*3DSMAX_ASCIIEXPORT 200 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase" *SCENE { *SCENE_FILENAME "tmpp.bsp" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 } *MATERIAL_LIST { *MATERIAL_COUNT 4 *MATERIAL 0 { *MATERIAL_NAME "textures/common/caulk" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/common/caulk" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\common\caulk.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 1 { *MATERIAL_NAME "noshader" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "noshader" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\noshader.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/evil8_base/e8metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 0.994206 0.965856 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/evil8_base/e8metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\evil8_base\e8metal01.jpg" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/brokenworld/white" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/brokenworld/white" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\brokenworld\white.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat2model0surf0" *NODE_TM { *NODE_NAME "mat2model0surf0" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 16.000000 -56.000000 *MESH_VERTEX 1 24.000000 16.000000 8.000000 *MESH_VERTEX 2 24.000000 16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.562500 1.000000 *MESH_TVERT 1 0.187500 1.062500 1.000000 *MESH_TVERT 2 0.187500 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf1" *NODE_TM { *NODE_NAME "mat2model0surf1" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 -16.000000 -56.000000 *MESH_VERTEX 1 24.000000 -16.000000 8.000000 *MESH_VERTEX 2 48.000000 -16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.562500 1.000000 *MESH_TVERT 1 0.187500 1.062500 1.000000 *MESH_TVERT 2 0.375000 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf2" *NODE_TM { *NODE_NAME "mat2model0surf2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 -16.000000 -56.000000 *MESH_VERTEX 1 24.000000 -16.000000 8.000000 *MESH_VERTEX 2 48.000000 16.000000 -56.000000 *MESH_VERTEX 3 24.000000 16.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 1 0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 2 0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 3 0.936329 0.000000 0.351123 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 0.562500 1.000000 *MESH_TVERT 1 -0.125000 1.062500 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 0.125000 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf3" *NODE_TM { *NODE_NAME "mat2model0surf3" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 48.000000 200.000000 *MESH_VERTEX 1 16.000000 32.000000 200.000000 *MESH_VERTEX 2 16.000000 48.000000 216.000000 *MESH_VERTEX 3 16.000000 32.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.562500 1.000000 *MESH_TVERT 1 0.250000 0.562500 1.000000 *MESH_TVERT 2 0.375000 0.687500 1.000000 *MESH_TVERT 3 0.250000 0.687500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf4" *NODE_TM { *NODE_NAME "mat2model0surf4" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 24.000000 -56.000000 *MESH_VERTEX 1 16.000000 24.000000 8.000000 *MESH_VERTEX 2 16.000000 48.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 0.562500 1.000000 *MESH_TVERT 1 0.187500 1.062500 1.000000 *MESH_TVERT 2 0.375000 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf5" *NODE_TM { *NODE_NAME "mat2model0surf5" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 24.000000 8.000000 *MESH_VERTEX 1 16.000000 24.000000 -56.000000 *MESH_VERTEX 2 24.000000 16.000000 8.000000 *MESH_VERTEX 3 24.000000 16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 1.062500 1.000000 *MESH_TVERT 1 0.187500 0.562500 1.000000 *MESH_TVERT 2 0.125000 1.062500 1.000000 *MESH_TVERT 3 0.125000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf6" *NODE_TM { *NODE_NAME "mat2model0surf6" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 24.000000 -16.000000 8.000000 *MESH_VERTEX 1 16.000000 -24.000000 -56.000000 *MESH_VERTEX 2 16.000000 -24.000000 8.000000 *MESH_VERTEX 3 24.000000 -16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.875000 1.062500 1.000000 *MESH_TVERT 1 0.812500 0.562500 1.000000 *MESH_TVERT 2 0.812500 1.062500 1.000000 *MESH_TVERT 3 0.875000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf7" *NODE_TM { *NODE_NAME "mat2model0surf7" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -32.000000 200.000000 *MESH_VERTEX 1 16.000000 -48.000000 200.000000 *MESH_VERTEX 2 16.000000 -32.000000 216.000000 *MESH_VERTEX 3 16.000000 -48.