#ifdef CSQC #ifndef PLAYER_H #define PLAYER_H #include "string.qh" #include "../client/main.qh" #include "../common/teams.qh" int GetPlayerColorForce(int i) { if(!teamplay) return 0; else return stof(getplayerkeyvalue(i, "colors")) & 15; } int GetPlayerColor(int i) { if(!playerslots[i].gotscores) // unconnected return NUM_SPECTATOR; else if(stof(getplayerkeyvalue(i, "frags")) == FRAGS_SPECTATOR) return NUM_SPECTATOR; else return GetPlayerColorForce(i); } string GetPlayerName(int i) { return ColorTranslateRGB(getplayerkeyvalue(i, "name")); } #endif #endif