+
+static void Image_Resample32LerpLine (const unsigned char *in, unsigned char *out, int inwidth, int outwidth)
+{
+ int j, xi, oldx = 0, f, fstep, endx, lerp;
+ fstep = (int) (inwidth*65536.0f/outwidth);
+ endx = (inwidth-1);
+ for (j = 0,f = 0;j < outwidth;j++, f += fstep)
+ {
+ xi = f >> 16;
+ if (xi != oldx)
+ {
+ in += (xi - oldx) * 4;
+ oldx = xi;
+ }
+ if (xi < endx)
+ {
+ lerp = f & 0xFFFF;
+ *out++ = (unsigned char) ((((in[4] - in[0]) * lerp) >> 16) + in[0]);
+ *out++ = (unsigned char) ((((in[5] - in[1]) * lerp) >> 16) + in[1]);
+ *out++ = (unsigned char) ((((in[6] - in[2]) * lerp) >> 16) + in[2]);
+ *out++ = (unsigned char) ((((in[7] - in[3]) * lerp) >> 16) + in[3]);
+ }
+ else // last pixel of the line has no pixel to lerp to
+ {
+ *out++ = in[0];
+ *out++ = in[1];
+ *out++ = in[2];
+ *out++ = in[3];
+ }
+ }
+}
+
+static void Image_Resample24LerpLine (const unsigned char *in, unsigned char *out, int inwidth, int outwidth)
+{
+ int j, xi, oldx = 0, f, fstep, endx, lerp;
+ fstep = (int) (inwidth*65536.0f/outwidth);
+ endx = (inwidth-1);
+ for (j = 0,f = 0;j < outwidth;j++, f += fstep)
+ {
+ xi = f >> 16;
+ if (xi != oldx)
+ {
+ in += (xi - oldx) * 3;
+ oldx = xi;
+ }
+ if (xi < endx)
+ {
+ lerp = f & 0xFFFF;
+ *out++ = (unsigned char) ((((in[3] - in[0]) * lerp) >> 16) + in[0]);
+ *out++ = (unsigned char) ((((in[4] - in[1]) * lerp) >> 16) + in[1]);
+ *out++ = (unsigned char) ((((in[5] - in[2]) * lerp) >> 16) + in[2]);
+ }
+ else // last pixel of the line has no pixel to lerp to
+ {
+ *out++ = in[0];
+ *out++ = in[1];
+ *out++ = in[2];
+ }
+ }
+}
+
+#define LERPBYTE(i) r = resamplerow1[i];out[i] = (unsigned char) ((((resamplerow2[i] - r) * lerp) >> 16) + r)
+void Image_Resample32Lerp(const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight)
+{
+ int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth4 = inwidth*4, outwidth4 = outwidth*4;
+ unsigned char *out;
+ const unsigned char *inrow;
+ unsigned char *resamplerow1;
+ unsigned char *resamplerow2;
+ out = (unsigned char *)outdata;
+ fstep = (int) (inheight*65536.0f/outheight);
+
+ resamplerow1 = (unsigned char *)Mem_Alloc(tempmempool, outwidth*4*2);
+ resamplerow2 = resamplerow1 + outwidth*4;
+
+ inrow = (const unsigned char *)indata;
+ oldy = 0;
+ Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ Image_Resample32LerpLine (inrow + inwidth4, resamplerow2, inwidth, outwidth);
+ for (i = 0, f = 0;i < outheight;i++,f += fstep)
+ {
+ yi = f >> 16;
+ if (yi < endy)
+ {
+ lerp = f & 0xFFFF;
+ if (yi != oldy)
+ {
+ inrow = (unsigned char *)indata + inwidth4*yi;
+ if (yi == oldy+1)
+ memcpy(resamplerow1, resamplerow2, outwidth4);
+ else
+ Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ Image_Resample32LerpLine (inrow + inwidth4, resamplerow2, inwidth, outwidth);
+ oldy = yi;
+ }
+ j = outwidth - 4;
+ while(j >= 0)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ LERPBYTE( 3);
+ LERPBYTE( 4);
+ LERPBYTE( 5);
+ LERPBYTE( 6);
+ LERPBYTE( 7);
+ LERPBYTE( 8);
+ LERPBYTE( 9);
+ LERPBYTE(10);
+ LERPBYTE(11);
+ LERPBYTE(12);
+ LERPBYTE(13);
+ LERPBYTE(14);
+ LERPBYTE(15);
+ out += 16;
+ resamplerow1 += 16;
+ resamplerow2 += 16;
+ j -= 4;
+ }
+ if (j & 2)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ LERPBYTE( 3);
+ LERPBYTE( 4);
+ LERPBYTE( 5);
+ LERPBYTE( 6);
+ LERPBYTE( 7);
+ out += 8;
+ resamplerow1 += 8;
+ resamplerow2 += 8;
+ }