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.562500 1.000000 *MESH_TVERT 1 0.625000 0.562500 1.000000 *MESH_TVERT 2 0.750000 0.687500 1.000000 *MESH_TVERT 3 0.625000 0.687500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf8" *NODE_TM { *NODE_NAME "mat2model0surf8" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -48.000000 -56.000000 *MESH_VERTEX 1 16.000000 -24.000000 8.000000 *MESH_VERTEX 2 16.000000 -24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.562500 1.000000 *MESH_TVERT 1 0.812500 1.062500 1.000000 *MESH_TVERT 2 0.812500 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf9" *NODE_TM { *NODE_NAME "mat2model0surf9" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 48.000000 216.000000 *MESH_VERTEX 1 8.000000 48.000000 224.000000 *MESH_VERTEX 2 14.000000 50.000000 218.000000 *MESH_VERTEX 3 16.000000 32.000000 216.000000 *MESH_VERTEX 4 14.000000 30.000000 218.000000 *MESH_VERTEX 5 8.000000 32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.375000 1.000000 *MESH_TVERT 1 0.062500 0.375000 1.000000 *MESH_TVERT 2 0.109375 0.390625 1.000000 *MESH_TVERT 3 0.125000 0.250000 1.000000 *MESH_TVERT 4 0.109375 0.234375 1.000000 *MESH_TVERT 5 0.062500 0.250000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 4 3 5 *MESH_TFACE 3 3 1 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf10" *NODE_TM { *NODE_NAME "mat2model0surf10" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 14.000000 50.000000 218.000000 *MESH_VERTEX 1 8.000000 48.000000 224.000000 *MESH_VERTEX 2 8.000000 56.000000 200.000000 *MESH_VERTEX 3 -8.000000 48.000000 224.000000 *MESH_VERTEX 4 -8.000000 56.000000 200.000000 *MESH_VERTEX 5 -14.000000 50.000000 218.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 3 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 4 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 5 0.000000 0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.109375 0.703125 1.000000 *MESH_TVERT 1 0.062500 0.750000 1.000000 *MESH_TVERT 2 0.062500 0.562500 1.000000 *MESH_TVERT 3 -0.062500 0.750000 1.000000 *MESH_TVERT 4 -0.062500 0.562500 1.000000 *MESH_TVERT 5 -0.109375 0.703125 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 2 4 3 *MESH_TFACE 3 3 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf11" *NODE_TM { *NODE_NAME "mat2model0surf11" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 14.000000 50.000000 218.000000 *MESH_VERTEX 1 8.000000 56.000000 200.000000 *MESH_VERTEX 2 16.000000 48.000000 216.000000 *MESH_VERTEX 3 16.000000 48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.390625 0.703125 1.000000 *MESH_TVERT 1 0.437500 0.562500 1.000000 *MESH_TVERT 2 0.375000 0.687500 1.000000 *MESH_TVERT 3 0.375000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf12" *NODE_TM { *NODE_NAME "mat2model0surf12" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 48.000000 200.000000 *MESH_VERTEX 1 16.000000 48.000000 200.000000 *MESH_VERTEX 2 8.000000 56.000000 200.000000 *MESH_VERTEX 3 8.000000 32.000000 200.000000 *MESH_VERTEX 4 -8.000000 48.000000 200.000000 *MESH_VERTEX 5 16.000000 32.000000 200.000000 *MESH_VERTEX 6 8.000000 24.000000 200.000000 *MESH_VERTEX 7 -8.000000 56.000000 200.000000 *MESH_VERTEX 8 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5 2 4 7 *MESH_TFACE 6 3 6 8 *MESH_TFACE 7 3 8 10 *MESH_TFACE 8 4 10 11 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 4 11 9 *MESH_TFACE 11 4 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf13" *NODE_TM { *NODE_NAME "mat2model0surf13" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 32.000000 216.000000 *MESH_VERTEX 1 8.000000 24.000000 200.000000 *MESH_VERTEX 2 14.000000 30.000000 218.000000 *MESH_VERTEX 3 16.000000 32.