2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode, initialdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
136 // LordHavoc: lets hope this allows more buttons in the future...
137 #define MK_XBUTTON3 0x0080
138 #define MK_XBUTTON4 0x0100
139 #define MK_XBUTTON5 0x0200
140 #define MK_XBUTTON6 0x0400
141 #define MK_XBUTTON7 0x0800
146 static int mouse_buttons;
147 static int mouse_oldbuttonstate;
149 static unsigned int uiWheelMessage;
150 static qboolean dinput_acquired;
152 static unsigned int mstate_di;
154 // joystick defines and variables
155 // where should defines be moved?
156 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
157 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
158 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
168 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
171 static DWORD dwAxisFlags[JOY_MAX_AXES] =
173 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
176 static DWORD dwAxisMap[JOY_MAX_AXES];
177 static DWORD dwControlMap[JOY_MAX_AXES];
178 static PDWORD pdwRawValue[JOY_MAX_AXES];
180 // none of these cvars are saved over a session
181 // this means that advanced controller configuration needs to be executed
182 // each time. this avoids any problems with getting back to a default usage
183 // or when changing from one controller to another. this way at least something
185 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
186 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
187 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
188 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
195 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
196 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
197 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
198 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
199 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
200 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
201 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
202 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
203 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
205 static cvar_t vid_forcerefreshrate = {0, "vid_forcerefreshrate", "0", "try to set the given vid_refreshrate even if Windows doesn't list it as valid video mode"};
207 static qboolean joy_avail, joy_advancedinit, joy_haspov;
208 static DWORD joy_oldbuttonstate, joy_oldpovstate;
211 static DWORD joy_flags;
212 static DWORD joy_numbuttons;
214 static LPDIRECTINPUT g_pdi;
215 static LPDIRECTINPUTDEVICE g_pMouse;
219 static HINSTANCE hInstDI;
221 // forward-referenced functions
222 static void IN_StartupJoystick (void);
223 static void Joy_AdvancedUpdate_f (void);
224 static void IN_JoyMove (void);
225 static void IN_StartupMouse (void);
228 //====================================
230 void VID_Finish (qboolean allowmousegrab)
232 qboolean vid_usemouse;
234 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
235 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
237 vid_usingvsync = vid_usevsync;
238 qwglSwapIntervalEXT (vid_usevsync);
241 // handle the mouse state when windowed if that's changed
242 vid_usemouse = false;
243 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
245 if (vid_isfullscreen)
247 if (!vid_activewindow)
248 vid_usemouse = false;
249 IN_Activate(vid_usemouse);
251 if (r_render.integer && !vid_hidden)
254 if (r_speeds.integer || gl_finish.integer)
256 qglFinish();CHECKGLERROR
261 VID_UpdateGamma(false, 256);
264 //==========================================================================
269 static unsigned char scantokey[128] =
271 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
272 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
273 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
274 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
275 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
276 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
277 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
278 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
279 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
287 Map from windows to quake keynums
290 static int MapKey (int key, int virtualkey)
293 int modified = (key >> 16) & 255;
