+ EXE_CL=$(EXE_MACOSXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+ EXE_CLNEXUIZ=$(EXE_MACOSXCLNEXUIZ)
+ EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+ EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ ifeq ($(word 2, $(filter -arch, $(CC))), -arch)
+ CFLAGS_MAKEDEP=
+ endif
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ # we don't currently link to libjpeg on Mac because the OS does not have an easy way to load libjpeg and we provide our own in the .app
+ CFLAGS_LIBJPEG=
+ LIB_JPEG=
+endif
+
+# SunOS configuration (Solaris)
+ifeq ($(DP_MAKE_TARGET), sunos)
+ DEFAULT_SNDAPI=BSD
+ OBJ_CD=$(OBJ_SUNOSCD)
+
+ OBJ_CL=$(OBJ_GLX)
+ OBJ_ICON=
+ OBJ_ICON_NEXUIZ=
+
+ CFLAGS_EXTRA=$(CFLAGS_SUNOS)
+
+ LDFLAGS_CL=$(LDFLAGS_SUNOSCL)
+ LDFLAGS_SV=$(LDFLAGS_SUNOSSV)
+ LDFLAGS_SDL=$(LDFLAGS_SUNOSSDL)
+
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
+ EXE_CL=$(EXE_UNIXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+ EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
+ EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+ EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
+endif
+
+# BSD configuration
+ifeq ($(DP_MAKE_TARGET), bsd)
+ifeq ($(DP_ARCH),FreeBSD)
+ DEFAULT_SNDAPI=OSS
+else
+ DEFAULT_SNDAPI=BSD
+endif
+ OBJ_CD=$(OBJ_BSDCD)
+
+ OBJ_CL=$(OBJ_GLX)
+ OBJ_ICON=
+ OBJ_ICON_NEXUIZ=
+
+ LDFLAGS_CL=$(LDFLAGS_BSDCL)
+ LDFLAGS_SV=$(LDFLAGS_BSDSV)
+ LDFLAGS_SDL=$(LDFLAGS_BSDSDL)
+
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
+ EXE_CL=$(EXE_UNIXCL)
+ EXE_SV=$(EXE_UNIXSV)
+ EXE_SDL=$(EXE_UNIXSDL)
+ EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
+ EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+ EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
+endif
+
+# Win32 configuration
+ifeq ($(WIN32RELEASE), 1)
+# TARGET=i686-pc-mingw32
+# CC=$(TARGET)-g++
+# WINDRES=$(TARGET)-windres
+ CPUOPTIMIZATIONS=-march=i686 -fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fno-trapping-math
+# CPUOPTIMIZATIONS+=-DUSE_WSPIAPI_H -DSUPPORTIPV6
+ LDFLAGS_WINCOMMON=-Wl,--large-address-aware
+else
+ LDFLAGS_WINCOMMON=
+endif
+
+ifeq ($(WIN64RELEASE), 1)
+# TARGET=x86_64-pc-mingw32
+# CC=$(TARGET)-g++
+# WINDRES=$(TARGET)-windres
+endif
+
+ifeq ($(D3D), 1)
+ CFLAGS_D3D=-DSUPPORTD3D -DSUPPORTDIRECTX
+ CFLAGS_WARNINGS=-Wall
+ LDFLAGS_D3D=-ld3d9
+else
+ CFLAGS_D3D=
+ CFLAGS_WARNINGS=-Wall -Wold-style-definition -Wstrict-prototypes -Wsign-compare -Wdeclaration-after-statement
+ LDFLAGS_D3D=
+endif
+
+
+ifeq ($(DP_MAKE_TARGET), mingw)
+ DEFAULT_SNDAPI=WIN
+ OBJ_CD=$(OBJ_WINCD)
+
+ OBJ_CL=$(OBJ_WGL)
+ OBJ_ICON=darkplaces.o
+ OBJ_ICON_NEXUIZ=nexuiz.o
+
+ LDFLAGS_CL=$(LDFLAGS_WINCL)
+ LDFLAGS_SV=$(LDFLAGS_WINSV)
+ LDFLAGS_SDL=$(LDFLAGS_WINSDL)