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 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*MESH_VERTEX 1 14.000000 30.000000 218.000000 *MESH_VERTEX 2 8.000000 24.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 -0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.750000 1.000000 *MESH_TVERT 1 0.109375 0.703125 1.000000 *MESH_TVERT 2 0.062500 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf15" *NODE_TM { *NODE_NAME "mat2model0surf15" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 11 *MESH_NUMFACES 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0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 1 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 1 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 11 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 1.562500 1.000000 *MESH_TVERT 1 0.000000 1.625000 1.000000 *MESH_TVERT 2 0.250000 1.750000 1.000000 *MESH_TVERT 3 0.062500 1.500000 1.000000 *MESH_TVERT 4 0.031250 1.500000 1.000000 *MESH_TVERT 5 -0.031250 1.500000 1.000000 *MESH_TVERT 6 -0.031250 0.062500 1.000000 *MESH_TVERT 7 0.031250 0.062500 1.000000 *MESH_TVERT 8 -0.062500 1.500000 1.000000 *MESH_TVERT 9 -0.250000 1.750000 1.000000 *MESH_TVERT 10 -0.187500 1.562500 1.000000 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 1 5 4 *MESH_TFACE 2 0 1 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 1 8 5 *MESH_TFACE 6 1 9 8 *MESH_TFACE 7 4 6 7 *MESH_TFACE 8 8 9 10 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf16" *NODE_TM { *NODE_NAME "mat2model0surf16" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -32.000000 216.000000 *MESH_VERTEX 1 8.000000 -32.000000 224.000000 *MESH_VERTEX 2 14.000000 -30.000000 218.000000 *MESH_VERTEX 3 16.000000 -48.000000 216.000000 *MESH_VERTEX 4 14.000000 -50.000000 218.000000 *MESH_VERTEX 5 8.000000 -48.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 5 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.750000 1.000000 *MESH_TVERT 1 0.062500 0.750000 1.000000 *MESH_TVERT 2 0.109375 0.765625 1.000000 *MESH_TVERT 3 0.125000 0.625000 1.000000 *MESH_TVERT 4 0.109375 0.609375 1.000000 *MESH_TVERT 5 0.062500 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 4 3 5 *MESH_TFACE 3 3 1 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf17" *NODE_TM { *NODE_NAME "mat2model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 12 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -32.000000 200.000000 *MESH_VERTEX 1 16.000000 -32.000000 200.000000 *MESH_VERTEX 2 8.000000 -24.000000 200.000000 *MESH_VERTEX 3 8.000000 -48.000000 200.000000 *MESH_VERTEX 4 -8.000000 -32.000000 200.000000 *MESH_VERTEX 5 16.000000 -48.000000 200.000000 *MESH_VERTEX 6 8.000000 -56.000000 200.000000 *MESH_VERTEX 7 -8.000000 -24.000000 200.000000 *MESH_VERTEX 8 -8.000000 -56.000000 200.000000 *MESH_VERTEX 9 -16.000000 -32.000000 200.000000 *MESH_VERTEX 10 -8.000000 -48.000000 200.000000 *MESH_VERTEX 11 -16.000000 -48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000 *MESH_FACENORMAL 4 0.418739 -0.894427 0.157027 *MESH_FACENORMAL 5 0.936329 0.000000 0.351123 *MESH_FACENORMAL 6 0.837478 -0.447214 0.314054 *MESH_FACENORMAL 7 0.877195 -0.453020 0.159066 *MESH_FACENORMAL 8 0.894427 -0.447214 0.000000 *MESH_FACENORMAL 9 0.992926 0.000000 0.118733 *MESH_FACENORMAL 10 0.877195 -0.453020 0.159066 *MESH_FACENORMAL 11 0.837478 -0.447214 0.314054 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 3 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 3 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 4 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 4 B: 11 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 11 A: 4 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.750000 1.000000 *MESH_TVERT 1 0.125000 0.750000 1.000000 *MESH_TVERT 2 0.062500 0.812500 1.000000 *MESH_TVERT 3 0.062500 0.625000 1.000000 *MESH_TVERT 4 -0.062500 0.750000 1.000000 *MESH_TVERT 5 0.125000 0.625000 1.000000 *MESH_TVERT 6 0.062500 0.562500 1.000000 *MESH_TVERT 7 -0.062500 0.812500 1.000000 *MESH_TVERT 8 -0.062500 0.562500 1.000000 *MESH_TVERT 9 -0.125000 0.750000 1.000000 *MESH_TVERT 10 -0.062500 0.625000 1.000000 *MESH_TVERT 11 -0.125000 0.625000 1.000000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 1 5 3 *MESH_TFACE 3 0 4 2 *MESH_TFACE 4 3 5 6 *MESH_TFACE 5 2 4 7 *MESH_TFACE 6 3 6 8 *MESH_TFACE 7 3 8 10 *MESH_TFACE 8 4 10 11 *MESH_TFACE 9 8 11 10 *MESH_TFACE 10 4 11 9 *MESH_TFACE 11 4 9 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf18" *NODE_TM { *NODE_NAME "mat2model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -32.000000 216.000000 *MESH_VERTEX 1 8.000000 -24.000000 200.000000 *MESH_VERTEX 2 16.000000 -32.000000 200.000000 *MESH_VERTEX 3 14.000000 -30.000000 218.