5 from pyramid.response import Response
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6 from sqlalchemy import desc
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7 from webhelpers.paginate import Page, PageURL
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8 from xonstat.models import *
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9 from xonstat.util import page_url
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11 log = logging.getLogger(__name__)
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14 def game_index(request):
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16 Provides a list of current games, with the associated game stats.
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17 These games are ordered by game_id, with the most current ones first.
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20 if 'page' in request.matchdict:
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21 current_page = request.matchdict['page']
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25 games_q = DBSession.query(Game, Server, Map).\
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26 filter(Game.server_id == Server.server_id).\
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27 filter(Game.map_id == Map.map_id).\
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28 order_by(Game.game_id.desc())
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30 games = Page(games_q, current_page, url=page_url)
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33 for (game, server, map) in games:
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34 pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
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35 filter(PlayerGameStat.game_id == game.game_id).\
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36 order_by(PlayerGameStat.rank).\
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37 order_by(PlayerGameStat.score).all()
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39 return {'games':games,
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43 def game_info(request):
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45 List the game stats (scoreboard) for a particular game. Paginated.
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47 game_id = request.matchdict['id']
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51 (game, server, map) = DBSession.query(Game, Server, Map).\
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52 filter(Game.game_id == game_id).\
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53 filter(Game.server_id == Server.server_id).\
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54 filter(Game.map_id == Map.map_id).one()
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56 pgstats = DBSession.query(PlayerGameStat).\
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57 filter(PlayerGameStat.game_id == game_id).\
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58 order_by(PlayerGameStat.rank).\
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59 order_by(PlayerGameStat.score).\
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63 for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
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64 filter(PlayerWeaponStat.game_id == game_id).\
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65 filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
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66 filter(PlayerWeaponStat.player_game_stat_id == \
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67 PlayerGameStat.player_game_stat_id).\
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68 order_by(PlayerGameStat.rank).\
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69 order_by(PlayerGameStat.score).\
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71 if pgstat.player_game_stat_id not in pwstats:
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72 pwstats[pgstat.player_game_stat_id] = []
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74 # NOTE adding pgstat to position 6 in order to display nick.
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75 # You have to use a slice [0:5] to pass to the accuracy
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77 pwstats[pgstat.player_game_stat_id].append((weapon.descr,
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78 weapon.weapon_cd, pwstat.actual, pwstat.max,
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79 pwstat.hit, pwstat.fired, pgstat))
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81 except Exception as inst:
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89 return {'game':game,
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