294 qboolean is_extended = false;
296 if (modified < 128 && scantokey[modified])
297 result = scantokey[modified];
301 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
318 return K_KP_LEFTARROW;
320 return K_KP_RIGHTARROW;
324 return K_KP_DOWNARROW;
351 ===================================================================
355 ===================================================================
363 static void ClearAllStates (void)
367 mouse_oldbuttonstate = 0;
370 void AppActivate(BOOL fActive, BOOL minimize)
371 /****************************************************************************
373 * Function: AppActivate
374 * Parameters: fActive - True if app is activating
376 * Description: If the application is activating, then swap the system
377 * into SYSPAL_NOSTATIC mode so that our palettes will display
380 ****************************************************************************/
382 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
384 vid_activewindow = fActive;
385 vid_hidden = minimize;
387 // enable/disable sound on focus gain/loss
388 if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
401 sound_active = false;
407 if (vid_isfullscreen)
409 if (vid_wassuspended)
411 vid_wassuspended = false;
412 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
413 ShowWindow(mainwindow, SW_SHOWNORMAL);
416 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
417 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
424 if (vid_isfullscreen)
426 ChangeDisplaySettings (NULL, 0);
427 vid_wassuspended = true;
429 VID_RestoreSystemGamma();
433 //TODO: move it around in vid_wgl.c since I dont think this is the right position
434 void Sys_SendKeyEvents (void)
438 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
440 if (!GetMessage (&msg, NULL, 0, 0))
443 TranslateMessage (&msg);
444 DispatchMessage (&msg);
448 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
450 static keynum_t buttonremap[16] =
470 /* main window procedure */
471 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
474 int fActive, fMinimized, temp;
479 qboolean down = false;
481 if ( uMsg == uiWheelMessage )
482 uMsg = WM_MOUSEWHEEL;
487 if (vid_isfullscreen)
488 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
495 window_x = (int) LOWORD(lParam);
496 window_y = (int) HIWORD(lParam);
505 vkey = MapKey(lParam, wParam);
506 GetKeyboardState (state);
507 // alt/ctrl/shift tend to produce funky ToAscii values,
508 // and if it's not a single character we don't know care about it
509 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
510 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
512 else if( charlength == 2 ) {
513 asciichar[0] = asciichar[1];
515 Key_Event (vkey, asciichar[0], down);
519 // keep Alt-Space from happening
522 // this is complicated because Win32 seems to pack multiple mouse events into
523 // one update sometimes, so we always check all states and look for events
530 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
531 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
535 if (wParam & MK_LBUTTON)
538 if (wParam & MK_RBUTTON)
541 if (wParam & MK_MBUTTON)
544 /* backslash :: imouse explorer buttons */
545 if (wParam & MK_XBUTTON1)
548 if (wParam & MK_XBUTTON2)
552 // LordHavoc: lets hope this allows more buttons in the future...
553 if (wParam & MK_XBUTTON3)
555 if (wParam & MK_XBUTTON4)
557 if (wParam & MK_XBUTTON5)
559 if (wParam & MK_XBUTTON6)
561 if (wParam & MK_XBUTTON7)
564 if (vid_usingmouse && !dinput_acquired)
566 // perform button actions
568 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
569 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
570 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
571 mouse_oldbuttonstate = temp;
576 // JACK: This is the mouse wheel with the Intellimouse
577 // Its delta is either positive or neg, and we generate the proper
580 if ((short) HIWORD(wParam) > 0) {
581 Key_Event(K_MWHEELUP, 0, true);
582 Key_Event(K_MWHEELUP, 0, false);
584 Key_Event(K_MWHEELDOWN, 0, true);
585 Key_Event(K_MWHEELDOWN, 0, false);
593 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
599 fActive = LOWORD(wParam);
600 fMinimized = (BOOL) HIWORD(wParam);
601 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