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.750000 0.687500 1.000000 *MESH_TVERT 1 0.812500 0.562500 1.000000 *MESH_TVERT 2 0.750000 0.562500 1.000000 *MESH_TVERT 3 0.765625 0.703125 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf19" *NODE_TM { *NODE_NAME "mat2model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -24.000000 200.000000 *MESH_VERTEX 1 14.000000 -30.000000 218.000000 *MESH_VERTEX 2 8.000000 -32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.562500 1.000000 *MESH_TVERT 1 0.109375 0.703125 1.000000 *MESH_TVERT 2 0.062500 0.750000 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf20" *NODE_TM { *NODE_NAME "mat2model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -48.000000 216.000000 *MESH_VERTEX 1 8.000000 -56.000000 200.000000 *MESH_VERTEX 2 14.000000 -50.000000 218.000000 *MESH_VERTEX 3 16.000000 -48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.687500 1.000000 *MESH_TVERT 1 0.562500 0.562500 1.000000 *MESH_TVERT 2 0.609375 0.703125 1.000000 *MESH_TVERT 3 0.625000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf21" *NODE_TM { *NODE_NAME "mat2model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 14.000000 -50.000000 218.000000 *MESH_VERTEX 1 8.000000 -56.000000 200.000000 *MESH_VERTEX 2 8.000000 -48.000000 224.000000 *MESH_VERTEX 3 -8.000000 -56.000000 200.000000 *MESH_VERTEX 4 -8.000000 -48.000000 224.000000 *MESH_VERTEX 5 -14.000000 -50.000000 218.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 3 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 4 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 5 0.000000 -0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.109375 0.703125 1.000000 *MESH_TVERT 1 0.062500 0.562500 1.000000 *MESH_TVERT 2 0.062500 0.750000 1.000000 *MESH_TVERT 3 -0.062500 0.562500 1.000000 *MESH_TVERT 4 -0.062500 0.750000 1.000000 *MESH_TVERT 5 -0.109375 0.703125 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 2 3 *MESH_TFACE 2 2 4 3 *MESH_TFACE 3 3 4 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf22" *NODE_TM { *NODE_NAME "mat2model0surf22" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 24.000000 200.000000 *MESH_VERTEX 1 4.000000 8.000000 192.000000 *MESH_VERTEX 2 8.000000 8.000000 192.000000 *MESH_VERTEX 3 -8.000000 24.000000 200.000000 *MESH_VERTEX 4 -4.000000 8.000000 192.000000 *MESH_VERTEX 5 -8.000000 8.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 1 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 2 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 3 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 4 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 5 0.000000 0.447214 -0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.187500 1.000000 *MESH_TVERT 1 0.031250 0.062500 1.000000 *MESH_TVERT 2 0.062500 0.062500 1.000000 *MESH_TVERT 3 -0.062500 0.187500 1.000000 *MESH_TVERT 4 -0.031250 0.062500 1.000000 *MESH_TVERT 5 -0.062500 0.062500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf23" *NODE_TM { *NODE_NAME "mat2model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 4.000000 192.000000 *MESH_VERTEX 1 4.000000 8.000000 8.000000 *MESH_VERTEX 2 8.000000 4.000000 8.000000 *MESH_VERTEX 3 4.000000 8.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 1.500000 1.000000 *MESH_TVERT 1 0.062500 0.062500 1.000000 *MESH_TVERT 2 0.031250 0.062500 1.000000 *MESH_TVERT 3 0.062500 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf24" *NODE_TM { *NODE_NAME "mat2model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -4.000000 192.000000 *MESH_VERTEX 1 4.000000 -8.000000 8.000000 *MESH_VERTEX 2 4.000000 -8.000000 192.000000 *MESH_VERTEX 3 8.000000 -4.