#pragma once #include CLASS(MainWindow, ModalController) METHOD(MainWindow, configureMainWindow, void(entity)); METHOD(MainWindow, draw, void(entity)); ATTRIB(MainWindow, firstRunDialog, entity, NULL) ATTRIB(MainWindow, advancedDialog, entity, NULL) ATTRIB(MainWindow, mutatorsDialog, entity, NULL) ATTRIB(MainWindow, mapInfoDialog, entity, NULL) ATTRIB(MainWindow, userbindEditDialog, entity, NULL) ATTRIB(MainWindow, winnerDialog, entity, NULL) ATTRIB(MainWindow, serverInfoDialog, entity, NULL) ATTRIB(MainWindow, cvarsDialog, entity, NULL) ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL) ATTRIB(MainWindow, viewDialog, entity, NULL) ATTRIB(MainWindow, hudconfirmDialog, entity, NULL) ATTRIB(MainWindow, languageWarningDialog, entity, NULL) ATTRIB(MainWindow, mainNexposee, entity, NULL) ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND) ATTRIB(MainWindow, dialogToShow, entity, NULL) ATTRIB(MainWindow, demostartconfirmDialog, entity, NULL) ATTRIB(MainWindow, demotimeconfirmDialog, entity, NULL) ATTRIB(MainWindow, resetDialog, entity, NULL) ENDCLASS(MainWindow)