break;
case ev_field:
def = ED_FieldAtOfs ( val->_int );
// LordHavoc: parse the string a bit to turn special characters
// (like newline, specifically) into escape codes,
// this fixes saving games from various mods
break;
case ev_field:
def = ED_FieldAtOfs ( val->_int );
// LordHavoc: parse the string a bit to turn special characters
// (like newline, specifically) into escape codes,
// this fixes saving games from various mods