#include "cl_hook.qh" #ifdef CSQC REGISTER_MUTATOR(cl_hook, true); MUTATOR_HOOKFUNCTION(cl_hook, BuildGameplayTipsString) { if (mut_is_active(MUT_GRAPPLING_HOOK)) { string key = getcommandkey(_("off-hand hook"), "+hook"); M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n\n", sprintf(_("^3grappling hook^8 is enabled, press ^3%s^8 to use it"), key), "\n"); } } #endif