138 #define MK_XBUTTON6 0x0400
139 #define MK_XBUTTON7 0x0800
144 static int mouse_buttons;
145 static int mouse_oldbuttonstate;
147 static unsigned int uiWheelMessage;
148 static qboolean dinput_acquired;
150 static unsigned int mstate_di;
152 // joystick defines and variables
153 // where should defines be moved?
154 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
155 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
156 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
166 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
169 static DWORD dwAxisFlags[JOY_MAX_AXES] =
171 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
174 static DWORD dwAxisMap[JOY_MAX_AXES];
175 static DWORD dwControlMap[JOY_MAX_AXES];
176 static PDWORD pdwRawValue[JOY_MAX_AXES];
178 // none of these cvars are saved over a session
179 // this means that advanced controller configuration needs to be executed
180 // each time. this avoids any problems with getting back to a default usage
181 // or when changing from one controller to another. this way at least something
183 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
184 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
185 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
186 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
187 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
188 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
193 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
194 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
195 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
196 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
197 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
198 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
199 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
200 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
201 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
203 static qboolean joy_avail, joy_advancedinit, joy_haspov;
204 static DWORD joy_oldbuttonstate, joy_oldpovstate;
207 static DWORD joy_flags;
208 static DWORD joy_numbuttons;
210 static LPDIRECTINPUT g_pdi;
211 static LPDIRECTINPUTDEVICE g_pMouse;
215 static HINSTANCE hInstDI;
217 // forward-referenced functions
218 static void IN_StartupJoystick (void);
219 static void Joy_AdvancedUpdate_f (void);
220 static void IN_JoyMove (void);
221 static void IN_StartupMouse (void);
224 //====================================
226 void VID_Finish (qboolean allowmousegrab)
228 qboolean vid_usemouse;
230 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
231 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
233 vid_usingvsync = vid_usevsync;
234 qwglSwapIntervalEXT (vid_usevsync);
237 // handle the mouse state when windowed if that's changed
238 vid_usemouse = false;
239 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
241 if (vid_isfullscreen)
243 if (!vid_activewindow)
244 vid_usemouse = false;
245 IN_Activate(vid_usemouse);
247 if (r_render.integer && !vid_hidden)
250 if (r_speeds.integer || gl_finish.integer)
252 qglFinish();CHECKGLERROR
257 VID_UpdateGamma(false, 256);
260 //==========================================================================
265 static unsigned char scantokey[128] =
267 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
268 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
269 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
270 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
271 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
272 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
273 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
274 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
275 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
283 Map from windows to quake keynums
286 static int MapKey (int key, int virtualkey)
289 int modified = (key >> 16) & 255;
290 qboolean is_extended = false;
292 if (modified < 128 && scantokey[modified])
293 result = scantokey[modified];
297 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
314 return K_KP_LEFTARROW;
316 return K_KP_RIGHTARROW;
320 return K_KP_DOWNARROW;
347 ===================================================================
351 ===================================================================
359 static void ClearAllStates (void)
363 mouse_oldbuttonstate = 0;
366 void AppActivate(BOOL fActive, BOOL minimize)
367 /****************************************************************************
369 * Function: AppActivate
