-set g_ctf_flag_return_time 15
-set g_ctf_flag_return_dropped 100
-set g_ctf_flag_return_damage 0
+set g_ctf_oneflag 0 "Allow oneflag CTF mode on maps that support it"
+set g_ctf_oneflag_reverse 0 "apply reverse mode to oneflag CTF (take flag to enemy bases to cap), overrides g_ctf_reverse only in oneflag, g_ctf_reverse still affects oneflag"
+set g_ctf_flag_return 1 "auto return the flag to base when touched by a teammate"
+set g_ctf_flag_return_carrying 0 "(manual return mode) auto return the flag to base if touched by a flag carrier"
+set g_ctf_flag_return_carried_radius 100 "allow flags to be returned by carrier if base is within this radius"
+set g_ctf_flag_return_time 15 "automatically return the flag to base after this amount of time"
+set g_ctf_flag_return_dropped 100 "automatically return the flag to base if dropped within this distance from base (in qu)"
+set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base"
+set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt"