+ // send the movement message
+ // PROTOCOL_QUAKE clc_move = 16 bytes total
+ // PROTOCOL_DARKPLACES1 clc_move = 19 bytes total
+ // PROTOCOL_DARKPLACES2 clc_move = 25 bytes total
+ // PROTOCOL_DARKPLACES3 clc_move = 25 bytes total
+ // PROTOCOL_DARKPLACES4 clc_move = 19 bytes total
+ // PROTOCOL_DARKPLACES5 clc_move = 19 bytes total
+ // PROTOCOL_DARKPLACES6 clc_move = 52 bytes total
+ // 5 bytes
+ MSG_WriteByte (&buf, clc_move);
+ MSG_WriteFloat (&buf, cl.mtime[0]); // so server can get ping times
+ if (cl.protocol == PROTOCOL_DARKPLACES6)
+ {
+ // 6 bytes
+ for (i = 0;i < 3;i++)
+ MSG_WriteAngle16i (&buf, cl.viewangles[i]);
+ // 6 bytes
+ MSG_WriteCoord16i (&buf, forwardmove);
+ MSG_WriteCoord16i (&buf, sidemove);
+ MSG_WriteCoord16i (&buf, upmove);
+ // 5 bytes
+ MSG_WriteLong (&buf, bits);
+ MSG_WriteByte (&buf, in_impulse);
+ // PRYDON_CLIENTCURSOR
+ // 30 bytes
+ MSG_WriteShort (&buf, cl.cmd.cursor_screen[0] * 32767.0f);
+ MSG_WriteShort (&buf, cl.cmd.cursor_screen[1] * 32767.0f);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_start[0]);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_start[1]);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_start[2]);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_impact[0]);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_impact[1]);
+ MSG_WriteFloat (&buf, cl.cmd.cursor_impact[2]);
+ MSG_WriteShort (&buf, cl.cmd.cursor_entitynumber);
+ }
+ else
+ {
+ if (cl.protocol == PROTOCOL_QUAKE || cl.protocol == PROTOCOL_NEHAHRAMOVIE)
+ {
+ // 3 bytes
+ for (i = 0;i < 3;i++)
+ MSG_WriteAngle8i (&buf, cl.viewangles[i]);
+ }
+ else if (cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3)
+ {
+ // 12 bytes
+ for (i = 0;i < 3;i++)
+ MSG_WriteAngle32f (&buf, cl.viewangles[i]);
+ }
+ else if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
+ {
+ // 6 bytes
+ for (i = 0;i < 3;i++)
+ MSG_WriteAngle16i (&buf, cl.viewangles[i]);
+ }
+ else
+ Host_Error("CL_SendMove: unknown cl.protocol %i\n", cl.protocol);
+ // 6 bytes
+ MSG_WriteCoord16i (&buf, forwardmove);
+ MSG_WriteCoord16i (&buf, sidemove);
+ MSG_WriteCoord16i (&buf, upmove);
+ // 2 bytes
+ MSG_WriteByte (&buf, bits);
+ MSG_WriteByte (&buf, in_impulse);
+ }