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.968750 1.500000 1.000000 *MESH_TVERT 1 0.937500 0.062500 1.000000 *MESH_TVERT 2 0.937500 1.500000 1.000000 *MESH_TVERT 3 0.968750 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf25" *NODE_TM { *NODE_NAME "mat2model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 -8.000000 192.000000 *MESH_VERTEX 1 8.000000 -24.000000 200.000000 *MESH_VERTEX 2 8.000000 -8.000000 192.000000 *MESH_VERTEX 3 -4.000000 -8.000000 192.000000 *MESH_VERTEX 4 -8.000000 -24.000000 200.000000 *MESH_VERTEX 5 -8.000000 -8.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 2 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 4 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 -0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 0.937500 1.000000 *MESH_TVERT 1 0.062500 0.812500 1.000000 *MESH_TVERT 2 0.062500 0.937500 1.000000 *MESH_TVERT 3 -0.031250 0.937500 1.000000 *MESH_TVERT 4 -0.062500 0.812500 1.000000 *MESH_TVERT 5 -0.062500 0.937500 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf26" *NODE_TM { *NODE_NAME "mat2model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 8.000000 192.000000 *MESH_VERTEX 1 -4.000000 8.000000 8.000000 *MESH_VERTEX 2 4.000000 8.000000 8.000000 *MESH_VERTEX 3 -4.000000 8.000000 192.000000 } *MESH_NORMALS { 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*TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 -8.000000 192.000000 *MESH_VERTEX 1 -4.000000 -8.000000 8.000000 *MESH_VERTEX 2 -4.000000 -8.000000 192.000000 *MESH_VERTEX 3 4.000000 -8.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.031250 1.500000 1.000000 *MESH_TVERT 1 -0.031250 0.062500 1.000000 *MESH_TVERT 2 -0.031250 1.500000 1.000000 *MESH_TVERT 3 0.031250 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf28" *NODE_TM { *NODE_NAME "mat2model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 48.000000 224.000000 *MESH_VERTEX 1 -8.000000 32.000000 224.000000 *MESH_VERTEX 2 -8.000000 48.000000 224.000000 *MESH_VERTEX 3 8.000000 32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.375000 1.000000 *MESH_TVERT 1 -0.062500 0.250000 1.000000 *MESH_TVERT 2 -0.062500 0.375000 1.000000 *MESH_TVERT 3 0.062500 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf29" *NODE_TM { *NODE_NAME "mat2model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 4.000000 192.000000 *MESH_VERTEX 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"mat2model0surf30" *NODE_TM { *NODE_NAME "mat2model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 0.000000 208.000000 *MESH_VERTEX 1 -8.000000 0.000000 208.000000 *MESH_VERTEX 2 8.000000 32.000000 224.000000 *MESH_VERTEX 3 -8.000000 32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 3 0.000000 -0.447214 0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.000000 1.000000 *MESH_TVERT 1 -0.062500 0.000000 1.000000 *MESH_TVERT 2 0.062500 0.250000 1.000000 *MESH_TVERT 3 -0.062500 0.250000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf31" *NODE_TM { *NODE_NAME "mat2model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 11 *MESH_NUMFACES 9 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 32.000000 224.000000 *MESH_VERTEX 1 -8.000000 0.000000 208.000000 *MESH_VERTEX 2 -8.000000 24.000000 200.000000 *MESH_VERTEX 3 -8.000000 8.000000 192.000000 *MESH_VERTEX 4 -8.000000 4.000000 192.000000 *MESH_VERTEX 5 -8.000000 -4.000000 192.000000 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1.000000 *MESH_TVERT 1 0.000000 1.625000 1.000000 *MESH_TVERT 2 0.187500 1.562500 1.000000 *MESH_TVERT 3 0.062500 1.500000 1.000000 *MESH_TVERT 4 0.031250 1.500000 1.000000 *MESH_TVERT 5 -0.031250 1.500000 1.000000 *MESH_TVERT 6 -0.031250 0.062500 1.000000 *MESH_TVERT 7 0.031250 0.062500 1.000000 *MESH_TVERT 8 -0.062500 1.500000 1.000000 *MESH_TVERT 9 -0.250000 1.750000 1.000000 *MESH_TVERT 10 -0.187500 1.562500 1.000000 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 1 3 4 *MESH_TFACE 1 1 4 5 *MESH_TFACE 2 1 2 3 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 1 5 8 *MESH_TFACE 6 1 8 9 *MESH_TFACE 7 4 7 6 *MESH_TFACE 8 8 10 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf32" *NODE_TM { *NODE_NAME "mat2model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -4.000000 -8.000000 8.000000 *MESH_VERTEX 1 -8.000000 -4.000000 8.000000 *MESH_VERTEX 2 -4.000000 -8.000000 192.000000 *MESH_VERTEX 3 -8.000000 -4.000000 192.