// door constants const float DOOR_START_OPEN = 1; const float DOOR_DONT_LINK = 4; const float DOOR_TOGGLE = 32; const float DOOR_NOSPLASH = 256; // generic anti-splashdamage spawnflag const float SPAWNFLAGS_GOLD_KEY = 8; const float SPAWNFLAGS_SILVER_KEY = 16; #ifdef CSQC // stuff for preload void ent_door(); void ent_door_trigger(); // abused .float attack_finished_single; #endif