603 // fix the leftover Alt from any Alt-Tab or the like that switched us away
609 // PostQuitMessage (0);
613 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
617 /* pass all unhandled messages to DefWindowProc */
618 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
622 /* return 1 if handled message, 0 if not */
626 int VID_SetGamma(unsigned short *ramps, int rampsize)
628 HDC hdc = GetDC (NULL);
629 int i = SetDeviceGammaRamp(hdc, ramps);
630 ReleaseDC (NULL, hdc);
631 return i; // return success or failure
634 int VID_GetGamma(unsigned short *ramps, int rampsize)
636 HDC hdc = GetDC (NULL);
637 int i = GetDeviceGammaRamp(hdc, ramps);
638 ReleaseDC (NULL, hdc);
639 return i; // return success or failure
642 static HINSTANCE gldll;
644 static void GL_CloseLibrary(void)
649 qwglGetProcAddress = NULL;
652 gl_platformextensions = "";
655 static int GL_OpenLibrary(const char *name)
657 Con_Printf("Loading OpenGL driver %s\n", name);
659 if (!(gldll = LoadLibrary(name)))
661 Con_Printf("Unable to LoadLibrary %s\n", name);
664 strlcpy(gl_driver, name, sizeof(gl_driver));
668 void *GL_GetProcAddress(const char *name)
671 if (qwglGetProcAddress != NULL)
672 p = (void *) qwglGetProcAddress(name);
674 p = (void *) GetProcAddress(gldll, name);
678 static void IN_Init(void);
683 InitCommonControls();
684 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
686 // Register the frame class
688 wc.lpfnWndProc = (WNDPROC)MainWndProc;
691 wc.hInstance = global_hInstance;
693 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
694 wc.hbrBackground = NULL;
696 wc.lpszClassName = "DarkPlacesWindowClass";
698 if (!RegisterClass (&wc))
699 Con_Printf ("Couldn't register window class\n");
701 memset(&initialdevmode, 0, sizeof(initialdevmode));
702 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &initialdevmode);
707 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
713 PIXELFORMATDESCRIPTOR pfd =
715 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
717 PFD_DRAW_TO_WINDOW // support window
718 | PFD_SUPPORT_OPENGL // support OpenGL
719 | PFD_DOUBLEBUFFER , // double buffered
720 PFD_TYPE_RGBA, // RGBA type
721 24, // 24-bit color depth
722 0, 0, 0, 0, 0, 0, // color bits ignored
723 0, // no alpha buffer
724 0, // shift bit ignored
725 0, // no accumulation buffer
726 0, 0, 0, 0, // accum bits ignored
727 32, // 32-bit z-buffer
728 0, // no stencil buffer
729 0, // no auxiliary buffer
730 PFD_MAIN_PLANE, // main layer
732 0, 0, 0 // layer masks ignored
735 DWORD WindowStyle, ExWindowStyle;
736 int CenterX, CenterY;
737 const char *gldrivername;
740 qboolean foundmode, foundgoodmode;
743 Sys_Error("VID_InitMode called when video is already initialised");
745 // if stencil is enabled, ask for alpha too
748 pfd.cStencilBits = 8;
753 pfd.cStencilBits = 0;
758 pfd.dwFlags |= PFD_STEREO;
760 gldrivername = "opengl32.dll";
761 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
762 i = COM_CheckParm("-gl_driver");
763 if (i && i < com_argc - 1)
764 gldrivername = com_argv[i + 1];
765 if (!GL_OpenLibrary(gldrivername))
767 Con_Printf("Unable to load GL driver %s\n", gldrivername);
771 memset(&gdevmode, 0, sizeof(gdevmode));
773 vid_isfullscreen = false;
776 if(vid_forcerefreshrate.integer)
779 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
780 gdevmode.dmBitsPerPel = bpp;
781 gdevmode.dmPelsWidth = width;
782 gdevmode.dmPelsHeight = height;
783 gdevmode.dmSize = sizeof (gdevmode);
786 gdevmode.dmFields |= DM_DISPLAYFREQUENCY;
787 gdevmode.dmDisplayFrequency = refreshrate;
793 refreshrate = initialdevmode.dmDisplayFrequency; // default vid_refreshrate to the rate of the desktop
796 foundgoodmode = false;
798 thismode.dmSize = sizeof(thismode);
799 thismode.dmDriverExtra = 0;
800 for(i = 0; EnumDisplaySettings(NULL, i, &thismode); ++i)
802 if(~thismode.dmFields & (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY))
804 Con_DPrintf("enumerating modes yielded a bogus item... please debug this\n");
807 if(developer.integer >= 100)
808 Con_Printf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
809 if(thismode.dmBitsPerPel != (DWORD)bpp)
811 if(developer.integer >= 100)
812 Con_Printf("wrong bpp\n");
815 if(thismode.dmPelsWidth != (DWORD)width)
817 if(developer.integer >= 100)
