#define RF_VIEWMODEL 1 // The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows.
#define RF_EXTERNALMODEL 2 // The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting.
#define RF_VIEWMODEL 1 // The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows.
#define RF_EXTERNALMODEL 2 // The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting.
@@ -52,4+53,6 @@ extern cvar_t csqc_progname; //[515]: csqc crc check and right csprogs name acco
extern cvar_t csqc_progcrc;
extern cvar_t csqc_progsize;
extern cvar_t csqc_progcrc;
extern cvar_t csqc_progsize;
+qboolean MakeDownloadPacket(const char *filename, unsigned char *data, unsigned long len, int crc, int cnt, sizebuf_t *buf, int protocol);