+ if (j & 1)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ LERPBYTE( 3);
+ out += 4;
+ resamplerow1 += 4;
+ resamplerow2 += 4;
+ }
+ resamplerow1 -= outwidth4;
+ resamplerow2 -= outwidth4;
+ }
+ else
+ {
+ if (yi != oldy)
+ {
+ inrow = (unsigned char *)indata + inwidth4*yi;
+ if (yi == oldy+1)
+ memcpy(resamplerow1, resamplerow2, outwidth4);
+ else
+ Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ oldy = yi;
+ }
+ memcpy(out, resamplerow1, outwidth4);
+ }
+ }
+
+ Mem_Free(resamplerow1);
+ resamplerow1 = NULL;
+ resamplerow2 = NULL;
+}
+
+void Image_Resample32Nolerp(const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight)
+{
+ int i, j;
+ unsigned frac, fracstep;
+ // relies on int being 4 bytes
+ int *inrow, *out;
+ out = (int *)outdata;
+
+ fracstep = inwidth*0x10000/outwidth;
+ for (i = 0;i < outheight;i++)
+ {
+ inrow = (int *)indata + inwidth*(i*inheight/outheight);
+ frac = fracstep >> 1;
+ j = outwidth - 4;
+ while (j >= 0)
+ {
+ out[0] = inrow[frac >> 16];frac += fracstep;
+ out[1] = inrow[frac >> 16];frac += fracstep;
+ out[2] = inrow[frac >> 16];frac += fracstep;
+ out[3] = inrow[frac >> 16];frac += fracstep;
+ out += 4;
+ j -= 4;
+ }
+ if (j & 2)
+ {
+ out[0] = inrow[frac >> 16];frac += fracstep;
+ out[1] = inrow[frac >> 16];frac += fracstep;
+ out += 2;
+ }
+ if (j & 1)
+ {
+ out[0] = inrow[frac >> 16];frac += fracstep;
+ out += 1;
+ }
+ }
+}
+
+void Image_Resample24Lerp(const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight)
+{
+ int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth3 = inwidth * 3, outwidth3 = outwidth * 3;
+ unsigned char *out;
+ const unsigned char *inrow;
+ unsigned char *resamplerow1;
+ unsigned char *resamplerow2;
+ out = (unsigned char *)outdata;
+ fstep = (int) (inheight*65536.0f/outheight);
+
+ resamplerow1 = (unsigned char *)Mem_Alloc(tempmempool, outwidth*3*2);
+ resamplerow2 = resamplerow1 + outwidth*3;
+
+ inrow = (const unsigned char *)indata;
+ oldy = 0;
+ Image_Resample24LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ Image_Resample24LerpLine (inrow + inwidth3, resamplerow2, inwidth, outwidth);
+ for (i = 0, f = 0;i < outheight;i++,f += fstep)
+ {
+ yi = f >> 16;
+ if (yi < endy)
+ {
+ lerp = f & 0xFFFF;
+ if (yi != oldy)
+ {
+ inrow = (unsigned char *)indata + inwidth3*yi;
+ if (yi == oldy+1)
+ memcpy(resamplerow1, resamplerow2, outwidth3);
+ else
+ Image_Resample24LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ Image_Resample24LerpLine (inrow + inwidth3, resamplerow2, inwidth, outwidth);
+ oldy = yi;
+ }
+ j = outwidth - 4;
+ while(j >= 0)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ LERPBYTE( 3);
+ LERPBYTE( 4);
+ LERPBYTE( 5);
+ LERPBYTE( 6);
+ LERPBYTE( 7);
+ LERPBYTE( 8);
+ LERPBYTE( 9);
+ LERPBYTE(10);
+ LERPBYTE(11);
+ out += 12;
+ resamplerow1 += 12;
+ resamplerow2 += 12;
+ j -= 4;
+ }
+ if (j & 2)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ LERPBYTE( 3);
+ LERPBYTE( 4);
+ LERPBYTE( 5);
+ out += 6;
+ resamplerow1 += 6;
+ resamplerow2 += 6;
+ }
+ if (j & 1)
+ {
+ LERPBYTE( 0);
+ LERPBYTE( 1);
+ LERPBYTE( 2);
+ out += 3;
+ resamplerow1 += 3;
+ resamplerow2 += 3;
+ }
+ resamplerow1 -= outwidth3;
+ resamplerow2 -= outwidth3;
+ }
+ else
+ {
+ if (yi != oldy)
+ {
+ inrow = (unsigned char *)indata + inwidth3*yi;
+ if (yi == oldy+1)
+ memcpy(resamplerow1, resamplerow2, outwidth3);
+ else
