// {{{ misc
set g_balance_selfdamagepercent 0.6
-set g_weaponspeedfactor 0 "weapon projectile speed multiplier"
+set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
set g_weaponratefactor 1 "weapon fire rate multiplier"
set g_weapondamagefactor 1 "weapon damage multiplier"
set g_weaponforcefactor 1 "weapon force multiplier"