818 Con_Printf("wrong width\n");
821 if(thismode.dmPelsHeight != (DWORD)height)
823 if(developer.integer >= 100)
824 Con_Printf("wrong height\n");
830 // if we have a good mode, make sure this mode is better than the previous one, and allowed by the refreshrate
831 if(thismode.dmDisplayFrequency > (DWORD)refreshrate)
833 if(developer.integer >= 100)
834 Con_Printf("too high refresh rate\n");
837 else if(thismode.dmDisplayFrequency <= gdevmode.dmDisplayFrequency)
839 if(developer.integer >= 100)
840 Con_Printf("doesn't beat previous best match (too low)\n");
846 // we do have one, but it isn't good... make sure it has a lower frequency than the previous one
847 if(thismode.dmDisplayFrequency >= gdevmode.dmDisplayFrequency)
849 if(developer.integer >= 100)
850 Con_Printf("doesn't beat previous best match (too high)\n");
854 // otherwise, take anything
856 memcpy(&gdevmode, &thismode, sizeof(gdevmode));
857 if(thismode.dmDisplayFrequency <= (DWORD)refreshrate)
858 foundgoodmode = true;
861 if(developer.integer >= 100)
862 Con_Printf("(out of range)\n");
865 if(developer.integer >= 100)
866 Con_Printf("accepted\n");
873 Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", width, height, bpp);
876 else if(ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
879 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
883 vid_isfullscreen = true;
884 WindowStyle = WS_POPUP;
885 ExWindowStyle = WS_EX_TOPMOST;
890 i = GetDeviceCaps(hdc, RASTERCAPS);
891 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
892 ReleaseDC (NULL, hdc);
896 Con_Print("Can't run in non-RGB mode\n");
902 Con_Print("A higher desktop depth is required to run this video mode\n");
906 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
913 rect.bottom = height;
914 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
923 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
924 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
926 CenterX = max(0, CenterX);
927 CenterY = max(0, CenterY);
929 // x and y may be changed by WM_MOVE messages
932 rect.left += CenterX;
933 rect.right += CenterX;
935 rect.bottom += CenterY;
937 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
940 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
947 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
950 ShowWindow (mainwindow, SW_SHOWDEFAULT);
951 UpdateWindow (mainwindow);
953 // now we try to make sure we get the focus on the mode switch, because
954 // sometimes in some systems we don't. We grab the foreground, then
955 // finish setting up, pump all our messages, and sleep for a little while
956 // to let messages finish bouncing around the system, then we put
957 // ourselves at the top of the z order, then grab the foreground again,
958 // Who knows if it helps, but it probably doesn't hurt
959 SetForegroundWindow (mainwindow);
961 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
963 TranslateMessage (&msg);
964 DispatchMessage (&msg);
969 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
971 SetForegroundWindow (mainwindow);
973 // fix the leftover Alt from any Alt-Tab or the like that switched us away
976 baseDC = GetDC(mainwindow);
978 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
981 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
985 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
988 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
992 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
995 Con_Print("wgl functions not found\n");
999 baseRC = qwglCreateContext(baseDC);
1003 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
1006 if (!qwglMakeCurrent(baseDC, baseRC))
1009 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
1013 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
1016 Con_Print("glGetString not found\n");
1019 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
1020 Con_Print("wglGetExtensionsStringARB not found\n");
1021 gl_renderer = qglGetString(GL_RENDERER);
1022 gl_vendor = qglGetString(GL_VENDOR);
1023 gl_version = qglGetString(GL_VERSION);
1024 gl_extensions = qglGetString(GL_EXTENSIONS);
1025 gl_platform = "WGL";
1026 gl_platformextensions = "";
1028 Con_DPrintf("GL_VENDOR: %s\n", gl_vendor);
1029 Con_DPrintf("GL_RENDERER: %s\n", gl_renderer);