+ Image_Resample24LerpLine (inrow, resamplerow1, inwidth, outwidth);
+ oldy = yi;
+ }
+ memcpy(out, resamplerow1, outwidth3);
+ }
+ }
+ Mem_Free(resamplerow1);
+ resamplerow1 = NULL;
+ resamplerow2 = NULL;
+}
+
+void Image_Resample24Nolerp(const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight)
+{
+ int i, j, f, inwidth3 = inwidth * 3;
+ unsigned frac, fracstep;
+ unsigned char *inrow, *out;
+ out = (unsigned char *)outdata;
+
+ fracstep = inwidth*0x10000/outwidth;
+ for (i = 0;i < outheight;i++)
+ {
+ inrow = (unsigned char *)indata + inwidth3*(i*inheight/outheight);
+ frac = fracstep >> 1;
+ j = outwidth - 4;
+ while (j >= 0)
+ {
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ j -= 4;
+ }
+ if (j & 2)
+ {
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ out += 2;
+ }
+ if (j & 1)
+ {
+ f = (frac >> 16)*3;*out++ = inrow[f+0];*out++ = inrow[f+1];*out++ = inrow[f+2];frac += fracstep;
+ out += 1;
+ }
+ }
+}
+
+/*
+================
+Image_Resample
+================
+*/
+void Image_Resample (const void *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, int outdepth, int bytesperpixel, int quality)
+{
+ if (indepth != 1 || outdepth != 1)
+ {
+ Con_Printf ("Image_Resample: 3D resampling not supported\n");
+ return;
+ }
+ if (bytesperpixel == 4)
+ {
+ if (quality)
+ Image_Resample32Lerp(indata, inwidth, inheight, outdata, outwidth, outheight);
+ else
+ Image_Resample32Nolerp(indata, inwidth, inheight, outdata, outwidth, outheight);
+ }
+ else if (bytesperpixel == 3)
+ {
+ if (quality)
+ Image_Resample24Lerp(indata, inwidth, inheight, outdata, outwidth, outheight);
+ else
+ Image_Resample24Nolerp(indata, inwidth, inheight, outdata, outwidth, outheight);
+ }
+ else
+ Con_Printf ("Image_Resample: unsupported bytesperpixel %i\n", bytesperpixel);
+}
+
+// in can be the same as out
+void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth, int bytesperpixel)
+{
+ const unsigned char *inrow;
+ int x, y, nextrow;
+ if (*depth != 1 || destdepth != 1)
+ {
+ Con_Printf ("Image_Resample: 3D resampling not supported\n");
+ if (*width > destwidth)
+ *width >>= 1;
+ if (*height > destheight)
+ *height >>= 1;
+ if (*depth > destdepth)
+ *depth >>= 1;
+ return;
+ }
+ // note: if given odd width/height this discards the last row/column of
+ // pixels, rather than doing a proper box-filter scale down
+ inrow = in;
+ nextrow = *width * bytesperpixel;
+ if (*width > destwidth)
+ {
+ *width >>= 1;
+ if (*height > destheight)
+ {
+ // reduce both
+ *height >>= 1;
+ if (bytesperpixel == 4)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow * 2)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[4] + in[nextrow ] + in[nextrow+4]) >> 2);
+ out[1] = (unsigned char) ((in[1] + in[5] + in[nextrow+1] + in[nextrow+5]) >> 2);
+ out[2] = (unsigned char) ((in[2] + in[6] + in[nextrow+2] + in[nextrow+6]) >> 2);
+ out[3] = (unsigned char) ((in[3] + in[7] + in[nextrow+3] + in[nextrow+7]) >> 2);
+ out += 4;
+ in += 8;
+ }
+ }
+ }
+ else if (bytesperpixel == 3)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow * 2)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[3] + in[nextrow ] + in[nextrow+3]) >> 2);
+ out[1] = (unsigned char) ((in[1] + in[4] + in[nextrow+1] + in[nextrow+4]) >> 2);
+ out[2] = (unsigned char) ((in[2] + in[5] + in[nextrow+2] + in[nextrow+5]) >> 2);
+ out += 3;
+ in += 6;
+ }
+ }
+ }
+ else
