- for (i = 0, v = mesh->vertex, outv = m.vertex, outc = m.color, outst = m.texcoords[0];i < m.numverts;i++, v++, outv += 4, outc += 4, outst += 2)
- {
- softwaretransform(v->v, outv);
- outv[3] = 1;
- VectorSubtract(outv, r_origin, diff);
- outc[0] = outc[1] = outc[2] = 2.0f * cl * (1 - exp(fogdensity/DotProduct(diff, diff)));
- outc[3] = ca;
- outst[0] = v->st[0];
- outst[1] = v->st[1];
- }
- }
- else
- {
- for (i = 0, v = mesh->vertex, outv = m.vertex, outc = m.color, outst = m.texcoords[0];i < m.numverts;i++, v++, outv += 4, outc += 4, outst += 2)
- {
- softwaretransform(v->v, outv);
- outv[3] = 1;
- VectorCopy(base, outc);
- outc[3] = ca;
- outst[0] = v->st[0];
- outst[1] = v->st[1];
- }
-
- if (surf->dlightframe == r_framecount)
- RSurf_LightSeparate(surf->dlightbits, m.numverts, m.vertex, m.color);
-
- for (i = 0, v = mesh->vertex, outv = m.vertex, outc = m.color;i < m.numverts;i++, v++, outv += 4, outc += 4)
- {
- if (surf->styles[0] != 255)
- {
- lm = surf->samples + v->lightmapoffset;
- scale = d_lightstylevalue[surf->styles[0]] * (1.0f / 32768.0f);
- VectorMA(outc, scale, lm, outc);
- if (surf->styles[1] != 255)
- {
- lm += size3;
- scale = d_lightstylevalue[surf->styles[1]] * (1.0f / 32768.0f);
- VectorMA(outc, scale, lm, outc);
- if (surf->styles[2] != 255)
- {
- lm += size3;
- scale = d_lightstylevalue[surf->styles[2]] * (1.0f / 32768.0f);
- VectorMA(outc, scale, lm, outc);
- if (surf->styles[3] != 255)
- {
- lm += size3;
- scale = d_lightstylevalue[surf->styles[3]] * (1.0f / 32768.0f);
- VectorMA(outc, scale, lm, outc);
- }
- }
- }
- }
- if (fogenabled)
- {
- VectorSubtract(outv, r_origin, diff);
- f = cl * (1 - exp(fogdensity/DotProduct(diff, diff)));
- VectorScale(outc, f, outc);
- }
- else
- VectorScale(outc, cl, outc);
- }