// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden
// optional: fog density red green blue alpha mindist maxdist
// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
// optional: hidden