2 from sqlalchemy.orm import mapper
3 from sqlalchemy.orm import scoped_session
4 from sqlalchemy.orm import sessionmaker
5 from sqlalchemy.ext.declarative import declarative_base
6 from xonstat.util import strip_colors, html_colors, pretty_date
8 DBSession = scoped_session(sessionmaker())
9 Base = declarative_base()
11 # define objects for all tables
14 def nick_html_colors(self):
15 return html_colors(self.nick)
17 def nick_strip_colors(self):
18 return strip_colors(self.nick)
21 return "<Player(%s, %s, %s, %s)>" % (self.player_id, self.nick,
22 self.create_dt, self.location)
25 class Mutator(object):
27 return "<Mutator(%s, %s, %s, %s)>" % (self.mutator_cd, self.name,
28 self.descr, self.active_ind)
31 class GameType(object):
33 return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr,
39 return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr,
44 def __init__(self, name=None):
48 return "<Server(%s, %s, %s)>" % (self.server_id, self.name,
53 def __init__(self, name=None):
57 return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
60 class MapGameType(object):
62 return "<MapGameType(%s, %s)>" % (self.map_id, self.game_type_cd)
66 def __init__(self, start_dt=None, game_type_cd=None,
67 server_id=None, map_id=None, winner=None):
68 self.start_dt = start_dt
69 self.game_type_cd = game_type_cd
70 self.server_id = server_id
75 return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt,
76 self.game_type_cd, self.server_id)
79 return pretty_date(self.start_dt)
82 class PlayerGameStat(object):
83 def __init__(self, create_dt=None):
84 self.create_dt = create_dt
87 return "<PlayerGameStat(%s, %s, %s, %s)>" \
88 % (self.player_id, self.game_id, self.create_dt, self.stat_type)
90 def nick_stripped(self):
91 return strip_colors(self.nick)
93 def nick_html_colors(self):
94 return html_colors(self.nick)
96 def team_html_color(self):
109 class GameMutator(object):
111 return "<GameMutator(%s, %s)>" % (self.game_id, self.mutator_cd)
113 class Achievement(object):
115 return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr,
119 class PlayerAchievement(object):
121 return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
124 class PlayerWeaponStat(object):
126 return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id,
127 self.player_id, self.game_id)
130 class Hashkey(object):
131 def __init__(self, player_id=None, hashkey=None):
132 self.player_id = player_id
133 self.hashkey = hashkey
136 return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
139 def initialize_db(engine=None):
140 DBSession.configure(bind=engine)
141 Base.metadata.bind = engine
142 Base.metadata.create_all(engine)
143 MetaData = sqlalchemy.MetaData(bind=engine, reflect=True)
145 # assign all those tables to an object
146 achievements_table = MetaData.tables['achievements']
147 cd_achievement_table = MetaData.tables['cd_achievement']
148 cd_game_type_table = MetaData.tables['cd_game_type']
149 cd_mutator_table = MetaData.tables['cd_mutator']
150 cd_weapon_table = MetaData.tables['cd_weapon']
151 db_version_table = MetaData.tables['db_version']
152 game_mutators_table = MetaData.tables['game_mutators']
153 games_table = MetaData.tables['games']
154 hashkeys_table = MetaData.tables['hashkeys']
155 map_game_types_table = MetaData.tables['map_game_types']
156 maps_table = MetaData.tables['maps']
157 player_game_stats_table = MetaData.tables['player_game_stats']
158 players_table = MetaData.tables['players']
159 player_weapon_stats_table = MetaData.tables['player_weapon_stats']
160 servers_table = MetaData.tables['servers']
162 # now map the tables and the objects together
163 mapper(PlayerAchievement, achievements_table)
164 mapper(Achievement, cd_achievement_table)
165 mapper(GameType, cd_game_type_table)
166 mapper(Mutator, cd_mutator_table)
167 mapper(Weapon, cd_weapon_table)
168 mapper(GameMutator, game_mutators_table)
169 mapper(Game, games_table)
170 mapper(Hashkey, hashkeys_table)
171 mapper(MapGameType, map_game_types_table)
172 mapper(Map, maps_table)
173 mapper(PlayerGameStat, player_game_stats_table)
174 mapper(Player, players_table)
175 mapper(PlayerWeaponStat, player_weapon_stats_table)
176 mapper(Server, servers_table)