seta crosshair_enabled 1 // main toggle for enabling/disabling crosshair rendering, used mostly just for the menu... 1 = with per-weapon crosshairs, 2 = custom crosshair
seta crosshair_color "0.6 0.8 1"
seta crosshair 16
seta crosshair_enabled 1 // main toggle for enabling/disabling crosshair rendering, used mostly just for the menu... 1 = with per-weapon crosshairs, 2 = custom crosshair
seta crosshair_color "0.6 0.8 1"
-seta crosshair_alpha 0.75
-seta crosshair_size 0.3
+seta crosshair_alpha 0.8
+seta crosshair_size 0.4
// crosshair dot settings
seta crosshair_dot 0
seta crosshair_dot_alpha 1
// crosshair dot settings
seta crosshair_dot 0
seta crosshair_dot_alpha 1
-seta crosshair_dot_size 0.600000
+seta crosshair_dot_size 0.6
seta crosshair_dot_color "1 0 0"
seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot"
seta crosshair_dot_color "1 0 0"
seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot"
@@ -51,7+51,7 @@ seta crosshair_per_weapon 1 "when 1, each gun will display a different crosshair
// =========================
// ring around crosshair, used for various purposes (such as indicating bullets left in clip, vortex charge)
// =========================
// ring around crosshair, used for various purposes (such as indicating bullets left in clip, vortex charge)
-seta crosshair_ring 1 "main cvar to enable or disable normal crosshair rings"
+seta crosshair_ring 1 "enable normal crosshair rings"
seta crosshair_ring_inner 0 "allow inner rings to be drawn too"
seta crosshair_ring_size 2 "ring size"
seta crosshair_ring_alpha 0.2 "ring alpha"
seta crosshair_ring_inner 0 "allow inner rings to be drawn too"