-//extern void (APIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
-extern void (APIENTRY *qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-//extern void (APIENTRY *qglNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void (APIENTRY *qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-//extern void (APIENTRY *qglIndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void (APIENTRY *qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-//extern void (APIENTRY *qglEdgeFlagPointer)(GLsizei stride, const GLvoid *ptr);
-//extern void (APIENTRY *qglGetPointerv)(GLenum pname, void **params);
-extern void (APIENTRY *qglArrayElement)(GLint i);
-//extern void (APIENTRY *qglDrawArrays)(GLenum mode, GLint first, GLsizei count);
-extern void (APIENTRY *qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-//extern void (APIENTRY *qglInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
-
-extern void (APIENTRY *qglMTexCoord2f) (GLenum, GLfloat, GLfloat);
-extern void (APIENTRY *qglSelectTexture) (GLenum);
-extern void (APIENTRY *glColorTableEXT)(int, int, int, int, int, const void*);
+//extern void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+extern void (GLAPIENTRY *qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
+//extern void (GLAPIENTRY *qglNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
+extern void (GLAPIENTRY *qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
+extern void (GLAPIENTRY *qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
+extern void (GLAPIENTRY *qglArrayElement)(GLint i);
+//extern void (GLAPIENTRY *qglDrawArrays)(GLenum mode, GLint first, GLsizei count);
+extern void (GLAPIENTRY *qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+
+extern void (GLAPIENTRY *qglMTexCoord2f) (GLenum, GLfloat, GLfloat);
+extern void (GLAPIENTRY *qglSelectTexture) (GLenum);
+//extern void (GLAPIENTRY *glColorTableEXT)(int, int, int, int, int, const void*);