1030 Con_DPrintf("GL_VERSION: %s\n", gl_version);
1031 Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions);
1032 Con_DPrintf("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions);
1034 gl_videosyncavailable = false;
1036 if (qwglGetExtensionsStringARB)
1037 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
1039 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
1040 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
1041 //ReleaseDC(mainwindow, hdc);
1045 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
1046 if (strncasecmp(gl_vendor,"ATI",3)==0)
1048 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
1051 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
1054 //vid_menudrawfn = VID_MenuDraw;
1055 //vid_menukeyfn = VID_MenuKey;
1056 vid_usingmouse = false;
1057 vid_usingvsync = false;
1059 vid_initialized = true;
1062 IN_StartupJoystick ();
1064 if (gl_videosyncavailable)
1066 vid_usevsync = vid_vsync.integer;
1067 vid_usingvsync = vid_vsync.integer;
1068 qwglSwapIntervalEXT (vid_usevsync);
1074 static void IN_Shutdown(void);
1075 void VID_Shutdown (void)
1077 if(vid_initialized == false)
1080 VID_RestoreSystemGamma();
1082 vid_initialized = false;
1084 if (qwglMakeCurrent)
1085 qwglMakeCurrent(NULL, NULL);
1086 if (baseRC && qwglDeleteContext)
1087 qwglDeleteContext(baseRC);
1088 // close the library before we get rid of the window
1090 if (baseDC && mainwindow)
1091 ReleaseDC(mainwindow, baseDC);
1092 AppActivate(false, false);
1094 DestroyWindow(mainwindow);
1096 if (vid_isfullscreen)
1097 ChangeDisplaySettings (NULL, 0);
1098 vid_isfullscreen = false;
1101 static void IN_Activate (qboolean grab)
1103 static qboolean restore_spi;
1104 static int originalmouseparms[3];
1106 if (!mouseinitialized)
1111 if (!vid_usingmouse)
1113 vid_usingmouse = true;
1114 cl_ignoremousemoves = 2;
1115 if (dinput && g_pMouse)
1117 IDirectInputDevice_Acquire(g_pMouse);
1118 dinput_acquired = true;
1123 window_rect.left = window_x;
1124 window_rect.top = window_y;
1125 window_rect.right = window_x + vid.width;
1126 window_rect.bottom = window_y + vid.height;
1128 // change mouse settings to turn off acceleration
1129 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1130 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1132 int newmouseparms[3];
1133 newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1134 newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1135 newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1136 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1139 restore_spi = false;
1140 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1142 SetCapture (mainwindow);
1143 ClipCursor (&window_rect);
1152 vid_usingmouse = false;
1153 cl_ignoremousemoves = 2;
1154 if (dinput_acquired)
1156 IDirectInputDevice_Unacquire(g_pMouse);
1157 dinput_acquired = false;
1161 // restore system mouseparms if we changed them
1163 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1164 restore_spi = false;
1179 static qboolean IN_InitDInput (void)
1182 DIPROPDWORD dipdw = {
1184 sizeof(DIPROPDWORD), // diph.dwSize
1185 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1187 DIPH_DEVICE, // diph.dwHow
1189 DINPUT_BUFFERSIZE, // dwData
1194 hInstDI = LoadLibrary("dinput.dll");
1196 if (hInstDI == NULL)
1198 Con_Print("Couldn't load dinput.dll\n");
1203 if (!pDirectInputCreate)
1205 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1207 if (!pDirectInputCreate)
1209 Con_Print("Couldn't get DI proc addr\n");
1214 // register with DirectInput and get an IDirectInput to play with.
1215 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1222 // obtain an interface to the system mouse device.
1223 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1227 Con_Print("Couldn't open DI mouse device\n");
1231 // set the data format to "mouse format".
1232 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &c_dfDIMouse);
1236 Con_Print("Couldn't set DI mouse format\n");
1240 // set the cooperativity level.
1241 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1242 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1246 Con_Print("Couldn't set DI coop level\n");
1251 // set the buffer size to DINPUT_BUFFERSIZE elements.
