// ==================================================== // Shared code for server commands, written by Samual // Last updated: December 17th, 2011 // ==================================================== string GetCommandPrefix(entity caller) { if(caller) return "cmd"; else return "sv_cmd"; } string GetCallerName(entity caller) { if(caller) return caller.netname; else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname); } entity GetFilteredEntity(string input) { entity tmp_player, selection; float tmp_number; if(substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1)); else tmp_number = stof(input); if(tmp_number) { selection = edict_num(tmp_number); } else { FOR_EACH_CLIENT(tmp_player) if (strdecolorize(tmp_player.netname) == strdecolorize(input)) selection = tmp_player; } return selection; } // find a player which matches the input string, and return their entity number float GetFilteredNumber(string input) { entity selection = GetFilteredEntity(input); float output; if(selection) { output = num_for_edict(selection); } print(strcat("input: ", input, ", output: ", ftos(output), ",\n")); // todo remove after done debugging return output; } // switch between sprint and print depending on whether the reciever is the server or a player void print_to(entity to, string input) { if(to) sprint(to, strcat(input, "\n")); else print(input, "\n"); } // =================================================== // Common commands used in both sv_cmd.qc and cmd.qc // =================================================== void CommonCommand_cvar_changes(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, cvar_changes); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " cvar_changes")); print_to(self, " No arguments required."); print_to(self, "See also: ^2cvar_purechanges^7"); return; } } } void CommonCommand_cvar_purechanges(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, cvar_purechanges); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " cvar_purechanges")); print_to(self, " No arguments required."); print_to(self, "See also: ^2cvar_changes^7"); return; } } } void CommonCommand_info(float request, float argc) // todo: figure out how this works? { switch(request) { case CMD_REQUEST_COMMAND: { string command; command = builtin_cvar_string(strcat("sv_info_", argv(1))); if(command) wordwrap_sprint(command, 1111); // why 1111? else print_to(self, "ERROR: unsupported info command"); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " info request")); print_to(self, " Where 'request' is the suffixed string appended onto the request for cvar."); return; } } } void CommonCommand_ladder(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, ladder_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " ladder")); print_to(self, " No arguments required."); return; } } } void CommonCommand_lsmaps(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, lsmaps_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " lsmaps")); print_to(self, " No arguments required."); return; } } } void CommonCommand_lsnewmaps(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, lsnewmaps_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " lsnewmaps")); print_to(self, " No arguments required."); return; } } } void CommonCommand_maplist(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, maplist_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " maplist")); print_to(self, " No arguments required."); return; } } } void GameCommand_rankings(float request) // this is OLD.... jeez. { switch(request) { case CMD_REQUEST_COMMAND: { strunzone(rankings_reply); rankings_reply = strzone(getrankings()); print(rankings_reply); return; } default: case CMD_REQUEST_USAGE: { print("\nUsage:^3 sv_cmd rankings"); print(" No arguments required."); return; } } } void CommonCommand_rankings(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, rankings_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " rankings")); print_to(self, " No arguments required."); return; } } } void CommonCommand_records(float request) // TODO: Isn't this flooding with the sprint messages? Old code, but perhaps bad? { switch(request) { case CMD_REQUEST_COMMAND: { float i; for(i = 0; i < 10; ++i) print_to(self, records_reply[i]); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " records")); print_to(self, " No arguments required."); return; } } } void CommonCommand_teamstatus(float request) { switch(request) { case CMD_REQUEST_COMMAND: { Score_NicePrint(self); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " teamstatus")); print_to(self, " No arguments required."); return; } } } void CommonCommand_time(float request) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(self, strcat("time = ", ftos(time), "\n")); print_to(self, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART)), "\n")); print_to(self, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME)), "\n")); print_to(self, strcat("hires = ", ftos(gettime(GETTIME_HIRES)), "\n")); print_to(self, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME)), "\n")); print_to(self, strcat("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n")); // todo: Why is strftime broken? is engine problem, I think. print_to(self, strcat("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"), "\n")); return; } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " time")); print_to(self, " No arguments required."); return; } } } void CommonCommand_timein(float request) { switch(request) { case CMD_REQUEST_COMMAND: { if(self.flags & FL_CLIENT) { if(autocvar_sv_timeout) { if (!timeoutStatus) return print_to(self, "^7Error: There is no active timeout which could be aborted!"); if (self != timeoutInitiator) return print_to(self, "^7Error: You may not abort the active timeout. Only the player who called it can do that!"); if (timeoutStatus == 1) { remainingTimeoutTime = timeoutStatus = 0; timeoutHandler.nextthink = time; //timeoutHandler has to take care of it immediately bprint(strcat("^7The timeout was aborted by ", self.netname, " !