+ key_dest = key_menu;
+ m_state = m_options_graphics;
+ m_entersound = true;
+}
+
+extern cvar_t r_shadow_gloss;
+extern cvar_t r_shadow_realtime_dlight;
+extern cvar_t r_shadow_realtime_dlight_shadows;
+extern cvar_t r_shadow_realtime_world;
+extern cvar_t r_shadow_realtime_world_lightmaps;
+extern cvar_t r_shadow_realtime_world_shadows;
+extern cvar_t r_bloom;
+extern cvar_t r_bloom_colorscale;
+extern cvar_t r_bloom_colorsubtract;
+extern cvar_t r_bloom_colorexponent;
+extern cvar_t r_bloom_blur;
+extern cvar_t r_bloom_brighten;
+extern cvar_t r_bloom_resolution;
+extern cvar_t r_hdr;
+extern cvar_t r_hdr_scenebrightness;
+extern cvar_t r_hdr_glowintensity;
+extern cvar_t r_hdr_range;
+extern cvar_t gl_picmip;
+
+static void M_Menu_Options_Graphics_AdjustSliders (int dir)
+{
+ int optnum;
+ S_LocalSound ("sound/misc/menu3.wav");
+
+ optnum = 0;
+
+ if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_coronas, bound(0, r_coronas.value + dir * 0.125, 4));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&gl_flashblend, !gl_flashblend.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_gloss, bound(0, r_shadow_gloss.integer + dir, 2));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight, !r_shadow_realtime_dlight.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight_shadows, !r_shadow_realtime_dlight_shadows.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world, !r_shadow_realtime_world.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_lightmaps, bound(0, r_shadow_realtime_world_lightmaps.value + dir * 0.1, 1));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_shadows, !r_shadow_realtime_world_shadows.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_scenebrightness, bound(0.25, r_hdr_scenebrightness.value + dir * 0.125, 4));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom, !r_bloom.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr, !r_hdr.integer);
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_range, bound(1, r_hdr_range.value + dir * 0.25, 16));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_glowintensity, bound(0, r_hdr_glowintensity.value + dir * 0.25, 4));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorscale, bound(0.0625, r_bloom_colorscale.value + dir * 0.0625, 1));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorsubtract, bound(0, r_bloom_colorsubtract.value + dir * 0.0625, 1-0.0625));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorexponent, bound(1, r_bloom_colorexponent.value * (dir > 0 ? 2.0 : 0.5), 8));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_brighten, bound(1, r_bloom_brighten.value + dir * 0.0625, 4));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_blur, bound(1, r_bloom_blur.value + dir * 1, 16));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_resolution, bound(64, r_bloom_resolution.value + dir * 64, 2048));
+ else if (options_graphics_cursor == optnum++) Cbuf_AddText ("r_restart\n");
+}
+
+
+static void M_Options_Graphics_Draw (void)
+{
+ int visible;
+ cachepic_t *p;
+
+ M_Background(320, bound(200, 32 + OPTIONS_GRAPHICS_ITEMS * 8, vid_conheight.integer));
+
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_option");
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+
+ optcursor = options_graphics_cursor;
+ optnum = 0;
+ visible = (int)((menu_height - 32) / 8);
+ opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
+
+ M_Options_PrintSlider( " Corona Intensity", true, r_coronas.value, 0, 4);
+ M_Options_PrintCheckbox(" Use Only Coronas", true, gl_flashblend.integer);
+ M_Options_PrintSlider( " Gloss Mode", true, r_shadow_gloss.integer, 0, 2);
+ M_Options_PrintCheckbox(" RT DLights", !gl_flashblend.integer, r_shadow_realtime_dlight.integer);
+ M_Options_PrintCheckbox(" RT DLight Shadows", !gl_flashblend.integer, r_shadow_realtime_dlight_shadows.integer);
+ M_Options_PrintCheckbox(" RT World", true, r_shadow_realtime_world.integer);
+ M_Options_PrintSlider( " RT World Lightmaps", true, r_shadow_realtime_world_lightmaps.value, 0, 1);
+ M_Options_PrintCheckbox(" RT World Shadow", true, r_shadow_realtime_world_shadows.integer);
+ M_Options_PrintSlider( " Scene Brightness", true, r_hdr_scenebrightness.value, 0.25, 4);
+ M_Options_PrintCheckbox(" Bloom Effect", !r_hdr.integer, r_bloom.integer);
+ M_Options_PrintCheckbox(" HDR Bloom Effect", true, r_hdr.integer);
+ M_Options_PrintSlider( " HDR Dynamic Range", r_hdr.integer, r_hdr_range.value, 1, 16);
+ M_Options_PrintSlider( " HDR Glow Intensity", r_hdr.integer, r_hdr_glowintensity.value, 0, 4);
+ M_Options_PrintSlider( " Bloom Color Scale", r_hdr.integer || r_bloom.integer, r_bloom_colorscale.value, 0.0625, 1);
+ M_Options_PrintSlider( " Bloom Color Subtract", r_hdr.integer || r_bloom.integer, r_bloom_colorsubtract.value, 0, 1-0.0625);