370 * Parameters: fActive - True if app is activating
372 * Description: If the application is activating, then swap the system
373 * into SYSPAL_NOSTATIC mode so that our palettes will display
376 ****************************************************************************/
378 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
380 vid_activewindow = fActive;
381 vid_hidden = minimize;
383 // enable/disable sound on focus gain/loss
384 if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
397 sound_active = false;
403 if (vid_isfullscreen)
405 if (vid_wassuspended)
407 vid_wassuspended = false;
408 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
409 ShowWindow(mainwindow, SW_SHOWNORMAL);
412 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
413 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
420 if (vid_isfullscreen)
422 ChangeDisplaySettings (NULL, 0);
423 vid_wassuspended = true;
425 VID_RestoreSystemGamma();
429 //TODO: move it around in vid_wgl.c since I dont think this is the right position
430 void Sys_SendKeyEvents (void)
434 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
436 if (!GetMessage (&msg, NULL, 0, 0))
439 TranslateMessage (&msg);
440 DispatchMessage (&msg);
444 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
446 static keynum_t buttonremap[16] =
466 /* main window procedure */
467 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
470 int fActive, fMinimized, temp;
475 qboolean down = false;
477 if ( uMsg == uiWheelMessage )
478 uMsg = WM_MOUSEWHEEL;
483 if (vid_isfullscreen)
484 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
491 window_x = (int) LOWORD(lParam);
492 window_y = (int) HIWORD(lParam);
501 vkey = MapKey(lParam, wParam);
502 GetKeyboardState (state);
503 // alt/ctrl/shift tend to produce funky ToAscii values,
504 // and if it's not a single character we don't know care about it
505 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
506 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
508 else if( charlength == 2 ) {
509 asciichar[0] = asciichar[1];
511 Key_Event (vkey, asciichar[0], down);
515 // keep Alt-Space from happening
518 // this is complicated because Win32 seems to pack multiple mouse events into
519 // one update sometimes, so we always check all states and look for events
526 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
527 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
531 if (wParam & MK_LBUTTON)
534 if (wParam & MK_RBUTTON)
537 if (wParam & MK_MBUTTON)
540 /* backslash :: imouse explorer buttons */
541 if (wParam & MK_XBUTTON1)
544 if (wParam & MK_XBUTTON2)
548 // LordHavoc: lets hope this allows more buttons in the future...
549 if (wParam & MK_XBUTTON3)
551 if (wParam & MK_XBUTTON4)
553 if (wParam & MK_XBUTTON5)
555 if (wParam & MK_XBUTTON6)
557 if (wParam & MK_XBUTTON7)
560 if (vid_usingmouse && !dinput_acquired)
562 // perform button actions
564 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
565 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
566 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
567 mouse_oldbuttonstate = temp;
572 // JACK: This is the mouse wheel with the Intellimouse
573 // Its delta is either positive or neg, and we generate the proper
576 if ((short) HIWORD(wParam) > 0) {
577 Key_Event(K_MWHEELUP, 0, true);
578 Key_Event(K_MWHEELUP, 0, false);
580 Key_Event(K_MWHEELDOWN, 0, true);
581 Key_Event(K_MWHEELDOWN, 0, false);
589 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
595 fActive = LOWORD(wParam);
596 fMinimized = (BOOL) HIWORD(wParam);
597 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
599 // fix the leftover Alt from any Alt-Tab or the like that switched us away
605 // PostQuitMessage (0);
609 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
613 /* pass all unhandled messages to DefWindowProc */
614 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
618 /* return 1 if handled message, 0 if not */
622 int VID_SetGamma(unsigned short *ramps, int rampsize)
624 HDC hdc = GetDC (NULL);
625 int i = SetDeviceGammaRamp(hdc, ramps);
626 ReleaseDC (NULL, hdc);
627 return i; // return success or failure
630 int VID_GetGamma(unsigned short *ramps, int rampsize)
632 HDC hdc = GetDC (NULL);
633 int i = GetDeviceGammaRamp(hdc, ramps);
634 ReleaseDC (NULL, hdc);
635 return i; // return success or failure
638 static HINSTANCE gldll;
640 static void GL_CloseLibrary(void)
645 qwglGetProcAddress = NULL;
648 gl_platformextensions = "";
651 static int GL_OpenLibrary(const char *name)
