5 from pyramid.response import Response
6 from sqlalchemy import desc, func, over
7 from webhelpers.paginate import Page, PageURL
8 from xonstat.models import *
9 from xonstat.util import page_url
10 from xonstat.views.helpers import RecentGame, recent_games_q
12 log = logging.getLogger(__name__)
15 def _game_index_data(request):
17 game_type_descr = None
19 if request.params.has_key('game_type_cd'):
20 game_type_cd = request.params['game_type_cd']
22 game_type_descr = DBSession.query(GameType.descr).\
23 filter(GameType.game_type_cd == game_type_cd).\
25 except Exception as e:
28 if request.params.has_key('page'):
29 current_page = request.params['page']
34 rgs_q = recent_games_q(game_type_cd=game_type_cd)
36 games = Page(rgs_q, current_page, items_per_page=10, url=page_url)
38 # replace the items in the canned pagination class with more rich ones
39 games.items = [RecentGame(row) for row in games.items]
42 for game in games.items:
43 pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
44 filter(PlayerGameStat.game_id == game.game_id).\
45 order_by(PlayerGameStat.scoreboardpos).\
46 order_by(PlayerGameStat.score).all()
48 except Exception as e:
52 game_type_descr = None
54 return {'games':games,
56 'game_type_cd':game_type_cd,
57 'game_type_descr':game_type_descr,
61 def game_index(request):
63 Provides a list of current games, with the associated game stats.
64 These games are ordered by game_id, with the most current ones first.
67 return _game_index_data(request)
70 def game_index_json(request):
72 Provides a list of current games, with the associated game stats.
73 These games are ordered by game_id, with the most current ones first.
76 return [{'status':'not implemented'}]
79 def _game_info_data(request):
80 game_id = request.matchdict['id']
82 if request.params.has_key('show_elo'):
87 if request.params.has_key('show_latency'):
95 (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
96 filter(Game.game_id == game_id).\
97 filter(Game.server_id == Server.server_id).\
98 filter(Game.map_id == Map.map_id).\
99 filter(Game.game_type_cd == GameType.game_type_cd).one()
101 pgstats = DBSession.query(PlayerGameStat).\
102 filter(PlayerGameStat.game_id == game_id).\
103 order_by(PlayerGameStat.scoreboardpos).\
104 order_by(PlayerGameStat.score).\
108 if game.game_type_cd == 'ctf':
109 for pgstat in pgstats:
110 if pgstat.fastest is not None:
111 captimes.append(pgstat)
113 captimes = sorted(captimes, key=lambda x:x.fastest)
116 for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
117 filter(PlayerWeaponStat.game_id == game_id).\
118 filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
119 filter(PlayerWeaponStat.player_game_stat_id == \
120 PlayerGameStat.player_game_stat_id).\
121 order_by(PlayerGameStat.scoreboardpos).\
122 order_by(PlayerGameStat.score).\
123 order_by(Weapon.descr).\
125 if pgstat.player_game_stat_id not in pwstats:
126 pwstats[pgstat.player_game_stat_id] = []
128 # NOTE adding pgstat to position 6 in order to display nick.
129 # You have to use a slice [0:5] to pass to the accuracy
131 pwstats[pgstat.player_game_stat_id].append((weapon.descr,
132 weapon.weapon_cd, pwstat.actual, pwstat.max,
133 pwstat.hit, pwstat.fired, pgstat))
135 except Exception as inst:
155 'show_latency':show_latency,
159 def game_info(request):
161 List the game stats (scoreboard) for a particular game. Paginated.
163 return _game_info_data(request)
166 def game_info_json(request):
168 List the game stats (scoreboard) for a particular game. Paginated. JSON.
170 return [{'status':'not implemented'}]
173 def _rank_index_data(request):
174 if request.params.has_key('page'):
175 current_page = request.params['page']
179 game_type_cd = request.matchdict['game_type_cd']
181 ranks_q = DBSession.query(PlayerRank).\
182 filter(PlayerRank.game_type_cd==game_type_cd).\
183 order_by(PlayerRank.rank)
185 ranks = Page(ranks_q, current_page, url=page_url)
192 'game_type_cd':game_type_cd,
196 def rank_index(request):
198 Provide a list of gametype ranks, paginated.
200 return _rank_index_data(request)
203 def rank_index_json(request):
205 Provide a list of gametype ranks, paginated. JSON.
207 return [{'status':'not implemented'}]
210 def game_finder_data(request):
211 if request.params.has_key('page'):
212 current_page = request.params['page']
218 server_id, map_id, player_id = None, None, None
219 range_start, range_end = None, None
220 # these become WHERE clauses when present
221 if request.params.has_key('server_id'):
222 server_id = request.params['server_id']
223 query['server_id'] = server_id
225 if request.params.has_key('map_id'):
226 map_id = request.params['map_id']
227 query['map_id'] = map_id
229 if request.params.has_key('player_id'):
230 player_id = request.params['player_id']
231 query['player_id'] = player_id
233 if request.params.has_key('range_start'):
234 range_start = request.params['range_start']
235 query['range_start'] = range_start
237 if request.params.has_key('range_end'):
238 range_end = request.params['range_end']
239 query['range_end'] = range_end
241 rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
244 recent_games = Page(rgs_q, current_page, url=page_url)
246 recent_games.items = [RecentGame(row) for row in recent_games.items]
249 'recent_games':recent_games,
253 def game_finder(request):
255 Provide a list of recent games with an advanced filter.
257 return game_finder_data(request)