+- Impulse 30 appears to be used twice
+
+***
+
+ Number: Effect [alias]
+ 0: Reserved (no input)
+ 1: Weapon group 1 (Laser and @!#'n Tuba) [1]
+ 2: Weapon group 2 (Shotgun) [2]
+ 3: Weapon group 3 (Machine Gun) [3]
+ 4: Weapon group 4 (Mortar and Mine Layer) [4]
+ 5: Weapon group 5 (Electro) [5]
+ 6: Weapon group 6 (HLAC and Crylink) [6]
+ 7: Weapon group 7 (Nex, MinstaNex and Rifle) [7]
+ 8: Weapon group 8 (Hagar and T.A.G. Seeker) [8]
+ 9: Weapon group 9 (Rocket Launcher and Fireball) [9]
+ 10: Next weapon according to linear list (1, 2, 3, 4 etc) [_weapnext_2]
+ 11: Most recently used weapon (last selected weapon) [weaplast]
+ 12: Previous weapon according to linear list (23, 22, 21, 20 etc) [_weapprev_2]
+ 13: Best weapon according to priority list [weapbest]
+ 14: Weapon group 0 (Port-O-Launch and Hook) [0]
+ 15: Next weapon according to priority list [_weapnext_1]
+ 16: Previous weapon according to priority list [_weapprev_1]
+ 17: Throw weapon [dropweapon]
+ 18: Next weapon according to sbar_hudselector 1 list [_weapnext_0]
+ 19: Previous weapon according to sbar_hudselector 1 list [_weapprev_0]
+ 20: Reload if possible [reload]
+ 30: CHIMPULSE_SPEEDRUN_INIT (found in cheats.qc)
+ 30: Personal waypoint at your location [g_waypointsprite_personal]
+ 31: Personal waypoint at crosshair location [g_waypointsprite_personal_p]
+ 32: Personal waypoint at last death location [g_waypointsprite_personal_d]
+ 33: 'Help Me' above you [g_waypointsprite_team_helpme]
+ 34: 'Here' at your location [g_waypointsprite_team_here]
+ 35: 'Here' at crosshair [g_waypointsprite_team_here_p]
+ 36: 'Here' at last death location [g_waypointsprite_team_here_d]
+ 37: 'Danger' at your location [g_waypointsprite_team_danger]
+ 38: 'Danger' at crosshair [g_waypointsprite_team_danger_p]
+ 39: 'Danger' at last death location [g_waypointsprite_team_danger_d]
+ 47: Clear personal waypoints [g_waypointsprite_clear_personal]
+ 48: Clear all waypoints [g_waypointsprite_clear]
+
+ 99: Grants all weapons, 999 ammo, health, and armor (needs sv_cheats 1)
+ 100: Tetris (needs Tetris to compiled in)
+ 103: spawn a bot waypoint [g_waypointeditor_spawn]
+ 104: remove a bot waypoint [g_waypointeditor_remove]
+ 105: relink objects and spawned bot waypoints [g_waypointeditor_relinkall]
+ 106: save spawned bot waypoints to .xonotic/data/data/maps.mapname.waypoints [g_waypointeditor_saveall]
+ 107: show any bot waypoints that cannot be reached (blue) and walked (red) to, and any player spawn points without any near bot waypoint [g_waypointeditor_unreachable]
+ 140: Moving clone (needs sv_cheats 1)
+ 141: CTF speedrun, teleports you to the location you last set a g_waypointsprite_personal, resets the flag, health, ammo, gives you all weapons on the map (needs sv_cheats 1)
+ 142: Static clone (needs sv_cheats 1)
+ 143: Emergency teleport (needs sv_cheats 1)
+ 148: Trigger explosion (needs sv_cheats 1)
+ 200: prev cl_weaponpriority0 "explosives weapons"
+ 210: best cl_weaponpriority0 "explosives weapons"
+ 220: next cl_weaponpriority0 "explosives weapons"
+ 201: prev cl_weaponpriority1 "energy weapons"
+ 211: best cl_weaponpriority1 "energy weapons"
+ 221: next cl_weaponpriority1 "energy weapons"
+ 202: prev cl_weaponpriority2 "hitscan exact weapons"
+ 212: best cl_weaponpriority2 "hitscan exact weapons"
+ 222: next cl_weaponpriority2 "hitscan exact weapons"
+ 203: prev cl_weaponpriority3 "hitscan all weapons"
+ 213: best cl_weaponpriority3 "hitscan all weapons"
+ 223: next cl_weaponpriority3 "hitscan all weapons"
+ 204: prev cl_weaponpriority4 "spam weapons"
+ 214: best cl_weaponpriority4 "spam weapons"
+ 224: next cl_weaponpriority4 "spam weapons"
+ 205: prev cl_weaponpriority5 "weapons for moving"
+ 215: best cl_weaponpriority5 "weapons for moving"
+ 225: next cl_weaponpriority5 "weapons for moving"
+ 206: prev cl_weaponpriority6
+ 216: best cl_weaponpriority6
+ 226: next cl_weaponpriority6
+ 207: prev cl_weaponpriority7
+ 217: best cl_weaponpriority7
+ 227: next cl_weaponpriority7
+ 208: prev cl_weaponpriority8
+ 218: best cl_weaponpriority8
+ 228: next cl_weaponpriority8
+ 209: prev cl_weaponpriority9
+ 219: best cl_weaponpriority9
+ 229: next cl_weaponpriority9
+ 230: Laser
+ 231: Shotgun
+ 232: Machine Gun
+ 233: Mortar
+ 234: Mine Layer
+ 235: Electro
+ 236: Crylink
+ 237: Nex
+ 238: Hagar
+ 239: Rocket Launcher
+ 240: Port-O-Launch
+ 241: Minsta Nex
+ 242: Grappling Hook
+ 243: Heavy Laser Assault Cannon
+ 244: @!#'n Tuba
+ 245: Rifle
+ 246: Fireball
+ 247: T.A.G. Seeker
+ 248: Reserved for a future weapon
+ 249: Reserved for a future weapon
+ 250: Reserved for a future weapon
+ 251: Reserved for a future weapon
+ 252: Reserved for a future weapon
+ 253: Reserved for a future weapon