653 Con_Printf("Loading OpenGL driver %s\n", name);
655 if (!(gldll = LoadLibrary(name)))
657 Con_Printf("Unable to LoadLibrary %s\n", name);
660 strlcpy(gl_driver, name, sizeof(gl_driver));
664 void *GL_GetProcAddress(const char *name)
667 if (qwglGetProcAddress != NULL)
668 p = (void *) qwglGetProcAddress(name);
670 p = (void *) GetProcAddress(gldll, name);
674 static void IN_Init(void);
679 InitCommonControls();
680 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
682 // Register the frame class
684 wc.lpfnWndProc = (WNDPROC)MainWndProc;
687 wc.hInstance = global_hInstance;
689 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
690 wc.hbrBackground = NULL;
692 wc.lpszClassName = "DarkPlacesWindowClass";
694 if (!RegisterClass (&wc))
695 Con_Printf ("Couldn't register window class\n");
700 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
706 PIXELFORMATDESCRIPTOR pfd =
708 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
710 PFD_DRAW_TO_WINDOW // support window
711 | PFD_SUPPORT_OPENGL // support OpenGL
712 | PFD_DOUBLEBUFFER , // double buffered
713 PFD_TYPE_RGBA, // RGBA type
714 24, // 24-bit color depth
715 0, 0, 0, 0, 0, 0, // color bits ignored
716 0, // no alpha buffer
717 0, // shift bit ignored
718 0, // no accumulation buffer
719 0, 0, 0, 0, // accum bits ignored
720 32, // 32-bit z-buffer
721 0, // no stencil buffer
722 0, // no auxiliary buffer
723 PFD_MAIN_PLANE, // main layer
725 0, 0, 0 // layer masks ignored
728 DWORD WindowStyle, ExWindowStyle;
729 int CenterX, CenterY;
730 const char *gldrivername;
734 Sys_Error("VID_InitMode called when video is already initialised");
736 // if stencil is enabled, ask for alpha too
739 pfd.cStencilBits = 8;
744 pfd.cStencilBits = 0;
749 pfd.dwFlags |= PFD_STEREO;
751 gldrivername = "opengl32.dll";
752 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
753 i = COM_CheckParm("-gl_driver");
754 if (i && i < com_argc - 1)
755 gldrivername = com_argv[i + 1];
756 if (!GL_OpenLibrary(gldrivername))
758 Con_Printf("Unable to load GL driver %s\n", gldrivername);
762 memset(&gdevmode, 0, sizeof(gdevmode));
764 vid_isfullscreen = false;
767 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
768 gdevmode.dmBitsPerPel = bpp;
769 gdevmode.dmPelsWidth = width;
770 gdevmode.dmPelsHeight = height;
771 gdevmode.dmDisplayFrequency = refreshrate;
772 gdevmode.dmSize = sizeof (gdevmode);
773 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
776 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
780 vid_isfullscreen = true;
781 WindowStyle = WS_POPUP;
782 ExWindowStyle = WS_EX_TOPMOST;
787 i = GetDeviceCaps(hdc, RASTERCAPS);
788 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
789 ReleaseDC (NULL, hdc);
793 Con_Print("Can't run in non-RGB mode\n");
799 Con_Print("A higher desktop depth is required to run this video mode\n");
803 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
810 rect.bottom = height;
811 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
820 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
821 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
823 CenterX = max(0, CenterX);
824 CenterY = max(0, CenterY);
826 // x and y may be changed by WM_MOVE messages
829 rect.left += CenterX;
830 rect.right += CenterX;
832 rect.bottom += CenterY;
834 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
837 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
844 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
847 ShowWindow (mainwindow, SW_SHOWDEFAULT);
848 UpdateWindow (mainwindow);
850 // now we try to make sure we get the focus on the mode switch, because
851 // sometimes in some systems we don't. We grab the foreground, then
852 // finish setting up, pump all our messages, and sleep for a little while
853 // to let messages finish bouncing around the system, then we put
854 // ourselves at the top of the z order, then grab the foreground again,
855 // Who knows if it helps, but it probably doesn't hurt
856 SetForegroundWindow (mainwindow);
858 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
860 TranslateMessage (&msg);
861 DispatchMessage (&msg);
866 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
868 SetForegroundWindow (mainwindow);
870 // fix the leftover Alt from any Alt-Tab or the like that switched us away
873 baseDC = GetDC(mainwindow);
875 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
878 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
882 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