1252 // the buffer size is a DWORD property associated with the device
1253 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1257 Con_Print("Couldn't set DI buffersize\n");
1270 static void IN_StartupMouse (void)
1272 if (COM_CheckParm ("-nomouse"))
1275 mouseinitialized = true;
1277 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1278 if (COM_CheckParm ("-dinput"))
1279 dinput = IN_InitDInput ();
1282 Con_Print("DirectInput initialized\n");
1284 Con_Print("DirectInput not initialized\n");
1295 static void IN_MouseMove (void)
1300 if (!vid_usingmouse)
1302 //GetCursorPos (¤t_pos);
1303 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1307 if (dinput_acquired)
1309 DIDEVICEOBJECTDATA od;
1319 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1320 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1322 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1324 IDirectInputDevice_Acquire(g_pMouse);
1328 /* Unable to read data or no data available */
1329 if (FAILED(hr) || dwElements == 0)
1332 /* Look at the element to see what happened */
1337 mx += (LONG) od.dwData;
1341 my += (LONG) od.dwData;
1345 if((LONG) od.dwData < 0)
1347 Key_Event (K_MWHEELDOWN, 0, true);
1348 Key_Event (K_MWHEELDOWN, 0, false);
1350 else if((LONG) od.dwData > 0)
1352 Key_Event (K_MWHEELUP, 0, true);
1353 Key_Event (K_MWHEELUP, 0, false);
1357 case DIMOFS_BUTTON0:
1358 if (od.dwData & 0x80)
1364 case DIMOFS_BUTTON1:
1365 if (od.dwData & 0x80)
1366 mstate_di |= (1<<1);
1368 mstate_di &= ~(1<<1);
1371 case DIMOFS_BUTTON2:
1372 if (od.dwData & 0x80)
1373 mstate_di |= (1<<2);
1375 mstate_di &= ~(1<<2);
1378 case DIMOFS_BUTTON3:
1379 if (od.dwData & 0x80)
1380 mstate_di |= (1<<3);
1382 mstate_di &= ~(1<<3);
1387 // perform button actions
1388 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1389 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1390 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1391 mouse_oldbuttonstate = mstate_di;
1398 GetCursorPos (¤t_pos);
1399 mx = current_pos.x - (window_x + vid.width / 2);
1400 my = current_pos.y - (window_y + vid.height / 2);
1405 // if the mouse has moved, force it to the center, so there's room to move
1406 if (!cl.csqc_wantsmousemove)
1408 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1420 if (vid_activewindow && !vid_hidden)
1433 static void IN_StartupJoystick (void)
1440 // assume no joystick
1443 // abort startup if user requests no joystick
1444 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1445 if (COM_CheckParm ("-nojoy"))
1448 // verify joystick driver is present
1449 if ((numdevs = joyGetNumDevs ()) == 0)
1451 Con_Print("\njoystick not found -- driver not present\n\n");
1455 // cycle through the joystick ids for the first valid one
1456 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1458 memset (&ji, 0, sizeof(ji));
1459 ji.dwSize = sizeof(ji);
1460 ji.dwFlags = JOY_RETURNCENTERED;
1462 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1466 // abort startup if we didn't find a valid joystick
1467 if (mmr != JOYERR_NOERROR)
1469 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1473 // get the capabilities of the selected joystick
1474 // abort startup if command fails
1475 memset (&jc, 0, sizeof(jc));
1476 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1478 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1482 // save the joystick's number of buttons and POV status
1483 joy_numbuttons = jc.wNumButtons;
1484 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1486 // old button and POV states default to no buttons pressed
1487 joy_oldbuttonstate = joy_oldpovstate = 0;
1489 // mark the joystick as available and advanced initialization not completed
1490 // this is needed as cvars are not available during initialization
1493 joy_advancedinit = false;
1495 Con_Print("\njoystick detected\n\n");
1504 static PDWORD RawValuePointer (int axis)
1521 return NULL; // LordHavoc: hush compiler warning
1527 Joy_AdvancedUpdate_f
1530 static void Joy_AdvancedUpdate_f (void)
1533 // called once by IN_ReadJoystick and by user whenever an update is needed
1534 // cvars are now available
1538 // initialize all the maps
1539 for (i = 0; i < JOY_MAX_AXES; i++)
1541 dwAxisMap[i] = AxisNada;
1542 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1543 pdwRawValue[i] = RawValuePointer(i);
1546 if( joy_advanced.integer == 0)
1548 // default joystick initialization
1549 // 2 axes only with joystick control
1550 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1551 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1552 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1553 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1557 if (strcmp (joy_name.string, "joystick") != 0)
1559 // notify user of advanced controller
1560 Con_Printf("\n%s configured\n\n", joy_name.string);
1563 // advanced initialization here
1564 // data supplied by user via joy_axisn cvars
1565 dwTemp = (DWORD) joy_advaxisx.value;
1566 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1567 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1568 dwTemp = (DWORD) joy_advaxisy.value;
1569 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1570 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1571 dwTemp = (DWORD) joy_advaxisz.value;
1572 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1573 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1574 dwTemp = (DWORD) joy_advaxisr.value;
1575 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1576 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1577 dwTemp = (DWORD) joy_advaxisu.value;
1578 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1579 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1580 dwTemp = (DWORD) joy_advaxisv.value;
1581 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1582 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1585 // compute the axes to collect from DirectInput
1586 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1587 for (i = 0; i < JOY_MAX_AXES; i++)
1589 if (dwAxisMap[i] != AxisNada)
1591 joy_flags |= dwAxisFlags[i];
1601 static qboolean IN_ReadJoystick (void)
1604 memset (&ji, 0, sizeof(ji));
1605 ji.dwSize = sizeof(ji);
1606 ji.dwFlags = joy_flags;
1608 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1610 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1611 // rather than having 32768 be the zero point, they have the zero point at 32668
1612 // go figure -- anyway, now we get the full resolution out of the device
1613 if (joy_wwhack1.integer != 0.0)
1621 // read error occurred
1622 // turning off the joystick seems too harsh for 1 read error,
1623 // but what should be done?
1634 static void IN_JoyMove (void)
1636 float speed, aspeed;
1637 float fAxisValue, fTemp;
1638 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1640 // complete initialization if first time in
1641 // this is needed as cvars are not available at initialization time
1642 if( joy_advancedinit != true )
1644 Joy_AdvancedUpdate_f();
1645 joy_advancedinit = true;
1651 DWORD buttonstate, povstate;
1653 // loop through the joystick buttons
1654 // key a joystick event or auxillary event for higher number buttons for each state change
1655 buttonstate = ji.dwButtons;
1656 for (i=0 ; i < (int) joy_numbuttons ; i++)
1658 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1660 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1661 Key_Event (key_index + i, 0, true);
1664 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1666 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1667 Key_Event (key_index + i, 0, false);
1670 joy_oldbuttonstate = buttonstate;
1674 // convert POV information into 4 bits of state information
1675 // this avoids any potential problems related to moving from one
1676 // direction to another without going through the center position
1678 if(ji.dwPOV != JOY_POVCENTERED)
1680 if (ji.dwPOV == JOY_POVFORWARD)
1682 if (ji.dwPOV == JOY_POVRIGHT)
1684 if (ji.dwPOV == JOY_POVBACKWARD)
1686 if (ji.dwPOV == JOY_POVLEFT)
1689 // determine which bits have changed and key an auxillary event for each change
1690 for (i=0 ; i < 4 ; i++)
1692 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1694 Key_Event (K_AUX29 + i, 0, true);
1697 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1699 Key_Event (K_AUX29 + i, 0, false);
1702 joy_oldpovstate = povstate;
1706 // verify joystick is available and that the user wants to use it
1707 if (!joy_avail || !in_joystick.integer)
1712 // collect the joystick data, if possible
1713 if (IN_ReadJoystick () != true)
1718 if (in_speed.state & 1)
