+- 0.7 | 0.8 BUG: Gibbed dead bodies seem to keep throwing gibs infinitely sometimes.\r
+\r
+- 0.8: Allow player colors in chat portraits.\r
+\r
+- 0.8: Show portraits for all taunts types, but without spamming them unnecessarily.\r
+\r
+- +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers\r
+\r
+- 0.7: Enable r_shadows in some way?\r
+\r
+- 0.7: HUD icon when stunned.\r
+\r
+- 0.7 | 0.8: Better portrait images.\r
+\r
+- 0.7 BUG: Default player model is broken?\r
+\r
+- 0.7: Is the proper blue color used in team games, with the new colormap?\r
+\r
+- 0.7 | 0.8: Use R_SetProperty instead of R_SetView\r
+\r
+- 0.7 BUG: If holding the alt fire button down while reloading, the grabber will attempt to fire the hook after reload (and take ammo), but the hook will not spawn.\r
+\r
+- 0.7 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel.\r
+\r
+- 0.7 | 0.8: Do the Desertfactory textures have metal footsteps where they need to?\r
+\r
+- 0.7 | 0.8: Port a few other maps I had in mind from Nexuiz.\r
+\r
+- 0.7: New waypoints.cache for all maps!\r
+\r
+- 0.8: Some sort of bullet time feature in single player, by setting the slowmo cvar\r
+\r
+- 0.8: Make weight depend on player size as well, not only stomach load\r
+\r
+- 0.8: Make player fatness depend on frags, using a trick I heard about with shaders\r
+\r
+- 0.7: Make sure all effects work for spectators too (such as the macro earthquake effect)\r
+\r
+- 0.7 | 0.8: The stomach gurgle sound duration does not match the pitch properly\r