885 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
889 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
892 Con_Print("wgl functions not found\n");
896 baseRC = qwglCreateContext(baseDC);
900 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
903 if (!qwglMakeCurrent(baseDC, baseRC))
906 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
910 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
913 Con_Print("glGetString not found\n");
916 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
917 Con_Print("wglGetExtensionsStringARB not found\n");
918 gl_renderer = qglGetString(GL_RENDERER);
919 gl_vendor = qglGetString(GL_VENDOR);
920 gl_version = qglGetString(GL_VERSION);
921 gl_extensions = qglGetString(GL_EXTENSIONS);
923 gl_platformextensions = "";
925 gl_videosyncavailable = false;
927 if (qwglGetExtensionsStringARB)
928 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
930 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
931 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
932 //ReleaseDC(mainwindow, hdc);
936 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
937 if (strncasecmp(gl_vendor,"ATI",3)==0)
939 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
942 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
945 //vid_menudrawfn = VID_MenuDraw;
946 //vid_menukeyfn = VID_MenuKey;
947 vid_usingmouse = false;
948 vid_usingvsync = false;
950 vid_initialized = true;
953 IN_StartupJoystick ();
955 if (gl_videosyncavailable)
957 vid_usevsync = vid_vsync.integer;
958 vid_usingvsync = vid_vsync.integer;
959 qwglSwapIntervalEXT (vid_usevsync);
965 static void IN_Shutdown(void);
966 void VID_Shutdown (void)
968 if(vid_initialized == false)
971 VID_RestoreSystemGamma();
973 vid_initialized = false;
976 qwglMakeCurrent(NULL, NULL);
977 if (baseRC && qwglDeleteContext)
978 qwglDeleteContext(baseRC);
979 // close the library before we get rid of the window
981 if (baseDC && mainwindow)
982 ReleaseDC(mainwindow, baseDC);
983 AppActivate(false, false);
985 DestroyWindow(mainwindow);
987 if (vid_isfullscreen)
988 ChangeDisplaySettings (NULL, 0);
989 vid_isfullscreen = false;
992 static void IN_Activate (qboolean grab)
994 static qboolean restore_spi;
995 static int originalmouseparms[3];
997 if (!mouseinitialized)
1002 if (!vid_usingmouse)
1004 vid_usingmouse = true;
1005 cl_ignoremousemove = true;
1006 if (dinput && g_pMouse)
1008 IDirectInputDevice_Acquire(g_pMouse);
1009 dinput_acquired = true;
1014 window_rect.left = window_x;
1015 window_rect.top = window_y;
1016 window_rect.right = window_x + vid.width;
1017 window_rect.bottom = window_y + vid.height;
1019 // change mouse settings to turn off acceleration
1020 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1021 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1023 int newmouseparms[3];
1024 newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1025 newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1026 newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1027 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1030 restore_spi = false;
1031 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1033 SetCapture (mainwindow);
1034 ClipCursor (&window_rect);
1043 vid_usingmouse = false;
1044 cl_ignoremousemove = true;
1045 if (dinput_acquired)
1047 IDirectInputDevice_Unacquire(g_pMouse);
1048 dinput_acquired = false;
1052 // restore system mouseparms if we changed them
1054 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1055 restore_spi = false;
1070 static qboolean IN_InitDInput (void)
1073 DIPROPDWORD dipdw = {
1075 sizeof(DIPROPDWORD), // diph.dwSize
1076 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1078 DIPH_DEVICE, // diph.dwHow
1080 DINPUT_BUFFERSIZE, // dwData
1085 hInstDI = LoadLibrary("dinput.dll");
1087 if (hInstDI == NULL)
1089 Con_Print("Couldn't load dinput.dll\n");
1094 if (!pDirectInputCreate)
1096 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1098 if (!pDirectInputCreate)
1100 Con_Print("Couldn't get DI proc addr\n");
1105 // register with DirectInput and get an IDirectInput to play with.
1106 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1113 // obtain an interface to the system mouse device.
1114 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1118 Con_Print("Couldn't open DI mouse device\n");
1122 // set the data format to "mouse format".
1123 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &c_dfDIMouse);
1127 Con_Print("Couldn't set DI mouse format\n");
1131 // set the cooperativity level.