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.062500 1.000000 *MESH_TVERT 1 0.968750 0.062500 1.000000 *MESH_TVERT 2 0.937500 1.500000 1.000000 *MESH_TVERT 3 0.968750 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf33" *NODE_TM { *NODE_NAME "mat2model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -32.000000 224.000000 *MESH_VERTEX 1 -8.000000 -32.000000 224.000000 *MESH_VERTEX 2 8.000000 0.000000 208.000000 *MESH_VERTEX 3 -8.000000 0.000000 208.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.447214 0.894427 *MESH_VERTEXNORMAL 1 0.000000 0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.000000 0.447214 0.894427 *MESH_VERTEXNORMAL 3 0.000000 0.447214 0.894427 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.750000 1.000000 *MESH_TVERT 1 -0.062500 0.750000 1.000000 *MESH_TVERT 2 0.062500 1.000000 1.000000 *MESH_TVERT 3 -0.062500 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf34" *NODE_TM { *NODE_NAME "mat2model0surf34" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -48.000000 224.000000 *MESH_VERTEX 1 -8.000000 -48.000000 224.000000 *MESH_VERTEX 2 8.000000 -32.000000 224.000000 *MESH_VERTEX 3 -8.000000 -32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.625000 1.000000 *MESH_TVERT 1 -0.062500 0.625000 1.000000 *MESH_TVERT 2 0.062500 0.750000 1.000000 *MESH_TVERT 3 -0.062500 0.750000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf35" *NODE_TM { *NODE_NAME "mat2model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.000000 30.000000 218.000000 *MESH_VERTEX 1 -8.000000 32.000000 224.000000 *MESH_VERTEX 2 -8.000000 24.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 -0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 -0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.890625 0.703125 1.000000 *MESH_TVERT 1 0.937500 0.750000 1.000000 *MESH_TVERT 2 0.937500 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf36" *NODE_TM { *NODE_NAME "mat2model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.000000 -30.000000 218.000000 *MESH_VERTEX 1 -8.000000 -24.000000 200.000000 *MESH_VERTEX 2 -8.000000 -32.000000 224.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 1 0.000000 0.948683 0.316228 *MESH_VERTEXNORMAL 2 0.000000 0.948683 0.316228 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.890625 0.703125 1.000000 *MESH_TVERT 1 0.937500 0.562500 1.000000 *MESH_TVERT 2 0.937500 0.750000 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf37" *NODE_TM { *NODE_NAME "mat2model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 48.000000 224.000000 *MESH_VERTEX 1 -16.000000 48.000000 216.000000 *MESH_VERTEX 2 -14.000000 50.000000 218.000000 *MESH_VERTEX 3 -8.000000 32.000000 224.000000 *MESH_VERTEX 4 -16.000000 32.000000 216.000000 *MESH_VERTEX 5 -14.000000 30.000000 218.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.375000 1.000000 *MESH_TVERT 1 0.875000 0.375000 1.000000 *MESH_TVERT 2 0.890625 0.390625 1.000000 *MESH_TVERT 3 0.937500 0.250000 1.000000 *MESH_TVERT 4 0.875000 0.250000 1.000000 *MESH_TVERT 5 0.890625 0.234375 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 3 1 4 *MESH_TFACE 3 5 3 4 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf38" *NODE_TM { *NODE_NAME "mat2model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 48.000000 216.000000 *MESH_VERTEX 1 -16.000000 48.000000 200.000000 *MESH_VERTEX 2 -14.000000 50.000000 218.000000 *MESH_VERTEX 3 -8.000000 56.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.375000 0.687500 1.000000 *MESH_TVERT 1 0.375000 0.562500 1.000000 *MESH_TVERT 2 0.390625 0.703125 1.000000 *MESH_TVERT 3 0.437500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf39" *NODE_TM { *NODE_NAME "mat2model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 32.000000 216.000000 *MESH_VERTEX 1 -16.000000 32.000000 200.000000 *MESH_VERTEX 2 -16.000000 48.000000 216.000000 *MESH_VERTEX 3 -16.000000 48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.250000 0.687500 1.000000 *MESH_TVERT 1 0.250000 0.562500 1.000000 *MESH_TVERT 2 0.375000 0.687500 1.000000 *MESH_TVERT 3 0.375000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf40" *NODE_TM { *NODE_NAME "mat2model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.000000 30.000000 218.000000 *MESH_VERTEX 1 -16.000000 32.000000 200.000000 *MESH_VERTEX 2 -16.000000 32.000000 216.000000 *MESH_VERTEX 3 -8.000000 24.