+#else
+// SDL 1.3 does not have CD audio
+
+void CDAudio_SysEject (void)
+{
+}
+
+
+void CDAudio_SysCloseDoor (void)
+{
+}
+
+
+int CDAudio_SysGetAudioDiskInfo (void)
+{
+ return -1;
+}
+
+
+float CDAudio_SysGetVolume (void)
+{
+ return -1.0f;
+}
+
+
+void CDAudio_SysSetVolume (float fvolume)
+{
+}
+
+
+int CDAudio_SysPlay (int track)
+{
+ return -1;
+}
+
+
+int CDAudio_SysStop (void)
+{
+ return -1;
+}
+
+
+int CDAudio_SysPause (void)
+{
+ return -1;
+}
+
+int CDAudio_SysResume (void)
+{
+ return -1;
+}
+
+int CDAudio_SysUpdate (void)
+{
+ return -1;
+}
+
+
+void CDAudio_SysInit (void)
+{
+}
+
+int CDAudio_SysStartup (void)
+{
+ return -1;
+}
+
+void CDAudio_SysShutdown (void)
+{
+}
+#endif
+