-set g_balance_vore_swallow_range 50 "distance below which you can swallow another player when facing them"\r
-set g_balance_vore_swallow_limit 3 "how many players can fit inside a stomach (should not be greater than 3 due to the number of stomach state models for players)"\r
-set g_balance_vore_swallow_delay 0.8 "how many seconds must pass before you can swallow again, after swallowing or regurgitating another player"\r
-set g_balance_vore_swallow_stealprey 0.6 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always"\r
-set g_balance_vore_swallow_dropweapon 0.8 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates"\r
-set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them"\r
+set g_balance_vore_action_delay 1 "how many seconds must pass before you can swallow or regurgitate again, after swallowing or regurgitating another player"\r
+set g_balance_vore_load_pred_capacity 100 "capacity percent a player's stomach has, influenced by player size"\r
+set g_balance_vore_load_pred_weight 1 "you get this heavier the more you eat, at 1 a full belly makes you two times heavier"\r
+set g_balance_vore_load_pred_speed 1 "you get this slower the more you eat, at 1 a full belly makes you two times slower"\r
+set g_balance_vore_load_pred_speedcap 800 "when a predator is going faster than this (at full stomach capacity), their prey is squeezed out of them"\r
+set g_balance_vore_load_prey_mass 30 "prey mass, influenced by player size"\r
+set g_balance_vore_swallow_range 140 "distance below which you can swallow another player when facing them"\r
+set g_balance_vore_swallow_speed_fill 2.5 "how long it takes to swallow a player, 0 is instant"\r
+set g_balance_vore_swallow_speed_fill_scalediff 0.5 "fill rate depends on predator size compared to prey size by this amount"\r
+set g_balance_vore_swallow_speed_fill_stomachload 1 "fill rate is influenced by the prey's stomach load"\r
+set g_balance_vore_swallow_speed_decrease 0.5 "how fast the swallow progress decreases, when the predator is no longer swallowing"\r
+set g_balance_vore_swallow_speed_cutspd_prey 1 "prey movement slows down by this amount the closer they are to being swallowed"\r
+set g_balance_vore_swallow_speed_cutspd_pred 0.5 "predator movement slows down by this amount the closer they are to finishing swallowing"\r
+set g_balance_vore_swallow_speed 1 "how long it takes to swallow a player"\r
+set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always"\r
+set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates"\r
+set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone"\r
+set g_balance_vore_regurgitate_damage 5 "predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)"\r
+set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)"\r