\n")); } else if (timeoutStatus == 2) { //only shorten the remainingTimeoutTime if it makes sense if( remainingTimeoutTime > (autocvar_sv_timeout_resumetime + 1) ) { bprint(strcat("^1Attention: ^7", self.netname, " resumed the game! Prepare for battle!\n")); remainingTimeoutTime = autocvar_sv_timeout_resumetime; timeoutHandler.nextthink = time; //timeoutHandler has to take care of it immediately } else print_to(self, "^7Error: Your resumegame call was discarded!"); } } } return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " timein")); print_to(self, " No arguments required."); return; } } } void CommonCommand_timeout(float request) // DEAR GOD THIS COMMAND IS TERRIBLE. { switch(request) { case CMD_REQUEST_COMMAND: { if(self.flags & FL_CLIENT) { if(autocvar_sv_timeout) { if(self.classname == "player") { if(vote_called) print_to(self, "^7Error: you can not call a timeout while a vote is active!"); else { if (inWarmupStage && !g_warmup_allow_timeout) return print_to(self, "^7Error: You can not call a timeout in warmup-stage!"); if (time < game_starttime ) return print_to(self, "^7Error: You can not call a timeout while the map is being restarted!"); if (timeoutStatus != 2) { //if the map uses a timelimit make sure that timeout cannot be called right before the map ends if (autocvar_timelimit) { //a timelimit was used float myTl; myTl = autocvar_timelimit; float lastPossibleTimeout; lastPossibleTimeout = (myTl*60) - autocvar_sv_timeout_leadtime - 1; if (lastPossibleTimeout < time - game_starttime) return print_to(self, "^7Error: It is too late to call a timeout now!"); } } //player may not call a timeout if he has no calls left if (self.allowedTimeouts < 1) return print_to(self, "^7Error: You already used all your timeout calls for this map!"); //now all required checks are passed self.allowedTimeouts -= 1; bprint(self.netname, " ^7called a timeout (", ftos(self.allowedTimeouts), " timeouts left)!\n"); //write a bprint who started the timeout (and how many he has left) remainingTimeoutTime = autocvar_sv_timeout_length; remainingLeadTime = autocvar_sv_timeout_leadtime; timeoutInitiator = self; if (timeoutStatus == 0) { //if another timeout was already active, don't change its status (which was 1 or 2) to 1, only change it to 1 if no timeout was active yet timeoutStatus = 1; //create the timeout indicator which centerprints the information to all players and takes care of pausing/unpausing timeoutHandler = spawn(); timeoutHandler.think = timeoutHandler_Think; } timeoutHandler.nextthink = time; //always let the entity think asap //inform all connected clients about the timeout call Announce("timeoutcalled"); } } else print_to(self, "^7Error: only players can call a timeout!"); } } return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " timeout")); print_to(self, " No arguments required."); return; } } } void CommonCommand_who(float request) { switch(request) { case CMD_REQUEST_COMMAND: { float total_listed_players, tmp_hours, tmp_minutes, tmp_seconds; entity tmp_player; //string tmp_player_name; print_to(self, strcat("List of client information", (autocvar_sv_status_privacy ? " (some data is hidden for privacy)" : string_null), ":\n")); print_to(self, sprintf(" %-4s %-20s %-5s %-3s %-9s %-16s %s\n", "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id")); FOR_EACH_CLIENT(tmp_player) { //tmp_player_name = strlimitedlen(tmp_player.netname, "...", TRUE, 20); tmp_hours = tmp_minutes = tmp_seconds = 0; tmp_seconds = (time - tmp_player.jointime); tmp_minutes = (tmp_seconds / 60); if(tmp_minutes) { tmp_seconds -= (tmp_minutes * 60); tmp_hours = (tmp_minutes / 60); if(tmp_hours) { tmp_minutes -= (tmp_hours * 60); } } print_to(self, sprintf(" %-4s %-20s %-5d %-3d %-9s %-16s %s\n", strcat("#", ftos(num_for_edict(tmp_player))), tmp_player.netname, //strcat(tmp_player_name, sprintf("%*s", (20 - strlen(strdecolorize(tmp_player_name))), "")), tmp_player.ping, tmp_player.ping_packetloss, sprintf("%02d:%02d:%02d", tmp_hours, tmp_minutes, tmp_seconds), (autocvar_sv_status_privacy ? "hidden" : tmp_player.netaddress), (autocvar_sv_status_privacy ? "hidden" : tmp_player.crypto_idfp))); ++total_listed_players; } print_to(self, strcat("Finished listing ", ftos(total_listed_players), " client(s). \n")); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " who")); print_to(self, " No arguments required."); return; } } } /* use this when creating a new command, making sure to place it in alphabetical order. void CommonCommand_(float request) { switch(request) { case CMD_REQUEST_COMMAND: { return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(self, strcat("\nUsage:^3 ", GetCommandPrefix(self), " ")); print_to(self, " No arguments required."); return; } } } */