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.234375 0.703125 1.000000 *MESH_TVERT 1 0.250000 0.562500 1.000000 *MESH_TVERT 2 0.250000 0.687500 1.000000 *MESH_TVERT 3 0.187500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf41" *NODE_TM { *NODE_NAME "mat2model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 48.000000 -56.000000 *MESH_VERTEX 1 -16.000000 24.000000 8.000000 *MESH_VERTEX 2 -16.000000 24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 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0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.936329 0.351123 *MESH_VERTEXNORMAL 1 0.000000 0.936329 0.351123 *MESH_VERTEXNORMAL 2 0.000000 0.936329 0.351123 *MESH_VERTEXNORMAL 3 0.000000 0.936329 0.351123 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.062500 1.000000 *MESH_TVERT 1 -0.125000 1.062500 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 -0.125000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf43" *NODE_TM { *NODE_NAME "mat2model0surf43" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { 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*MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.187500 1.125000 1.000000 *MESH_TVERT 1 -0.125000 1.187500 1.000000 *MESH_TVERT 2 0.125000 1.187500 1.000000 *MESH_TVERT 3 0.187500 0.875000 1.000000 *MESH_TVERT 4 -0.187500 1.125000 1.000000 *MESH_TVERT 5 0.125000 0.812500 1.000000 *MESH_TVERT 6 -0.187500 0.875000 1.000000 *MESH_TVERT 7 -0.125000 0.812500 1.000000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 1 4 3 *MESH_TFACE 1 0 1 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 5 6 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf44" *NODE_TM { *NODE_NAME "mat2model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -32.000000 224.000000 *MESH_VERTEX 1 -16.000000 -32.000000 216.000000 *MESH_VERTEX 2 -14.000000 -30.000000 218.000000 *MESH_VERTEX 3 -8.000000 -48.000000 224.000000 *MESH_VERTEX 4 -14.000000 -50.000000 218.000000 *MESH_VERTEX 5 -16.000000 -48.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 3 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.937500 0.750000 1.000000 *MESH_TVERT 1 0.875000 0.750000 1.000000 *MESH_TVERT 2 0.890625 0.765625 1.000000 *MESH_TVERT 3 0.937500 0.625000 1.000000 *MESH_TVERT 4 0.890625 0.609375 1.000000 *MESH_TVERT 5 0.875000 0.625000 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 *MESH_TFACE 2 4 3 5 *MESH_TFACE 3 3 1 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf45" *NODE_TM { *NODE_NAME "mat2model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.000000 -30.000000 218.000000 *MESH_VERTEX 1 -16.000000 -32.000000 200.000000 *MESH_VERTEX 2 -8.000000 -24.000000 200.000000 *MESH_VERTEX 3 -16.000000 -32.000000 216.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.765625 0.703125 1.000000 *MESH_TVERT 1 0.750000 0.562500 1.000000 *MESH_TVERT 2 0.812500 0.562500 1.000000 *MESH_TVERT 3 0.750000 0.687500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf46" *NODE_TM { *NODE_NAME "mat2model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 -48.000000 216.000000 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*NODE_NAME "mat2model0surf47" *NODE_TM { *NODE_NAME "mat2model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 16.000000 -24.000000 8.000000 *MESH_VERTEX 1 -16.000000 -48.000000 -56.000000 *MESH_VERTEX 2 -16.000000 -24.000000 8.000000 *MESH_VERTEX 3 16.000000 -48.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -0.936329 0.351123 *MESH_VERTEXNORMAL 1 0.000000 -0.936329 0.351123 *MESH_VERTEXNORMAL 2 0.000000 -0.936329 0.351123 *MESH_VERTEXNORMAL 3 0.000000 -0.936329 0.351123 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.062500 1.000000 *MESH_TVERT 1 -0.125000 0.562500 1.000000 *MESH_TVERT 2 -0.125000 1.062500 1.000000 *MESH_TVERT 3 0.125000 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf48" *NODE_TM { *NODE_NAME "mat2model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 -24.000000 -56.000000 *MESH_VERTEX 1 -16.000000 -24.000000 8.000000 *MESH_VERTEX 2 -16.000000 -48.