#pragma once #include "dialog.qh" CLASS(XonoticWinnerDialog, XonoticDialog) METHOD(XonoticWinnerDialog, fill, void(entity)); METHOD(XonoticWinnerDialog, focusEnter, void(entity)); ATTRIB(XonoticWinnerDialog, title, string, _("Winner")) ATTRIB(XonoticWinnerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER) ATTRIB(XonoticWinnerDialog, intendedWidth, float, 0.32) ATTRIB(XonoticWinnerDialog, rows, float, 12) ATTRIB(XonoticWinnerDialog, columns, float, 3) ENDCLASS(XonoticWinnerDialog)