+ Con_Printf ("Image_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel);
+ }
+ else
+ {
+ // reduce width
+ if (bytesperpixel == 4)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[4]) >> 1);
+ out[1] = (unsigned char) ((in[1] + in[5]) >> 1);
+ out[2] = (unsigned char) ((in[2] + in[6]) >> 1);
+ out[3] = (unsigned char) ((in[3] + in[7]) >> 1);
+ out += 4;
+ in += 8;
+ }
+ }
+ }
+ else if (bytesperpixel == 3)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[3]) >> 1);
+ out[1] = (unsigned char) ((in[1] + in[4]) >> 1);
+ out[2] = (unsigned char) ((in[2] + in[5]) >> 1);
+ out += 3;
+ in += 6;
+ }
+ }
+ }
+ else
+ Con_Printf ("Image_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel);
+ }
+ }
+ else
+ {
+ if (*height > destheight)
+ {
+ // reduce height
+ *height >>= 1;
+ if (bytesperpixel == 4)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow * 2)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[nextrow ]) >> 1);
+ out[1] = (unsigned char) ((in[1] + in[nextrow+1]) >> 1);
+ out[2] = (unsigned char) ((in[2] + in[nextrow+2]) >> 1);
+ out[3] = (unsigned char) ((in[3] + in[nextrow+3]) >> 1);
+ out += 4;
+ in += 4;
+ }
+ }
+ }
+ else if (bytesperpixel == 3)
+ {
+ for (y = 0;y < *height;y++, inrow += nextrow * 2)
+ {
+ for (in = inrow, x = 0;x < *width;x++)
+ {
+ out[0] = (unsigned char) ((in[0] + in[nextrow ]) >> 1);
+ out[1] = (unsigned char) ((in[1] + in[nextrow+1]) >> 1);
+ out[2] = (unsigned char) ((in[2] + in[nextrow+2]) >> 1);
+ out += 3;
+ in += 3;
+ }
+ }
+ }
+ else
+ Con_Printf ("Image_MipReduce: unsupported bytesperpixel %i\n", bytesperpixel);
+ }
+ else
+ Con_Printf ("Image_MipReduce: desired size already achieved\n");
+ }
+}
+
+void Image_HeightmapToNormalmap(const unsigned char *inpixels, unsigned char *outpixels, int width, int height, int clamp, float bumpscale)
+{
+ int x, y, x1, x2, y1, y2;
+ const unsigned char *b, *row[3];
+ int p[5];
+ unsigned char *out;
+ float iwidth, iheight, ibumpscale, n[3];
+ iwidth = 1.0f / width;
+ iheight = 1.0f / height;
+ ibumpscale = (255.0f * 6.0f) / bumpscale;
+ out = outpixels;
+ for (y = 0, y1 = height-1;y < height;y1 = y, y++)
+ {
+ y2 = y + 1;if (y2 >= height) y2 = 0;
+ row[0] = inpixels + (y1 * width) * 4;
+ row[1] = inpixels + (y * width) * 4;
+ row[2] = inpixels + (y2 * width) * 4;
+ for (x = 0, x1 = width-1;x < width;x1 = x, x++)
+ {
+ x2 = x + 1;if (x2 >= width) x2 = 0;
+ // left, right
+ b = row[1] + x1 * 4;p[0] = (b[0] + b[1] + b[2]);
+ b = row[1] + x2 * 4;p[1] = (b[0] + b[1] + b[2]);
+ // above, below
+ b = row[0] + x * 4;p[2] = (b[0] + b[1] + b[2]);
+ b = row[2] + x * 4;p[3] = (b[0] + b[1] + b[2]);
+ // center
+ b = row[1] + x * 4;p[4] = (b[0] + b[1] + b[2]);
+ // calculate a normal from the slopes
+ n[0] = p[0] - p[1];
+ n[1] = p[3] - p[2];
+ n[2] = ibumpscale;
+ VectorNormalize(n);
+ // turn it into a dot3 rgb vector texture
+ out[0] = (int)(128.0f + n[0] * 127.0f);
+ out[1] = (int)(128.0f + n[1] * 127.0f);
+ out[2] = (int)(128.0f + n[2] * 127.0f);
+ out[3] = (p[4]) / 3;
+ out += 4;
+ }
+ }
+}
+
+int image_loadskin(imageskin_t *s, const char *shadername)
+{
+ int j;
+ unsigned char *bumppixels;
+ int bumppixels_width, bumppixels_height;
+ char name[MAX_QPATH];
+ Image_StripImageExtension(shadername, name, sizeof(name));
+ memset(s, 0, sizeof(*s));
+ s->basepixels = loadimagepixels(name, false, 0, 0);
+ if (s->basepixels == NULL)
+ return false;
+ s->basepixels_width = image_width;
