- self.solid = SOLID_TRIGGER;
- self.move_touch = func_ladder_touch;
- self.drawmask = MASK_NORMAL;
- self.move_time = time;
- self.entremove = func_ladder_remove;
+ this.solid = SOLID_TRIGGER;
+ settouch(this, func_ladder_touch);
+ this.drawmask = MASK_NORMAL;
+ this.move_time = time;
+ this.entremove = func_ladder_remove;