+ M_Options_PrintSlider( " Bloom Color Exponent", r_hdr.integer || r_bloom.integer, r_bloom_colorexponent.value, 1, 8);
+ M_Options_PrintSlider( " Bloom Intensity", r_hdr.integer || r_bloom.integer, r_bloom_brighten.value, 1, 4);
+ M_Options_PrintSlider( " Bloom Blur", r_hdr.integer || r_bloom.integer, r_bloom_blur.value, 1, 16);
+ M_Options_PrintSlider( " Bloom Resolution", r_hdr.integer || r_bloom.integer, r_bloom_resolution.value, 64, 2048);
+ M_Options_PrintCommand( " Restart Renderer", true);
+}
+
+
+static void M_Options_Graphics_Key (int k, int ascii)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_Options_f ();
+ break;
+
+ case K_ENTER:
+ M_Menu_Options_Graphics_AdjustSliders (1);
+ break;
+
+ case K_UPARROW:
+ S_LocalSound ("sound/misc/menu1.wav");
+ options_graphics_cursor--;
+ if (options_graphics_cursor < 0)
+ options_graphics_cursor = OPTIONS_GRAPHICS_ITEMS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("sound/misc/menu1.wav");
+ options_graphics_cursor++;
+ if (options_graphics_cursor >= OPTIONS_GRAPHICS_ITEMS)
+ options_graphics_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ M_Menu_Options_Graphics_AdjustSliders (-1);
+ break;
+
+ case K_RIGHTARROW:
+ M_Menu_Options_Graphics_AdjustSliders (1);
+ break;
+ }
+}
+
+
+#define OPTIONS_COLORCONTROL_ITEMS 18
+
+static int options_colorcontrol_cursor;
+
+// intensity value to match up to 50% dither to 'correct' quake
+static cvar_t menu_options_colorcontrol_correctionvalue = {0, "menu_options_colorcontrol_correctionvalue", "0.5", "intensity value that matches up to white/black dither pattern, should be 0.5 for linear color"};
+
+void M_Menu_Options_ColorControl_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_options_colorcontrol;
+ m_entersound = true;
+}
+
+
+static void M_Menu_Options_ColorControl_AdjustSliders (int dir)
+{
+ int optnum;
+ float f;
+ S_LocalSound ("sound/misc/menu3.wav");
+
+ optnum = 1;
+ if (options_colorcontrol_cursor == optnum++)
+ Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 0);
+ Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.125, 5));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 0);
+ Cvar_SetValueQuick (&v_contrast, bound(1, v_contrast.value + dir * 0.125, 5));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 0);
+ Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, !v_color_enable.integer);
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_black_r, bound(0, v_color_black_r.value + dir * 0.0125, 0.8));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_black_g, bound(0, v_color_black_g.value + dir * 0.0125, 0.8));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_black_b, bound(0, v_color_black_b.value + dir * 0.0125, 0.8));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ f = bound(0, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3 + dir * 0.0125, 0.8);
+ Cvar_SetValueQuick (&v_color_black_r, f);
+ Cvar_SetValueQuick (&v_color_black_g, f);
+ Cvar_SetValueQuick (&v_color_black_b, f);
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_grey_r, bound(0, v_color_grey_r.value + dir * 0.0125, 0.95));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_grey_g, bound(0, v_color_grey_g.value + dir * 0.0125, 0.95));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_grey_b, bound(0, v_color_grey_b.value + dir * 0.0125, 0.95));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ f = bound(0, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3 + dir * 0.0125, 0.95);
+ Cvar_SetValueQuick (&v_color_grey_r, f);
+ Cvar_SetValueQuick (&v_color_grey_g, f);
+ Cvar_SetValueQuick (&v_color_grey_b, f);
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_white_r, bound(1, v_color_white_r.value + dir * 0.125, 5));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_white_g, bound(1, v_color_white_g.value + dir * 0.125, 5));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ Cvar_SetValueQuick (&v_color_white_b, bound(1, v_color_white_b.value + dir * 0.125, 5));
+ }
+ else if (options_colorcontrol_cursor == optnum++)
+ {
+ Cvar_SetValueQuick (&v_color_enable, 1);
+ f = bound(1, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3 + dir * 0.125, 5);
+ Cvar_SetValueQuick (&v_color_white_r, f);
+ Cvar_SetValueQuick (&v_color_white_g, f);
+ Cvar_SetValueQuick (&v_color_white_b, f);
+ }
+}
+
+static void M_Options_ColorControl_Draw (void)
+{
+ int visible;
+ float x, c, s, t, u, v;
+ cachepic_t *p, *dither;
+
+ dither = Draw_CachePic_Flags ("gfx/colorcontrol/ditherpattern", CACHEPICFLAG_NOCLAMP);
+
+ M_Background(320, 256);
+
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_option");
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+
