%def name="damage_graph(recent_weapons)">
### splash weapon info is available
% if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons:
Damage Efficiency
% for weapon in ['rocketlauncher', 'grenadelauncher', 'electro', 'crylink', 'hagar', 'laser']:
% if weapon in recent_weapons:
-
### the rocketlauncher is underscored first by default (until user selection)
% if weapon == 'rocketlauncher':
% endif
%def>