if (glt->flags & TEXF_MIPMAP)
{
while (width > 1 || height > 1 || depth > 1)
{
Image_MipReduce(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1, glt->bytesperpixel);
prevbuffer = resizebuffer;
if (glt->flags & TEXF_MIPMAP)
{
while (width > 1 || height > 1 || depth > 1)
{
Image_MipReduce(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1, glt->bytesperpixel);
prevbuffer = resizebuffer;