+ optcursor = options_colorcontrol_cursor;
+ optnum = 0;
+ visible = (int)((menu_height - 32) / 8);
+ opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
+
+ M_Options_PrintCommand( " Reset to defaults", true);
+ M_Options_PrintCheckbox("Hardware Gamma Control", vid_hardwaregammasupported.integer, v_hwgamma.integer);
+ M_Options_PrintSlider( " Gamma", !v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_gamma.value, 1, 5);
+ M_Options_PrintSlider( " Contrast", !v_color_enable.integer, v_contrast.value, 1, 5);
+ M_Options_PrintSlider( " Brightness", !v_color_enable.integer, v_brightness.value, 0, 0.8);
+ M_Options_PrintCheckbox(" Color Level Controls", true, v_color_enable.integer);
+ M_Options_PrintSlider( " Black: Red ", v_color_enable.integer, v_color_black_r.value, 0, 0.8);
+ M_Options_PrintSlider( " Black: Green", v_color_enable.integer, v_color_black_g.value, 0, 0.8);
+ M_Options_PrintSlider( " Black: Blue ", v_color_enable.integer, v_color_black_b.value, 0, 0.8);
+ M_Options_PrintSlider( " Black: Grey ", v_color_enable.integer, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3, 0, 0.8);
+ M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_r.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Green", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_g.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_b.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95);
+ M_Options_PrintSlider( " White: Red ", v_color_enable.integer, v_color_white_r.value, 1, 5);
+ M_Options_PrintSlider( " White: Green", v_color_enable.integer, v_color_white_g.value, 1, 5);
+ M_Options_PrintSlider( " White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5);
+ M_Options_PrintSlider( " White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
+
+ opty += 4;
+ DrawQ_Fill(menu_x, menu_y + opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);opty += 4;
+ s = (float) 312 / 2 * vid.width / vid_conwidth.integer;
+ t = (float) 4 / 2 * vid.height / vid_conheight.integer;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);opty += 4;
+
+ c = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
+ s = (float) 48 / 2 * vid.width / vid_conwidth.integer;
+ t = (float) 48 / 2 * vid.height / vid_conheight.integer;
+ u = s * 0.5;
+ v = t * 0.5;
+ opty += 8;
+ x = 4;
+ DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, 0, 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
+ x += 80;
+ DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, c, 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
+ x += 80;
+ DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, 0, c, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
+ x += 80;
+ DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, c, c, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
+}
+
+
+static void M_Options_ColorControl_Key (int k, int ascii)
+{
+ switch (k)
+ {
+ case K_ESCAPE:
+ M_Menu_Options_f ();
+ break;
+
+ case K_ENTER:
+ m_entersound = true;
+ switch (options_colorcontrol_cursor)
+ {
+ case 0:
+ Cvar_SetValueQuick(&v_hwgamma, 1);
+ Cvar_SetValueQuick(&v_gamma, 1);
+ Cvar_SetValueQuick(&v_contrast, 1);
+ Cvar_SetValueQuick(&v_brightness, 0);
+ Cvar_SetValueQuick(&v_color_enable, 0);
+ Cvar_SetValueQuick(&v_color_black_r, 0);
+ Cvar_SetValueQuick(&v_color_black_g, 0);
+ Cvar_SetValueQuick(&v_color_black_b, 0);
+ Cvar_SetValueQuick(&v_color_grey_r, 0);
+ Cvar_SetValueQuick(&v_color_grey_g, 0);
+ Cvar_SetValueQuick(&v_color_grey_b, 0);
+ Cvar_SetValueQuick(&v_color_white_r, 1);
+ Cvar_SetValueQuick(&v_color_white_g, 1);
+ Cvar_SetValueQuick(&v_color_white_b, 1);
+ break;
+ default:
+ M_Menu_Options_ColorControl_AdjustSliders (1);
+ break;
+ }
+ return;
+
+ case K_UPARROW:
+ S_LocalSound ("sound/misc/menu1.wav");
+ options_colorcontrol_cursor--;
+ if (options_colorcontrol_cursor < 0)
+ options_colorcontrol_cursor = OPTIONS_COLORCONTROL_ITEMS-1;
+ break;
+
+ case K_DOWNARROW:
+ S_LocalSound ("sound/misc/menu1.wav");
+ options_colorcontrol_cursor++;
+ if (options_colorcontrol_cursor >= OPTIONS_COLORCONTROL_ITEMS)
+ options_colorcontrol_cursor = 0;
+ break;
+
+ case K_LEFTARROW:
+ M_Menu_Options_ColorControl_AdjustSliders (-1);
+ break;
+
+ case K_RIGHTARROW:
+ M_Menu_Options_ColorControl_AdjustSliders (1);
+ break;
+ }
+}
+
+
+//=============================================================================
+/* KEYS MENU */
+
+static const char *quakebindnames[][2] =
+{
+{"+attack", "attack"},
+{"impulse 10", "next weapon"},
+{"impulse 12", "previous weapon"},
+{"+jump", "jump / swim up"},
+{"+forward", "walk forward"},
+{"+back", "backpedal"},
+{"+left", "turn left"},
+{"+right", "turn right"},
+{"+speed", "run"},
+{"+moveleft", "step left"},
+{"+moveright", "step right"},
+{"+strafe", "sidestep"},