1719 speed = cl_movespeedkey.value;
1722 // LordHavoc: viewzoom affects sensitivity for sniping
1723 aspeed = speed * cl.realframetime * cl.viewzoom;
1725 // loop through the axes
1726 for (i = 0; i < JOY_MAX_AXES; i++)
1728 // get the floating point zero-centered, potentially-inverted data for the current axis
1729 fAxisValue = (float) *pdwRawValue[i];
1730 // move centerpoint to zero
1731 fAxisValue -= 32768.0;
1733 if (joy_wwhack2.integer != 0.0)
1735 if (dwAxisMap[i] == AxisTurn)
1737 // this is a special formula for the Logitech WingMan Warrior
1738 // y=ax^b; where a = 300 and b = 1.3
1739 // also x values are in increments of 800 (so this is factored out)
1740 // then bounds check result to level out excessively high spin rates
1741 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1742 if (fTemp > 14000.0)
1744 // restore direction information
1745 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1749 // convert range from -32768..32767 to -1..1
1750 fAxisValue /= 32768.0;
1752 switch (dwAxisMap[i])
1755 if ((joy_advanced.integer == 0) && mouselook)
1757 // user wants forward control to become look control
1758 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1760 // if mouse invert is on, invert the joystick pitch value
1761 // only absolute control support here (joy_advanced is false)
1762 if (m_pitch.value < 0.0)
1764 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1768 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1774 // no pitch movement
1775 // disable pitch return-to-center unless requested by user
1776 // *** this code can be removed when the lookspring bug is fixed
1777 // *** the bug always has the lookspring feature on
1778 if(lookspring.value == 0.0)
1784 // user wants forward control to be forward control
1785 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1787 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1793 if (fabs(fAxisValue) > joy_sidethreshold.value)
1795 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1800 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1802 // user wants turn control to become side control
1803 if (fabs(fAxisValue) > joy_sidethreshold.value)
1805 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1810 // user wants turn control to be turn control
1811 if (fabs(fAxisValue) > joy_yawthreshold.value)
1813 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1815 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1819 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1829 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1831 // pitch movement detected and pitch movement desired by user
1832 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1834 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1838 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1844 // no pitch movement
1845 // disable pitch return-to-center unless requested by user
1846 // *** this code can be removed when the lookspring bug is fixed
1847 // *** the bug always has the lookspring feature on
1848 if(lookspring.integer == 0)
1860 static void IN_Init(void)
1862 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1864 // joystick variables
1865 Cvar_RegisterVariable (&in_joystick);
1866 Cvar_RegisterVariable (&joy_name);
1867 Cvar_RegisterVariable (&joy_advanced);
1868 Cvar_RegisterVariable (&joy_advaxisx);
1869 Cvar_RegisterVariable (&joy_advaxisy);
1870 Cvar_RegisterVariable (&joy_advaxisz);
1871 Cvar_RegisterVariable (&joy_advaxisr);
1872 Cvar_RegisterVariable (&joy_advaxisu);
1873 Cvar_RegisterVariable (&joy_advaxisv);
1874 Cvar_RegisterVariable (&joy_forwardthreshold);
1875 Cvar_RegisterVariable (&joy_sidethreshold);
1876 Cvar_RegisterVariable (&joy_pitchthreshold);
1877 Cvar_RegisterVariable (&joy_yawthreshold);
1878 Cvar_RegisterVariable (&joy_forwardsensitivity);
1879 Cvar_RegisterVariable (&joy_sidesensitivity);
1880 Cvar_RegisterVariable (&joy_pitchsensitivity);
1881 Cvar_RegisterVariable (&joy_yawsensitivity);
1882 Cvar_RegisterVariable (&joy_wwhack1);
1883 Cvar_RegisterVariable (&joy_wwhack2);
1884 Cvar_RegisterVariable (&vid_forcerefreshrate);
1885 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1888 static void IN_Shutdown(void)
1890 IN_Activate (false);
1893 IDirectInputDevice_Release(g_pMouse);
1897 IDirectInput_Release(g_pdi);