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.562500 1.000000 *MESH_TVERT 1 0.812500 1.062500 1.000000 *MESH_TVERT 2 0.625000 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf49" *NODE_TM { *NODE_NAME "mat2model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.000000 -50.000000 218.000000 *MESH_VERTEX 1 -16.000000 -48.000000 200.000000 *MESH_VERTEX 2 -16.000000 -48.000000 216.000000 *MESH_VERTEX 3 -8.000000 -56.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.609375 0.703125 1.000000 *MESH_TVERT 1 0.625000 0.562500 1.000000 *MESH_TVERT 2 0.625000 0.687500 1.000000 *MESH_TVERT 3 0.562500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf50" *NODE_TM { *NODE_NAME "mat2model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -24.000000 16.000000 8.000000 *MESH_VERTEX 1 -24.000000 16.000000 -56.000000 *MESH_VERTEX 2 -16.000000 24.000000 8.000000 *MESH_VERTEX 3 -16.000000 24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.062500 1.000000 *MESH_TVERT 1 0.125000 0.562500 1.000000 *MESH_TVERT 2 0.187500 1.062500 1.000000 *MESH_TVERT 3 0.187500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf51" *NODE_TM { *NODE_NAME "mat2model0surf51" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -16.000000 -24.000000 8.000000 *MESH_VERTEX 1 -24.000000 -16.000000 -56.000000 *MESH_VERTEX 2 -24.000000 -16.000000 8.000000 *MESH_VERTEX 3 -16.000000 -24.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 1.062500 1.000000 *MESH_TVERT 1 0.875000 0.562500 1.000000 *MESH_TVERT 2 0.875000 1.062500 1.000000 *MESH_TVERT 3 0.812500 0.562500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf52" *NODE_TM { *NODE_NAME "mat2model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -24.000000 16.000000 -56.000000 *MESH_VERTEX 1 -24.000000 16.000000 8.000000 *MESH_VERTEX 2 -48.000000 16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.812500 0.562500 1.000000 *MESH_TVERT 1 0.812500 1.062500 1.000000 *MESH_TVERT 2 0.625000 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf53" *NODE_TM { *NODE_NAME "mat2model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -24.000000 16.000000 8.000000 *MESH_VERTEX 1 -48.000000 -16.000000 -56.000000 *MESH_VERTEX 2 -48.000000 16.000000 -56.000000 *MESH_VERTEX 3 -24.000000 -16.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 1 -0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 2 -0.936329 0.000000 0.351123 *MESH_VERTEXNORMAL 3 -0.936329 0.000000 0.351123 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 1.062500 1.000000 *MESH_TVERT 1 -0.125000 0.562500 1.000000 *MESH_TVERT 2 0.125000 0.562500 1.000000 *MESH_TVERT 3 -0.125000 1.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat2model0surf54" *NODE_TM { *NODE_NAME "mat2model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 3 *MESH_NUMFACES 1 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 -16.000000 -56.000000 *MESH_VERTEX 1 -24.000000 -16.000000 8.000000 *MESH_VERTEX 2 -24.000000 -16.000000 -56.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 3 *MESH_TVERTLIST { *MESH_TVERT 0 0.625000 0.562500 1.000000 *MESH_TVERT 1 0.812500 1.062500 1.000000 *MESH_TVERT 2 0.812500 0.562500 1.000000 } *MESH_NUMTVFACES 1 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 2 } *GEOMOBJECT { *NODE_NAME "mat3model0surf55" *NODE_TM { *NODE_NAME "mat3model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 48.000000 200.000000 *MESH_VERTEX 1 -8.000000 32.000000 200.000000 *MESH_VERTEX 2 8.000000 32.000000 200.000000 *MESH_VERTEX 3 -8.000000 48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 0 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf56" *NODE_TM { *NODE_NAME "mat3model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -32.000000 200.000000 *MESH_VERTEX 1 -8.000000 -48.000000 200.000000 *MESH_VERTEX 2 8.000000 -32.000000 200.000000 *MESH_VERTEX 3 8.000000 -48.000000 200.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 }