1132 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1133 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1137 Con_Print("Couldn't set DI coop level\n");
1142 // set the buffer size to DINPUT_BUFFERSIZE elements.
1143 // the buffer size is a DWORD property associated with the device
1144 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1148 Con_Print("Couldn't set DI buffersize\n");
1161 static void IN_StartupMouse (void)
1163 if (COM_CheckParm ("-nomouse"))
1166 mouseinitialized = true;
1168 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1169 if (COM_CheckParm ("-dinput"))
1170 dinput = IN_InitDInput ();
1173 Con_Print("DirectInput initialized\n");
1175 Con_Print("DirectInput not initialized\n");
1186 static void IN_MouseMove (void)
1191 if (!vid_usingmouse)
1193 //GetCursorPos (¤t_pos);
1194 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1198 if (dinput_acquired)
1200 DIDEVICEOBJECTDATA od;
1210 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1211 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1213 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1215 IDirectInputDevice_Acquire(g_pMouse);
1219 /* Unable to read data or no data available */
1220 if (FAILED(hr) || dwElements == 0)
1223 /* Look at the element to see what happened */
1228 mx += (LONG) od.dwData;
1232 my += (LONG) od.dwData;
1236 if((LONG) od.dwData < 0)
1238 Key_Event (K_MWHEELDOWN, 0, true);
1239 Key_Event (K_MWHEELDOWN, 0, false);
1241 else if((LONG) od.dwData > 0)
1243 Key_Event (K_MWHEELUP, 0, true);
1244 Key_Event (K_MWHEELUP, 0, false);
1248 case DIMOFS_BUTTON0:
1249 if (od.dwData & 0x80)
1255 case DIMOFS_BUTTON1:
1256 if (od.dwData & 0x80)
1257 mstate_di |= (1<<1);
1259 mstate_di &= ~(1<<1);
1262 case DIMOFS_BUTTON2:
1263 if (od.dwData & 0x80)
1264 mstate_di |= (1<<2);
1266 mstate_di &= ~(1<<2);
1269 case DIMOFS_BUTTON3:
1270 if (od.dwData & 0x80)
1271 mstate_di |= (1<<3);
1273 mstate_di &= ~(1<<3);
1278 // perform button actions
1279 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1280 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1281 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1282 mouse_oldbuttonstate = mstate_di;
1289 GetCursorPos (¤t_pos);
1290 mx = current_pos.x - (window_x + vid.width / 2);
1291 my = current_pos.y - (window_y + vid.height / 2);
1296 // if the mouse has moved, force it to the center, so there's room to move
1297 if (!cl.csqc_wantsmousemove)
1299 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1311 if (vid_activewindow && !vid_hidden)
1324 static void IN_StartupJoystick (void)
1331 // assume no joystick
1334 // abort startup if user requests no joystick
1335 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1336 if (COM_CheckParm ("-nojoy"))
1339 // verify joystick driver is present
1340 if ((numdevs = joyGetNumDevs ()) == 0)
1342 Con_Print("\njoystick not found -- driver not present\n\n");
1346 // cycle through the joystick ids for the first valid one
1347 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1349 memset (&ji, 0, sizeof(ji));
1350 ji.dwSize = sizeof(ji);
1351 ji.dwFlags = JOY_RETURNCENTERED;
1353 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1357 // abort startup if we didn't find a valid joystick
1358 if (mmr != JOYERR_NOERROR)
1360 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1364 // get the capabilities of the selected joystick
1365 // abort startup if command fails
1366 memset (&jc, 0, sizeof(jc));
1367 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1369 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1373 // save the joystick's number of buttons and POV status
1374 joy_numbuttons = jc.wNumButtons;
1375 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1377 // old button and POV states default to no buttons pressed
1378 joy_oldbuttonstate = joy_oldpovstate = 0;
1380 // mark the joystick as available and advanced initialization not completed
1381 // this is needed as cvars are not available during initialization
1384 joy_advancedinit = false;
1386 Con_Print("\njoystick detected\n\n");
1395 static PDWORD RawValuePointer (int axis)
1412 return NULL; // LordHavoc: hush compiler warning
1418 Joy_AdvancedUpdate_f
1421 static void Joy_AdvancedUpdate_f (void)
1424 // called once by IN_ReadJoystick and by user whenever an update is needed
1425 // cvars are now available
