-seta g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate"
-seta g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range"
-seta g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him"
-seta g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with"
+set g_freezetag_revive_speed 0.4 "Speed for reviving a frozen teammate"
+set g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets lost when out of range"
+set g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him"
+set g_freezetag_round_timelimit 180
+set g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with"
+set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds"
+seta g_freezetag_teams_override 0
+set g_freezetag_teams 0