+ s->basepixels_height = image_height;
+
+ bumppixels = NULL;bumppixels_width = 0;bumppixels_height = 0;
+ for (j = 3;j < s->basepixels_width * s->basepixels_height * 4;j += 4)
+ if (s->basepixels[j] < 255)
+ break;
+ if (j < s->basepixels_width * s->basepixels_height * 4)
+ {
+ // has transparent pixels
+ s->maskpixels = (unsigned char *)Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
+ s->maskpixels_width = s->basepixels_width;
+ s->maskpixels_height = s->basepixels_height;
+ memcpy(s->maskpixels, s->basepixels, s->maskpixels_width * s->maskpixels_height * 4);
+ for (j = 0;j < s->basepixels_width * s->basepixels_height * 4;j += 4)
+ {
+ s->maskpixels[j+0] = 255;
+ s->maskpixels[j+1] = 255;
+ s->maskpixels[j+2] = 255;
+ }
+ }
+
+ // _luma is supported for tenebrae compatibility
+ // (I think it's a very stupid name, but oh well)
+ if ((s->glowpixels = loadimagepixels(va("%s_glow", name), false, 0, 0)) != NULL
+ || (s->glowpixels = loadimagepixels(va("%s_luma", name), false, 0, 0)) != NULL)
+ {
+ s->glowpixels_width = image_width;
+ s->glowpixels_height = image_height;
+ }
+ // _norm is the name used by tenebrae
+ // (I don't like the name much)
+ if ((s->nmappixels = loadimagepixels(va("%s_norm", name), false, 0, 0)) != NULL)
+ {
+ s->nmappixels_width = image_width;
+ s->nmappixels_height = image_height;
+ }
+ else if ((bumppixels = loadimagepixels(va("%s_bump", name), false, 0, 0)) != NULL)
+ {
+ bumppixels_width = image_width;
+ bumppixels_height = image_height;
+ }
+ if ((s->glosspixels = loadimagepixels(va("%s_gloss", name), false, 0, 0)) != NULL)
+ {
+ s->glosspixels_width = image_width;
+ s->glosspixels_height = image_height;
+ }
+ if ((s->pantspixels = loadimagepixels(va("%s_pants", name), false, 0, 0)) != NULL)
+ {
+ s->pantspixels_width = image_width;
+ s->pantspixels_height = image_height;
+ }
+ if ((s->shirtpixels = loadimagepixels(va("%s_shirt", name), false, 0, 0)) != NULL)
+ {
+ s->shirtpixels_width = image_width;
+ s->shirtpixels_height = image_height;
+ }
+
+ if (s->nmappixels == NULL)
+ {
+ if (bumppixels != NULL)
+ {
+ if (r_shadow_bumpscale_bumpmap.value > 0)
+ {
+ s->nmappixels = (unsigned char *)Mem_Alloc(loadmodel->mempool, bumppixels_width * bumppixels_height * 4);
+ s->nmappixels_width = bumppixels_width;
+ s->nmappixels_height = bumppixels_height;
+ Image_HeightmapToNormalmap(bumppixels, s->nmappixels, s->nmappixels_width, s->nmappixels_height, false, r_shadow_bumpscale_bumpmap.value);
+ }
+ }
+ else
+ {
+ if (r_shadow_bumpscale_basetexture.value > 0)
+ {
+ s->nmappixels = (unsigned char *)Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
+ s->nmappixels_width = s->basepixels_width;
+ s->nmappixels_height = s->basepixels_height;
+ Image_HeightmapToNormalmap(s->basepixels, s->nmappixels, s->nmappixels_width, s->nmappixels_height, false, r_shadow_bumpscale_basetexture.value);
+ }
+ }
+ }
+ if (bumppixels != NULL)
+ Mem_Free(bumppixels);
+ return true;
+}
+
+void image_freeskin(imageskin_t *s)
+{
+ if (s->basepixels)
+ Mem_Free(s->basepixels);
+ if (s->maskpixels)
+ Mem_Free(s->maskpixels);
+ if (s->nmappixels)
+ Mem_Free(s->nmappixels);
+ if (s->glowpixels)
+ Mem_Free(s->glowpixels);
+ if (s->glosspixels)
+ Mem_Free(s->glosspixels);
+ if (s->pantspixels)
+ Mem_Free(s->pantspixels);
+ if (s->shirtpixels)
+ Mem_Free(s->shirtpixels);
+ memset(s, 0, sizeof(*s));
+}
+