1429 // initialize all the maps
1430 for (i = 0; i < JOY_MAX_AXES; i++)
1432 dwAxisMap[i] = AxisNada;
1433 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1434 pdwRawValue[i] = RawValuePointer(i);
1437 if( joy_advanced.integer == 0)
1439 // default joystick initialization
1440 // 2 axes only with joystick control
1441 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1442 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1443 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1444 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1448 if (strcmp (joy_name.string, "joystick") != 0)
1450 // notify user of advanced controller
1451 Con_Printf("\n%s configured\n\n", joy_name.string);
1454 // advanced initialization here
1455 // data supplied by user via joy_axisn cvars
1456 dwTemp = (DWORD) joy_advaxisx.value;
1457 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1458 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1459 dwTemp = (DWORD) joy_advaxisy.value;
1460 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1461 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1462 dwTemp = (DWORD) joy_advaxisz.value;
1463 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1464 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1465 dwTemp = (DWORD) joy_advaxisr.value;
1466 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1467 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1468 dwTemp = (DWORD) joy_advaxisu.value;
1469 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1470 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1471 dwTemp = (DWORD) joy_advaxisv.value;
1472 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1473 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1476 // compute the axes to collect from DirectInput
1477 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1478 for (i = 0; i < JOY_MAX_AXES; i++)
1480 if (dwAxisMap[i] != AxisNada)
1482 joy_flags |= dwAxisFlags[i];
1492 static qboolean IN_ReadJoystick (void)
1495 memset (&ji, 0, sizeof(ji));
1496 ji.dwSize = sizeof(ji);
1497 ji.dwFlags = joy_flags;
1499 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1501 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1502 // rather than having 32768 be the zero point, they have the zero point at 32668
1503 // go figure -- anyway, now we get the full resolution out of the device
1504 if (joy_wwhack1.integer != 0.0)
1512 // read error occurred
1513 // turning off the joystick seems too harsh for 1 read error,
1514 // but what should be done?
1525 static void IN_JoyMove (void)
1527 float speed, aspeed;
1528 float fAxisValue, fTemp;
1529 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1531 // complete initialization if first time in
1532 // this is needed as cvars are not available at initialization time
1533 if( joy_advancedinit != true )
1535 Joy_AdvancedUpdate_f();
1536 joy_advancedinit = true;
1542 DWORD buttonstate, povstate;
1544 // loop through the joystick buttons
1545 // key a joystick event or auxillary event for higher number buttons for each state change
1546 buttonstate = ji.dwButtons;
1547 for (i=0 ; i < (int) joy_numbuttons ; i++)
1549 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1551 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1552 Key_Event (key_index + i, 0, true);
1555 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1557 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1558 Key_Event (key_index + i, 0, false);
1561 joy_oldbuttonstate = buttonstate;
1565 // convert POV information into 4 bits of state information
1566 // this avoids any potential problems related to moving from one
1567 // direction to another without going through the center position
1569 if(ji.dwPOV != JOY_POVCENTERED)
1571 if (ji.dwPOV == JOY_POVFORWARD)
1573 if (ji.dwPOV == JOY_POVRIGHT)
1575 if (ji.dwPOV == JOY_POVBACKWARD)
1577 if (ji.dwPOV == JOY_POVLEFT)
1580 // determine which bits have changed and key an auxillary event for each change
1581 for (i=0 ; i < 4 ; i++)
1583 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1585 Key_Event (K_AUX29 + i, 0, true);
1588 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1590 Key_Event (K_AUX29 + i, 0, false);
1593 joy_oldpovstate = povstate;
1597 // verify joystick is available and that the user wants to use it
1598 if (!joy_avail || !in_joystick.integer)
1603 // collect the joystick data, if possible
1604 if (IN_ReadJoystick () != true)
1609 if (in_speed.state & 1)
1610 speed = cl_movespeedkey.value;
1613 // LordHavoc: viewzoom affects sensitivity for sniping
1614 aspeed = speed * cl.realframetime * cl.viewzoom;
1616 // loop through the axes
1617 for (i = 0; i < JOY_MAX_AXES; i++)
1619 // get the floating point zero-centered, potentially-inverted data for the current axis
1620 fAxisValue = (float) *pdwRawValue[i];
1621 // move centerpoint to zero
1622 fAxisValue -= 32768.0;
1624 if (joy_wwhack2.integer != 0.0)
1626 if (dwAxisMap[i] == AxisTurn)
1628 // this is a special formula for the Logitech WingMan Warrior
1629 // y=ax^b; where a = 300 and b = 1.3
1630 // also x values are in increments of 800 (so this is factored out)
1631 // then bounds check result to level out excessively high spin rates
1632 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1633 if (fTemp > 14000.0)
1635 // restore direction information
1636 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1640 // convert range from -32768..32767 to -1..1
1641 fAxisValue /= 32768.0;
1643 switch (dwAxisMap[i])
1646 if ((joy_advanced.integer == 0) && mouselook)
1648 // user wants forward control to become look control
1649 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1651 // if mouse invert is on, invert the joystick pitch value
1652 // only absolute control support here (joy_advanced is false)
1653 if (m_pitch.value < 0.0)
1655 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1659 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1665 // no pitch movement
1666 // disable pitch return-to-center unless requested by user
1667 // *** this code can be removed when the lookspring bug is fixed
1668 // *** the bug always has the lookspring feature on
1669 if(lookspring.value == 0.0)
1675 // user wants forward control to be forward control
1676 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1678 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1684 if (fabs(fAxisValue) > joy_sidethreshold.value)
1686 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1691 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1693 // user wants turn control to become side control
1694 if (fabs(fAxisValue) > joy_sidethreshold.value)
1696 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1701 // user wants turn control to be turn control
1702 if (fabs(fAxisValue) > joy_yawthreshold.value)
1704 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1706 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1710 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1720 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1722 // pitch movement detected and pitch movement desired by user
1723 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1725 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1729 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1735 // no pitch movement
1736 // disable pitch return-to-center unless requested by user
1737 // *** this code can be removed when the lookspring bug is fixed
1738 // *** the bug always has the lookspring feature on
1739 if(lookspring.integer == 0)
1751 static void IN_Init(void)
1753 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1755 // joystick variables
1756 Cvar_RegisterVariable (&in_joystick);
1757 Cvar_RegisterVariable (&joy_name);
1758 Cvar_RegisterVariable (&joy_advanced);
1759 Cvar_RegisterVariable (&joy_advaxisx);
1760 Cvar_RegisterVariable (&joy_advaxisy);
1761 Cvar_RegisterVariable (&joy_advaxisz);
1762 Cvar_RegisterVariable (&joy_advaxisr);
1763 Cvar_RegisterVariable (&joy_advaxisu);
1764 Cvar_RegisterVariable (&joy_advaxisv);
1765 Cvar_RegisterVariable (&joy_forwardthreshold);
1766 Cvar_RegisterVariable (&joy_sidethreshold);
1767 Cvar_RegisterVariable (&joy_pitchthreshold);
1768 Cvar_RegisterVariable (&joy_yawthreshold);
1769 Cvar_RegisterVariable (&joy_forwardsensitivity);
1770 Cvar_RegisterVariable (&joy_sidesensitivity);
1771 Cvar_RegisterVariable (&joy_pitchsensitivity);
1772 Cvar_RegisterVariable (&joy_yawsensitivity);
1773 Cvar_RegisterVariable (&joy_wwhack1);
1774 Cvar_RegisterVariable (&joy_wwhack2);
1775 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1778 static void IN_Shutdown(void)
1780 IN_Activate (false);
1783 IDirectInputDevice_Release(g_pMouse);
1787 IDirectInput_Release(g_pdi);